Javascript :: Flash - Create Rain Effect In Javascript?
Jun 12, 2010I need to achieve something like this for my website: Flash Rain Effect
Is that possible to do in Javascript? I want it to be just as smooth as it is in Flash.
I need to achieve something like this for my website: Flash Rain Effect
Is that possible to do in Javascript? I want it to be just as smooth as it is in Flash.
I'm using the following code to create a very cool rain effect. Problem is, I only want the rain to last about 10 seconds, then I'd like it to fade away. I can get the background to fade, but the raindrops still appear. How I can accomplish this?
Code:
for (i = 0; i < 50; i++) {
var newDrop = mcRaindrop.duplicateMovieClip ("mcRaindrop" + i, i);
newDrop._x = random (350);
newDrop._y = random (20);
newDrop._xscale = random (100);
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Trying to create rain. I found a snow tutorial and still working on the rain.
View 5 Repliestake a look at the first panel (in red) on the homepage.URL...I'd like to do something like this with an invisible image and only reveal parts of it as the mouse tracks over. Is this possible without using Flash?
View 3 RepliesMy client wants so have a loading animation/movie (already created that in Flash CS5) on the website's start page (root, '/' - the first thing you see when you go to domain.tld).When the animation's finished it should forward to another page (i.e. the real page with the content), e.g. domain.tld/somepage.htm I can do this with, for example, getURL() in Flash and it works fine.
But. Is it possible to kind of preload domain.tld/somepage.htm so the content (almost) instantly appears after the loading animation's finished?Also, a fade-out-fade-in effect would be nice, i.e. the loading animation fades out and the content of domain.tld/somepage.htm fades in.
I need to execute some javascript string code from flash swf file using actionscript 3.
I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.
The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?
Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.
The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.
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I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
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which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
I'm trying to write a web application that searches google and then downloads the result sites and parses them.The search has to be done on the client side. Without implementing a server side proxy.Can this be done using javascript/sliverlight/flash?
View 1 Replieslet suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
View 2 RepliesWith all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.
View 2 RepliesI have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.
Javascript: alert("start"); var so; so = document.embeds[0];
so.addParam("allowScriptAccess","always"); import flash.external.ExternalInterface;
ExternalInterface.call("setValue[2600]");
displays an alert to tell me that it has indeed began to execute saves the embedded flash file into a variable and sets access imports that class calls the method.I am not sure about how this class thing works? This is just the bits and pieces I was able to come up with from that site, but I don't really understand how it all works (but certainly hope to eventually).This is the site: http:[url]...how-do-i-access-flash-function-using-javascript.When I execute the code with the importation nothing happens, but the alert does come up when I don't have that statement?
I'm searching for free partial panorama viewer. It should be placed in somewhere in the page and it should be customizable (openSource?). So far i found pan0.net but it only supports 360 and i have priority for non 360...
View 2 RepliesI'm wondering if its possible to do what I'm thinking, and if it is possible, does anyone know of a flash object that does what I need? I know a Flash object can provide a javascript API to interact with it, what I dont know is can Flash send an email directly without the need to talk to the webserver to do so? If thats possible would it not be possible to write a flash object that did nothing but provide an API to send emails? Has such a thing been created that is out there for others to use?
I'm looking to create a email form on a web page but the site is static (no server scripting). In my situation server scripting is not possible as there is no server, the site is 100% client side on a CD/DVD/USB Stick.
when I moved my mouse there was a red fluid like velvet effect that followed my mouse and slowly faded.It was really cool and would love to add it to my website.
View 1 RepliesDoes anybody know how to make rain in FlashMX using actionscripting? I thought it would be a neat idea to have a layer of realistic looking rain in a flash movie but i have fairly limited knowlegde of actionscripting to do so. For ne advanced coders out there i was hoping u could help me. I have a theory as to how this can be done... Basically four sub programs...
1. One that creates random amounts of single pixeled particles with the same color but random alpha levels.
2. Next a Gravity program (like in the Kirupa Tutorial), that will make the particles fall.
3. A simple program that as the particles fall makes them all fall at the same varying angle (ex. wind movements to rain).
4. And lastly and program (simlar to mouse trails) that makes the particles create a fading trail as they fall from whatever they base alpha level is. (ex. a particle that starts as 70% Alpha has a trail of 12 1 pixeled particles that follow it each dereasing by 5% Alpha.)
I'd like to see and understand the programming behind this for neone interested in helping me endeavor in this lil experiment. I won't lie to u, it will probably have the same complexities as that of Kirupa's snow. But i think it would be an interesting tutorial to place on his site.
