AS3 :: Time Offsets 'Clumping Together' After Window Switching
Sep 24, 2010
Imagine you have 100 tweens. Each tween is simply an element (circle) that goes up, and then comes down again. By delaying each tween a bit from the previous, a sine wave effect is created.Now all this is working fine. The problem arises when you switch to another window or application, and then view the window with animation again. Then the time-offsets between the tweens are gone, and there are a bunch of straight lines moving up and down instead of a sine wave.The more you switch between windows, the more they "clump together".I suspect there is some processor scheduling or something ike that causing the 'clumping'.
View 1 Replies
Similar Posts:
Feb 26, 2009
I am trying to use Jim Bumgardner's Clumping example ([URL]) to create an interface. Part of it is that I am creating clusters of bubbles (one parent bubble with n child bubbles). The child bubbles all follow the parent, so far so good. Next step is to create a random distribution of these clusters. So the clusters all need to be n pixels away from each other. My idea was to build this into the clumping algorithm. I.e. if one parent is too close to another parent, their x and y will increase/decrease with a value. Also I am trying to let the clusters stay in the boundary of the stage. Simply by adding to the algorithm the bubbles should move n pixels to the left when they are too close to the left border of the stage (same principle for the other 3 sides).
Problem is that it kind of not works what I am trying. I extended the algorithm so far that it became a mess difficult to see what's going wrong (see attachment). Can somebody help me with describing how I can improve the Clumping algorithm so that it meets my requirements (1. Clusters distributed randomly, 2. Stage boundary collision)? Pseudo-code is also okay
View 1 Replies
Oct 20, 2011
I am preparing a presentation DVD... DVD will contain wmv video, user manual and another flash exe file... So DVD interface will contain three elements; user manual, a flash exe file and video.. Flash video window will be short-time video, playing like 5-10 seconds then repeats itself... My question is, how could I accomplish to put video window playing certain amount of time then repeats itself, in main window? I need as3 fla example, which could be so useful for me..
View 1 Replies
Jul 11, 2010
When you want a window to pop up (ie: image descripstion), do you just have the content in the library , or do you actually have it in a keyframe labeled in the timeline? And what is the best script to call it , and to make it close when clicked anywhere?
View 1 Replies
Feb 28, 2005
I am creating just small media player which functions like play, stop, volume slider etc. In this I have to give full path for playing a song. I want to open the window (like window opend at the time of attaching any file to mail).
View 1 Replies
Aug 3, 2010
I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?
I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.
View 1 Replies
Jul 1, 2009
I am creating a project in Flex.
I have a main page from which i open a popup window on button click. i this pop up window to display my data which i am getting from my Http request in my response() as rawdata. I did broke this data into array.
I can display the data everytime i close the popup window and open it again. But to do it at run time -- is the problem. I did tried to call the request.sent() again and again in a for loop, and it works, but it tends to send alot of http request, that is not good i believe.
View 2 Replies
Nov 17, 2009
How can I write this snippet of code for a button in AS3?I'm having a hard time completing this.Here is my AS2 code.It is attached to a button.[code]
View 2 Replies
Aug 23, 2011
i made a character that has 5 frames:
1st nothing
2nd axe
3rd spear
4th sword
5th bow
i am trying to make it so the weapons will switch when i press the a,b,c,d,e button on the keyboard( i will figure out the actual button l8r) i have made a mc clip button to make it switch which works but i cant figure out how to do it from the key board
[Code]...
View 1 Replies
Jan 24, 2012
i have an rtmp folder with videos,I am trying to do a seamless change to next video using nestsream play2 method.have tried using the fast switching of NetStreamPlayTransitions. SWITCH like below.[code]The problem is the switching is not happening.offset=-1 is supposed to be fast switching. The idea is to make a seamless transition to the next video.if we dont use any transition method or use opts.transition = NetStreamPlayTransitions.RESET;its the same as not using any. It just switches normally.RTMP is supposed to provide a relatively faster transition, i am looking for a seamless option .
