ActionScript 1/2 :: Getting Rollover Listeners To Work In Scrollpane
Dec 8, 2010
In AS2, how can I get a roll over listner in a MC inside a scroll pane to display a MC tool tip on the stage outside of the scroll pane? I am using the following code in the main time line to display the tool tip and it dosn't seem to be working:
//****Sel******//
selectionTxt._visible = false;
Sel.onRollOver = function(){selectionTxt._visible = true;}
Sel.onRollOut = function(){selectionTxt._visible = false;}
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Jul 14, 2009
I've got 5 buttons (btn1_mc, btn2_mc, etc.) that I need to assign the same listeners to for the RollOver and RollOut to go to frame 2 and back to 1, and I'm sure there's a better way to do it than this, but I can't get it working.
[Code]...
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Jun 29, 2010
I have a couple buttons that work outside of the ScrollPane but dont work within it. This is my exact code, how do I get them to work?
scrollPane.source = myContent;
scrollPane.setSize(173,500);
K1Button.addEventListener(MouseEvent.CLICK, playVid);
function playVid(e:MouseEvent):void{
myVideoPlayer2.myFLV2.source = "video/K.mp4";
myVideoPlayer2.myFLV2.play();
[Code] .....
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Sep 3, 2006
why the text disapears 1/2 way down the scroll?
Download FLA Here
Download ZIP Here
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Jul 7, 2010
I just want a scrollpane with thumbnails. When you click on the thumbnails a larger version loads right above. Anyone know how to do this? I have been scouring the internet trying to find an answer with no luck.
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Jul 28, 2009
I have a movie clip with text and buttons in it linked to a scrollpane.The movie clip shows up just fine in the scrollpane, but the buttons won't work when clicked.If button script is in the main timeline, an error message says the buttons are an undefined property.If button code is in the movie clip timeline, there's no error code but the buttons simply don't work.
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Jan 30, 2010
Im using the following script in the main timeline frame and I've got many buttons inside the buttons_mc.How do I change this script to make a button which is inside the buttons_mc work with a scrollpane.
[Code]...
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Feb 16, 2012
scrollPane.setSize(400,400);
scrollPane.source=emptyc;
Where emptyc is a container in which I add content dynamically (i.e. by addChild method) doesn't work. It simply doesn't scroll at all.
Neither does work if I add content using scrollPane as a container itself (i.e.:
scrollPane.addChild(myChild);
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Oct 9, 2010
In this script, I'm moving a sprite on the stage up and down using the keyboard. Works fine, except that there is a long delay after the SWF file has loaded until the key presses are registered and the sprite moves.
It takes about 5 seconds after I open the SWF file before the movement works.
[Code].....
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Aug 26, 2009
I'm creating one sprite named 'holder' and I'm adding childs to it. finally I use sp.source = "holder"; NOTE: scrollPane is in stage, having instance name = sp, holder is AS created.
this works very good, but I need to on button press refresh data on holder. So I want to complete remove holder, so my function can recreate it with new elements and then define scrollPane.source = "holder";
How can I do this?
var holder:Sprite = new sprite();
holder.name = "holder";
addChild(holder); // this adds holder to stage
//
// add elements to holder
[Code]...
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Jun 23, 2009
Im trying to make a game at the moment, with a little character who runs around the screen. To do this i have keyboard event listeners on the character.I have an inventory which opens when you click a button, and has number of things to click on.My problem is that when i close the inventory, by clicking the close button, my keyboard event listeners no longer work on my character.
Keyboard events also dont work on the stage at this point, and i cant understand what i need to do.Its as if nothing has focus anymore for keyboard events. Mouse clicks still work fine.
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Feb 16, 2011
I have a MovieClip inside a ScrollPane. Inside this MovieClip i have buttons. What i want to know is: how to click a button inside a Movie Clip, that is inside a scrollpane, and make it load a swf outside the scrollpane?
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Mar 30, 2010
import fl.containers.ScrollPane;
recentMsg_bt.addEventListener (MouseEvent.CLICK,resentMsgClick);
var sp:ScrollPane = new ScrollPane();[code].......
Everything works just fine, except for the last msg gets only half displayed as if the scrollpane wouldn't scroll to the end.
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Jan 14, 2010
I'm an AS2 guy finally being drug into the AS3 world and finding it difficult.I just want to make a simple rollover effect.[code]I noticed the first line in the code, do I have to import something? Either way my text in the button doesn't move when I rollover. It moves upon render but then it stops.URl...
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May 9, 2009
I have 10 objects on the stage, 5 of those should be draggable objects and have a target object to be dragged to named the same as the object, only adding "target_" first. So "objectA" should be dragged and dropped at "target_objectA". And the target objects have a rollover function inside that simply highlights the objects on rollover. But since the rollover functions does'nt work when the mouse is dragging something, I had to set the "mouseEnabled" to false. But then again, flash will not recognize my mouse_up to run the "dropObject" function I've created, which drops the object at the position the mouse is at that time.
