ActionScript 3.0 :: Empty Variable After Switching Timeline Or MovieClip

Jun 21, 2011

I'm having difficulty accessing a variable value within nested MCs. On Scene 1 in the addFullPanel function, the variable panelNames exists. However, I'd like to use this variable value within the MC FullProjectPanel in the switch function in order to load a corresponding xml file. As it stands the variable is empty within the FullProjectPanel function.

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Actionscript 3.0 :: Empty Variable After Switching Timeline / MC?

Jun 21, 2011

I'm having difficulty accessing a variable value within nested MCs.

On Scene 1 in the addFullPanel function, the variable panelNames exists.

However, I'd like to use this variable value within the MC FullProjectPanel in the switch function in order to load a corresponding xml file.

As it stands the variable is empty within the FullProjectPanel function.

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ActionScript 3.0 :: Empty Variable After Switching Timeline Or MC?

Jun 21, 2011

I'm having difficulty accessing a variable value within nested MCs.On Scene 1 in the addFullPanel function, the variable panelNames exists.However, I'd like to use this variable value within the MC FullProjectPanel in the switch function in order to load a corresponding xml file.As it stands the variable is empty within the FullProjectPanel function.

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Oct 27, 2009

I have an swf that plays a video (toobplayer component) and has two dynamic txt fields. The video and both txt fields are "fed" from an xml file. I also have a movie clip that loads an image on another layer and is set to an alpha of 0. Is there a way to use a conditional statement to check the video variable and if one is not present to change the image loading movieclip to an alpha of 100. here is what I am working with.[code]...

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I'm basically trying to reference a number of preexisting movieclips on the stage through a for loop, give it a variable and assign and action. So, where in AS 2.0, I would have gone:

ActionScript Code:
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[code]...

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I declared a variable & it's value in the main timeline. Then I created a movieclip and have some actionscript inside that movieclip. Is it possible to read the varialbe's value within the movieclip?

Let's say I have this variable in root timeline var myVar:Number = 100; and I want to read myVar's value within a movieclip like following trace(root.myVar);

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Feb 11, 2010

I'm converting an old AS2 file into AS3 (and trying to learn AS3 at the same time).A movie clip contains a number of different animated sequences and buttons within the application trigger these different sequences.The buttons are functional only when an animation has completed playing.

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So I have 2 frames at main timeline, one named "Game" and one is "Menu", they are just a movieclip eash does its own thing. I am in the "Game" playing, I want to change settings so I go to frame "Menu"... when I am back to frame "Game", everything is reseted!! I soon realized this is what Flash has been doing and it's a good thing... But I really want to know how to by pass the resetting now...

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Mar 20, 2011

Im currently programming a game and having the character animation respond to the spacebar to play a jump animation.

To cut the code down here is the bit that's the problem:

ActionScript Code:
var space:Boolean = false;
if (evt.keyCode == Keyboard.SPACE && space == false)

[Code]....

The script works great, apart from when the animation is over, the variable 'space' is set to true, but I need it to go back to false after the function has been applied.

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ActionScript 2.0 :: Loading External SWF In Empty MC On Main Timeline

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I'm loading an external swf into an empty mc called "emptyMC" on my main timeline. That loaded swf loads another swf into an empty mc called "view2" when a button is pressed. Code:
on (release) {
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The above code isn't working right. I'm not sure how to target each empty MC in sequence in order for this to work.

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AS2 :: Flash - Switching From Movieclip To Frame?

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I've coded a little game, but now I realized that I should include all the actions to frame on layer called "actions". This far I've written my code to movieclip.transforming this to frame?

onClipEvent (load) {
yspeed = 0;
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[code]....

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Flash :: Switching From Movieclip To Frame?

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I've coded a little game, but now I realized that I should include all the actions to frame on layer called "actions". This far I've written my code to movieclip.

onClipEvent (load) {
yspeed = 0;
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[code].....

