ActionScript 1/2 :: Movieclips Aware Of What Frame Open Another Movieclip To The Same Frame?
Jan 4, 2011
I was having trouble even knowing quite what to search for so I figured asking a question in a forum would be the best way to go. Currently I am making an application where I have multiple movieclips of equal duration on multiple frames. For example, movieclip_1 is on frame 1 and is 40 frames long. There is currently a scrub bar that scrubs through the 40 frames of movieclip_1. On frame 1 of the Scene there are also buttons with the actions to gotoAndStop on frame 2, frame 3, and frame 4. Frame 2 contains movieclip_2, frame 3 contains movieclip_3, and so on. The functionality of this is that it shows medical conditions progressing from different angles and when a button is clicked the display shows a close up of just that one angle. As expected, without any actions on the movieclips navigating from one frame to the next brings up the proper new movieclip but they always begin at frame 1. What I would like to be able to do is somehow have my movieclips know what frame they are on so when a button is clicked the application would go to that frame and open that movie clip to the same frame as the previous one that was just navigated from.
I have two movieclips on the same frame but on different layers located within the movieclip. The first movieclip plays just fine. However, the second one isn't going ahead even a single frame. The code that I have mentioned below is located withing the second movieclip containing background image. And I think this code is causing the issue because when I remove this it plays perfectly fine. The function of this code is to automatically re-size background image with the browser dimensions. The whole code just worked fine on the main timeline.However, when I shifted it inside a movieclip its causing an issue.
//set stage for FBF stage.align = "TL"; stage.scaleMode = "noScale";
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
I'd like my Flash site to be bi-lingual. What I have currently is a Flash movie with an empty Movie Clip which then allows users to go from movie to movie. The movies are all small movieClips that are loaded into the empty movieclip on demand. There is some video and text in each of the 30 movieClips. Here is sample of code that i'm using to call up next MovieClip.
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My solution for the bilingual version is to create a separate frame with the French version + video and then when user presses the French button they are directed to that frame. This way I could easily create the French text within the one movie. however i don't know the Actionscript code to call up a movieClip to play from frame 10, and not frame 1.
i'd like to control MovieClip timeline witch contain several DisplayObject (like Sprite, Button, ...) these DisplayObject have Motion (AnimatorFactory). How can i do seek frame-by-frame the MovieClip Timeline and use the currentFrame to control all Motion child.
This is an if stament on a frame on the root. I want to loop Carrera(a lenghthy movieclip) from frame 2 back to frame 1. (For testing purposes) This is the code:
I got a MovieClip filled with a lot of others clips... When I change de X or Y value of this first MovieClip the frame rate slows down for during 1 frame. For exemple... I created a counter that returns around 30 mseconds every frame, but when I do this X or Y change the return is around 400 mseconds... When I try to fill the first MovieClip with less information it goes faster, about 100+-200 mseconds...
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage this.movieClip.gotoAndPlay("2"); //NOT WORK this.movieClip.gotoAndPlay(2); //NOT WORK
I want the other file to open in same window bellow the first one.But the problem here is when i run this in IE8 the other frame opens in a different window but in Firefox im not getting any respose.
Note:- Javascript is enabled in both browsers and popup are not blocked
This may be a really simple question but I'm trying to go to a frame on the timeline which has a movieClip object in it and then goto a specific frame in that movieClip and I can't figure out how to code it. I thought something like:
What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).
I worked through this tutorial about coding a preloader.and got everything to work great.but then I tried to embed this into a working project and I cannot get the preloader to open in the first frame.
I built my timeline like in the tutorial, if you don't want to look at the tut that is, I have 2 layers, actions and assets, each with 3 frames, the actions has a stop(); on frames 1 and 3, and the assets has a blank keyframe on 1, and a my background, "AssetHolder" movie clip on 2.
anyways, the game loads fine, no errors, but no preloader with the simulated download. just a white screen for a few seconds, then the game pops up.
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All my trace functions assigned in the preloader code is working. So I think its popping up and then turning off immediately before the game starts, rather than popping up when the data is being loaded, and I don't really know how to change this. Ive been racking my brain over this for a few days now. Im sure its something simple though, I probably just have something out of order. But im lost now.
click on button1 in a Flash movie A to open a new web page (gallery.html) and for the new page (with flash movie "gallery.swf") to gotoAndStop on a certain frame.
So, when Flash movie A, has 3 buttons. I can get the gallery.swf to stop on a certain frame depending on which button was pressed in Flash movieA.
I was thinking it would have to do with adding variables... but, wasn't sure how to get the two movies to talk to eachother, when they are in different pages.
i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.
I have a main website witch has a photo gallery, in an album for example I have 5 photos in thumbnail mode, I created an independent slide show in SWF called genova.swf where I have inside the 5 high res. photos found as thumbnail in the main website, and I used the following script to call it :
var mcLoader:MovieClipLoader = new MovieClipLoader(); mcLoader.addListener(this); function onLoadInit(mc:MovieClip) { mc.close_btn.onRelease = function() {
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I would like to have an action script that permits me to click on a thumbnail and to load the genova.swf to a specific frame, that way if the user need to see immediately photo #3 without having to cycle through photo #1 and #2 he would click on the thumbnail photo #3 in the main website and the genova.swf will popup at image 3 from the slideshow.
I have a movie clip with the name ABOUT, and it contains 92 frames. That I want is when my page open, automatically goes in the movie clip ABOUT and play the frame 47. Here is a code that I am experience to achieve but nothing.
ActionScript Code: on (release) { _root.cont.cont2.p2c1.ABOUT.gotoAndPlay(47); gotoAndPlay(47); }
I have created a basic flash navigation menu bar for my website. I have added the bar into a frame on my dreamweaver page. I was just wondering if it was possible to link the buttons on my flash bar to open the pages into the main frame below my navigation bar? The code I have at the moment for my "home" button is the following:
master_mc.home_btn.addEventListener(MouseEvent.CLI CK, homeF); function homeF(e:MouseEvent):void{ var homeL:URLRequest = new URLRequest("C:UsersSalisburyDocumentsProjecti ndex.html"); navigateToURL(homeL,"_blank");
and this is opening the "home" page in a new window. Is it possible to make it open it in my main frame (called mainFrame)?
I have a web page with 2 sets of frames.one is called top(top.html) the other one bottom(bottom.html).on the top frame i have an SWF movie which includes a button/link that when clicked goes to a page1.html.how do i make that link open in the bottom frame so that i have top.html on top and page1.html in the bottom
Is it possible to use HTML frames with Flash? For example, I want to make a flash menu system on my site, and have the click of the menu buttons open up an HTML page in a different frame.
I am making a game with movie clips that spawn, and I have a preloaders so I have to uncheck all of the export in first frames. But now they don't export at all. Any hints? I would like to make the movieclips export in frame 3.