AS 3.0 :: Professional - Tutorial On Creating A Scrolling Thumbnail Menu
Jun 30, 2010
I've found several good tutorials in AS2.0 on creating a scrolling thumbnail menu bar for adding to a photo gallery, but nothing in AS3.0. Anyone have a tutorial or code they'd like to share?
Im trying to put together the "scrolling thumbnail" tutorial you have and I have copied it step by step, and dont know where i have gone wrong, when i go to publish it gives me a actionscript error and output like this;
**Error** Scene=Scene 1, layer=Actions, frame=1:Line 10: Syntax error. Function scrollPanel() { **Error** Scene=Scene 1, layer=Actions, frame=1:Line 11: There is no property with the name 'b'. if(_xmouse,b.xMin || _xmouse>b.xMax || _ymouse<b.yMin || _ymouse.b.yMax) {
How would you guys go about creating an horizontally scrolling panel of thumbnail images? I want a panel that scrolls for ever in both directions and it also needs to be controlled via two arrow buttons not a mouse over type scroller. I would also like to animate with Tweens in action script to get a nice smooth scroll.I know some as3 but I can't work out how to make the scroller repeatedly scroll in both directions.
I've found great tutorial about creating XML menu. Originally in the background of button was dynamicaly created shape. AS was adding filter to the shape on MOUSE_OVER state. I created movie clip and wanted to use gotoAndPlay() action to go to one of frames in movie clip on MOUSE_OVER state and MOUSE_OUT. Here's the problem. I've tried few solutions but I failed :/ Always was something wrong, often nothing was working.
I hope someone can give me some assistance. I am creating a page that I want to click on a button to bring a scrolling menu list that a html link will work from I am using Flash CS3 Pro and am trying to use AS3 for the scripting. I've not tried this before so to say it's not cooperating is an understatment. My button will not allow me to apply any actions to them. Any tuts that might show me the error of my ways (lol)
I have a question regarding the photogallery tutorial on this site. Currently, all tutorials related to it (including adding of thumbnails) is written in such a manner that they assume all photos would be of equal size ie 300x200.
However, I do not have any such luxory and am stuck as I am not able to get it to work here.
The code is more or less related to the following We are doing a picture.loadMovie() to load the external jpeg.
Now, how do we make sure it's always in the center and has maxWidth as 300 and maxHeight as 200? ie, if width > 300 then width = 300 and height = proportionate to 200 and so on?
I am not able to capture the height and width of the "picture"
I'm attempting to create a thing where my thumbnails will scroll across the bottom of the page, like when you put the mouse on the right it scrolls right and visa versa. I found a great tuturial only to realize halfway in that it was done with Flash 8, therefore apparently quite a few things have changed. And this is my first stab at FlashThe first place i noticed is when my motion tween didn't work, so I instead created a 'Classic Tween' finding it had the same affect as 'Motion Tween' in Flash 8, however as I progressed in the tut, I don't think the results were the same.
My images scroll but after creating a _xmouse<40){........prevFrame, there only continue to scroll, the prevFrame command doesn't work!So to my question...does anyone know of a good tut for this type of thing for CS5? OR, is anyone really familiar with both Flash 8 and CS5 and e differences for what I'm attempting to create?
I was working with the XML Photo Gallery Thumbnail Tutorial my code i a little bit different, modified for easing thumbnails.How do I make this work for thumbs with different width??[code]
Based on the Photo Gallery using XML and Flash tutorial found here:I�m having trouble with loading thumbnail images of various sizes which overlap if they are smaller than the previous image.The specific line that causes this is target_mc._x = hit_left._x+(target_mc._width+5)*k;I�ve tried all sorts of things with the closest being the following which put the images in the right size, but with the omission of �k� their order is backwardstarget_mc._x = (thumbnail_mc._width+5);Here is the full function block as per the tutorial
I'm using Adobe CS4 Professional flash to create the basis of the website, a photo background with an interactive menu overlay on top. Does anyone know any good tutorials for an interactive menu (roll you mouse over certain things and the sub-menu comes up which lead to other pages of the site etc.)
I have built a catalog in flash that was orginally built in InDesign and exported but it has some small content that is hard to read for the elderly users viewing it and I would like to add a zoom feature or some type of magnifying glass.
