AS3 - Error 1010 When Creating Class Instance
Dec 27, 2010
When I try to create a new instance of a class that I created from a symbol in the library, I get a 1010 (A term is undefined and has no properties) error. I gave it a class name in it's linkage properties and it extends MovieClip. Is there anything else that I'm supposed to do? Maybe it's a syntax error when I'm creating an new instance of the class. It used just like any other class or datatype, right?
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May 10, 2010
I'm trying to create a class that loads images dynamically with their corresponding thumbnails using an external XML file. It works fine in a lone fla file but when I try to make it into a class so I can reference multiple XML files, I get "A term is undefined and has no properties". Now, the class seems to work OK: I get a thumbnail displayed and when I click on it, it shows the picture but not the text and I get errors for both the xmlLoaded and showPicture functions as below. (I didn't paste the constructor function but it's there.)
It seems only one line is causing trouble in the xmlLoaded function (see asterisks) while multiple lines in showPicture are problematic. I know how to use the debugger to find the line of code but how do I wade through all the parameters to figure out what the problem is?
Code:
private var _imgText:TextField = new TextField();
private var _imgLoader:Loader = new Loader();
private var _containIt:Sprite = new Sprite();
[Code].....
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Feb 17, 2011
Is there a way to generate an instance of a class that implements an interface based on the name of the class?
I am trying:
var ClassReference:Object = getDefinitionByName("movement.OuterSpaceMovement") as IMovement;
var m:IMovement = new ClassReference as IMovement;
trace("startup..." + m);
-But I am getting an error message ReferenceError: Error #1065 (OuterSpaceMovement) not defined.
I have several classes that implement the same interface (IMovement) but I need to be able to generate new instances of these classes and then pass these instances as a datatype (IMovement datatype) to other classes...
So then I tried:
var ClassReference:Class = getDefinitionByName("OuterSpaceMovement") as Class;
var m:IMovement = new ClassReference() as IMovement;
and this doesn't seem to work...but the following
var m:IMovement = new OuterSpaceMovement();
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Jul 22, 2009
I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var
instanceName:ClassName = new ClassName();
the class name/mc in the library im trying to duplicate is MCg1 so
var instanceName:MCg1 = new MCg1(); right?
However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Jul 25, 2011
I have a situation wherein I would like to know if there is any impact on performance.
I have two custom classes customClass1.as & customClass2.as written below:
[Code]...
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Dec 29, 2008
I am having some problems with creating different instance of the same class in as2..Pretty sure this should work in as3, so I'm not sure exactly.[code] I thought using the new keyword should create a new object independent of other instances..unless constructors are static in as2 and i just didn't know it.
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Dec 16, 2009
Topic title explains what i want to do. Say I have a variable roomNumber (a string) and in a game where i move about, roomNumber will change (say, room34 to room35). When a new room is visited i want a new instance of my class Room to be created, but with the instancename of what the variable currently is. (point is that i can go back to a previous room, without it being changed because the instance has already been created) so... roomNumber:RoomClass = new RoomClass(); well, it unfortunately works so that the new instance is named roomNumber, and not room34.
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Sep 4, 2009
I am building a simple tamagotchi - alike application in AS2 and Flash is acting kind of weird on me. Lets say i have a .fla file with all my animations called Kitty.fla, then I have an external .as file called Kitty.as which contains a Kitty class with the itty(attribut i need to give it) function.On the 1st frame on the timeline i have the following:var kitty:Kitty = new Kitty('my attribute');when compiling the movie, flash automatically creates an instance of Kitty but WITHOUT my attribute (its given a default value specified in the code) and then proceeds with the instance according to what i wrote above. So at the end i basically end up with two kitties, one with default attribute and second with the attribute specified by me, while I only need the one with the specified attrribute
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Sep 29, 2011
Can I create an instance of a class from AS3 just knowing it's name? I mean string representation, like FlagFrance.
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Sep 4, 2010
I would like to make a new instance of a MovieClip within my library from code written in my keyframe. I relise that you can do this by making a class and using the codeCode:var instancename:movieclipname = new movieclipname(); and with the MovieClips class I would need to extend MovieClip and nothing else. I am unsure if you put in the name of the MovieClip or the name of the MovieClip class in the code above so feel free to correct me. But instead of doing this can I just add a MovieClip to my stage with doing this
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Nov 7, 2011
I have a question regarding AS3 memory management. Supposing I created an instance variable for a Class, in this case or type Sound:
public class SoundStore extends Sprite{
var s:Sound;
Then within various class functions I referenced this variable multiple times, each time I wanted to load in a new sound:
s = new Sound();
Am I correct in thinking that each time I created a new Sound I would be overwriting the previous allocated memory?
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Nov 6, 2006
I have recently started out with flash oop concepts and was wondering how to do create an instance of an extended movie class without dragging and dropping the clip from the library ....I have figured out this method..
for(i = 0;i<100;i++)
{var mc:MovieClip = attachMovie("ball","dasd"+i,_root.getNextHighestDe pth());
mc._x = Math.random() * 600;
mc._y = Math.random() * 600;
}
but this way I cant pass arguments to the constructor function of the ball class..
