[CS5] Font Not Working Correctly On Other Computers?
Oct 14, 2010
In my flash game the font i choose looks perfectly fine on my computer (being played from a website) but when i use a computer at school or my friends computer, all the font is ALWAYS times new roman.. this happens with every game i make..
I tried switching from tlf text to classic text.... but it didn't change at all.. can someone help please? I have been facing this problem for months now.
i just figured out that the flash on my resume website is messed up on a lot of computers! how embarrassing! im running windows 7 64 and it looks fine on the top 5 browsers here, but on some computers the font is large enough to split words in my menu bar and send half of the word to the next line! {URL]
I made an ad with Flash and published to a .swf file. When I uploaded to my website (used Dreamweaver CS4) it looks fine on my computer but on other computers the nice font I used is different, (plain fonts). Is there a better way to publish so the font is embedded into the file and not effected by the fonts on others computer?
i just figured out that the flash on my resume website is messed up on a lot of computers! how embarrassing! im running windows 7 64 and it looks fine on the top 5 browsers here, but on some computers the font is large enough to split words in my menu bar and send half of the word to the next line! [URL]
I have built a website in FLASH CS4 (version 10). The website runs perfectly on my MAC core 8 but when I view it on either of my laptops (both are also Macs couple months old) the main title of the site + the on/off for the music appears in a completely different font and one word of the title disappears.I have tried turning the title to a button and to a movie and kept it as text and nothing makes a difference..
I'm writing a very simple flash app (AS 2) to sign users up to an email newsletter; the way it works is that it uses LoadVars to hit a (same-domain) PHP script via POST with the user's email address. The PHP script then passes the info through to another domain via curl to sign up the user.
So far, so good, and it works on roughly 70% of the computers on which it's been tested (it's being tested live from the website, not locally). However, on some computers, it doesn't appear that the LoadVars.sendAndLoad call is being made, as the email addresses sent from those computers aren't showing up on the subscriber list. I know that the PHP script still works on those computers as I've made a barebones HTML form that acts in exactly the way the Flash app does (POSTs to same PHP script with same variables, etc) and it works on all computers.
So my problem may be a little bigger than that, but I'm not certain. I'm creating a custom flash photo viewer for a client that dynamically loads the images with Loader objects. It takes a folder name in a specified directory on the server and calls a php page (using URLRequest) to get the workable contents of the folder. And then it loads it up from that array.
Here's the problem: it works FINE on my machine and every machine I've tested it on, but it DOESN'T work on my client's machine or some of his customer's machines. The loader bar that's at the bottom of the screen doesn't start to fill, which means that the images aren't starting to even load, and the status bar indicates that it continues to wait for a the server, yet never finishes waiting. This is consistent on a single machine, but varies across machines.
I've added diagnostics (a custom class I made to track certain vars and collect errors) to the thing to catch any errors, but it reports nothing on my client's machine. I've added flash version checking code, so the possibility of a lower version messing it up is gone... I guess my question is, is there anything (security, environment, etc) that I could have overlooked that doesn't allow request objects or something to work on certain machines?? I've been ripping my hair out trying to figure this out!
I have a PC fiash file with static body text that is New Gothic font. The published swf looks great on the PC, though when testing on Mac, none of the text appears. I thought that with static text fields, the font is automatically embedded?
how I can get the font to display properly on a Mac?
I'm using Flex 4. I'm trying to apply a embedded font in all Alert components of the application, to get the same style that all the app, of course. I code in my CSS file:
[Code]...
The font-family worked to all componentes, but not to the Alert component. In alert the text message and title got unvisible. If I change to other font-family it works correctly, just the embedded font doesn't work on Alert component. Anyone got this problem? Obs: The embedded font worked in all the app, just the Alert no.
ve attached 2 screenshots. The first shows the flash stage at its default size - as you can see my font is all distorted and weird looking but when you zoom in (image 2) it's exactly like it should be. What would make it look like this when the stage hasn't been zoomed out or anything, it's just from pressing cmd and enter from flash?I embedded it by putting it into the fla's library.
I have a site I was working on that I am using two main fonts in. I had the fonts embedded in the SWF. I upgraded to CS 5.5 this morning, now some of the fonts have changed.
I have two SWF's that when loaded into the main site, no longer have the correct font. When I preview them independently, they are fine. When they load into the main SWF they use a standard font instead of the embedded one.
I was coding an AS3 file and it worked great until I started writing a class to extend the textfield class. After that, every time I tested my movie, the text field is created but nothing showed up. After some troubleshooting, I discovered that the text was actually in the text field, but was outside of the bounds of the text field and the field's height cannot be resized through code or with multiple lines of text. I found this out because I could copy the text and paste it into a text editor (and no, the text isn't set to white). Everything works properly with dynamic text fields created on the stage, just not when created in actionscript. I have tried embedding a font and using the default with no luck. The code even works on a different machine!! The same problem occurs in AS2. I have tried dumping the class file I created, reinstalling Flash, the Flash Player, and even uninstalling my font management program and still nothing.
I've attached 2 screenshots. The first shows the flash stage at its default size - as you can see my font is all distorted and weird looking but when you zoom in (image 2) it's exactly like it should be. What would make it look like this when the stage hasn't been zoomed out or anything, it's just from pressing cmd and enter from flash?
I'm learning AS3 with Flex Builder 2, and have run into all sorts of difficulties when trying to embed a font so that a group of textfields will display correctly when they are tweened. There are a number of examples posted across the web which apparently work fine for other people, but I've tried them unsuccessfully. Perhaps this is because other people are using the Flash 9 alpha and it works differently in Flex, though I don't know why that should be. For example, with this code I receive an error that says "Unable to resolve "C:WindowsFontsARIAL.TTF for transcoding" even though the file exists in that location.
