Javascript :: "Invalid Argument" In IE 8 On JQuery.prepend() On Flash Objects
Nov 19, 2009
When run in IE 8, this code yields an exception with "Invalid argument." as description and message, and this number: -2147024809 I'm using latest (1.7.1) jQuery.
var objs=$('object').not('object param[name="wmode"][value="transparent"]');
var appended = $('<param name="wmode" value="transparent"></param>');
objs.prepend(appended);
Html snippet:
<object width="Width in Pixels" height="Height in Pixels" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0">
<param name="salign" value="lt">
When run in IE 8, this code yields an exception with "Invalid argument." as description and message, and this number: -2147024809 I'm using latest (1.7.1) jQuery. Is this a known bug? How to resolve?
var objs=$('object').not('object param[name="wmode"][value="transparent"]'); var appended = $('<param name="wmode" value="transparent"></param>'); objs.prepend(appended);
I have this particular script that runs so that the flash elements don't show up on top of my slide out navigation. This redraws that flash element with wmode as opaque and so it shows up under the navigation. Works perfectly with Chrome and FireFox but not with IE. In IE I get an Invalid Argument in jquery.min.js code 0 Line 103 char 460. Can anyone help me as to why? If I comment out the second line of code inside the function then there is no error, but then doesn't work in FireFox.[code]
I am a web designer and I do like to hand code using jquery however, I think it would be much faster to use gui applications like flash to create animations especially on the fly as well as support for writing and editing source code.
I have an air application that loads an external swf when prompted by the user. In the external swf, I have a class that loads all the necessary fonts for that particular swf. When my air application attempts to load the swf I get ArgumentError: Error #1508: The value specified for argument font is invalid.
var loaderContext:LoaderContext = new LoaderContext(); loaderContext.applicationDomain = ApplicationDomain.currentDomain; var loader:Loader = new Loader();
[code]....
in the server all is working good.compile from local Main.as heres my error
ArgumentError: Error #1508: The value specified for argument font is invalid. at flash.text::Font$/registerFont() at Fonts$iinit()
This is my application that contains embedded fonts:
ActionScript Code: package { import flash.display.Sprite; public class EnglishFonts extends Sprite implements IFontApplication
[code]....
Edit:I only get this error when I debug my Flex project in Flash Builder and see the output in the stand-alone Flash Player. When I open my SWF in the browser, everything works fine.
I have written a modal using jquery UI and it appears at the front of a flash movie thus the html inside the modal becomes corrupt, I tried to hide the movie right before modal gets triggered and reappears after closing the modal, works well but each .hide() and .show() the flash movie gets resetted while all I want is to hide (without removing the movie) and displaying it once it is triggered to .show that modal div.
Im trying to use JS to send data to my Flash AS2.0 music player with ExternalInterface, except there are no good tutorials or guides on ExternalInterface that I can find. I want to be able to change the current song in the player by clicking a JavaScript link, and on page / window load without clicking, play a default song.
I dont need a super complicated answer on loading sounds in flash, etc., I am just having a lot of difficulties getting JS to send anything to Flash, and when I get that to work - would I need to put some if / else into the flash to determine if the link has been clicked or not?
I use jquery.flash() plugin to embed flash into my website. The problem is that in IE6 this doesn't work. I tried swfobject (1.5), also, but it gives me (sometimes) some strange errors with n null or something like that, so I decided to use jquery.flash() also. (I use both swfobject and jquery.flash() now)
So, basically, swfobject works but gives me that strange error sometimes (all browsers), so NOT all my flash banners work, and jquery.flash() WORKS in all other browsers, except IE6.
I have been using a jquery plugin called uploadify for handling file uploads as it comes with interactive flash upload. but everyone on my website is complaining its not working.
I use the following jQuery code to access functions in my SWF (FP 10.1 SWF embedded via SWFObject): $('#FlashApp')[0].someFunc(); This works fine in every browser.. except for Internet Explorer (surprise!). Surely, the point of jQuery is to make this code work across all browsers? I'd really rather not write extra code to check for IE. How can I talk to my SWF in a browser independent way?
i have a project where i have a movie.swf (AS2) and some buttons with js/jQuery in the html part. Now i want the buttons to control the flash. For Example pressing Button1 would do a gotoAndPlay(1) and Button2 gotoAndPlay(150) Button3 gotoAndStop(450)
I'm considering attempting a redesign of a flash website with jquery effects and transitions in place. I just wanted to reach out to the community to maybe see how feasible this really is considering the particular transitions and effects this website hasThe gallery I guess can be recreated by carousel plugin, but there are so many out there so maybe could suggest a stable one that would be be best suited to this job. The other items that really caught my attention in which I wouldn't really know where to start is the navbar and the effect that looks like a book opening when you click on a link on the navbar.
I have a flash object that connects to the user's webcam.In Firefox, I can remove the container div of the object (using jQuery) and the camera will turn off.However, in IE8, when I remove the container div, the camera stays on but the flash object appears to be removed from the DOM.Is there a way to sever the connection between IE and the webcam so the light on the webcam will go off when the flash object is removed from the DOM?
I have a page that uses the jQuery.swfobject plugin to embed 5 flash items into a page and each flash item has a callback using externalInterface. The callbacks work when I have the js function outside of $(document).ready(function() but the jQuery animations do not fire - the ajax load however does. Does anyone know how to get the animations working too, code below:
function pageLoader(galID) { $('#menu').hide(); $('#holder_gallery').load("feeds.php", {gallery: galID}, function(){
But this does not work in IE8 as the browser won't refresh the flash contents. Any ideas on how to reload the flash contents without external dependencies like swfobject.js?
Do you know how to build something similar to [URL] I can see this is done in Flash, but I do not know how its done. Also if there are anyt tools that can do something similar in JavaScript that would be nice to know
having a problem while resizing a flash object using jquery in Safari only on the following site:[URL]..When you navigate around I call javascript events when the flash object needs to change height and when that happens there is a quick flash where everything goes crazy and then it goes back to normal. Really weird, and I cannot figure out how to fix it.[URL]...
Let me know if you need any more info. I have drawn a blank fixing this one.
Is there a way I can have JavaScript/jQuery know when a Flash object has been clicked (and still have Flash process the click)?
I tried putting a table on top of the object with position: fixed and a z-index and the object set to param name='wmode' value='transparent' so I could have my JavaScript detect which column was clicked using jQuery's click(), but the clicks were never intercepted by JavaScript (Chromium Linux).
Is it possible to make scrolling clouds with Flash, jQuery or JavaScript? If yes, could you please give me code, that I would need to insert in homepage?
I got 3 small cloud images, and I need to make them move on the background, they should be under content, but over body, for example I got content (margin: 0 auto; (in middle) where text is located e.c.), and body image (sky and grass on the ground), the clouds should fly horizontally, is that possible to make?
I want to have my overlay adjust in size depending on how much content is being shown in the flash movie. Also, I want it to resize in real time when the user adjusts the content.
I've a simple flash application that does counting on button click. I load it in a page and a javaScript code does some DOM manipulation to move it from one div tag to another. Problem: the state of the count is not preserved as the swf node is moved from one node to another. What I did:
I simply get the node using javascript getElementbyId function and then once I get the source and destination div nodes then I use destinationNode.appendChild(sourceNode); //javascript This works well in Internet explorer, but it doesn't work in Chrome and Firefox. So then I tried prototype library.
As we know we can't $.show/$.hide to show/hide the flash component,which will cause the flash player to redraw it. Is there a flexible component that can hide/show flash components with redraw them?