Is it possible to make desktop Air application by using HTML/JavaScript and Flash?Actually I want to make an Air app (which is for desktop) by using flash and want to use HTML , javascript and CSS as well.Is it possible ?
View 1 RepliesI am looking for a flash mp3 player that will work within the Opera-based browser on the Wii. The player needs to be javascript enabled (support methods like play, stop etc.) The mp3 tracklist will be built dynamically using ajax on the same page as the player so it must trigger an event when a track finishes playing (or at least provide functionality of some kind to indicate that it's time to start the next track). Does anyone know of such a player?
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I have this code, but doesn't work.
HTML block:
<div id="div_container"></div>
JS
var youtube_code = '<object width="434" height="309"><param name="movie" value="http://www.youtube-nocookie.com/v/NWHfY_lvKIQ&hl=es_AR&fs=1?rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/NWHfY_lvKIQ&hl=es_AR&fs=1?rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="434" height="309"></embed></object>';
document.getElementById('div_container').innerHTML = youtube_code;
I'd tried it in all browsers(IE, FF, CHR,O). Not js errors happens. I can see in firebug or inspector that object node is created. But Flash plugin never appear.
I want to create a kind of "flash button" in a web page. It just like the volume controller of windows operating system. When we click the button or the bar and hold it to roll down or roll up then we can change the volume. Actually, I want to use it to control the speed of switching picture in a web page. For example, intially, the images will switch from one to the other in a default speed--image/5seconds. There is a kind of slide bar just like I described above, I can roll the button to left or right to control the speed of switching.
View 2 RepliesIs there anyway to take take a "screenshot", "save" or "capture" the active SWF element on a page as an image? I'd like for users to be able to simply click a button on my page, instead of having to need to manually take a screenshot of the entire page and then crop the image to show only the SWF element.I found a Jquery method, although I am unsure if it could work with SWF files. It basically captures an area of an Image element on the page and allows you to save that as a separate image. What I would need however, is to capture the SWF as the image instead. Note: I do not have access to the SWF code so I cannot achieve this using Actionscript or anything like that
View 2 RepliesI was wondering if it's possible to include an swf within a javascript carousel that currently just contains stagic images. What I'm looking to do is include a flash animation within the carousel. I guess I've got two main questions: Is it possible to cycle through flash files in the same way as an image? How would I get the javascript and flash to interact so the flash file would know when it had been selected?
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I am trying to create a multiple file upload flash application to be called from an External Interface, but it isn't working.
AS3:
var fileRef:FileReferenceList;
ExternalInterface.addCallback('selectFiles', showDialog);
function showDialog()
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When I run the script and comment out the fileRef parts and uncomment the alert call, it shows the alert, also when I comment out the ExternalInterface call, leaving only the fileRef parts, it shows the file upload dialog.
When I run it as intended, I get the following error:
Error calling method on NPObject
Could you please tell me how this photo animation effect is achieved - see the pictures that slide seamlessly to the left every say 3 seconds (the pictures just below the BIGSTOCKPHOTO logo).. Site- www.bigstockphoto.com
I have noted this effect being used in many other sites.. And none of them seem to employ flash for making this. Please let me know whether this is just JS or whether its purely a CSS based effect, and probably a place where i can read on how to make this.
URL] create the same effect (top right banner, mouse over the page curl)? a link or tutorial or sample fla is fine. As far as i can see, it uses javascript to hide flash..
View 1 RepliesCreate a full page background image slideshow like [URL] using Flash? I'm new to flash and I want to know hoe to create these full screen image slideshows, that start on page load and scale proportionally just like the above two websites, using Flash CS5 AS3.
View 3 RepliesThe following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) {
attribute = value;
method();
}
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 };
var object2 = { attribute: 2, method: function() { alert('blah'); } };
var object3 = { method: function() {alert('bleh'); } };
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for some reason, whenever I dynamically load a swf on a $(document).ready() by writing to a div, I am unable to make javascript calls to the browser. Specifically, all calls to the browser return "null". This does not occur when embedding the swf normally on the page load, but I would like to prevent loading of the swf until a specified point in time.
What the heck is going on here? Is there something special about dynamically embedding a swf that prevents the swf from talking to the browser? The methods ARE called (I've proven such by showing alerts), but all return values to any function, regardless of type returned, shows as null when it gets to flash.
i have a flash movie with 2 frames. and i would like to call an external javasscript function on frame action.
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