I have used a scrollpane on my new site, it scrolls but only if you click the arrows or click in the scroll bar, if you actuall try and scroll by dragging (which people would because it's long) it vanishes![URL]
I am working on a website and I would like it to have a preloader.This website is scripted using Flash CS3 and AS2.There are two scenes, one is "preloader" the other is "tsh".roblem is, the swf file does not display while it loads, then after it loads it displays the preloader for a second and jumps right into the next scene. How can I make it load the preloader scene first, then preload the "tsh" scene? - I have put this code into "preloader"Frame 1:
Strangely, the object flies up after a short while, meaning it floats up and down, but more up than down, even if the script itself is pretty straightforward.
I've recently noticed that when I use tweens to fade in/out a mc or to move it along th x/y axis sometimes it doesn't work correctly. In this case I am adding a mc named B_info and some text to the stage and using a tween to fade them in. Testing the movie repeatedly I've noticed that sometimes they don't load or the alpha value is lower than it should be making the the text illegible. I've also had the same problem in the past with x, y tweens whereas the mc failed sometimes to get to the x value as it should.
Code: Select all//_loading Info function infoDisplay():void { //load lines animation var B_info:infoB = new infoB(); addChildAt(B_info, 0); B_info.x = 552; //this is TWEEN 1 var fadeIn:Tween = new Tween(B_info, "alpha", None.easeNone, 0, .5, .8, true); [Code] .....
I am loading external swf files into a single container( Instance: contents). when I test the movie inside flash it works fine but when I use the generated swf outside flash one of the swf files don't unload the way it is supposed to and therefor the other swfs can't load either. The swf file that dose not unload, contains videos using xml with a list component. Actually I used the tutorial from this website (Flash Video Basics). Here is the code I am using. It is probably kind of crude but I don't understand why it works only when I test the movie.
So I followed the 3D Carousel tutorial, the first part of it and the coding worked fine, but the reflection is not working properly. I used a .PSD file and followed the instructions step by step. I added the action script code in the end, but when I take a look at the preview, the reflection image is displayed just like the original picture. Is the .PSD format a problem?
I have a swf loading an external SWF which is a video player. The video player loads fine into the SWF, but if I hit full screen it goes full screen but I cant see anything. Its all black. I can still see the "hit escape to exit" bubble thing.If I embed the video player by itself(ie. ISNT loaded into a swf) the full screen function works fine.
I don't work much with input variables (my focus is more in animation/design than forms and scripting) in my flash movies and i've been scratching my head for days now.
The first scene will have an embedded movie clip and artwork as a background for approximately 150 frames, the next scene (Scene 2) then appears (in the first and only frame) which has the following (AS2) setInterval on it (to play a swf file on a movie clip - the swf lasts a little over 2 minutes. Hence, 122000 milliseconds below):
I'm creating a project with a number of different sections. I've created a index menu with invisible buttons on that takes you to the different sections. This works fine. In each section I wonted a means to get back to this index, so created a index button that is present throughout each section. I've put the event handler in the actions layer on the same frame that the button instance is on (frame 15).
I'm using a version of the pause sound code found on the adobe/page, but it's not resuming the sound from the pausePoint. I have the pause/play function tied to the stage so that my external swfs pause as well. Here's a clip of my code,This is the load audio with swf part:
var fl_Loader_5:Loader;var fl_ToLoad_5:Boolean = true;var channel:SoundChannel = new SoundChannel();var snd:Sound = new Sound();var req_1:URLRequest = new URLRequest("audio/Introduction.mp3");
I'm working in pure as3 (no creative suite or xml). I have a sprite. It draws a large rectangle and then a slightly smaller rectangle. I want to change the color of the slightly smaller rectangle when I hover the mouse over it. Right now though it will either not respond (I can plainly have the mouse over the rectangle and nothing happens) or it is slow to respond. In addition the collision area of the rectangle seems a bit off, ie it responds more frequently when I have the mouse on the upper left corner of the rectangle than when I have the mouse elsewhere on it.
I'm wanting to create a simple red flash effect which entails a red flash suddenly appearing and fading away on screen.
I'm currently doing this by creating a red box as big as the screen and made it a movieclip. I'm then decrementing this movieclips alpha value from 100 to 0 but ofcourse, it's not as simple as that.
It seems that any alpha value greater than 0 makes the object have 100% alpha. So what's going on? How should I do it?
So I have this movie clip with some buttons in it. Two of the buttons (forward and backward) move the movie clip forwards or backwards one frame at a time - this works fine. However the other two buttons (fast forward and rewind) are suppose to move the movie clip forwards or backwards 25 frames at a time (so they always go to 25, 50, 75, 100, etc.) - but here's the problem.
Say for example I'm at frame 150. I press the fast forward button and I'm at frame 175. Now I hit backward and I'm at 174. Now I hit fast forward again to get back to 175 - however my movie clip is jumping ahead to 200, skipping 175 completely - not what I want. I'm just using the gotoAndStop(frame#); commands and have no clue why this is happening. I want the fast forward and rewind buttons to always hit the next 25 increment, not skip the closest one.
I am trying to get my flash buttons working. When I click on them they open a new window and none of the graphics show up. I need it to open in the same window and I have no idea why the graphics aren't linking. They are on my computer not on a server. In addition I need to add multiple buttons to the action script without messing up the entire movie. It seems when I try and add event listeners for the other buttons it won't play at all.want it to go to a page outside of the flash movie. This is a swf placed in Dreamweaver the buttons need to go to other site pages.