Scrollplane Skinning - Flash Is Not Allowing Me To Double Click The Instance To Edit Its Timeline ?
Oct 4, 2009
I have a scrollplane instance onstage that I need to skin, but flash is not allowing me to double click the instance to edit its timeline. Does anyone know why this may be?
I want to add text field in a movieclip and when i double click on text field at that time only it should allow to edit. Again when i click for example an image then the textfield shouldn't be edited.
When I click on a field to edit, the | symbol that allows you to type new text (for example, a timeline folder's name) disappears as quickly as it appears, therefore no way to edit anything.
I've got a bug in my code, where a button has to be double clicked to work.Just wondering what is the standard distinction for the difference between single and double click.
I know already that Double click event is not available for iOS(iPhone, iPad).But for example google map or other drawing applications have function of double click to scale up.
I have found sample program at Web. But I cannot found the ActionScript3 program to implement double lick event for Air for iOS.
I want to listen both click and double click events for advanced data grid in flex. I have given double click enabled true and written the function in itemdoubleclick but only click is working but not itemdoubleclick
I've got a class (which extends MovieClip) that loads in an external SWF (made in pdf2swf). That is added to another class which has declared doubleClickEnabled = true and I'm listening for DOUBLE_CLICK events.Problem is when the SWF is loaded my code picks up no DOUBLE_CLICK events, only CLICK events. I've tried it without adding the SWF to the stage and it does pick up DOUBLE_CLICK events.
class ParentClass{ ... public function ParentClass(){ ... mcToLoadSWF = new MovieClip();
[code]...
I've also tried adding the event listener to the mcToLoadSWF as well. No dice.
I've set up a game, where the user has to guess what a picture is by moving a small hole/ portal around.I've used the mask feature to do this and managed to attach the portal to the mouse.However,I need to stop the mouse dragging the portal when it moves outside of the picture/instance.This is so the user can then press buttons to go back to main menu etc. Here's the code I've used to attach the portal
I want to add a Single Clcik event and Double click event both on the same movie clip in as3 , its working but call both the event same time so how to fix it
I have added a menu to my game, and now certain text for the game does not appear unless I quickly double click the text field. Everything non-text works. The Sidebar is an instance of Sidebar movieclip which has two text fields that I added in the flash IDE, both with correct instance names. I have embedded my fonts, and tracing the text of the textField gives the correct number, without any return lines or whitespaces. The "double click shows text" is only for my countdown time.
My other score text field does not display no matter what, not even the text I set in the flash IDE. The only thing I can think of why is maybe flash stops rendering it because I have another menu movieclip that I set the alpha to 0 on stage that might overlay the text fields, however removing the menu movieclip does not fix the problem. Right clicking on the text field, select all, copy, paste gives the correct number.
Here's the fla + as files with only the code for the text fields: [URL]
after i done all the animations and i want to paste it another fla. the movie clip animation positions not in the stage anymore, after i click on the timeline of the movie clip, it set path the movie clip to -8000+ X and Y. even i want to set to any number, it pop out invalid position. i have to use mouse drag the number back to position that i want. it's totally drive me crazy... really unstable.. sometimes i open back my fla, the movie clip position run too and i need to use transform tool double click set back to 0.
I've recently noticed that when Flash goes into full-screen mode, triggered by a double-click, Firefox (3.0.1) takes the focus - if the user clicks anywhere on the screen outside the area of the original (non-fullscreen) Flash player area, Flash returns to non full-screen mode. Also, the cursor changes to reflect whatever is on the browser page beneath the fullscreen Flash app - i.e. it changes to a hand in areas where there is a link on the HTML page, or to a bar in areas where there is a textbox.
I have a pretty long timeline animation to be edited; in CS4 editing the file was no problem, you could scroll through the frames without problems, using CS5 and trying to do the same the app freezes for several seconds and then reacts and performs the last click you did - honestly I can definitely no edit the animation with CS5.Is there any sort of option which may cause this strange/slow behavior?
I'm confused as to how Flash CS5 treats symbol instances across different frames in a given layer; If I add an object to a layer, and then add a keyframe to the existing frame set, are there now two instances of the object, one for each frame? When I change the color of the instance in the first key frame, the second keyframes instance stays the same. Is there anyway to edit across all frames? Paste across all frames?
I am no longer able to doubleclick SWFs on my PC and have them open up in their own little SWF preview window. It is asking me to choose how I want to open them. There was no option for any Flash player, so I have had to settle for Firefox fo now which is annoying as it has changed all my SWF icons to the FF logo.I have Flash CS3 installed, and use Flash regularly to create banners and things, so this is a pain.
I never really dealt with double click in flash, but I've been always thinking it's just the same as any mouse event handling. Here is the simple test code I've made:
I'm really sick of clicking that red circle, but I got no event firing at all. I've changed windows double-click settings, have made another testing mouse listeners (all of them are firing) and all the things...
I have a MC in my project that acts as a popup window only it is really just a movie clip. One that loads hi-res pictures AND... here's the important part....has a startDrag() action attached to it so that the user can move the picture aside if they so desire.However to close this window, I'd like to have the user DOUBLE CLICK with the mouse. They should be able to double click anywhere on the movie clip or even anywhere else... it doesnt matter really. The thing is, how do I listen for a double click in ActionScript??
I am writing a solitaire game. The cards are clips, buttonMode=true, mouseEnabled = truedoubleClick= true.I have added event listeners for DOWN, UP, DOUBLE_CLICK, CLICK.I cannot get the double click to work. when i double click it is treated as a Down,UP,Down.I am having problems because I need the down state if i just want to move the card I need the down event.The UP I am using to release the drag. But I cannot get the double click event to ever be recognized.
i want to trigger the function in single and double click. when i am using [URL].. function in single click.it's working fine.in the meantime double click is not triggering..
My website has been up and running brillianty, but I have just noticed something. I have my navigation bar at the top of the page. To load things, I do
[Code]...
I accidently just clicked a button twice really fast, and it makes the tween stop half way, and the loaded content becomes semi transparent. I then tried clicking on a button twice for another button, and the same things happened. It happens when I click twice on one button at quite a fast pace. Is there any reason this may be happening,
I have a MC in my project that acts as a popup window only it is really just a movie clip. One that loads hi-res pictures AND... here's the important part.... Has a startDrag() action attached to it so that the user can move the picture aside if they so desire. However to close this window, I'd like to have the user DOUBLE CLICK with the mouse. They should be able to double click anywhere on the movie clip or even anywhere else... it doesnt matter really. The thing is, how do I listen for a double click in ActionScript? There no method for the built in classes that I could find.
see the attached file, i want to have double click event which will zoom in the clip first time and second time double click will zoom out the clip, also on the start when the movie moves on mouse movement it shouldnt go over the stage limit from all sides,
I built a simple jpg comp click-through as a software demo, and inserted flash movies to simulate interative buttons (hover styles basically). I am using the SWFobject script to load the swfs, and they render properly. However, they seem to need a single click within the swf to "activate" them. This not the IE click to activate issue. They look correct. They just don't interact with the mouse until I have clicked inside the SWF once. This has the effect of making all the button require a double-click to work, and means that when I hover on them, they do not animate until after I have clicked inside.
This only seems to happen in Firefox... FF 3.6.3 and Flash Player 10,0,45,2