Flex :: Resizing Image From A Decoded ByteArray?

Oct 20, 2009

I am trying to display a bytearray as a resized image. The Image is displaying correctly, but the sizing is off. Let me explain.

First I have the image data encoded so I need to decode the image data

// Instantiate decoder
var decoder:Base64Decoder = new Base64Decoder();
// Decode image data

[Code]....

This works. The image is displayed correctly. However, if I hardcode the image (img) height the resized image is shown correctly, but within a box with the original image's dimensions.

For example, if the original image has a height of 300px and a width of 200px and the img.height property is set to 75; the resized image with height of 75 is shown correctly. But the resized image is shown in the upper left corner of the img container that is still set to a height of 300px and a width of 200px. Why does it do that? And what is the fix?

The best way to illustrate the problem is by placing the image inside a VBox and show the borders of the VBox. From the code block above, if I change the image height and set the image to maintain aspect ratio (which by default is set to true but I add it here for completeness). the problem becomes clear.

// Display image
var img:Image = new Image();
img.height = 75; // Hardcode image height (thumbnail)
img.maintainAspectRatio = true;

[Code].....

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