Flex :: Flash - Which Container Is Mostly Used For Load New Custom Component
Jul 28, 2009
In AIR application i have link button like winner statistics . if i like this button then show winner statistics (canves) reports full page on my application . I Already created winner statistics using canves component .Which container is mostly used for view data ?
Please refer me ? i tried viewstack but it will overwrite Main page ?
I created separate own canvas component for Home page, Contact page, Rules page etc.In my main application it has link button like Home,Contact,Rules in application controller(child state) . [code]...
This is NOT duplicate of my earlier post (its is slightly different)But this is similar issue with similar error but its not the same error The error I am getting now is below while dispatching the custom event from my custom component
TypeError: Error #1034: Type Coercion failed: cannot convert events::MapEvent@a74ab51 to flash.events.MouseEvent. dispatchEvent(new MapEvent(MapEvent.CLICKED_ON_MAP));
Note: The error in my earlier post is giving below error message
Type Coercion failed: cannot convert flash.events::Event@81ecb79 to com.events.ShopEvent
The difference here are two things, the earlier error is while converting flash event to custom event and now this one is while converting custom event to flash event and secondly, I have no clue why it is trying to convert to the mouseevent where I am just dispatching my custom event with proper listeners.
I am creating a custom component in Flex with extends the BorderContainer class, and I would like to be able to place additional content within the tagset when I use it in my main application, like this:
<components:CustomComponent title="Hello"> <s:Label text="If you have one enter it below:"/> <mx:Spacer height="15" />
[Code]....
This works just fine, except that my component definition had some additional things inside of it, such as a <s:Label/> and styling, which is replaced by the content within the tagset above when I go to use it.
If I do not put anything within the tagset, the content that was originally in the component is not replaced.
Is there a way that I can simply append additional content inside of the component when I go to use it, instead of it being replaced each time?
I'm building a top view 2D map, that it's objects are stored on the server.The kind of objects are 10 and might be a photo, label, button, lists, mix of them or labels with tooltips.The component must request the "areas" that are missing on screen.An area is 1000x1000 px and is cached in flex.To move in the map, will be like in google maps (drag-and-drop).I should be able to have another list and move objects from one to another using drag-an-drop on objects. Ex.: I grab an objects from a list and I move it on this map, I release the mouse button and the item is placed there.Now the problem is: I build a custom component for this trying to emulate the item renderer for performance and recyclage, implement drag-and-drop on objects and request the areas that are missing?
or
I extend the List component from spark and I add some features as multiple kind of itemrenderers and use recycle on them. Of course it must be able to request the missing areas on the screen and cache it's data.Maybe create a custom layout is needed too.What I need is something that must be really fluid, so the lighter this component is, the better.
UPDATE: *There will be not any object over another.
*I will not use hitTest on bitmaps because all bitmaps are wrapped in another component,as they,for now are itemrenderers.
Anyway I already begin to do this using a class that extends the SkinnableDataContainer and a custom layout. As the layout is not like a grid, is sparse, random items at diferent points(x, y).How to get the localX and localY, relative to item renderer and not to the Spark List, from a DragEvent in Flex 4?
I have a custom Flex 4.5 component (to be used in a List) -
Game.mxml (represents a clickable playing table in a card game): <?xml version="1.0" encoding="utf-8"?> <s:ItemRenderer [code].......
But I never see the "game clicked: " trace. Does anybody please know why? I'm probably missing something minor, because I can see the "Clicked: 8946" trace.
This is similar to the question asked here. I am dispatching custom event "ShopEvent" but i am getting error "Type Coercion failed: cannot convert flash.events::Event@81ecb79 to com.events.ShopEvent"Note: Error is thrown from the parent custom component (3rd code snippet), I have added more details thereThis is my custom event. See the first constant, I copy pasted the event name in custom components.
I made a movieclip in flash that dispatches a custom event: MyEvent.THE_TYPE = "the_type"in flex I have: <local:my_flash_mc the_type="do_something()"however, this is not working.in flash, my event bubbles is set to true. everything works fine in flash.in flex I am NOT using:
I'm taking my first stab at writing a custom flex 4 component by extending the UIComponent class. Unfortunately, I cannot get the component to respond to any sort of mouse events.I've tried setting mouseEnabled to true is the component, as well as setting mouseChildren to true in the parent (the stage object). It seems whatever I do, my click events can be detected from the stage, but not with the component.Here is my component class:
package components { import mx.core.UIComponent; public class DrawCanvas extends UIComponent {
The spark panel component for example can be written like this
<Panel title="Skinny"> <child components ... /> <controlBarGroup> <child control bar components ... /> </controlBarGroup>
[Code]...
