Flash :: Save Video Stream From Webcam As An Image Instead Of An Flv Video File Using ?
Jun 30, 2010
This will create an flv video file on flash media server:
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.publish("yourCamera", "record");
ns.attachVideo(Camera.get());
How can I generate an image for the current video frame every 2 seconds?
Im making a flash app that will capture video from the users web-cam, show whats being captured and when he clicks submit, send this to the server.Its already capturing video from the user web cam, but its not recording anywhere. Whats my next step to save it somewhere where it can be played to the user after recorded and after he clicks in a submit button send it to the server?
I'd like to use Flash to capure video from the user's webcam and then save it on the same server that hosts the Flash file. The web server will be running ASP.Net technology. Lot of searches yielded the same lines of code to start a webcam capture using Flash. I can't find anything that sends that captured video back to a server.
I can find lots of blog and forum posts that imply 3rd party software or Flash Communication Server is required to collect it on the server, but I don't understand why. It seems like Flash ought to be able to capture some video and send it as an HTTP post to the same server that hosts the Flash file. That's pretty basic Flash/webcam functionality, right? It seems like we don't need to introduce 3rd party dependencies just yet.
I immediately fired firebug in firefox but surprisingly the video source is not in the requests.tp://hwcdn.net/m7n9i8d5/fms/videos/5_Standard_Zipper/B_Overview_of_Zipper_Types.flv.smil is the last request that is being made. response being:
I noticed that AS3 is able to take a snapshot out from a webcam & save it as a .jpg but is AS3 capable of recording a video with a webcam and save it to a local disk/network server? any video format is fine with me as long it can be played with window media player.
I would like to save a webcam captured video to the local disk using AS. The application is running in a standalone Flashplayer 10. I can save pictures from ByteArrays using file.save, but I can't find a way for doing this with video. There is a nice implementation for that using AS and AIR at http:[url]...I don't want to have to install AIR before running the app.
2 x Intel(R) Xeon(R) CPU L5410 @ 2.33GHz 16Gb RAM 2 Gbit ethernet channel OS - Linux CentOS 5.5 x86_64 FMS4 Interactive
Live stream parameters:
320Ń…240 qua_=87 bw_=200000 kf_=5 fps_=18
So, after approximately 600 connections to one stream video becomes choppy (periodically freeze, slow motions). CPU-usage at this time is 100-120% (maximum is 800%, 100% per each core), network usage is 500 Mbit/sec.But second live stream(with few connections) at this server looks fine simultaneously with 600 connections at first stream.Experiments with recommendation in "Configuring performance features" documentation chapter(enabling/disabling aggregate messages and configure the size of stream chunks) do not help.
is there any sample on using array bitmapdata to record video from webcam and generate flash movieclip file? i want to record sound as well without using red5/flash streaming server
I'm new in AS and trying create util such Youtube's "My webcam". Here's a part of my code:
[Code]....
Can't attach video object or stream to spark.components.VideoPlayer to view video and don't know how to convert video to flv contents for sending in POST form.
I'm trying to force the Flash player to play video files without showing screens. I did try to set vidDisplay.visible to false. But it seemed not working at all.I was doing was try to build a generic media player. Whatever the source is(audio or video), the control panel always the same, namely, a mp3 player panel is always displayed:However, when I stream in a video file, it would end up overriding mp3 panel with a partial video screen. I don't have enough reputation to upload images...
I'm creating application where user can record voice message, problem is that recorded file is passed to other encoding servers, that requires both video and audio streams to be present.
how can I use static image to emulate webcam and attach it to NetStream?
ns = new NetStream(nc); ns.addEventListener(NetStatusEvent.NET_STATUS, watchRecording); //ns.attachCamera(cam); ns.attachAudio(mic); ns.publish(fileName.text, "record");
[+]
Although I don't have access to application on WOWZA server I can negotiate with some one to add few lines and recompile it. So server-side solution in java is also an option here.
i am just curious if this kind of technology for flash is available.Can a website flash player able to cut specific part of the video and save it as a new video through php and flash.
I am currently working on a flash website that has several flv videos on it. Since the website layout has a slight tilt, I have had to transform the videos to slightly tilt as well. The problem that I am having is that when I do this the image becomes very pixelated and the edges of the video become jagged. I have somewhat fixed the edges issue by making a mask around it but i really dont know how to make the resolution better, or what causes it to loose resolution when slightly transformed. The size of the videos is the same as encoded. All I do is tilt them upwards on the right side a bit.
When i save the file as an .swf file to view it in my browser the video gets really big (sized the flash document 250x240 px) . How can i easily control my flash video sizes?
another thing: When im doing a video and work with things that are outside of my white document (in the gray area) for instance things that are to be faded into the document and so on. These things also show up in outside of my video when i view it in my browser.
It saves the file to the Flash Media Streaming Server successfully, however, when I try to stream the video it does not play, when I download to my pc and try to play using vlc player, it doesn't play.
I'm trying to keep using .mp4 and not the default .flv.
We have a Red5 Server that we use to host a video chat. We are looking for a way to overlay SWF files over the top of a live stream video.For example, we could overlay an SWF animation of snow falling in front of a live stream from a webcam.
I have video gallery written in ASP.NET. Each video has an .flv file hosted on FMS and image. I want to replace image with flash file each time use mouseover on video.
I almost think it's impossible but I know little. I saw once on a website a streaming webcam video in fact it was live. I right-clicked it and it was in flash. Does anyone know how do streaming video with a webcam in flash?
Looking into HTML5 video tag, and researching which browsers support which video file types, and my initial thought is things just got harder than just using flash. I am wondering if there is some skeleton code (combined with development approach for videos) that someone has figured out to do the following: If flash is available, use it If not, try html5 video ogg format If that doesn't work, try html5 video h.264 format If that doesn't work, try html5 video webM format Based on what I am seeing, am I correct in thinking that now, in order to accommodate all users on all browsers, a video needs to be published in 4 formats? If so, this HTML5 video thing is an epic fail!