View 1 Replies
Feb 12, 2009
I am using the following line of code in my Flash movie: navigateToURL(request,"_blank");However, when I am using Internet Explorer 7 (with tabbed browsing enabled), and this code is called to open a link, the link is opened in a new tab, but IE7 does not switch you to view that tab as you would expect!When I open a link in a normal web page in IE7 (and the link opens in a new tab because _blank was specified in the HTML code for that link), IE7 will switch you to that new tab to see the web page you just opened, so why does it not happen when using Flash?I know that within the settings for IE7, there is a setting that you can tick that says, Always switch to new tabs when they are created, and this solves the problem. However, many web site visitors will not have this ticked.How can I make sure that when a user opens a link in a new tab from my Flash movie, IE7 switches to that tab?I am using ActionScript 3.0 and Flash CS4.
View 1 Replies
Jul 16, 2009
Let me preface this post by saying I have been studying actionscript 3 for 2 months now and I am now at a point where I am looking into how experienced developers code their projects and what tools they are using. Repeatedly, I come across a post or a blog entry where a developer says:
[Code]...
Now here comes my confusion/question(s). When a developer says something like that, are they saying that they ONLY use FDT to create their projects? If so then how are they going about doing it without the use of the Flash IDE? Do they just keep creating external .as classes and then link them all together or what?
In my 2 months of studying, I really feel like I have learned a lot, but I cannot seem to wrap my head around this. I want to break away from the Flash IDE (if at all possible) so that I can go deeper to the code.
View 1 Replies
Dec 12, 2009
I'm making a website for my business. I want this site to run similar to an OS UI. The first issue I've run into is swapping between "window" MC depths. I'm not quite sure if its just that I need to add a mathematical variable to each one every time it is clicked or how to getDepth of the highest "window" MC in order to put the desired "window" MC above it.
You can download the .fla file <a href="www.dpr.150m.com/images/index.fla">here</a>.
View 9 Replies
Mar 21, 2010
If I have a prompt window where I am asking the user for some input, is there some way I can prevent them from switching window focus to the other windows in my application? (switching to other applications is fine) I'd actually have preferred if the window didn't appear in the taskbar at all, but utility windows look awful and I'm using system chrome so lightweight is out.
View 5 Replies
Oct 29, 2009
I just try to work on a document and need to draw something with my graphic tablet, but everytime I switch from mouse to graphic tablet, Flash crashes immediately.Is there any way to make it work WITH the tablet?! I remeber it worked once, but now it's pretty f**ed up.
View 1 Replies
Jan 27, 2010
Need to design a flash video player which can run multiple angles of video at the same time. The primary video will run at full size, and the other angles will run at a much smaller sample size at the bottom of the video. User will then be able to select whichever angle of video he likes and upon clicking the smaller video it will become full screen/mainplayer shell. The video which was previously full screen will then take its place among the other smaller videos.
View 2 Replies
Mar 21, 2012
I've been having a problem with an interactive Flash CS5 project: when I navigate between frames using gotoAndStop(1); the program experiences the following error: Error #1009: Cannot access a property or method of a null object reference. I think this is because the first frame that the function goes to has none of the objects that have event listeners in frame 2. All I'm hoping to do is go back to the first frame. Would it be best to put everything on one frame and work from there? That seems unneccessarily complicated.
View 4 Replies
Feb 21, 2010
I've coded a little game, but now I realized that I should include all the actions to frame on layer called "actions". This far I've written my code to movieclip.transforming this to frame?
onClipEvent (load) {
yspeed = 0;
lastx = 0;
gravity = 0.2;
[code]....
View 1 Replies
Nov 20, 2010
I've done a lot of Flash development and have been meaning to try out canvas for a while, but after browsing through some tutorials, I can't understand how this is supposed to replace Flash.
Note: I ask a lot of questions down here. I don't really expect them all to be answered. What I'm really looking for is some basic guidance about how I should be thinking while developing on <canvas>.
From the spec, it looks like <canvas> is really more analogous to the Graphics class in Flash, which one would use something like this:
class ColoredCircle extends Sprite {
private var _color:uint=0x0;
public function ColoredCircle(color:uint) {
[Code].....
Should I be treating <canvas> like a Sprite? Marking everything as position:relative should allow me to basically duplicate display list-type behavior (I don't believe that you can nest <canvas> elements, but you could probably do so by throwing in a bunch of <div>s). However, I use a lot of Sprites in my projects. That's going to be a metric crap-ton of tiny canvas elements. Also, how do you handle mouse events in <canvas>? Do they trigger if someone clicks on a transparent part of the canvas's box model (bad)? If I have a canvas with two circles in it and I need to know which one gets clicked on, do I have to do bounds-math with the mouse position?
