Actionscript 3 :: ArgumentError: Error #1508: The Value Specified For Argument Font Is Invalid

Jan 19, 2010

I have an air application that loads an external swf when prompted by the user. In the external swf, I have a class that loads all the necessary fonts for that particular swf. When my air application attempts to load the swf I get ArgumentError: Error #1508: The value specified for argument font is invalid.

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ActionScript 3.0 :: ArgumentError: Error #1508: The Value Specified For Argument Font Is Invalid

Aug 6, 2007

var loaderContext:LoaderContext = new LoaderContext();
loaderContext.applicationDomain = ApplicationDomain.currentDomain;
var loader:Loader = new Loader();

[code]....

in the server all is working good.compile from local Main.as heres my error

ArgumentError: Error #1508: The value specified for argument font is invalid.
at flash.text::Font$/registerFont()
at Fonts$iinit()

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Flex :: Font.registerFont(). Error #1508: The Value Specified For Argument Font Is Invalid?

Aug 28, 2011

This is my EnglishFonts.swf application that contains embedded fonts:

package
{
import flash.display.Sprite;[code]...........

Font.registerFont() throws this error:

ArgumentError: Error #1508: The value specified for argument font is invalid. at flash.text::Font$/registerFont()

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ActionScript 3.0 :: Font.registerFont(). Error #1508: The Value Specified For Argument Font Is Invalid

Aug 28, 2011

This is my application that contains embedded fonts:

ActionScript Code:
package
{
import flash.display.Sprite;
public class EnglishFonts extends Sprite implements IFontApplication

[code]....

Edit:I only get this error when I debug my Flex project in Flash Builder and see the output in the stand-alone Flash Player. When I open my SWF in the browser, everything works fine.

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Professional :: Hit Test Error :ArgumentError: Error #2015: Invalid BitmapData?

Oct 23, 2011

Code:
 
addEventListener(Event.ENTER_FRAME, Pixel_Perfect);
function Pixel_Perfect(e:Event):void
{[code]....

Enemy1 is a class is that makes a difference

I didn't write this code as i am not this advanced yet but really needed this script, this script normally works but now i am recieving errors
 
Error: ArgumentError: Error #2015: Invalid BitmapData.
    at flash.display::BitmapData/ctor()
    at flash.display::BitmapData()
    at IceMountain_fla::MainTimeline/Pixel_Perfect()

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Flash :: ArgumentError: Error #2015: Invalid BitmapData?

Jan 9, 2010

I am having problems loading a bitmapData. I am getting the following error

Engine Init //trace
loadimage//trace
ArgumentError: Error #2015: Invalid BitmapData.

[code].....

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ActionScript 3.0 :: ArgumentError: Error #1063: Argument Count Mismatch

Jun 19, 2010

I'm working on adding a difficulty setting to my platofrm-type game but I got an error and cant figure out what's actually wrong. I'm trying to click anywhere on the stage to take you to the next scene.The error says:

ArgumentError: Error #1063: Argument count mismatch on LevelKey(). Expected 3, got 0.
at flash.display::MovieClip/gotoAndPlay()
at Engine/NormHandler()[Engine::frame3:55]
ArgumentError: Error #1063: Argument count mismatch on Engine/startGame(). Expected 0, got 1.

And my entire code for the scene is:

Code:
stop();
stage.addEventListener(MouseEvent.CLICK, startGame)
function startGame ():void {

[code]....

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ActionScript 3.0 :: ArgumentError: Error #1063: Argument Count Mismatch On FormClass(). Expected 1, Got 0?

Dec 16, 2010

I'm working on this website and I'm dispatching an event from the document class to another class that is suppose to bring and handle a form when the user asks for it. The thing is that the event gets dispatched and everything but for some reason if I leave the the form Movieclip on the stage i get this error "ArgumentError: Error #1063: Argument count mismatch on FormClass(). Expected 1, got 0."ime.

