Make A Video/picture Gallery In Flash?
Jul 31, 2009how to make a video/picture gallery in flash? If not in flash then something else. I just need like a video gallery that i can put into flash!
View 11 Replieshow to make a video/picture gallery in flash? If not in flash then something else. I just need like a video gallery that i can put into flash!
View 11 RepliesI want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) {
thisframe =+1
}
[code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
I have a gallery that shows pictures when yo hit a next and previous button, but id like to make it go automatically.[code]...
View 6 RepliesI just tried to do a picture gallery.But It has to have around 21 pictures.In 3 sections(this is around 7 pictures per section)
I would like to look like file 1. It must have 21 buttons (on which when you click to see the picture bigger) on the same window,now there are only 13.[url]...
i am trying to make this xml gallery that dynamically resizes according to the picture's width & height. the function resizer() is hardcoded with fix values. i have tried to assign it from the array like below but it works wierd, the border just keep increasing in size.
Code:
menuHolder["but"+i].onRelease = function() {
imageLoader.loadClip(this.path,gallery.imageHolder);
gallery.imageBorder.tween("_width",this.width,1,"easeOutExpo");
[code]....
how to make a Flash Video Gallery that I can add new videos dynamically? just like how XML photo gallery works?
View 1 RepliesI want to create a picture gallery in Flash. I want small thumbnail images all around the edges of the canvass (canvass will be a rectangle). When the user clicks on the thumbnail I want the image to be displayed in the centre of the rectangle in its full size. How do I create such a picture gallery? Is there a simple tutorial? Or simple template I can use anywhere?
View 1 RepliesI have a website that I would like to make a little improvement. The website is functioning quite well except one little small thing. The xml gallery image is not centering. At the moment it is aligned to the top left corner. I would like to center all images no matter what size they are, but I don't know where to find the action script that centers the content in XML. Here is the website, so you can see what I am talking about: [URL] how to make a pop up window that you can see the image even larger and go up and down to see the details?
View 7 RepliesIs there a simple way to create a picture gallery on flash?I literally want to have an image in the middle of the screen and use buttons on the left and right to scroll through the pictures?
View 1 Repliesi made a pic gallery that loads pics from xml file.. when I open the gallerys .swf itself on my server it works fine.. when I open the website .swf file on my server it looks fine... but, when I open the flash-generated .html file and try to open my gallery on my web site it sometimes shows me only a couple of pictures... sometimes none. also, when I open it up on my computer, it works fine...
btw: the gallery is stand-alone and I load it in my flash web site through the code ->
Code:
var ldr = new Loader();
var url:String = "MY GALLERY.swf";
var urlReq:URLRequest = new URLRequest(url);
[Code]....
I trying to modified a existing xml picture gallery in flash cs5. What I trying to do is edit the gallery's menu button name. The gallery is divided into two section. My menu option are " EN | N" each buttons. The controls work perfect, I click on "EN" or "N" and they take the right process. But I want to replace the "EN" for the word Design and the "N" for the word Print. My ultimate goal was to add more sections to the gallery, but I'm having trouble as is with just with changing the names of the menu buttons. Here the A3 code:
[Code]...
I am trying to make a flash app where you click a movie clip (a picture frame) and a picture gallery pops up.Here is what I have so far. Click the Picture Frame movie clip and a shape tweens (for 24 frames) out to make the background for the gallery and I have a new key frame with a picture on it and left and right buttons. Then I have key frames following the first picture that just have images in them.At this point I use stop(); on that frame and stop the movieclip on the first picture. Now I'm trying to get the buttons to go forwards and backwards. It seems an easy enough task, I just can't figure out how to get the currentFrame and the totalFrames for my movie clip symbol.[code]I have also noticed that even when I replace the entire function with nextFrame (); it only restarts the movie clip symbol from the shape tween up to the first keyframe with a picture.
View 1 RepliesI found a polaroid flash picture gallery where you can move the pictures around in the flash.I want to stick this flash in a flash I am currently making, where I have 4 different link buttons, and when you click on each, the current page slides out and that page slides in. I want to incorporate this polaroid flash so that when you click on one of the buttons, this polaroid flash will slide in.
View 1 RepliesI made a simple picture slideshow with a timer, prev/next buttons, pause/play buttons and jump buttons. Everything went good so far.Now i'm trying make every picture go to a URL when the picture is clicked but only the link on the first frame goes to the URL when clicked the other 5 buttons do nothing when click.(FYI: I made alpha 0% buttons in a layer above pictures)I tried two different codes but both have no effect.
as layer
Code:
stop();
var nextImage:Timer = new Timer(3000);
nextImage.addEventListener(TimerEvent.TIMER,playNext);
nextImage.start();
[code]....
Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.
View 1 RepliesI have a movieclip that when click call function moveW()The function work if I didn't add the command to change frame, but when I add command to change frame the function move to different frame before removing the pics. Does anyone know how I can fix this?this is the function:
function moveW(event:MouseEvent){ var i:int = 0; for (i=0; i<=count; i++) scene.removeChild(arr[i]); arr=[];
count=0;
[code].....
The XML gallery I have has a pop-up window that appears after selecting a thumbnail. What I'm trying to accomplish is for the first picture in the gallery to load into the pop-up window, which is now always shown on the stage. I was able to make it so that the pop-up is always visible, but one thing I couldn't figure out is how to make it so that the first picture in the gallery loads into the pop-up box WITHOUT the user selecting the thumbnail first?I think it has to do with this code:
Code:
portfolio_xml.onLoad = function(success) {
if (success) {
var gallery = this.firstChild.childNodes[index];
galleryInfo.text = this.firstChild.childNodes[index].attributes.title;
[code]....