View 5 Replies
Jun 5, 2009
Suppose I have one combo box and I am switching its data provider from oldDataProvider to newDataProvider with ActionScript. Both data providers are ArrayCollections. Then, when a change occurs in the oldDataProvider ArrayCollection, it affects the combo box, although it is not its data provider anymore. Specifically, when removing an item from oldDataProvider (in the range of the newDataProvider values), it decreases the selectedIndex value of the combo box by one, changing the selected item.
View 1 Replies
Jan 29, 2009
It sounds super easy, but I don't know where to start. What I want is to have some buttons on the stage, and a mc to load some content related to the buttons. the content is in the library and is exported for actionscript. I want the content to fade in and out when you click a new button without leaving the page. Is this going to be an if then statement, switch statement, for loop?
View 1 Replies
Jul 15, 2010
I'm using Flash CS5 Components in an App. I want to allow the user to tab around.
I want a modal popup window to show and for the tab loop to switch from the main UI to the modal window UI.
Using FocusMangers should allow me to do this but I'm struggling to get anything working. The tabbing continues back out to the main UI instead of sticking in the window.
View 0 Replies
Jan 19, 2011
I want to be able to press a key once and have it stay on a movie clip (which it does) and then press it again to return to the existing movie clip
View 1 Replies
Apr 21, 2011
When the character touches the escape, the level loads of course but neither character or the exit shows up.
ActionScript Code:
package
{
import flash.display.MovieClip;
import flash.display.Sprite;
[code]....
View 1 Replies
Jan 6, 2012
I'm importing external SWF's into the main file/stage.These SWF's contain an embedded Youtube video.The code Youtube player:
ActionScript Code:
// The player SWF file on youtube.com needs to communicate with your host
// SWF file. Your code must call Security.allowDomain() to allow this
// communication.
[cod]....
when I click a second button to import a next SWF, the current SWF disappaers but I can still hear the video playing. When I start the newly imported SWF, I hear the 'removed' SWF playing + at the same time I see & hear the new imported one?It does work properly when I first stop/pause the current SWF, before importing the next one ... but this process should be automatic.
View 1 Replies
Jan 22, 2012
I am working on a side scroller. The point is to collect 10 coins, and on that event, a door will open. I need to make it so when the character HitTest the door, while dooropen = 1 to go to the scene 2 and play it. Here is the code I have.
onClipEvent(load){
var dooropen: Number = 0;
}
onClipEvent(enterFrame){
[Code]....
View 3 Replies
Jan 24, 2012
i have an rtmp folder with videos,I am trying to do a seamless change to next video using nestsream play2 method. have tried using the fast switching of NetStreamPlayTransitions.SWITCH like below.
ActionScript Code:
private var FName:Array = ["1av.flv","2av.flv","3av.flv","4av.flv","5av.flv"];
private var opts:NetStreamPlayOptions = new NetStreamPlayOptions();
// on init of net connection
[code]....
The problem is the switching is not happening.offset=-1 is supposed to be fast switching. make a seamless transition to the next video.
if we dont use any transition method or use
ActionScript Code:
opts.transition = NetStreamPlayTransitions.RESET;
its the same as not using any. It just switches normally.
View 1 Replies
Apr 9, 2004
I've created a function that plays a number of loops and transitions in a specific order which is this: Loop1 > Trans1 > Loop2 > Trans2 > Loop3 > Trans3 > Loop3..Now, the last loop (loop3) is supposed to play infinite after trans3 has finished, but that doesn't work. (This is the goLoop function )So, basically, what I want to do is to have a button that switches the currently playing loop to the next one, and between them should the transition play automatically.
View 2 Replies
Jun 10, 2006
I've coded a little game, but now I realized that I should include all the actions to frame on layer called "actions". This far I've written my code to movieclip.
onClipEvent (load) {
yspeed = 0;
lastx = 0;
[code].....
View 2 Replies
May 21, 2003
I have 2 movie clip avi1 and avi2 i am using movie controls for them....like start stop pay..etc. now iam use another button whitch switches between these 2 avis.. how do i do that....also i want the controls to be same for both the movie and Working...
View 5 Replies