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ActionScript 3.0 :: ArgumentError: Error #1063: Argument Count Mismatch On One/eventResponse(). Expected 0, Got 1

Mar 8, 2011

I'm trying to send an event between a loaded swf and the swf its loaded into but I'm getting the following error.

ArgumentError: Error #1063: Argument count mismatch on one/eventResponse(). Expected 0, got 1.
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at two/test()

I don't understand where this extra argument is coming from. The code is below:

//one.as
package {
import flash.display.MovieClip;
import flash.net.URLRequest;

[code].....

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ActionScript 3.0 :: ArgumentError: Error #1063: Argument Count Mismatch On Portfolio_fla::MainTimeline/loadFightBite().

Apr 18, 2010

I'm trying to load a swf onto my stage and I'm having some problems with the event handler. I'm getting an error: when I comment out the event handler, it returns no errors, I've tried the function both with and without void, but it doesn't fix the error. I know this should be an easy fix, but it's got me stumped.

[Code]...

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Flash - AS3: Invalid Bitmap - Error #2015: Invalid BitmapData

Sep 23, 2011

I am trying to run the following function where car is a movieclip:

[Code]....

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Flash :: Invalid Argument IE 8 JQuery

Apr 17, 2010

I have this particular script that runs so that the flash elements don't show up on top of my slide out navigation. This redraws that flash element with wmode as opaque and so it shows up under the navigation. Works perfectly with Chrome and FireFox but not with IE. In IE I get an Invalid Argument in jquery.min.js code 0 Line 103 char 460. Can anyone help me as to why? If I comment out the second line of code inside the function then there is no error, but then doesn't work in FireFox.[code]

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Javascript :: Invalid Argument" In IE 8 On JQuery.prepend() On Flash Objects?

Feb 5, 2012

When run in IE 8, this code yields an exception with "Invalid argument." as description and message, and this number: -2147024809 I'm using latest (1.7.1) jQuery. Is this a known bug? How to resolve?

var objs=$('object').not('object param[name="wmode"][value="transparent"]');
var appended = $('<param name="wmode" value="transparent"></param>');
objs.prepend(appended);

[Code]...

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Javascript :: "Invalid Argument" In IE 8 On JQuery.prepend() On Flash Objects

Nov 19, 2009

When run in IE 8, this code yields an exception with "Invalid argument." as description and message, and this number: -2147024809 I'm using latest (1.7.1) jQuery.

var objs=$('object').not('object param[name="wmode"][value="transparent"]');
var appended = $('<param name="wmode" value="transparent"></param>');
objs.prepend(appended);

Html snippet:

<object width="Width in Pixels" height="Height in Pixels" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0">
<param name="salign" value="lt">

[code]....

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ActionScript 3.0 :: ReferenceError: Error #1065 And ArgumentError: Error #2025?

Dec 5, 2010

I keep getting them, and can't figure out where or why I'm getting them.Here's the full error reports:

ReferenceError: Error #1065: Variable EverybodyEditsBeta is not defined.  at global/flash.utils::getDefinitionByName() at Function/<anonymous>()
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. 

[code].....

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ActionScript 3.0 :: ArgumentError: Error #2108?

Nov 6, 2010

When ever I test my project it comes up with "ArgumentError: Error #2108: Scene Bio was not found." Here is my code:

navMenu.navBio.addEventListener(MouseEvent.CLICK, navBio1);function navBio1(event:MouseEvent) {gotoAndStop("BioPlay","Bio")}

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Actionscript 3 :: ArgumentError: Error #1063?

Sep 14, 2011

I'm getting the following error after testing my Flash game's code:

ArgumentError: Error #1063: Argument count mismatch on RestartButton(). Expected 1, got 0.
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()

[code].....

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ActionScript 3.0 :: ArgumentError: Error #1063?

Sep 17, 2009

I am trying to use the onMouseWheel methodFirst I wanted to check if my event listener and event handler work

stage.addEventListener(MouseEvent.MOUSE_WHEEL, onMouseWheel);
private function onMouseWheel():void {
trace ("onMouseWheel()  method");

[code].....

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Flex :: Changing Order Of Font Managers When Compiling Argument?

Jul 22, 2009

I've recently had the need to use the managers compiler argument, because the project had an Open Type font embedded, and was generating errors at compilation. Now I need to use the same argument in my ant task, but for some reason it doesn't work. I'm using Flex SDK 3.2.

The task looks something like:
<mxmlc
file="${main.class}"
output="${swf.export}"
actionscript-file-encoding="${ENCODING}"
keep-generated-actionscript="false"
[Code] .....

I've tried different variations, from using manager as a child element of mxmlc, to using it as an attribute, and combining it with prefixes (fonts, compiler.fonts). I've also tried to use it as sub-element of the element fonts, but nothing worked. I've considered using a shell task instead, but I'd rather not. For now I've changed flex-config.xml in the frameworks directory of the sdk, and it seems to do the trick, but I'm thinking there's got to be a way to do this in the task. Any exact elements I need to add to the task to make it work, without having to modify "flex-config.xml"?

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Flex :: ArgumentError: Error #2025 In ItemRenderer

Jul 9, 2010

I've got a problem in an ItemRenderer in Flex 3.5. I've looked at the other posts regarding this error but still can't figure it out. The ItemRenderer is part of an AdvancedDataGrid who's data provider is HierarchicalData. I'm getting the ArgumentError but the trace doesn't go to any of my code. I've gone through in debug mode tons of times but it looks like it doesn't happen until after my code runs. Quite strange.

The item renderer has a couple different parts. It figures out what row it should be drawing for based on the xml data and then adds labels and sprites appropriately.

Here is one of the methods that gets called if the itemrenderer is on a certain row.

private function addLabels(planList:ArrayCollection):void {
height = 0;
var sprite:Sprite = new Sprite();
var curX:Number = (width / planList.length);

[code].....

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ActionScript 3.0 :: Video Player ArgumentError: Error #2126

Jul 20, 2011

have an ERROR message is

Code:
ArgumentError: Error #2126: NetConnection object must be connected.
at flash.net::NetStream/ctor()
at flash.net::NetStream()
at videoplayer1_fla::MainTimeline/initVideoPlayer()

[code]...

where to put the rtmp server path? and changes.

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ActionScript 3.0 :: On-demand Video Player ArgumentError: Error #2126

Jul 18, 2011

I have a ERROR message is

[Code]...

Below code is xml playlist included. But i want to play videos through "rtmp server". My On-demand Video Player Code

[Code]...

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ActionScript 3.0 :: ArgumentError: Error #2108: Scene LevelSelect Was Not Found

Mar 17, 2012

I am a new student and recently I am getting this error in every program that I write or import into Flash:

ArgumentError: Error #2108: Scene * was not found
at flash.display::MovieClip/gotoAndPlay()
at _5_fla::MainTimeline/clickPlay()

It doesn't matter what the scene name is because I have tried cutting and pasting the scene name from the scene window and it happens on every button in every program..

[Code]...

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Actionscript 3 :: ArgumentError: Error #2025: The Supplied DisplayObject Must Be A Child

Jul 27, 2010

I am encountering the following error message whenever I compile my project in Adobe Flash CS4:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at stageRotation/spawnParticle()

[Code].....