I just cant figure out what to do, and I need to keep the functions so that all dragobjects can run them, because later on I'm going to add alot more. How can I get the rollover, startdrag and stopdrag to work all together?
Code: Select all//Imports and Stops
import caurina.transitions.*;
stop();
//Variables
[Code].....
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Jun 16, 2006
I am trying to build a website that uses the XML menu in kirupa tutorials. However, I am trying to customise it but I am having problems trying to solve this impossible task! Basically, instead of it being a drop down menu, I am trying to make the menu work on Click instead on RollOver. When the user clicks "on" a link, the link will keep an on state. And when the user clicks on the sub link, that sub link will keep an "on" state.
However, when the user selects a different menu item on the main level, the other "on" states will turn off. So basically I am trying to set up perhaps a variable that remembers which menu item is on and loops through the same level and automacally switches the other items off. Is that confusing? I AM!
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Nov 22, 2010
I haven't been able to find a non-hack way to use Drag and Drop with the AS3 ScrollPane component.
Here's what I'm doing:
I create a container mc, which I then add a bunch of children to. The children are what I want to drag.
However, dragging is constrained to the boundaries of the ScrollPane. This seems to me like a limitation of the ScrollPane component.
I know it can be worked around with attaching a dupe mc to the cursor pos, then manipulating other mcs on mouse up, but..
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Jul 24, 2004
I have two components in my movie,how to write out the code for the listeners.Is it possible to write one listener that listens for changes in both components or do I have to write a separate listener for each? How would this look like written out?
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Nov 26, 2009
I'm using removeMovieClip and AttachMovie twice in one rollOver event, but only the second one works. Here's the code:
[Code]....
So - if there is only remove/attach of "LetP" everything works fine, but whene I add ramove/attach "k" only the "k" works, the "LetP" doesn't change.
Should I put it into a function? Or is there another reason?
Actually I just checked and the removeMovieClip doesn't work in both cases. Is that becouse actionscript is attached to object itself instead of a dedicated actionscript layer?
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Oct 5, 2008
I still can't figure the way to make my buttons work
[URL]
here is my fla file... Basically I have a rollover buttons inside a movieclip and my action script in the first frame of the scene is the following
_root.designer_mc.b1_01.onPress=function(){
goto("designer01");
}
b1_01 is the instance of the button inside designer_mc movieclip~ however I ealized that buttons won't work in movieclip and i just don't know what's other solution
how to get this fixed~ i m so stuck and I have wasted my past 2 days trying to figure this out and still no result...
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Jul 8, 2005
I am having trouble with a job I am doing at the moment which has an mc with buttons within it. I want it so that when I roll over the mc it tweens from a small version to a larger version, and on this mc there are some buttons. At the moment I can get the mc to move but the buttons remain inactive and also the rollover states on the buttons don't work. I have attached a simpler version of what I am trying to do to this post.
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Feb 18, 2010
The script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
[Code]...
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Jan 22, 2005
I am making a ball move from left to right and back. but when I rollover twice quickly, it also accepts the second rollover command. I would like it to accept that second rollover only when the first one is finished. I mean, I want the first to be finished before it accepts another rollover.I know it is simple to solve this with a tween using frames instead of as, but I was wondering if someone knows how to adapt the script.
on(rollOver){
ballTween = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut,balMC._x, 44, .5, true);
ballTween.onMotionFinished = function() {
ballTweenterug = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut, 44,11.9, .5, true);
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Jul 26, 2009
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
[Code]...
I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
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Jan 28, 2010
i wnat to show the message "Hi how are u" as a rollover message or a tooltip when i rollover the hyperlink Know More
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Nov 13, 2009
I'm trying to create a rollover for a movie clip. On rollover, a line underlines the text,and when it rolls out, the underline reverses. This works fine the first time. The next time you rollover, the animation doesn't work. Then when you move the mouse off the button, a line appears under the text and doesn't go away. Here's my code on the invisible button.
on(rollOver){
this.gotoAndPlay("animIn");
}
[code].....
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Jul 28, 2004
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
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Jul 15, 2009
I have a button set up, that when you rollover the button, it changes into another picture and stops, and also when it's rolled over, a large picture appears under the rollover.But when I first rollover the button, it acts like it's told to go to the out state. When I rollover it again it works fine.URl...there is my code to go into the movieclip and play the button
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Mar 8, 2010
How do I do a onRollOver detect without using the onRollOver function?I have a movieclip and when it's rolled over I have it zooming using the AS2 tween function.In that movieclip there's a form with fields, and if I use the onRollOver function on the movieclip to zoom, the whole movieclip becomes a button thus preventing any input into the form fields. Is there an alternative I can use?
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Jan 24, 2012
Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.
When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
Then it gets more complicated... if the user stays on the corner until it is fully peeled back I need to make a small countdown (sort of a 3, 2, 1 situation) show, before launching a lightbox (would this have to be jQuery, or could it be done in Flash?) in the browser to serve the content.
[Code]...
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