This will create an flv video file on flash media server:
var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.publish("yourCamera", "record"); ns.attachVideo(Camera.get());
How can I generate an image for the current video frame every 2 seconds?
I have a player that loads both images and videos. I am having a problem removing the previous child from the holder and am close to using tricks to fix it. I'd rather not. Here's the code that loads the image:
Code: var _mediaLoader:Loader = new Loader(); _mediaLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded); _mediaLoader.load(new URLRequest("blah.jpg"); function imageLoaded(e:Event):void{ videoConsole.imgHolder_mc.addChild(_mediaLoader); }
And my flv loader is a bunch of mumbo jumbo with this code at the end: Code: videoConsole.imgHolder_mc.addChild(flvPlayer); So, how can I remove the previous child, if there is one, when loading the next item on the playlist?
i am just curious if this kind of technology for flash is available.Can a website flash player able to cut specific part of the video and save it as a new video through php and flash.
can we know what "eat" the most of memory in a swf ? is it possible with monster debugger? (i've just downloaded it)
my project works fine, but if i re-launch the swf when it is already launched (cmd+enter -> the swf is launched, then cmd+enter), this seems to give me an example of how it would be if i was on a very very slow computer, and this is "very" slow.So is there any possiblity to know what i can remove to save the memory?i use several tweenlite, no sound, and i load all my pages (5) that contains a very basic content, at the beginning, so during the preloading...
In AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.
It saves the file to the Flash Media Streaming Server successfully, however, when I try to stream the video it does not play, when I download to my pc and try to play using vlc player, it doesn't play.
I'm trying to keep using .mp4 and not the default .flv.
We are in strange situation. We are enable to save flv file through FMS using IE but when we are trying it through mozilla flv are getting saved into the specified location in FMS.We dont know whats the reason behind this. Earlier the same functionality works fine. But now we have install one more server(Red 5) on the same system on port 1935 and we move FMS on 1936 after this we are facing this issue.
I noticed that AS3 is able to take a snapshot out from a webcam & save it as a .jpg but is AS3 capable of recording a video with a webcam and save it to a local disk/network server? any video format is fine with me as long it can be played with window media player.
Im making a flash app that will capture video from the users web-cam, show whats being captured and when he clicks submit, send this to the server.Its already capturing video from the user web cam, but its not recording anywhere. Whats my next step to save it somewhere where it can be played to the user after recorded and after he clicks in a submit button send it to the server?
capture video and save to database,, i am trying to build an online aplication in flash to capture video (from the users camera ) and pass it to mysql or a folder in site root.
I want to save an image using PHP. Everything seems to work fine, but when I try to open the picture, I get an error message: "it is not possible to open the file, the jpg file may be corrupted".
ActionScript Code: var myBitmapData = new BitmapData(myLogo.width, myLogo.height,true,0x00FFFFFF) myBitmapData.draw(myLogo) // initialize the quality of jpeg and encode "bitmapdata"
I wanted to create a flash application like this [url]...but the only difference is I want to save my image into the default folder with different names. I don't need for prompting to save the image but instead it will automatically saved in the default folder when you click the save icon
I've got a video I'd like people to be able to navigate away from in my project, but resume where it left off if they come back to it. I would think I could do this by just saving its current position when they exit that frame as a variable and then using .seek() to go back to that spot if/when they return.
The only problem is that I can't find any script to capture the current position. I tried .time, but it gives me an error.
I'd like to use Flash to capure video from the user's webcam and then save it on the same server that hosts the Flash file. The web server will be running ASP.Net technology. Lot of searches yielded the same lines of code to start a webcam capture using Flash. I can't find anything that sends that captured video back to a server.
I can find lots of blog and forum posts that imply 3rd party software or Flash Communication Server is required to collect it on the server, but I don't understand why. It seems like Flash ought to be able to capture some video and send it as an HTTP post to the same server that hosts the Flash file. That's pretty basic Flash/webcam functionality, right? It seems like we don't need to introduce 3rd party dependencies just yet.
I would like to save a webcam captured video to the local disk using AS. The application is running in a standalone Flashplayer 10. I can save pictures from ByteArrays using file.save, but I can't find a way for doing this with video. There is a nice implementation for that using AS and AIR at http:[url]...I don't want to have to install AIR before running the app.
I immediately fired firebug in firefox but surprisingly the video source is not in the requests.tp://hwcdn.net/m7n9i8d5/fms/videos/5_Standard_Zipper/B_Overview_of_Zipper_Types.flv.smil is the last request that is being made. response being:
I am currently working on a flash website that has several flv videos on it. Since the website layout has a slight tilt, I have had to transform the videos to slightly tilt as well. The problem that I am having is that when I do this the image becomes very pixelated and the edges of the video become jagged. I have somewhat fixed the edges issue by making a mask around it but i really dont know how to make the resolution better, or what causes it to loose resolution when slightly transformed. The size of the videos is the same as encoded. All I do is tilt them upwards on the right side a bit.
as3corelib functionality is awesome and I have used the great tutorial at Henry Jones.com to create an example with a quick interface...
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Now this is a bit wierd here because it works on 70% of location tests but seems to be dependant on the internet provider allowing uploads. It doesn't work at my mates house but works at work and my house etc...
The second thing is that I need to know what the as is to save the mask to the server instead of downloading it to your machine.
In my Flex application I load an image into the Image control. After loading the image I can apply filters like color transform or grayscale etc and then I want to save the image with the filter applied. I am having trouble saving the image with the filters applied. With the following code the Image gets saved without the filters.However, if I use [code]...
I have created a customized dress up avatar using flash. Now I have to do that a registered user can make his avatar. After user creates his/her avatar how can I save the customized avatar in a database?