ok so i know the general code to rename all selected library items
var items = fl.getDocumentDOM().library.getSelectedItems();
for (var i=0; i<items.length; i++){
var item = items[i];
item.name = "ABC_"+item.name;
}
but this isn't good enough if the library items are in folders... because item.name returns the full path, but item.name sets the name. o.O as someone else points out here, [URL]
so when i try to rename Level1 to be ABC_Level1 if Level1's folder path is LIBRARY/FolderA/FolderB/Level1 i get this instead ABC_FolderA-FolderB-Level1
i could probably code some sort of string parser something like this,
I have placed TextFileds inside TileList Compontent. When i try to select the TextField it can't show the selected Textfield in the TileList items by default the TileList items are selected.Finally i need to select the TextFields.
Here is my code:
import fl.controls.TileList; import fl.data.DataProvider; import flash.display.Sprite; import flash.events.Event; function TileListExample() { var dp:DataProvider = new DataProvider(); var totalEntries:uint = 3; var i:uint; for(i=0; i<totalEntries; i++) { dp.addItem( { source:getTf(), scaleContent:false}
I'm wondering if there's a fancy option to rename ALL movie clips in a library at once.I want to import a full library of movie clips into a different project, but both projects have similarly named movie clips. Is there an option to import them but just add "1" to the end of the name or something? All I want to do is quickly add a letter or number to the end of a huge list of movie clips.
I want to import a full library of movie clips into a different project, but both projects have similarly named movie clips. Is there an option to import them but just add "1" to the end of the name or something?
i am have a small doubt in actionscript, i think its a silly one but banging head to solve it...f there are some items present on a panel and if i select one of them then how can i get the id or name of that particular selected item.For example if there are two accordions and if i select one, how can i get the id or name of that selected accordion.
I have 2 comboboxes which are dependent (country and state) and one submit button. Now what i want is after user submits the form it should display one alert box which should be like
selected country is "selected item" selected state is"selected item"
I have a Listbox whith a ArrayCollection as datasource. I'm trying to remove the selected items from the ArrayCollection to update the list.Here is how I coded the remove function:
for each (var item:Item in theList.selectedItems) { theArrayCollection.removeItemAt(theArrayCollection .getItemIndex(item)); }
This works fine as long as the ArrayCollection is not sorted. When I apply a sort I get a RangeError from ListCollectionView.removeItemAt.
I'm having troubles getting selectedItems from a List Component in Flash CS4. Each time I select multiple selections the object that selectedItems returns seems to be populated with the last selected item in each of its instances. What is strange from the example I provide below is that once you've made your selection and click the label you can update another list with the correct selected values. But the output values are still traced incorrectly.
Code: import fl.data.DataProvider; import fl.controls.List; import fl.controls.Button; var dp:DataProvider = new DataProvider(); dp.addItem({label:"Item 1"}); [Code] .....
Im trying to use the selected item in a combo box (aCB) to populate a text field (taLabel) the trace statement shows the correct item but i'm missing something simple to make it work. This is the error I get: ReferenceError: Error #1069: Property null not found on fl.controls.ComboBox and there is no default value.
var cPriorities:Array = new Array( {label:"Image Conscious",data:"Image Conscious"}, {label:"Durable", data:"Durable"}, {label:"Dependable", data:"Dependable"},); [Code] .....
How can I Access Items Selected in a Component from the Main App I've got a component that has a listControl and a couple of RadioButtonGroups. I need to access the selected items in the main application. What's the best/simplest way to create and access the array of selected items. So, the user clicks the button to confirm the selections and then I need to access those selections in the main app. Is there a way I can use a public var to build the array? Another idea?
End-User searches for something and an ArrayCollection is returned with Result objects. This is displayed in a data grid.End-User selects a few of the search results and "moves" it over to another datagrid for use later.End-User does another search.
PROBLEM:Some of the search results might contain something the user already previously selected and moved over to the second datagrid. I want to remove these from the second search result.
How can I Access Items Selected in a Component from the Main App
I've got a component that has a listControl and a couple of RadioButtonGroups. I need to access the selected items in the main application. What's the best/simplest way to create and access the array of selected items. So, the user clicks the button to confirm the selections and then I need to access those selections in the main app. Is there a way I can use a public var to build the array? Another idea?
I am learning Adobe Air and want to get the current selected item in the spinner list I have created, however every time I use selectedItem I keep getting the same value over and over, no matter what option I select. I am trying to make an application for the Playbook and this this my SpinnerList code:
I'm in the middle of creating a tree menu that needs to expand/collapse when items are selected. I'm drawing all my info from a DB via sendAndLoad. I'm having alot of problems getting the "math" right for the menu tho. If you look at the attached movies (play main.swf, which loads 1.swf) and click on Villas, you'll see what I mean. I need to have each of these items expand/collapse when they are clicked on. There will never be more then one layer under each main country, so it only has to do the expand/collapse when clicking a country.
Say I create a symbol, and then another inside the symbol. In the library I now have 2 symbols. Is there a way to combine these into just one library item?
I have a flash file, which is a header for a website. I inherited it from my company's previous webmaster. I was looking through the library items & see alot of images & graphics that I don't see in the finished product on the webpage. The guy worked really sloppy so it's possible there's alot of unused items. Is there anyway to easily tell which items are not used in the final exported flash file so I can clean it up?
I downloaded a flash template for my website. All the library items are not local. Here's the path:..........websites20004sources2007dekabr_#lana_2128flashps d1_ikon.png How can I save my library items so I can edit them in FW? I have CS4.
Flash CS4 is really good for design and development point of view. But I noticed two things:If library have more item then there is no option on right click "Select Unused Items". How can I get this option "Select Unused Items" on right Click while library have a more items with scrollbar?Some times the actions window's height increased. At this time there is no option to decrease the height of actions window except the Reset option.
I'm practice with Flash, and trying out different things, but somehow, I managed to create a movie symbol from a graphic symbol, and now whenever I try deleting one of the symbols, it effects the other symbol as well.
I only want one of these symbols, yet I can't seem to only keep one. They both seem to depend on each other, and I don't know how to get around this.
I am developing a site in flash and have over 800 Library Items. My problem is, I need to edit a portion of a Library Item and cannot find the Library Item, and NO, I did not delete the Library Item because when I go to preview or test the flash document, the Library Item is there in the movie. Is there any way to search for the Library Item? I am using Flash Professional 8..
I've got a flash movie that loads images from an external folder. I'd like to make a CD version and would like to have the images embedded in the flash movie so that the images can't be copied from the cd. I thought I could add the images to the Library and reference them from the xml file.
I was wondering if you could loop through your library or a specific folder in your library and get alle linkage names of items that have 'Export for Actionscript' checked. I have an amount of items in my library of which I want to random pick one. Of course I could just use an array of linkage names that correspond to my library items, but I was wondering if there is a more efficient way.
Does flash store the items in the library in an array? I would guess yes. For example if i have an array named pics in my fla file can i write something like:
if there is a way to get a manual text list (or an array or really just anything I could use to get an overview) of items in the library of an FLA...?
I have about 60 movieclips of different flags in my FLA- they all are "linked" to be used in Actionscript- so they have names there but are not named otherwise (as instances on the stage, for example).
Is there a way to get a list of them? I don't want to have to type them all out manually, if there is another way
I'm still in the 'need to learn a lot more' phase of AS3 and am wondering the best way to do this. I have some graphics (MovieClips) in my library that I'd like to have use the same class. But Flash wants unique class names.What's the proper way to handle this? External swf graphics?