Flash :: Way To Add A Movieclip At Frame "n" Of Parent Movieclip Without GotoAndStop()?
Nov 24, 2011Is their any way to add a movieclip at a frame n ( n > 1) of a parent movieclip, without using gotoAndStop on parent movieclip ?
View 1 RepliesIs their any way to add a movieclip at a frame n ( n > 1) of a parent movieclip, without using gotoAndStop on parent movieclip ?
View 1 RepliesI have a very specific AS2 parent/child movie clip issue. I have a main Character movie clip which contains as nested frames each profile of the Character (front,back,left,etc). Within each of these child profile MC frames, animations for those profiles are further nested in frames. Then, essentially I have movement code as part of the key listener:
Code:
switch(Key.getCode()){
case 87:
Character._y -= 10;
Character.gotoAndStop('Back');
Character.gotoAndStop('walk');
break;
[Code] .....
And later code to reset to the character's resting frame after key release:
Code:
switch(Character._currentFrame){
case 5:
Character.gotoAndStop('Back');
break;
[Code] .....
The problem is that when I try to Character.gotoAndStop('Front'); after key release, flash thinks, you're already on the Front frame (because the walk animation is a child of that MC and is already playing). Therefore the walk animation just keeps playing after the key has been released.
i've got a problem where i use the code below to communicate with another movie clip on the stage (from inside a movieclip), i don't get any errors and i even put a trace command to test it so i know it is going to that particular frame but visually it doesn't change, done the usual research, tried using a frame label instead of a frame number and also using root instead of parent.
[Code]...
none is a frame label by the way! extra info:- what i'm trying to do is integrate an as3/xml slideshow into a website which is no problem, however my menu is in another movieclip so its making it difficult to 'unload' the slideshow correctly without having an exit button (exitBtn) and hiding the navigation (menu2)
I made a movie clip or movements and what not and put it on scene1 frame 1. And when the movie clip end I want it to go to scene1 frame2. I tried a few things I have:
_root.gotoAndPlay(2);
Right now it says
1120: Access of undefined property _root.
I work on a truckload of flash banners and have progressed more into dispatching events from the final frame of a MovieClip that would contain an object (or collection of closely related objects) animating and then listening for them from the parent timeline so that I know when to continue the main animation etc.In the animation I'm working on currently, there's a car built from blocks over time (the blocks fall from the top of the banner to make up the car); this is all contained within one MovieClip (to make the resizing easier - all I'll have to do is move the entire MovieClip around).The problem is that when I place this MovieClip onto the timeline, it's represented by its first frame (which is nothing because no blocks have fallen yet). This makes it hard to work with because I can't really tell exactly where the car is going to be when the animation is done and so on.Is there a way to have the final frame of this MovieClip visible from the outer timeline?
View 3 RepliesI'm using TweenMax to play a movieclip in reverse with a CLICK:
Code:
import gs.TweenMax;
mAboutGlow.addEventListener(MouseEvent.CLICK, mClickAbout);
function mClickAbout(e:MouseEvent):void {
TweenMax.to(mBoxContact, 1, {frame:1});
}
How would I use MOTION_FINISH (or equivalent) to trigger a gotoAndStop after the movieclip has reverted back to frame 1?
below shows how to add child in a movieclip. ebd.target.addChild(info_grd); there is button named my_btn inside the movieclip info_grd.I would like to remove movieclip info_grd.parent
View 2 RepliesI have a main timeline with a button. I need the action for this button to gotoAndStop to a frame within a movieclip, within another movieclip. I have tried on the main timeline setting the actions of the button to:
on (release){
clip1.clip2.gotoAndStop("frame1");
}
and tried:
on (release){
_root.clip1.clip2.gotoAndStop("frame1");
}
lastly:
on (release){
_parent.clip1.clip2.gotoAndStop("frame1");
}
If I double-click on the movie clip (clip1) and then double-click on the movie clip (clip2), I have several frames labeled "frame1", "frame2", etc.The button doesn't work.
I have a Scrollpane with a movie clip inside of it and am trying to link to a frame in a parent movie clip and keep getting an error. I am linking it the same way I do any other links. I was using this code.
stop();
import flash.events.MouseEvent;
//-------------Home Button
home_btn.addEventListener(MouseEvent.CLICK, homeClick);
function homeClick(event:MouseEvent):void{
MovieClip(parent).gotoAndStop("home");
}
Is there something special I have to do because its linking to a frame FROM a scrollpane? Never done this one before.
A movie clip called "Symbol_4" contains all of the navigation and frames of my movie.inside of Symbol_4 is a MC called "bottom scroller" which contains "imgbar" which contains "bar" which has a bunch of buttons in it.I want those buttons to link to different frames in the main "Symbol_4" MC.
I've tried putting code on a button like this
Quote:
on (release) {
tellTarget (this._parent._parent._parent) {
}
[code]....
There are no errors in any of this code, but nothing seems to work?!
I have a movie where a variable named daysleft will be loaded from an external text file into a dynamic text box, this bit works fine. But I then need the movieclip "numbers" to gotoAndStop to the frame number imported via the variable daysleft. Although daysleft displays on the screen a trace(daysleft); says the variable is undefined.
