ActionScript 3.0 :: Increment Counter After Five Seconds If There Is Text In A Window
Apr 10, 2011
I am trying to increment a counter by one digit if a window (called searchItem_txt) contains text for more than five seconds. The code below activates the counter after five seconds but it keeps on incrementing until the count has reached 63.
[Code]...
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Dec 9, 2008
I want to import a new image ever 5 seconds but how can I increment the counter variable from within the function?
PHP Code:
count=0;
function loadimage(count) {
trace(count);
[Code]....
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Jan 20, 2010
I have a very simple flash movie.
24 png images in the Library The image properties are set to 'Export for Actionscript' and the class named 'image1', 'image2' etc Single frame in the timeline
I need to dynamically load 'image1' on the stage at the start of the movie. I have been able to do this using BitmapData ojects.
On clicking the image, I need to increment an internal image and replace the image on screen with image2.
When I try to pass the library class as a variable it throws an error.
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Apr 5, 2011
i want to make miliseconds reach 12 instead of 60 when the seconds start to increment. This is because I want miliseconds to represent months and seconds to represent years in my simulation.
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Oct 13, 2010
I have name my dynamic texts as inp1.text, inp2.text, inp3.text etc...Now my question is.. when applying actionscripts (2.0 is the one I use), how to increment their values?How I can make inp1.text as inp2.text?
on(release){
if (Number(inp1.text)>0){n1=Number(inp1.tex� else{n1=0;}
if (Number(inp2.text)>0){n2=Number(inp2.tex� else{n2=0;}
[code].....
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Jul 30, 2010
I'm trying to create a "counter" element that uses a formatted dynamic text box to count up in .1 increments, starting from a specified value.[code]...
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Apr 13, 2009
I am using dynamic text to increment my value "dtext".There are 3 buttons on the stage. When you click on one, it disappear and the counter becomes 1, ect.
The counter works, but there is something wrong with my if statement, because it never goes to frame 131.
My code:
[Code]...
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Sep 9, 2009
I'm using a hit counter according to this tutorial (http:url...)I'd like to have a text field with htmlText = "blablabla" + count;
but honestyl i can't get it done.
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Jun 21, 2010
how to make if my counter counts to 3, to go on selected frame?!
Code:
if (badScoreText.text == String("3")) {
gotoAndPlay(1);
[code].....
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Apr 6, 2009
I have a simple text animation(revolving text) it works fine althought i would like ti to pause for 5 seconds at completion in the second to last keyframe i added the following:
stop();
pauseAnim,=setInterval(this,"nextframe",5000);
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play();
it does not re-start as expected instead it stops and thats it,,,,, i need it to restart after 5 seconds?
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Jul 30, 2010
I'm trying to create a "counter" element that uses a formatted dynamic text box to count up in .1 increments 3 times a second, starting from a specified value (so viewer would see 3.1, then 3.2...etc.)
Here's the code so far:
var counter:Number;
counter = 3.0
counterText.text=(String(counter));
var timer:Timer = new Timer(300);
[Code]....
What I can't figure out is what should go in the function area, to add .1 seconds each time the timer cycles.
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Jan 26, 2012
I am just learning how to use Flash AS3. I have made a very basic animation that is a circle with a slice in it that grows larger over a couple of seconds until it is about a quarter of the size of the circle. It is designed for my research subjects to watch and follow for range of motion and speed as they complete a leg exercise task. I used a basic for loop in the animation to repeat it 10 times, then a frame appears that says "Set Complete." I would like to add a repetition counter to the screen so that subjects know which rep they are on throughout the animation. I know that I have to use a dynamic text box to do this, but I don't know where to put the script so that the new counter number will appear on the screen after each loop. Here is what I have so far for script:
Action Layer first frame of loop:
var count: Number=0;
Action Layer last frame of loop:
count++;
if(count<=9){
[code]....
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Apr 15, 2006
How can I make a FPS counter with a simple dynamic text and a script?
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Dec 22, 2006
I want to create a var that concatenates some text with my loop counter, this doesn't work:
[Code]....
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Jan 25, 2012
I'm getting a data which contains a certain number.