So i have created an XML Picture gallery in AS3. Everything is made in two files:
1) The main file Gallery.fla that has only one layer and has just a stage color applied to it
2) and Gallery.as taht contains all the code and functions.
And now that it all is created i would like to create a preloader, but i am having problems doing it. Have been solving this issue for a week, reading lots of tutorials etc. no luck so far. I even tried creating a seperate .fla file that contained only a preloader, that simply loads an .swf movie - which was my Gallery.swf but no good - it is not working like that because i am using an XML file in that Gallery.swf .
[Code]...
I want to make a gallery where the next picture to be displayed by one left click.
View 1 RepliesI have created a gallery with pictures that is generated from an XML file. When I look at it on Flash, it works perfectly; However when I upload it to a web server, the images don't appear. The files I have uploaded includes the XML file, the pictures folders, the html and the swf file as well as a swfobject.js.
View 9 Repliesim going crazy with the simple matherfather task. i want to make a mask and applay it to a picture but i need to do it in actionsript. so what i do is create all necessery objs. at stage, acces them in class. set movie's clip mask and it's working but not the way i want. i want to have empty hole inside of mask which is a movie clip. that is not possible until i make a empty hole connected to the edge of mask with empty space. only then its showin the empty hole (and the connecting empty space aswell and) [URL]
View 3 RepliesI am building a web site and I have the main movie, which loads a picture gallery (another .swf file) using "loadMovie();" and then the problem comes in - my gallery movie has a preloader which after finishing is supposed to move on frame 2 of the gallery movie, but instead of that it moves to frame 2 of the main site...
This is the main movies button code loading the gallery:
on(release) {
gotoAndStop(5);
Gallery_Sub.loadMovie("../Flash/murals.swf");
Here is my preloaders code on the frame 100:
_level0.gotoAndPlay(2);
And at last my gallery movie's code on the preloader frame:
stop();
percent = Math.floor(getBytesLoaded()/getBytesTotal()*100);
if (percent == 100){
_level5.gotoAndPlay (2);
}else{
_preloader.gotoAndPlay(percent);
}
I tried using loadMovieNum(); but somehow it didn't work as well.
Working on a picture gallery with multiple pages. The basic idea of what I'm trying to do is I get a list of all thumbs, separate the list in groups of 20 and then add all the groups to a MC that slides left and right when the user presses a left or right button.This is the code I've written:
Code:
if ((totalPics % 20) > 0)
{
[code].....
I have added 3 staggered backgrounds behind each picture that act as a tri-color border around the image, named borderOuter, borderMiddle, borderInner. When i click on the thumbnail, i would like the border to disappear. [code]...
View 2 Repliesi'm making a photo gallery in flash AS3. I have two buttons, prev and next, what i want is when you are at the last image end press next, you jump to the first image. I have tried to google it and searched for an answer, but cant find anything. This is my code so far.
picture.stop();
rbutton.addEventListener(MouseEvent.CLICK,
clicknext);
lbutton.addEventListener(MouseEvent.CLICK,
clickprev);
[code]...
I am editing a template made with as2, flash8 and its controlled externally by a html file. I want to add a gallery when the end-user clicks on a picture. The main problem is the structure of the template. Its like that: There is a symbol named "pages" and in that there are 6 frames which one represents a page of the website except the main menu which is in another symbol. In the 4th layer 3rd frame there are 6 movie clips which are instances of another symbol named "p1_3 copy 2" which is a button and an instance of another button named "but_picts". One of those movie clips i want to make it a link for my gallery. So we there is the movie clips with the following actionscript attached:
ActionScript Code:
onClipEvent(load) {
loadMovie(_root.url + "_portfolio1.jpg", this.cont);
url=_root.url7;
[Code]....
Here's the situation: I'm making a script that will dynamically load JPG's from a file and will eventually display each JPG's thumbnail them side by side. I've got the code going and would like to know any suggestions for corrections.
[Code]...
I'am searching for a gallery with thumbnails which will load from xml file, and each thumb will open pop-up window with big picture. Does anoyone have fla for something like that or tutorial ? I had searched ultrashock and this forum, but every gallery is much more complicated than that what i'am searching for.
View 2 RepliesI am trying to make a picture gallery where each image is contained in its own .swf file and loads with a button click.The gallery works fine but I would like for each image to transition in and out,or play the timeline of each swf.I have a stop action in the middle of each swf so the image tranisitions in and then stops but when another button is clicked it immediately loads the next image and doesnt play the rest of the tmeline and transition out. Here is the code I used to load the swf files.
stop();
var movieName:String;
function movieLoad(event:MouseEvent):void[code]........
I have a script for a scrolling picture gallery. I know it works, but I want to know how the script makes it work. What the script does it make it so that when you have your mouse on the far left of the flash canvas, the picture gallery scrolls fast to the right, and if your mouse is close to the middle but on the right slightly, the picture gallery scrolls slowly left,
The script is:
onClipEvent ( enterFrame )
{[code].....
I think it means that the move direction of the gallery is to do with (something) divided by the width of the stage, then - 0.5, then x by 5,and if this calculates to be less than 0 and (something) calculates to be less 0, then... I don't get how it chooses which direction to move after that.I also know the picture gallery has some sort of physics engine perhaps, but I'm not entirely sure..In short... I'd like to know how this code works.