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Switching Frame Based On Another One Inside MovieClip

Apr 6, 2009

I am using Flash MX 2004, aka Flash 7, and Actionscript 1. What I have is a movie clip that plays on frame one. Its a variation of loading screen. What I want to do is make it so that when the movie clip is on its last frame (frame 100), then it switches to frame 2. NOT frame 2 of the movie clip, but frame 2 of the overall project.

Code:
if (_root.loader._currentframe == 100) {
_root.gotoAndPlay(2);
}
(movie clip is called loader)

I have also tried naming frame 2 "finishedLoading" and just "2", but it still will not go.What happens is, when the movie clip animation is finished and on frame 100, it just sits there. I had to put a stop(); in frame 1 so that the animation could play, but it stays stopped. This was all done after I tried the logical approach where inside of the movie clip on frame 100 of the movie clip, I made an "Actions" layer and on frame 100 keyframe, I put:

Code:
gotoAndPlay(2);
I also tried
Code:
gotoAndPlay("finishedLoading");
and
Code:
gotoAndPlay("2");

I have even resorted to the last resort. I put tried to make a variable so that when the movie clip is on frame 100, that "var finishedLoading" would be set to true, and then:
Code:
if (finishedLoading == true) {
//
}
Inside of the comment would be gotoAndPlay(x);

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Actionscript 3 :: Switching Flash Scenes Within A MovieClip?

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For the downrankers:I have searched this question in the internet and found countless posts. But neither worked because of a small problem here or there, and when I though of posting my problems in the same thread I realized its a month/year/millennium old. So I'm gonna ask here.For other people:How do I switch scenes within a flash MovieClip object?

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change the current movieclip (Which is my mousecursor), into another MC when I click on it.I got a task from my teacher to make a simple paint-program, and what I need is to change the pencil which is there from the start, to the eraser when I click on it.

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I cannot seem to find anything of what I need from google.(Well, I can find the reverse method to what i need ) Basically I wish to access a variable declared in the Root Timeline from my Movie clips timeline.

[Code]...

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know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,

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Is there an easy way to switch out a movieClip for another dynamically loaded movieClip?

I have and eventListener onCLICK that when selected it starts an FLVPlayback but I would also like to swap out with another movieClip Play Now / Now Playing button.

Just some background. I am looping and loading a play button jpg's into one movie clip and assigning an incremental number as a name to the play button movie clip. On Click that play button plays a movie but now I would also like to switch the play button graphic to a playing now graphic.

//ADD EVENT LISTENER TO ALL MY THUMBS_BUTTON
thumbs_button.addEventListener (MouseEvent.CLICK, playVideoThumb);
for (var i:Number = 0; i < my_total; i++) {

[Code].....

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I am using CS4 and ActionScript 2.0.I am trying to create a photo gallery.I have created 4 different movie clip buttons that reside on the content layer.Each button consists of one image.When the movie clip button is pressed, I want the full size image to appear on the stage next to the buttons.You can see the buttons in the image below.I am trying to create an empty movie clip holder that would reside on the main timeline while the buttons reside on the content layer.I need to get the images to load into the empty movie clip and then unload when the next button is selected?I can't seem to get the buttons to "talk" to the empty movie clip holder.I did manage to create code for an empty movie clip holder within each button, but then I end up with all four images on top of each other.

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i would be glad if anyone can answer this.

i have an actionscript class as follows:
package
{

[code].....

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Flex :: External SWF Variable Updates Global Variable In Main Timeline?

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I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.

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in my last flash website i built, i created a gallery, my way of creating pages in flash are to have a movieclip as a page, so to make it easier to switch between the paged (page switching functionality is purely done in AS3). the gallery was a problem however, i needed the pictures to appear as popups, however to add the child from inside the movieclip, any masks i use would prevent the popup from leaving the immediate area of the page. so to get around this problem i basically used: MovieClip(root).addChild()

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[Code]...

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I tried "attaching" a custom context menu on the 'picture' movieclip (empty movieclip that holds externally loaded pics) but with no luck.

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I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.

[Code]...

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