View 4 RepliesI have movieclip which contains child movieclip. when child movie clip finish to play i want to run a function in a parent movieclip. so I made a custom event dispatcher in the first frame of the child movieclip:
[Code]...
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?
View 2 RepliesI have load child swf in parent swf, from child swf i am trying to run my parent swffunction I am trying this code
MovieClip(parent).testfun()
but this code is giving error.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2b1aa061
[code].....
I'm trying to access a parent movieClip from the child movieClip
Here's what I want to do,
I've got a movieClip named wrong_mc, which plays for a couple of frames and on the last frame, its got a close button "close_btn" inside of it, now I wanna write the code such that when close_btn is played the movieClip "wrong_mc" should go and stop at frame1, I'm just not able to access this movieClip from the button.
I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");
View 2 RepliesI am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
View 9 RepliesI've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?
View 2 RepliesBut I have ran into another snag. This is what I currently have: A MovieClip for the quiz. 10 more MovieClips one for each question. 2 buttons inside question (btnCheck and btnNext). 4 radio buttons to select then click btnCheck to check the answer. Then click btn Next to move to the next question. The functions inside the movie clips are setting the variables outside the question clips perfectly. What I want to do is to eliminate the btnCheck and have it check the answer when the radio button group is selected.
[Code]...
I´m working on a project and i want a button in a movieclip to link back to a frame in another movieclip when pressed.
View 1 RepliesI want to detach a movieclip and attach it elsewhere, but it doesn't seem possible in AS2.
I'm looking for an AS2 equivalent of Cocoa's addSubview/removeFromSuperview.
Is there alternatives routes to go, such as duplicating a movie with a new parent.. is that possible?
I need to load a swf in other domain and call its functions and access its variables, using the allow domain i have accessed the variables and functions. now i need to control the movieclip (other domain swf) using gotoAndStop(). i tried lot using gotoAndStop frame number or lable name it is not working. but i can able to trace the currentframe of a movieclip.
View 8 RepliesMy question is that I have attached a movie clip using loadMovie() function.Now how do I perform functions on that movieClip such as gotoAndStop().In the sense how do I tell the movieclip to goto a frame?
View 2 RepliesI need to get my main swf A to tell the swf B (swfB is my scrollpane content or source) to gotoAndStop at frame 2 but it doesn't communicate.Here is my code on my main swfA:
Code:
function xbutton (e:MouseEvent):void {gotoAndStop("p1");MovieClip(sp.content).gotoAndStop(2);}
button.addEventListener (MouseEvent.CLICK, xbutton);
Here is my code on frame 2 in swfB:
Code:
stop();
SoundMixer.stopAll();
to better visualise what i am doing; swfA is my website with lots of pages, swfA has one page* that holds my scrollpane, inside my scrollpane is swfB with a flPlayback (*this page is the tv page). when I exit the tv page to another page on my website the tv must stop. swfB has my flPlayBack on frame 1, frame 2 is blank (no tv).
Ps: The code in swfB works fine independently! I know this because tested it by adding a button (when pressed it goes to frame 2 and the code does stop the tv).
if its possible to make a movieclip to gotoAndStop on a certain variable, and whether or not you can decide which movieclip to go to also through a certain variable?
Code:
var frame:Number = 2;
var target:String = movable;
// movieclip named movable
[Code].....
What is the equivalent to removeMovieClip() in AS3?
Apparently many have the same question:
StackOverflow:
How to completely remove a movieclip in as3
Remove movie clip as3
How to remove childmovieclip and add to new parent movieclip
Others:
removeMovieClip(this) in AS3?
Destroy/Delete a Movieclip???
Remove movie clip.But none of their solutions seem to work, for me:Im working on flash CS4 with AS3: I have a very simple movie with a single button called click.On pressing the button, a new instance of coin is created:
this.click.addEventListener(MouseEvent.CLICK,justclick);
function justclick(e:MouseEvent){
var money=new coin[code]........
I have a as3 movie which loads an as2 in it.
I create a movieclip in as3 and i want to pass this created movieclip to as2.
There are some problems:
1 - How to send it from as3 to as2?
2 - How to create a movieclip in as2 with this received data? ( the loadMovie function has just a url parameter, not data )
I have this MC attached to the stage with an instance of say: insA, then within this I have another called say: insB, then finally another one within insB called say: insC.so normally to access the third one I would use: insA.insB.insC do something.I have this button within another MC called say: '2ndinsA', so when a button within '2ndinsA' is pressed I need to perform 'something/move' onto insC.
Now within the class attached to '2ndinsA' i have the parent.getChildByName("insA") code and its seemed to grab the 'insA' and I could then move it, but its the insC that i want to move.How can I then reference the 'insC' within that MC )'insA', i have tried several ways but all come up short (errors galore)
i've not tried to do anything odd with eventListeners up until now. i have a movieclip with multiple frames that i use AS to attach a textfield to it. problem is i have a eventlistener for when the mouse rollsover the movieclip to go to frame 3 of the movieclip.
[Code]...
what's causing the textfield to suddenly take precedence and how do i stop it. when i trace the evt.target - it is my movieclip.
I have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:
_root.MCHappy.visible = false;
_root.MCSad.visible = false;
_root.MCNormal.visible = true;
I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?