Make Metamorphosis - Have Different Pictures With Same Background Color?
Sep 5, 2007
Suppose i has 2 different pictures with same background color, is possible make some metamorphosis? In photoshop i create some fire, and i'm think put some animation, if is not possible use metamorphosis what i should use?
I want to make a background in flash with pictures I shot (high res) and I want them to be the full width/height of the browser. I found an actionscript which works with tiles but in their example it fits to the screen but when I try it with my pics (swapping and stuff in flash) it comes out like my picture multiplied next to and below eachother. I have several landscape photographs I want to use and let them auto-scale to the full width and height of the visitors browser/screen..
I am trying make the background color of a div appear and then disappear like a flash coming and going but without nay success till now. On the click of a div, I am trying to give a flash effect to another div's background color.So far, my jquery knowledge have come to the following code:
I am trying to make the stage background color transparent.I am working with breeze, and I want to import a .swf into the powerpoint. However, I don't want to interrupt the powerpoints slide design.Therefore, I would like to make the .swf's background transparent.Is there a script for setting the stage background alpha to 0?
I have an image and i want to remove white color from image.That removing color is same like its background color. If anybody have any idea of this problem please answer?And my application in Flex 3 so please send me action script code of this problem.
I have a dynamic textfield that displays different text. What I want is the ability to control both the text color and the background color of the textfield.
So i'm working on this website and I want to be able to switch out the entire color scheme on the website everytime a button is pressed, I've stepped away from flash for awhile and actionscript 3 is new me. Plus I haven't quite found any truely useful stuff on forums yet.
What i can't figure out is when a button is pressed the HTML background color changes to one of 5 preselected colors (that alternate ever time the button is pressed). Then for each background change the text changes too as it is part of a entire new color scheme.
What I've managed so far is to change the color of the background thats within the Flash file. What i did was to make a movie clip that plays to a next frame and stop everytime the button is pressed. Now i just need to also get to change the HTML color and the font colors.
//"homeText" being the name of dynamic text field and "Button" the name of the button and "background" being the movie clip that is the background within the flash file.
Button.addEventListener(MouseEvent.CLICK, Button_CLICK); function Button_CLICK(e:MouseEvent):void{ background.play(); homeText.TextFormat(color "0x000000");}
I'm not sure if my code is just sloppy or if i'm completely going the wrong route here.
Is it possible to change the background color of AS3 Color Picker component using AS3? It is always black behind the swatches and I would prefer it be white but even after alternating the skins in the library it always appears black.For example, I would like the swatch to initially be a circle which I have done and have it open to a grid of circular swatches.
Is it possible to change the background color of AS3 Color Picker component using AS3? It is always black behind the swatches and I would prefer it be white but even after alternating the skins in the library it always appears black. For example, I would like the swatch to initially be a circle which I have done and have it open to a grid of circular swatches. I have done this but an overpowering black box always appears below.
I'm creating an interactive flash graphic about the ISS. The user can rotate the ISS in a 360� angle. I rendered the sequence in 120 steps, each step a jpeg-image of its own. To reduce bandwith-usage I dynamically preload the next 5 pics in the rotation-sequence. What I want to do now, is to load all the pics of the sequence quietly in the background, so when all pictures are loaded the flash switches from preloading the future pics to just showing the pictures loaded while the application is up and running. The problem is, if I try this, the flashapp will only start if the loading in the background is done. Is there any way of getting rid of that. My code is given below.
ActionScript Code: var loader_current_Minus1:Loader = new Loader(); var loader_current_Minus2:Loader = new Loader();
Basically, I've got six different pictures as a background for my website. Like so: What I want to do is to have six different buttons that controls the panning of these six pictures. The problem is how to get from x to y, say from bottom right to top left. If the user press a button that is assigned to that background picture I want the pictures to be panned from its origin and sweep across the middle and then end up on the to left (hope this is clear).
I'm creating a website and I want the background to change when the user presses a different button. I've been trying to create this effect but haven't been able to yet. I used the post here and built from there, [URL]. I had it working with two images and two buttons but adding the third kind of messed everything up. I've attached the fla.
I'm currently working on a site where the background pictures (wallpapers) loads randomly with xlm.Loading of the pictures working properly until I try to put the AS: (stageResize/stageListener) it doesn't load.I have tried numerous things but it's still not working. I've used the following script:
"I have a series of pictures, there'll be a color palette by the side of the pictures. A user can select a colour from the palette and the picture will take on that colour".
I'm fairly new to AS3 and I'm trying to make a pretty complicated (for me) set of behaviors. You can see what I'm trying to do here: [URL]. The Main class sets up the crosshair, the navigation, the color bars that randomly roam the stage, and the 3 words that float around. The idea is that when you hover over a word, the color bars split apart like a curtain and two random pictures appear. Then, when you roll off the word, the pictures disappear and the color bars start roaming again.
I've got the color bars, the floating words, and the curtain split working great. My problem is bringing in the pictures. For whatever reason, 60 to 70% of the time the tween stops before it is complete. I think it has something to do with the fact that I've got a hover on a piece of text, and the mouse sometimes slips into the empty spaces between the letters, but even when I put a semi-transparent rectangle over the whole word to act as a hit area I got the same results. The ZIP with all my classes is here: [URL]. Again, I'm new to AS3 and OOP,
I've designed a Flash site in CS3 using Action Script 2.0 that has a main flash movie sorta floating in space over a gradient background. I want the gradient background to re-size with the browser, so I thought that the easiest way to do this would be to delete the gradient background in Flash and instead recreate the background in Dreamweaver using the repeat background option and then make the Flash movie's background transparent. (I hope I'm making some amount of sense here).
I've found a few tutorials on how to do this, but so far I just get a white background instead of transparent. I've tried choosing "Transparent - Windowless" under Window Mode on the HTML tab in Publish Settings. And I've tried selecting the movie from within DW and clicking the parameter button and adding a "wmode" parameter with "transparent" as its value.
I have created an xml slide show and currently when one presses the next or back btns then the next or previous image will come on screen. I am trying to make it where when one presses next the next image will slide on the screen from the right side and stop at the center while the previous image slides off to the left side.
var xmlRequest:URLRequest = new URLRequest("imageData.xml"); var xmlLoader:URLLoader = new URLLoader(xmlRequest); var imgData:XML;