AS2 :: Flash - Load An Image From The Library To The Loader Component?
Mar 10, 2012
I need to load (dynamically) an image stored in the library of Adobe Flash to the loader component. So far, i have imported this image to the library and exported it to ActionScript under the linkage section. I have named its identifier as well.
I am using ActionScript 2.0.
View 1 Replies
Similar Posts:
Mar 10, 2012
I need to load (dynamically) an image stored in the library of Adobe Flash to the loader component. So far, i have imported this image to the library and exported it to ActionScript under the linkage section.
View 3 Replies
Nov 27, 2010
Can we load image or any asset from Library using LOADER in action script 3.0
View 4 Replies
Sep 17, 2009
I just want to ask if is it possible to load a movieclip from the library using the Loader class together with the URLRequest and then use gotoAndPlay method?
View 1 Replies
Dec 4, 2011
Im trying to use a Loader component to add images to my flash file externally because i need to use a single loader for multiple images of various sizes the centerpoint is forever changing the centerpoint is ALWAYS to top left (as seen in image) and i cant figure how to change it.Ive used the following actionscript 2 code which i would have assumed it would center it fine but its never truley centered.[code]
View 1 Replies
Oct 27, 2006
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
[Code]....
View 1 Replies
Oct 5, 2010
[Code]....
As you see from the code above I have a loop that loads images on each pass using the same loader. This works, however, it is looping too quick (I believe) and as such the "addBook" function that handles pushing these into an array is pushing them into the array in the wrong order. Two questions: (1) Am I approaching this incorrectly? (2) If not, is there a way to listen to the loader event so the loop proceeds only after the load of that image is complete?
View 2 Replies
Nov 14, 2008
I want make a custom Image Loader component.
View 1 Replies
Nov 3, 2006
I have my swf (embedded in a JSP page) deployed in Sun Application Server. My swf contains a Loader component which loads image through accessing the url of my servlet. This servlet of mine returns an image. Now, when i try it inside our network, it works both for IE and FireFox. But when i try it on an external network, the Loader loads the image for IE but it doesn't for FireFox. I'm doubting it is an acess problem since it works in IE.
View 4 Replies
Sep 7, 2008
I have an as3 preloader on the main timeline of my project1.swf It works ok if I test the swf by itself, but when I try to load it into my portfolio file through component loader, the preloader doesn't do anything, it acts as if everything is loaded. What do I need to change to get it to work inside another movie?
[Code]....
View 1 Replies
Jan 18, 2010
Can I set a loader component to load a picture whit a middle align instead of top-left?
View 9 Replies
Feb 10, 2009
I'm a complete newbie using ActionScript for a class I'm taking online (not my choice to have it online, unfortunately). My instructor isn't much help to me and I am struggling. I am a beginner Flash user so know a little about that program but it's the AS I'm struggling with. I will give you my first bornI am creating a simulation that contains an octopus in a bath tub for the main image.I'm trying to get the octopus to load on my stage using the code my instructor has given me:
var somePictLdr:Loader = new Loader();
var request:URLRequest = new URLRequest("octopus.jpg"); <--this is the name of the jpg I have. I'm on a Mac and the entire folder with all of my stuff is on my desktop named
[code].....
View 3 Replies
Jun 16, 2011
I'm trying to load an image in a movieclip using using the following:
Load_image_btn.addEventListener(MouseEvent.CLICK,Load_image);
function Load_image(event:MouseEvent):void{ var my_loader:Loader = new Loader(); my_loader.load(new URLRequest("C:UsersAmandaDesktoppicture1")); addChild(my_loader);}
[code].....
View 26 Replies
Apr 13, 2011
Im trying to load an image from my server with flash. The point is to do this dynamically so that I can animate it in flash on the fly. Im using ExternalInterface so I can feed flash some variables from javascript, but that doesnt seem to be the problem. I have ExternalInterface all sorted out it would seem. Anyway here is the problem code.
[Code]...
View 1 Replies
May 10, 2009
How to resize Loader that load an image using as 3?
View 4 Replies
Apr 19, 2011
I had a working normal time line code:
[Code]....
which works fine and loaded the image, however when I make a class file out of it it never load the image. The trace in the class did indicate that it was running >start drawing If anyone knows why,
[Code]....
View 4 Replies
Aug 20, 2009
I want to load an image from altavsita into my swf with loader class.Then I get this error message.From my flashdevelop flash player everything works fine.But from all others I get:[code]
View 4 Replies
Nov 26, 2010
i have to load image which is already in Library(name as user.png),i want to load this image using loader or any other way in AS3.0 and also want to load this image in multiple position at one time..... ( i have one XML file which is gives me different position on X and Y for image and i want load only user.png at different X ,Y position at same time)
View 6 Replies
Jun 28, 2010
I have a class in which I create multiple thumbnails in a for cycle. In the library I have a movieclip for the thumbnails (ThumbnailContainer). This movieclip contains another movieclip (imageContainer) with a mask and a container where the image should load (image). So in AS2 it would be ThumbnailContainerInstance.imageContainer.image. How can I load an image into "image" movieclip? The thumbnail class looks like this:
ActionScript Code:
package com.site.thumbnail
{
import flash.display.Loader;
[Code]....