The motivation here is that I can now create a couple different skin files to change the look and layout of those subgroups. Reading source of the spark panel, there are some calls within the mx_internal namespace such as getMXMLContent() which is a method of the spark group component, but which I have no access to.
Does the description above make sense? How can I create custom 'contentGroups' in my custom Flex4 component that can use nested mxml child components? Should I approach this a different way?
I want to create an MXML container component that has some of its own chrome -- a standard query display, et al -- and that supports the addition of child components to it. Something a lot like the existing mx:Panel class, which includes a title label, but acts like a plain mx:Box with regards to adding children. To be clear, I want to be able to extend the container using MXML, so the "Multiple visual children" problem is relevant.
I want to make a custom container, usable in MXML like: <local:MyContainer> <s:Label/> <s:Button/> ... </local:MyContainer>
But I'd like to be able to catch when the children are added so that I can control stuff like when & where they're added. I tried overriding addChild(), addChildAt(), addElement(), addElementAt(), (extending the Group class) but they only fire when you add elements specifically with those functions - the application launches and the label, button, etc, end up in MyContainer without calling these functions. How do I control the addition of sub-components via MXML?
I'm trying to pass some properties to a component I've created in Flash Builder 4. In my example below I want to pass the "label" property to update the label property of the Button.
Please help me what container component I will use. Here is my problem, I have advance data grid with full of data about 300 by 300 row-column(data can be picture). Now I need a container that can zoom in/out, fit to screen capability and can drag around the component inside so that my data grid will be zoomable and dragable around the container(Easy for the user to read content inside my datagrid).
I want to dynamically add component in Container like Canvas(TileList constraints each child has the same size, GridList is poor in performance), for example
[Code]...
when I click the button, I hope add a component(whatever the component is, and maybe each component has different size), and if the total width of all added child is greater than myHolder, I hope the new child can begin in new line, and stretch the height of myHolder at the same time.(layout with custom code is better)
I want to extend the RadioButton component in Flex 3, adding a text input line to it in place of the label. Is it possible to do this?Alternately, is it possible to have a container -- such as an HBox -- delegate all properties to an internal component -- such as a RadioButton -- so that I could create a composite component that 'acts like' a radio button?
I have a remoteobject within my main.mxml.I can call a function on the service from an init() function on my main.mxml, and my java debugger triggers a breakpoint.When I move the remoteobject declaration and function call into a custom component (that is declared within main.mxml), the remote function on java-side no longer gets called, no breakpoints triggered, no errors, silence.[code]
is there any way to create a custom css value for a component and have it available to the skin class that component is using? for example, if i define this in a css file:
[Code]....
is there a way to make myCustomValue available in the PanelSkin ?
I'm just getting started with custom events in a custom component. And I don't quite have the hang of it, yet. I've got a component with a button in it. When it's clicked, I want to call a function in the main app.
I'm making a UI for a component in Flash. I wanted to use Flex and have had no luck getting the onUpdate exernalInterface call to fire properly. I'm referencing the functionality described here: [URL]. First off, I can't embed the SWF in the FLA. It just won't start the Flex SWF. Even using the external swf, it seems that the onUpdate function is either called too early or not at all. Here's what I've tried:
Tying the externalInterfce declaration to the initialize, preinitialize, applicationComplete, and creationComplete events. Sub-classing my application and putting the externalInterface in the constructor. Neither of these options work. When I create a basic AS3 project in Eclipse and put the externalInferface in the constructor, it works as expected.
Here, I need to create custom component object, changing their element values and appending that custom component in VBox. What are the correct syntax to implement this one?
Our software team has been developing flash applications using AS3 (via the FlashDevelop IDE and the free Flex SDK). Recently, some members of the team started exploring FlexBuilder and Flex (wow... why did we wait so long?). The problem is that some folks continue to develop using pure Action Script 3 (FlashDevelop) while others are creating custom components in FlexBuilder. How do the AS3 developers use the Flex Custom components built in FlexBuilder in their AS3 Applications?
I used a FlexBuilder Library Project to create a custom component library (swc). The custom component is a control bar with text fields and buttons, etc.The vast majority of our team's code is done in pure AS3 I've successfully included my new SWC in the lib and build path in our AS3 project.I've also successfully instatiated an instance of my custom component, but for some reason, it will not display. I know it exists, because 1) the compiler had no complaints, and 2) I can trace property values of the custom component and get valid output from the trace statement.
trainer.games.board.MatchThree { import flash.display.Sprite; public class Test extends Sprite{
I want my custom button to look like the button sample below. More specifically, I want the width of the button to be determined by the width of the largest word in the label (i.e. width of "Elongated" in my example). The label must wrap, not truncate. And I want only one pixel between the top edge of the icon and my button's top edge. I have tried lots of things but to no avail so far. I have reduced the horizontalGap and verticalGap to zero and padding to zero. But still nothing.