Actionscript 3 :: Load And Library Image On Increment / Counter?

Jan 20, 2010

I have a very simple flash movie.

24 png images in the Library The image properties are set to 'Export for Actionscript' and the class named 'image1', 'image2' etc Single frame in the timeline

I need to dynamically load 'image1' on the stage at the start of the movie. I have been able to do this using BitmapData ojects.

On clicking the image, I need to increment an internal image and replace the image on screen with image2.

When I try to pass the library class as a variable it throws an error.

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