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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Sep 18, 2011
So I have one movie clip on stage rect_mc and document class Main.as I can import movie clip to document class with [code]...
but is there any way to manipulate rect_mc without craating new instance and attaching it to a stage with addChild()
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Feb 15, 2012
The first 2 loops set the textfields just fine. But the next 2 give me the error Error #1010: A term is undefined and has no properties. Something is NULL, but what? Can't figure out :(
[Code]...
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Jan 15, 2011
I have strange error which i tried to fix all day but with no result. The application is working fine in debug modus, but after I uploaded it to my server it throws following Error:
[Code]...
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Jan 31, 2009
the error Iam getting
TypeError: Error #1010: A term is undefined and has no properties.
at Untitled_fla::MainTimeline/Untitled_fla::frame1()
For some reason the error is on the trace line.
var haha:Array = new Array();
haha.push(new Array("a","a1","a2"));
haha.push(new Array("b","b1","b2"));
haha.push(new Array("c","c1","c2"));
[code]....
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Jun 24, 2009
when swf file run then dis errors cm--TypeError: Error #1010: A term is undefined and has no propertiesat tm.template::PagesEngine/::createGalleryEngine() at Function/http://adobe.com/AS3/2006/builtin::apply() at MethodInfo-71( at
[code]....
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Jul 3, 2011
I'm receiving this error message:TypeError: Error #1010: A term is undefined and has no properties.at IllustrationIllustration_fla::MainTimeline/frame2() while testing a movie I'm making. I'm testing buttons.I have absolutely no idea what the program is trying to tell me other than that on some layer in the maintime line frame 2 has no properties
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Dec 9, 2011
When I test my movie, I'm getting this error: TypeError: Error #1010: A term is undefined and has no properties. I think it's caused by child objects but I couldn't fix it. My code:
var wPawn1:Object = new Object();
wPawn1.mc = new WhitePawn();
addChild(wPawn1.mc);[code]...........
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Jan 22, 2010
I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example
[RemoteClass (alias="com.myco...')]
public Class Base
{
[code]....
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Sep 15, 2011
I'm using a library that has a function that returns an instance of some class Engine.
I'd like to tack on some interfaces to Engine, so I subclass it class InterfacedEngine extends Engine implements AwesomeInterface. but when I change the code that uses the classes from this:
var engine:Engine = generateEngine();
to this: var interfacedEngine:InterfacedEngine = generateEngine();
It gives me a runtime error (elision mine):
TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.
What about AS3 classes am I misunderstanding?
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Oct 14, 2009
I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?
So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.
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Sep 14, 2011
I originally had a button named hairOne for a dressup game, I later swapped a symbol with another symbol, gave it the correct instance name, but now I keep getting error #1010 "a term is undefined and has no properties". yet if I go back to the old symbol it works, why wont it work when I swap the symbol with another is what I can't figure outso heres what it sort of looks likeheres an instance name of a button = haircolourand heres the codesum public function {
haircolour.addEventListener(MouseEvent.CLICK, oneyesButtonClick);
}
another public function oneyesButtonClick(dostuff:yeah):void {
[code].....
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Jul 9, 2009
In an external .as file, I'm creating a movieclip and I am then trying to add another movieclip inside the newly created clip. I am using the following code:
PHP Code:[url]....
When I run it, I get "Type Error: Error #1010: A term is undefined and has no properties".It has something to do with the 'mcHolder'. If I run the code without the mcHolder in front of:
mc1860Holder.x = 0;
mc1860Holder.y = 0;
addChild(mc1860Holder);
Then it runs fine, but the mc1860Holder is placed on the main stage instead of inside the mcHolder clip.Why does it think mcHolder is undefined?
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Sep 2, 2009
I am getting the following error - I have googled it and can't seem to resolve the problem, upon debugging the movie it says that it is on line 9 - so can anyone let me know what is wrong. I checked all of the buttons and they have the correct instance names.
Quote:
TypeError: Error #1010: A term is undefined and has no properties.
at POA09_fla::MainTimeline/frame1()
[Code]...
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Apr 8, 2010
I'm getting the following error when trying to do collision
[Code]....
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Feb 18, 2011
Yes, I know there are many threads regarding this but I don't know anything about actionscript but I need this script urgently for a project I just started flash. I'm new here.
What the title says. I get this error:
TypeError: Error #1010: A term is undefined and has no properties.
at card3_fla::MainTimeline/frame1()[card3_fla.MainTimeline::frame1:4]
Flash CS5, actionscript 3. This is the code in which I get the error:
[Code]...
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Dec 21, 2010
I have an error output using the code below, I'm trying to tell flash to reverse animation of MC (gal_product_mc) when I hit a button (previous_mc).
//product previous button
previous_mc.buttonMode=true;
previous_mc.addEventListener(MouseEvent.CLICK, mclick);
[code].....
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Apr 4, 2009
I'm using AS3 in Flash CS3 and I'm getting this error saying that my functions are all undefined?! Here's my actionscript:
Code:
stop();
var currGal:Number = 0;
var pics = new Array();
pics.push(new Array(pic0_0));
[code]....
Seriously, wtf is wrong with that code? My error says closeListener is not defined when I click my close button. It also says that about every other function is not defined when I try to access them through a frame on the Stage (the code above is in an mc).
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