I need to find how many hours, minutes and seconds it stands for.
for example:
I'm getting the number 248 which means:
00 hours : 04 minutes : 08 seconds
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Jun 10, 2010
When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds
var time =60;
sprite.onEnterframe = function(){
time -=1; ( this counts faster than seconds)
}
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Jun 10, 2007
I'm trying to figure out how I can make the sound file that I load into Flash start at x seconds and end at x+30 seconds.So basically, I just want a 30 second sample to play starting at a specific time position. Does anyone have any advice on how to do this or have links to somewhere I can read up on it?
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Dec 10, 2009
I trying to work out how to run a function after 5 seconds. All I'm trying to do is make some text dropdown after a set time.
Here's my code so far:
Code:
import fl.transitions.easing.*;
import fl.transitions.Tween;
var myText:TextField = new TextField();
var myFormat:TextFormat = new TextFormat();
var dropText:Tween;
var dropTextTimer:Timer = new Timer(5000, 2);
addChild(myText);
[Code] .....
At the moment the text drops down as soon as it loaded.
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Dec 19, 2009
Is there anything wrong with following snippet of code?
var d:Date = DateField.dateToString(myDateField.text,"DD/MM/YYYY");
testTextArea.text = d.getSeconds().toString();
Error: Implicit coercion of a value of
type String to an unrelated type Date.
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Oct 27, 2011
I'm trying to highlight text in a scrollpane. now I've tried highlighting it without a scrollpane, but the problem is the same, the text gets highlighted for a fraction of a second and then just goes back to normal.
I'm using the greensock LoaderMax library to load an external swf into the scrollpane.
I'm trying to keep things short, but here's how it works:
EDIT: FULL & CURRENT SRC
package {
import flash.display.MovieClip;
import flash.display.Stage;
[Code].....
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Jan 8, 2004
I am trying to make a banner like item for a website I am working on, I have 1 external text file 4 external swf's and 1 external .jpg that I am trying to get to do this: On page load display img1.jpg for 60 seconds and then randomly select a number and then display the file that is associated with that number, for 60 seconds, and do it again, and again until all of the text and swf files have been displayed and then start over from the beginning,
Now I can get it to select a random number and then pull up a file that is associated with that number with this code. I have shortened the time to see it work but still no avail
Code:
Movienum = Math.floor(math.random()*5);
if(Movienum == 0) loadVariableNum ("loaded_Text.txt", 0)
if(Movienum == 1) loadVariableNum ("1.swf", 0)
if(Movienum == 2) loadVariableNum ("2.swf", 0)
if(Movienum == 3) loadVariableNum ("3.swf", 0)
if(Movienum == 4) loadVariableNum ("4.swf", 0)
Code:
Movienum = Math.floor(math.random()*5);
function countDown() {
if (Movienum == 0) {
loadVariablesNum("loaded_text.txt", 0);
[Code] .....
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Apr 2, 2012
I'm working with the youtube API and I'm getting the current time on the video as seconds.What I want to do is to convert them into this: MM:SS.I've tried to google and try different things by myself but nothing seemed to work and be efficient.
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I am currently using the following code to display the secconds of a FLV being played:
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ActionScript Code:
function strPad(str, places, pad, side) {
while (length(str) < places) {
[code].....
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Nov 10, 2009
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Sep 3, 2006
there will be a simple solution to my problem. I have an onEnterFrame event that happens when I am dragging a wheel. At a certain point during dragging, a boolean statement is set to true, and a mc with 120 (120*3=360) frames is targeted, so that when the user drags a wheel, if rotation is incremented +/-3, the mc._currentframe is +/- one frame.
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[Code]....
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The loop as follows:[code]The result is the last 3 array elements in the array shows on top of the rest element below it.Can someone show me how to alter the loop so that m._x start from 0 and icrement accordingly?
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I have the following code which shows the Flash Player Information in OUTPUT WINDOW. How can I view the same on FlashInfo (Dynamic Text Box) Texbox on stage?
Code:
import flash.system.Capabilities;
var flashPlayerMajorVersion:int;
trace("Getting Flash Player version ...");
[code].....
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Dec 6, 2011
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Jan 4, 2012
I am trying to use a for loop to increment the creation of a movieClip and adds the movie clip to the stage. Something like this:
[Code]....
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