View 1 Replies
Aug 12, 2009
im working on an image viewer and im loading an image to a loader and then add the loader to the stage.I want the user to be able to drag and drop the image but since it's a loader i dont know how to do it.
I tried
imageLoader.startDrag = true;
imageLoader.content.startDrag = true;
but im getting an error on both.
View 2 Replies
Oct 30, 2011
I'm building an Adobe Air app that needs to load external images from different webservers. I have my basic loader function set up, but I encountered one server that wouldn't let me load it's images. it gave me the following error[url]...
After that I got in contact with the server's manager and he told me he had been working on some basisc hotlink protection for his images. He also told me that I could subvert this by supplying[url]... as the referrer when building the request headers.
First of all I found no trace of hotlink protection with online testapplications for hotlink protection. Secondly I have no idea how to set up what he told me with a simple Loader class function.[code]...
View 2 Replies
Jan 20, 2010
I have a very simple flash movie.
24 png images in the Library The image properties are set to 'Export for Actionscript' and the class named 'image1', 'image2' etc Single frame in the timeline
I need to dynamically load 'image1' on the stage at the start of the movie. I have been able to do this using BitmapData ojects.
On clicking the image, I need to increment an internal image and replace the image on screen with image2.
When I try to pass the library class as a variable it throws an error.
View 2 Replies
Dec 8, 2009
I've created a button on the stage and when I clicked onto the button, it will load an internet image in a movieclip from the library, "movie_mc". So here is my code:
on(press) {
createEmptyMovieClip("movie_mc",2);
movie_mc._x = 100;
[code]......
View 9 Replies
Jul 3, 2009
i am calling a movieClip from the library dynamically and want to load an image into the movieClip.here is the code so far, i am not sure how to reference the movieClip to add the image to it.
Code:
function callVidThumbs():void{
for (var i = 0; i < ttlVids; i++){
[code].....
View 1 Replies
Mar 10, 2011
I have been working on code updation project wherein initially we had an image and text as movieclips in fla library. The image and the text are read by the actionscript program which then creates an animation.[code]...
I want to ease the updation process by giving the url of the image in an XML file. Read the image url from the xml and load this image in the library of the fla as movieclip. This, i think, will result in less code change and improve the updation of the final animation image.
The problem i am facing is not been able to figure out how can i change the image (after fetching its URL) to a movieclip and then load it in the library?
View 7 Replies
Nov 14, 2011
Im currently in need of a library that contains flash.display.loader. I searched in google but the libraries I found doesn't contain display.loader. Would you mind to give me link where I can download this?
View 1 Replies
Jan 22, 2011
The purpose of this is too allow a user to upload an image from their machine to be displayed on a website. The code's pretty straight forward and i have it all working fine, but have come across an issue. When certain portrait images are selected to be loaded and displayed, they get rotated at some point in the process and become landscape? There doesn't appear to be any consistency to the way they are rotated. Some are clockwise, some counter clockwise.
The one thing i've noticed though, is that it doesn't appear to be an issue with images that have been re-saved (so simply taken into photoshop and then saved without any modification), only images that are the original source of an image taken by a digital camera? This has got me wondering whether there's a possible issue with flash reading the meta data of the source image? The attached zip file contains the source code and swf, a selection of images from 2 different camera's and a modified image.
Just to note, due to the dimensions of the images, in the source code the bitmap is scaled to 0.1 so that the result can be clearly seen. I've tested this without the scaling and the image still gets rotated. There's a trace in the Event.COMPLETE handler of the Loader.loadbytes() method and you can see from this that the width and height of the loaded image have been switched? Note - due to the size of the zip file (4.6MB) because of the images, i've put them up on my server for download instead.[URL]
View 5 Replies
Jan 11, 2010
I have an interactive presentation which will have a small barker video with audio in the corner which will play through and loop as the user is moving through the presentation. On some screens of the presentation, I won't have room for the video, so I'll need to hide the video, but continue to play the audio from the same point.I thought the easiest way to accomplish this would be to just use a "skinless" FLVPlayback component which I could then just set to visible=false when I need to hide the video.
However, the FLVPlayback component seems to want a URL to an external FLV file. I would prefer to just include the FLV in the FLA's library, so that I don't have to keep track where the external FLV is, or make sure that the published SWF can find the folder where the external FLV is stored.So, is there a way to point FLVPlayback.source to an FLV asset in the Library instead of giving it an external URL?I realize I could just import the FLV to the library and add it to the stage manually at authortime;
View 2 Replies
Jun 29, 2009
I'm having problems with this flash project. I have a folder with a swf file and in it you have like 5 Loader components which in their content path directs to perticular pictures in that folder. It works fine offline, you know I open the swf file and you can see the pictures.When I insert this swf file in dreamweaver and upload the site it doesnt work. Yea you can see the swf file, but not the images. In Safari you have this activity window, where you can debug and see what the problem is. Apprently for some odd reason it says that the images are not found, because it's looking in the wrong directory.
View 4 Replies
Mar 21, 2011
i've been using different loaders in the past, here are the most popular:.
[Code]...
which one is the best one and for which challenges?
View 1 Replies