ActionScript 1/2 :: Repeat/Loop Small Amount Of Code?

Jun 28, 2009

how do I get this code to repeat itself continually, because it just executes once. Im not that good with listeners, i know functions and variable etc though im not that bad.

Code:
if (health<=0) { gotoAndStop("mainDead");}
Its on a frame, not a MC.

[code].....

View 3 Replies


Similar Posts:


ActionScript 1/2 :: Repeat Small Bit Of Code 1-100 Hundred Times With Each Code Having Different Instance Name?

Nov 20, 2010

here's a part of my code:
 
player_mc.onEnterFrame = function() {
if (enemy0.hitTest(this)) {
enemy0.speed = 0;
} else {

[code]...
 
Note the red code, I need to repeat this an unknown amount yet multiple times but with the number on the end of enemy incremented by 1 each time. It starts with 0 as you can see the code just above the red. I heard about for loops using 'i' but im unsure about how to use it.

edit: ah, this forum isnt letting me highlight red. Everything in this editor is also failing. well, when I say code in red i mean this code:

if (enemy1.hitTest(this)) {
enemy1.speed = 0;
} else {
enemy1.speed = 1;
}

View 3 Replies

ActionScript 1/2 :: Add A Small Amount Of Physics To Some Moving Elements?

Nov 4, 2009

I need to add a small amount of physics to some moving elements.I found flade, but it looks like overkill for what I'm looking for. Also, all the examples are side-views with gravity.
 
Basicaly, I have a top-down view, and have square shapes that I want to be able to slide along a wall when they hit it at an angle. They don't even need to rotate when they make impact. I tried comming up with my own solution, based on the relative rotations and quarants they collide on, but it is very clunky. I can't help but feel there is a better way to do this. Heck, there might even be some usefull ActionScript function that I don't know about.

View 14 Replies

ActionScript 3.0 :: Shift Color Randomly By A Small Amount In Some Direction?

Dec 23, 2009

How to shift color randomly by a small amount in some direction?does this makes sense?

so moving randomly in the color wheel in either direction little by little.

View 1 Replies

ActionScript 3.0 :: MouseOver - It Moves Upward Slightly And A Small Amount Of Whitespace Appears At The Top Of The Image?

Oct 12, 2011

I'm trying to code a click-and-point adventure game for a class, in which interactive objects glow when you mouse over them.... In the frame I have the background image (in which there is, say, a drawer), and an image of the drawer glowing placed exactly over top of that. The glow image is invisible until you mouse over it, at which point it is supposed to become visible (and disappear upon mouseout). I have the mouseover function linked to the entire glow image (which is a movieclip), but it only seems to work when you mouseover a specific portion of the image (usually a corner). The code looks something like this:

ActionScript Code:
DeskDrawer.addEventListener(MouseEvent.MOUSE_OVER, drawerLightUp);
function drawerLightUp(e:MouseEvent){
DeskDrawer.alpha = 100;
}

when the glow-image is moused over, it moves upward slightly and a small amount of whitespace appears at the top of the image.

View 1 Replies

ActionScript 2.0 :: How To Repeat A For Loop

Jun 13, 2005

anyway cutting to the chase, i need some advice and was wondering if someone could spare a mo to briefly explain what i should do here...

Code:
for (i=0; i<7; i++) {
this["bubble"+i]._x = 0;

[code]....

View 2 Replies

ActionScript 2.0 :: Repeat A For Loop From Start

Mar 16, 2009

I've got a game going where portals are randomly placed across the map every X seconds.However, I can't figure out how to stop the portals from spawning on top of each other. I know how to easily do the collision, and check if they're too close to each other.Pretty much what I do is create the portal object, then randomly assign it X and Y values. Then, I do a for loop that loops through all the portals in the portals array, check THEIR X and Y value, checks to see if they're too close...then what? I can't just go "okay, it's too close" and randomly assign it new X and Y values, otherwise it could be on top of ANOTHER portal.What I'm looking for is something that will check the X and Y values of all the portals, then if it is on top of another portal, it will assign new X/Y values. Then, if these are on top, it will do it again. And again, until it gets the job done!

View 2 Replies

Repeat/Loop Flash Movie In SWF?

Mar 25, 2009

Ive made a flash banner for my website. Inside the banner, i have put a video. I imported the video using flash, and now it is embedded in my .fla file. The video is about 24 seconds long, I need it to repeat over and over again, forever.Is there any easy way I can do this? Im new to flash. [URL](the banner i am referring to is at the top of that page.)

View 11 Replies

Repeat / Loop Flash Movie - Stuck?

Jul 9, 2010

I want to play a video on my website - in its present state its 15 seconds long and stops abruptly so I want to set it to loop continuously to avoid this. I imported the video using flash, and now it is embedded in my .fla file. I've tried several things to get it to loop in CS4 and I'm stumped!! Is there any easy way I can do this? Im new to flash,

View 7 Replies

ActionScript 2.0 :: Make Xml Driven Thumbnail Scroller Repeat(loop)?

Dec 12, 2007

I am creating a thumbnail scroller and I have everything set to work. The last final issue I'm having is this:

The scroller displays 25 items.

8 at a time.

When you page left/page right it scrolls to the next(or previous) 8 thumbs in the list.

This is what we want to happen:

Once the final (25th) thumb is reached it starts over on the first thumb again and we are back at 1. So that it becomes an endless loop.[code]...

View 1 Replies

ActionScript 2.0 :: Explanation On One Small Part Of A Code?

Jan 4, 2007

I try to understand this code ( taken from a tuto). I am learning empty mc and AS... I catch it until a certain point, however some terms are still very very dark for me :So as far I see, there are only 2 objects in the file :An empty mc called Menuholder and a mc called menuitem ( a picture for example)I can track back those 2 objects in the code, however I can not understand what is the object "menu" doing there ???I highlighted it bellow your explanation :align = bottom;centerx = Stage.width/2;width/2;menuitems[i]._x = xpos;}};

View 4 Replies

ActionScript 1/2 :: Loop A Small Sound File?

Apr 28, 2010

I am trying to loop a small sound file (wav file because I was told wav will loop seemlessly)...in any case, got the actionscript (2.0) to work with one simple button that acts as a start and pause...  but yet, the file still doesnt loop. 

View 8 Replies

ActionScript 3.0 :: Way Of Reducing Amount Of Code / Using Variables And / Or Arrays

Feb 4, 2012

I have got the sound functionality working for two sounds in my embedded movie clip, each controlled by their own on-off button.I need to add this for another 20 or 30 sounds in the movie clip.I have the feeling there is a way of reducing the amount of code here using variables and/or arrays.

View 1 Replies

ActionScript 2.0 :: Use XMLSocket Class With Some Amount Of Server Code Included?

Nov 8, 2005

simple Tutorial showing the use of XMLSocket class with some amount of server code included?

View 1 Replies

ActionScript 2.0 :: Pause The Execution Of Code For A Set Amount Of Time Before Resuming?

Jun 21, 2006

pause the execution of my code for a set amount of time before resuming?

View 4 Replies

Actionscript :: Get A Small Code For Testing A Microphone Which Is Written In Flex?

Dec 3, 2010

small code for testing a microphone which is written in flex/AS

View 1 Replies

ActionScript 3.0 :: Count The Amount Of Items In The XML File And Then Create A For-each Loop

Sep 24, 2009

I have 10 dynamic text fields inside a movieclip, which are populated via an XML file. However, the xml file sometimes has less than 10 items. It never has more than 10. This results in the following error, which is normal. I need the code to count the amount of items in the XML file and then create a for-each loop. I can visualize it, but I don't know how to write it. Basically what I need the code below transformed in to is this... (notice the #'s)

[Code]....

View 3 Replies

ActionScript 3.0 :: Video Amount Played MORE THAN Amount Loaded?

Feb 11, 2012

I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar. I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: [URL][Code]...

View 5 Replies

Actionscript 2.0 :: Video Amount Played More Than Amount Loaded?

Feb 11, 2012

So I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar.I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: URL...[code]I encoded the video at a high rate so that it would download slowly. It may not playback smoothly, which I am not concerned about. What I am concerned about is the numbers below the video what are derived from ns.bytesLoaded and ns.time. If you watch it for a bit, the amount played should exceed the amount loaded.

I double checked the video duration and the bytestotal that flash is reporting and they are correct. I don't know of any way to check the accuracy of bytesloaded.If your internet connection is super fast, you may not see the issue - it only occurs when it is playing back faster than it is downloading - if this is the case, you may need to throttle your speed down, or start downloading a large file while you are watching this demo in order to see the issue.But this is a serious issue and means that building custom video interfaces with loadbars and playheads is impossible!

View 1 Replies

ActionScript 2.0 :: Code A Small Variation Into The Normal Roll Over Roll Out Animations?

Jan 4, 2006

i've been trying to code a small variation into the normal roll over roll out animations... i want the animation to stay on the last frame once i click the button. but when i put the code in it dosent even bother playing the rollover/out animations it just goes to the end frame...

Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
prevFrame();

[code]....

View 2 Replies

ActionScript 2.0 :: Continuous Zoom - Change The Code To Zoom In At The Same Amount?

Jun 7, 2004

i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below:

on (rollOver){
_root.Mypic._width += 5;
_root.Mypic._height += 5;

}
wot i want it to do is to continue zooming in for as long as the mouse is over the button, is there anyway i can change the code to zoom in at the same amount but do it continuously until the mouse is moved off the button. Also is there anyway that i can set it so that the zoom stops at a certain percentage, i.e. it only zooms in so much and then stops. What i mean is that the user can zoom in but the picture will only zoom in to say 200% of the original size.

View 14 Replies

ActionScript 3.0 :: Run Code At End Of Loop?

Mar 14, 2011

I'm creating a simple navigation from an MC (navBtn) in the library.The MC's are added using a loop with the text on the MC's coming from an array,(in the actual code it's from XML).When the loop has finished I wanted to create a final contact button using the same
MC in the library.I'm using an if statement to determine the end of the loop

Code:
if (i>=nameArr.length) {
navCon = new Btn();

[code].....

View 1 Replies

For Loop Code Migration?

Jul 21, 2009

I found this code in an AS2 .fla and would like to use it in AS3.  (The idea is to throw a random number of copies of the movieclip "star_mc" on the stage via AS). 
  
for (var i =0;i<50;i++) {
star_mc.duplicateMovieClip("star"+i,i,{_x:Math.random()*350,_y:Math.ra ndom()*150});
this["star"+i].gotoAndPlay(Math.random());
}

 I get this error message:  TypeError: Error #1006: duplicateMovieClip is not a function.
at many_fla::MainTimeline/frame1()

View 1 Replies

Flash :: Better Code For 2 For Loop?

Jul 9, 2011

I looking at a alternative coding which use two for loop, my code is require to overwrite the value in array b into a if b has a larger value than a, after break and loop a will continue point to the next index until it has the next 'mm' value while the loop b will resume from where it was "break"

[Code]...

View 2 Replies

ActionScript 3.0 :: Put The Code Into A For Loop?

Feb 26, 2011

Is is possible to put the following code into a for loop?

ActionScript Code:
box2.b1_txt.text=String(text1);
box2.b2_txt.text=String(text2);[code]......

View 1 Replies

ActionScript 2.0 :: [FMX] How To Loop The Code

Feb 9, 2010

to loop the below code:

Code:
Banner1.setMask(BannerMask1);
Banner2.setMask(BannerMask2);

[code]....

View 4 Replies

ActionScript 3.0 :: Simplify Code - How To Use Loop?

Aug 9, 2010

how can i simplify this code:

PHP Code:
stop();

import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;[code]........

I think, for loop can be used but i don't know how

View 1 Replies

ActionScript 2.0 :: Using A For Loop To Streamline Code?

Jul 3, 2009

I have some AS2 code that has a lot of duplication to control various buttons and MovieClips and was wondering if it's possible to streamline this code using a 'for' loop, like I would when attaching MovieClips dynamically.Here's the code as it's currently written:

Code:
//----------- INIT VARS -------------------------
var color01:String = "0xE24C9B";

[code].......

View 2 Replies

ActionScript 2.0 :: Loop Code Not Timeline?

Dec 4, 2009

I'm creating a simple banner for my site. I found some cool landing confetti code but it seems like after it hits the keyframe with the confetti actionscript it stops and the rest of my simple timeline animations don't play. I just wanted to have a few type animations and a logo fade in and out while the confetti is falling. I removed the stop on the confetti frame and after I do that the animations play but the confetti doesn't work. This code is on the main timeline that causes it to stop

Code:
// pause after how many seconds
vSeconds = 11;
vFPS = 20;

[code]....

View 6 Replies

ActionScript 3.0 :: Use Each For Loop Code In Arrays?

Feb 9, 2012

I have a problem to use each code in for loop. I create 2 Circles in my stage with addChild code. And I gave them function ( mc.x += 2; ) and the time they get to the end of stage I gave the function ( mc.x -= 2; ) but my problem is when one of the circles get to end and wants to move to the right the other circle move with him to the right. and I think the each code in for loop helps me. but I don't Know how to use it in my actions.

my code is:

ActionScript Code:
var mc1:Circle = new Circle();
var mc2:Circle = new Circle();

[code]....

What should I change in this code to use each for loop..?

View 9 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved