Javascript :: Unable To Communicate With Javascript From Flex After Dymanically Loading A Swf?
Aug 1, 2009
for some reason, whenever I dynamically load a swf on a $(document).ready() by writing to a div, I am unable to make javascript calls to the browser. Specifically, all calls to the browser return "null". This does not occur when embedding the swf normally on the page load, but I would like to prevent loading of the swf until a specified point in time.
What the heck is going on here? Is there something special about dynamically embedding a swf that prevents the swf from talking to the browser? The methods ARE called (I've proven such by showing alerts), but all return values to any function, regardless of type returned, shows as null when it gets to flash.
I have a windowed Flex application (AIR) that uses an HTML file for the UI, but I have some Flex code that needs to be executed when the page is loaded.I have imported the HTML interface into the app using the < mx:HTML /> tag. The communicate between javascript and flex, but only if you are using an external HTML file in a browser, and not in a windowed app.
I have a swf file and i want to able to fullscreen this swf file using javascript. I have a button to access function inside of swf but it gives me error. I searched over google but nothing good i found. Is it impossible or i do something wrong?
My index.php file loads the Facebook JavaScript SDK and the FBJS bridge:[code]When I run this file on my server, I can communicate with Facebooks JavaScript SDK either indirectly through ExternalInterface calls, launching various Facebook UI dialogs etc. And I can also use the facebook-actionscript-api to launch the same dialogs directly from ActionScript.When I however use this index file as my Facebook canvas url and load the swf in a Facebook iFrame, the communication crashes the application. I'm not sure how to debug this but I think it might have to do with crossdomain security. Any ideas on debugging and/or solutions are welcome.
If I playing one swf, the other swfs should pause if it was playing. I can able to communicate two swfs using javascript(both swfs are different name). But come to multiple swfs, I don't know how to differentiate the swfs beacause all are same name. I have embed 3 swf files in my html page using the following script.
In Flash Player 10.1 and later, the ScriptBridge class provides another way to communicate from JavaScript running in a browser to ActionScript (but not from ActionScript to JavaScript). The ScriptBridge class offers significantly better performance than the ExternalInterface class, and provides access to the entire ActionScript 3.0 API from JavaScript. By contrast, the ExternalInterface class provides access only to callback functions in ActionScript.If you need to call JavaScript from ActionScript, or need to communicate between ActionScript and any other programming language
you must use the ExternalInterface API. If you need to call ActionScript from JavaScript, the ScriptBridge class is recommended. The rest of the section describes the ExternalInterface class.my research makes me believe that this new Flash Player plugin API is most likely resulting from implementing recent changes in the Netscape Plugin API. Hopefully it should be as simple as having the player script NPObject properties and functions to use to access objects, packages and classes of the flash application.
We're currently building a Flex application using the PureMVC framework with a shell.swf which loads/unloads modules dynamically. We're experiencing issues with memory and we're looking to replace the shell.swf with a JavaScript-based loader.Two questions:What would be a good framework to dynamically load the Flex components and allow the modules to communicate between each other?Would dynamically loading/unloading the modules via JavaScript take care of the typical memory problems associated with Flex/Flash applications?
I want to have my overlay adjust in size depending on how much content is being shown in the flash movie. Also, I want it to resize in real time when the user adjusts the content.
Im having a little problem making javascript communicate with actionScript, Here is the problem, i have a application that uses javascript to communicate with SWF and pass it some values, and the code was working in AS2 with the following:
[Code]....
in this example the aplication would pass key to the javascrip function and the function would put the value in the swf variable called _root.valor. So the problem is (as you already know) _root has gone in AS3. And every thing i tryed so far seems not to work. every thing i read so far was to embeb the swf in the js and use root.loaderInfo.parameters.valor, well i dont want to use the embedSWF because i need to get the activeX cotnrol from my document. Is there any _root replacement? is anyway to get this to work at all ?
I'm working on a site that allows administrators to upload arbitrary SWFs and embed them on the page. Administrators are in theory trusted, but I still want to protect against potentially malicious administrators or misguided administrators from harming the site.
A part of the functionality of the site is that the SWFs can communicate to the containing browser page when it's finished and for the page to react.
Now, I can think of two ways to do this:
Use ExternalInterface.addCallback to create a global callback named something like isComplete that does logic and returns true or false depending on whether the Flash app is in a completed state. Then, just do something like setTimeout to just call that function repeatedly. I don't think this would require me to open up allowscriptaccess to the movie. Embed the movie with allowscriptaccess and have the movie call something like ExternalInterface.call('done') when it's finished. This option seems like it requires me to open up allowscriptaccess, which is a potential threat since I can't control the SWFs that would be embedded with this directive.
I am trying to create this html elements dynamically on the onload of my page,however;when I run it the code wont work on IE8 but okay in firefox,safari,and others.
function getmovie() { var container = document.getElementById("container"); if (!container)
I have this which is based off of this question: [URL]. However this neither works in firefox and IE. If I embed my flash into the browser like this: <embed src="helpdeskApp_three.swf" id="flash" quality="high" scale="exactfit" width="800" height="500" name="movie" align="middle" allowscriptaccess="always" type="application/x-shockwave-flash" pluginspage="[URL]"/>
This works in Firefox but not IE. What is the proper way of embedding my flash movie so it works across all browsers?
The following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) { attribute = value; method(); }
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 }; var object2 = { attribute: 2, method: function() { alert('blah'); } }; var object3 = { method: function() {alert('bleh'); } };
I need to execute some javascript string code from flash swf file using actionscript 3. I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.
The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?
Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.
The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.
I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
[Code]...
which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
I'm trying to write a web application that searches google and then downloads the result sites and parses them.The search has to be done on the client side. Without implementing a server side proxy.Can this be done using javascript/sliverlight/flash?
let suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
With all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.
I have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.
Javascript: alert("start"); var so; so = document.embeds[0]; so.addParam("allowScriptAccess","always"); import flash.external.ExternalInterface; ExternalInterface.call("setValue[2600]");
displays an alert to tell me that it has indeed began to execute saves the embedded flash file into a variable and sets access imports that class calls the method.I am not sure about how this class thing works? This is just the bits and pieces I was able to come up with from that site, but I don't really understand how it all works (but certainly hope to eventually).This is the site: http:[url]...how-do-i-access-flash-function-using-javascript.When I execute the code with the importation nothing happens, but the alert does come up when I don't have that statement?
I'm searching for free partial panorama viewer. It should be placed in somewhere in the page and it should be customizable (openSource?). So far i found pan0.net but it only supports 360 and i have priority for non 360...
I'm wondering if its possible to do what I'm thinking, and if it is possible, does anyone know of a flash object that does what I need? I know a Flash object can provide a javascript API to interact with it, what I dont know is can Flash send an email directly without the need to talk to the webserver to do so? If thats possible would it not be possible to write a flash object that did nothing but provide an API to send emails? Has such a thing been created that is out there for others to use?
I'm looking to create a email form on a web page but the site is static (no server scripting). In my situation server scripting is not possible as there is no server, the site is 100% client side on a CD/DVD/USB Stick.
I have the following class, I want to do what is in the comments.I know I can do it with conditionals.I'd like to know if there is a way of doing that dinamicaly.This code is in AS3, but I know maybe this is related to javascript because AS3 is based on ECMAScript
public class ClientStatus { public static const INVITED:int = 0;[code].....