I have created a vertical menu that scrolls through menu items in a movie clip.There is a big white gap when the movie clip runs out, and it snaps back to the beginning.I would like it to scroll seamlessly, having the end join up with the beginning again without any space.I would like it to scroll to one end of the list and STOP, and scroll back the other way and STOP - without any white space.URL...
I want to incorporate a Horizontal thumbnail Scrolling Gallery to showcase the Special Menus of the concerned hotel. and on click of each image there should be a small popup to display other information of the menu. All this should be XML driven.
I made a vertical scrolling thumbnail panel but i have a problem i can't identify. From the index.swf i load gallery.swf inside a holder movie clip (which is in index.swf) and in gallery.swf is scrolling thumnail panel. Problem is that scrolling panel works just fine if you publish gallery.swf separately from index.swf, everything works smoothly like it should but if you publish index.swf then scrolling panel loaded inside it scroll's slowly with halts and not the way it should.
I am using a scrolling thumnail bar to load external swf with transitions, I got to work using an earlier thread, by including the _parent property, however it loads the same swf everytime. I am really stumped.
Scrolling Dynamically Loaded Text Tutorial[URL]..Best I've come across I can edit the scrollTrack-mc, but I need to edit the scrollpane window itself to change it's b/g colour ( always white ) or more importantly to make it transparent Somebody
I've created a scrolling thumbnail gallery that draws images from a blog feed. I would like for it to loop itself after all the thumbs have gone through so the first image of the 2nd loop is immediately after the last image of the 1st loop.
I'm trying to make a picture gallery which has over 100 images, I want to be able to scroll through the thumbnails left and right on mouse over, but I can't figure out what code to use. I tried following this tutorial on youtube, but the person working on it is using AS 2.0. I'm working with AS 3.0
I have just done the tutorial for the scrolling thunbnail panel but now I wish to make it continous is this easily done? I saw the xml perpetual scrolling thunbnail post in the forum, is this the same thing?
I've created a scrolling thumbnail gallery that draws images from a blog feed. I would like for it to loop itself after all the thumbs have gone through so the first image of the 2nd loop is immediately after the last image of the 1st loop.
I've created a dynamic scrolling text box using the kirupa tutorial. It's the tutorial that uses self-made buttons to scroll up and down. In my movie I've got 7 buttons, when one is pressed I want to display different text in the text box. I have it working by loading text from .txt files but it is slow and does not allow me to format the text as I would like. What I'm thinking of doing is creating 7 keyframes on the timeline of the scrollable text. Then in each frame have the different text that I want displayed. When I click on a button it would go to one of those frames thus displaying the corresponding text. I can't get it to work. I've changed the text box to a static text box. I can't get it to move the playhead to the next frame in the text movie clip which the scrollable text box resides in.
I am building a gallery which scroll the thumbs according to mouse position. It all works but I try to tell the scrolling to stop with the last thumb on each side, and there I am stuck. I attach the scroll function. The inner if statement is meant to stop the scrolling at a certain point (the 800 is just a number I try, I need to make it more flexible). It works when the mouse move to the right but does not work when it moves to the left.
I am looking for a simple scrolling thumbnail class written in AS2. Does anyone know of any tutorials or code samples anywhere? I can't seem to locate one. I have written one but I have a problem. My thumbnails are 100px x 100px. When I have more than like 36 (can't remember the exact number), my mask (which masks a bit on the left and the right side of the horizontal thumbnail scroller) no longer works. I found out that there is a max pic size for flash so I'm assuming that I am exceeding that max pic size which causes the mask to not work when I breach that size.
I'm trying to create a scrolling thumbnail panel using an xml file. It works fine when i run it initially. But when I resize the stage the scroll feature gets all screwed up. I've attached my code below.
does anyone know where I can get a tut on making a scrolling thumbnail viewer from scratch? I tried to recreate the one in the tutorial here but for some reason I cannot get it to work. I need from scratch step by step (I learn better that way).
I've been trying to do is to move a string of thumbnails - thumbHolder_mc - incrementally (like every 386 pixels) left and right, controling it with arrow buttons. Code below works like a charm EXCEPT when I try to stop the tween motion on either end.
I tried everything - _visible = false, enabled = false, delete function, etc etc, nothing works. In the my script below, buttons get disabled, but never recover. Function never comes "back to life", which is what I thought it was supposed to do: