AS2 :: Flash - Switching From Movieclip To Frame?

Feb 21, 2010

I've coded a little game, but now I realized that I should include all the actions to frame on layer called "actions". This far I've written my code to movieclip.transforming this to frame?

onClipEvent (load) {
yspeed = 0;
lastx = 0;
gravity = 0.2;

[code]....

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Flash :: Switching From Movieclip To Frame?

Jun 10, 2006

I've coded a little game, but now I realized that I should include all the actions to frame on layer called "actions". This far I've written my code to movieclip.

onClipEvent (load) {
yspeed = 0;
lastx = 0;

[code].....

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Switching Frame Based On Another One Inside MovieClip

Apr 6, 2009

I am using Flash MX 2004, aka Flash 7, and Actionscript 1. What I have is a movie clip that plays on frame one. Its a variation of loading screen. What I want to do is make it so that when the movie clip is on its last frame (frame 100), then it switches to frame 2. NOT frame 2 of the movie clip, but frame 2 of the overall project.

Code:
if (_root.loader._currentframe == 100) {
_root.gotoAndPlay(2);
}
(movie clip is called loader)

I have also tried naming frame 2 "finishedLoading" and just "2", but it still will not go.What happens is, when the movie clip animation is finished and on frame 100, it just sits there. I had to put a stop(); in frame 1 so that the animation could play, but it stays stopped. This was all done after I tried the logical approach where inside of the movie clip on frame 100 of the movie clip, I made an "Actions" layer and on frame 100 keyframe, I put:

Code:
gotoAndPlay(2);
I also tried
Code:
gotoAndPlay("finishedLoading");
and
Code:
gotoAndPlay("2");

I have even resorted to the last resort. I put tried to make a variable so that when the movie clip is on frame 100, that "var finishedLoading" would be set to true, and then:
Code:
if (finishedLoading == true) {
//
}
Inside of the comment would be gotoAndPlay(x);

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ActionScript 3.0 :: Switching Between Movieclip-mouses Within 1 Frame?

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change the current movieclip (Which is my mousecursor), into another MC when I click on it.I got a task from my teacher to make a simple paint-program, and what I need is to change the pencil which is there from the start, to the eraser when I click on it.

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ActionScript 3.0 :: Flash Frame Switching Using Buttons?

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From Frame 1 to 15 I have a button movieclip which will when clicked on switch to frame 16, but a different button exist on frame 16. This button on frame 16 should have the same functionality as the one at the beginning when its clicked on but switch to frame 24. For some reason I'm getting a:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

Here's my code for the button at the beginning which works:

startbutton.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
function fl_MouseClickHandler(event:MouseEvent):void
{
gotoAndStop(16);

[Code].....

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When setting up a Stage3D's Context3D for rendering, is it expensive / bad practice to switch between Program3D's in an Event.ENTER_FRAME cycle?I don't have an example at hand, but I'm curious to know if there's such situations where this alternation between programs would be used and if the frame-rate would suffer considerably.

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For the downrankers:I have searched this question in the internet and found countless posts. But neither worked because of a small problem here or there, and when I though of posting my problems in the same thread I realized its a month/year/millennium old. So I'm gonna ask here.For other people:How do I switch scenes within a flash MovieClip object?

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Nov 7, 2011

Is there an easy way to switch out a movieClip for another dynamically loaded movieClip?

I have and eventListener onCLICK that when selected it starts an FLVPlayback but I would also like to swap out with another movieClip Play Now / Now Playing button.

Just some background. I am looping and loading a play button jpg's into one movie clip and assigning an incremental number as a name to the play button movie clip. On Click that play button plays a movie but now I would also like to switch the play button graphic to a playing now graphic.

//ADD EVENT LISTENER TO ALL MY THUMBS_BUTTON
thumbs_button.addEventListener (MouseEvent.CLICK, playVideoThumb);
for (var i:Number = 0; i < my_total; i++) {

[Code].....

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I'm having difficulty accessing a variable value within nested MCs. On Scene 1 in the addFullPanel function, the variable panelNames exists. However, I'd like to use this variable value within the MC FullProjectPanel in the switch function in order to load a corresponding xml file. As it stands the variable is empty within the FullProjectPanel function.

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If I removeChild frame animated Movieclip, will it automatically stop running the frames inside it? Actually without calling mc.stop();

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in my last flash website i built, i created a gallery, my way of creating pages in flash are to have a movieclip as a page, so to make it easier to switch between the paged (page switching functionality is purely done in AS3). the gallery was a problem however, i needed the pictures to appear as popups, however to add the child from inside the movieclip, any masks i use would prevent the popup from leaving the immediate area of the page. so to get around this problem i basically used: MovieClip(root).addChild()

in my opinion this was a mistake, because it created other problems. the problem was that the popups are still connected to the page, even though they are outside of it, which meant that using removeChild() to switch from the gallery, meant that any popup that were still active, 'DIDNT' dissapear, and worse than that, because the page was removed, the popups lost any AS connected to them, which meant the couldnt be removed at all.

[Code]...

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[Code]...

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Flash :: Switching Is Not Happening

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ActionScript 3.0 :: Switching From The Flash CS4 IDE To FDT?

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Let me preface this post by saying I have been studying actionscript 3 for 2 months now and I am now at a point where I am looking into how experienced developers code their projects and what tools they are using. Repeatedly, I come across a post or a blog entry where a developer says:

[Code]...

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I've done a lot of Flash development and have been meaning to try out canvas for a while, but after browsing through some tutorials, I can't understand how this is supposed to replace Flash.

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From the spec, it looks like <canvas> is really more analogous to the Graphics class in Flash, which one would use something like this:

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[Code].....

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Is their any way to add a movieclip at a frame n ( n > 1) of a parent movieclip, without using gotoAndStop on parent movieclip ?

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i have a movie clip with a dynamic text field being animated...i have a text file with this in it

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I'd like my Flash site to be bi-lingual. What I have currently is a Flash movie with an empty Movie Clip which then allows users to go from movie to movie. The movies are all small movieClips that are loaded into the empty movieclip on demand. There is some video and text in each of the 30 movieClips.
Here is sample of code that i'm using to call up next MovieClip.

[Code]...

My solution for the bilingual version is to create a separate frame with the French version + video and then when user presses the French button they are directed to that frame. This way I could easily create the French text within the one movie. however i don't know the Actionscript code to call up a movieClip to play from frame 10, and not frame 1.

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[Code]....

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[Code]...

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I have flash project (ActionScript 3), which has a several frames. Each frame contains some unique controls (buttons, textInputs, etc) with unique ids. I want to add event listeners to these controls:

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