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ActionScript 3.0 :: ArgumentError: Error #2025: The Supplied DisplayObject Must Be A Child

Aug 30, 2010

im aworking on a game. There are 6 tables in the game. when i click on a table, a box pops up(done by addChild).There is also a code that spawns people randomly to sit at the various tables. The code extends a mc that contains all the people(personholder). The when i play the mc, the menu appears to be behind the people and i cant click it.It also results in an argument error in the output. I fixed this by adding this line:

Root.addChildAt(guy1,Root.getChildIndex(Root.main)-1);

after this line:
Root.addChildAt(guy1,Root.getChildIndex(Root.quizc ont)-1);

main is my table container.quizcont is my quiz container. these lines are to make the quiz and table/menu clickable. however, thay also appear in front of the people. how do i send them back? also, i get the arguement error after sometime, but it does not affect gameplay.

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Flash 10 :: ArgumentError: Error #2108: Scene Subnav Was Not Found

Mar 9, 2011

i have a game im making but it is useing scenes to navigate between pages. every time i click on a button i have created, it gives me this code:

ArgumentError: Error #2108: Scene subnav was not found.
at flash.display::MovieClip/gotoAndPlay()
at buttontesting_Fight_fla::ryusrevenge_17/mv1()

it does this for every scene i have. I even made the buttons in the begining and made them invisible so that they were in the entire time line but not usable or seen till the end of the time line. I dont know what could be going wrong.here is the rest of the code i have for one of my scenes.

import flash.display.*;
import flash.events.*;
import flash.display.FrameLabel;

[code]....

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ActionScript 3.0 :: ArgumentError: Error #2108: Scene Main Was Not Found

Jan 3, 2012

I'm having trouble jumping to another frame (15) in the main stage named "main" when closing a movie clip on frame 10..

ArgumentError: Error #2108: Scene main was not found.
at flash.display::MovieClip/gotoAndPlay()
at welldone_mc/nextlevel_function()

the actions are as follows:

stop();
nextlevel_btn.addEventListener(MouseEvent.CLICK,ne xtlevel_function);
function nextlevel_function(evt:MouseEvent):void {
gotoAndPlay(15, "main");
}

i've tried labelling the frame, but the problem seems to be locating the scene "main"?

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IDE :: Invalid BitmapData Error #2015

May 4, 2010

I'm getting an Invalid BitmapData Error #2015 at flash.display::BitmapData$iinit() that points to the line of code below where a BitmapData object is created. I am using this function to create only a few hundred Item objects, each of which is only 166 px by 96 px in size so I don't believe that the problem has to do with running out of memory. I also used system.totalMemory to trace memory consumption but it showed that only a few tens of megabytes were used when the error occurred. I have tried setting the BitmapData and Bitmap objects to null because that was a solution I found on another site. That didn't work. I tried dispose(). The error occurs intermittently, sometimes after running my app a few times and sometimes when I first load it. I am not refreshing my browser over and over in order to run the app. I cannot figure out the exact sequence of events that leads to this error. In earlier versions of my app, I was able to successfully use the exact same function (minus the lines where the BitmapData and Bitmap objects are set to null).

public function cloneItem(item:Item):Item {
var itemClone:Item = new Item(item.ID, item.name, item.bpCost, item.bcCost, item.quantity);
var tempBitmap:Bitmap;

[code]....

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ActionScript 3.0 :: ArgumentError: Error #2082: Connect Failed Because The Object Is Already Connected

Jan 21, 2009

I have seen a few posts on this topic and I have tried wrapping the lc.connect attempt in a try/catch block. My goal is to be able to open my app (a cfm in which swf's communicate w/ each other using localConnection) in multiple browsers without receiving this error.

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ActionScript 3.0 :: ArgumentError: Error #2025 : The Supplied DisplayObject Must Be A Child Of The Caller?

Jul 6, 2009

I have set up a series of buttons that show an image when rolled over and then the image disappears on roll out. A sample of the code I am using is below:

costume_btn.addEventListener(MouseEvent.MOUSE_OVER , loadCostume);

function loadCostume (e:MouseEvent):void {
var newCos:feather = new feather ();
this.addChild(newCos);[code]....

It works fine first time through but on roll out the second time you visit any button it gives me the following error message:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()
at MethodInfo-12()

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