ActionScript 2.0 :: Repeat A For Loop From Start
Mar 16, 2009
I've got a game going where portals are randomly placed across the map every X seconds.However, I can't figure out how to stop the portals from spawning on top of each other. I know how to easily do the collision, and check if they're too close to each other.Pretty much what I do is create the portal object, then randomly assign it X and Y values. Then, I do a for loop that loops through all the portals in the portals array, check THEIR X and Y value, checks to see if they're too close...then what? I can't just go "okay, it's too close" and randomly assign it new X and Y values, otherwise it could be on top of ANOTHER portal.What I'm looking for is something that will check the X and Y values of all the portals, then if it is on top of another portal, it will assign new X/Y values. Then, if these are on top, it will do it again. And again, until it gets the job done!
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Mar 5, 2011
Just a quick question about the Timer class of Flex 4. I have a timer object with a set repeatCount. At the end of the set number of cycles, the TIMER_COMPLETE event is triggered and the timer.running changes to false. Now I can call the timer.start() function again. My question is that at this stage, does it also set the repeatCount property back to zero. Or does one have to explicitly call the timer.reset() function.
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Jun 13, 2005
anyway cutting to the chase, i need some advice and was wondering if someone could spare a mo to briefly explain what i should do here...
Code:
for (i=0; i<7; i++) {
this["bubble"+i]._x = 0;
[code]....
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Mar 25, 2009
Ive made a flash banner for my website. Inside the banner, i have put a video. I imported the video using flash, and now it is embedded in my .fla file. The video is about 24 seconds long, I need it to repeat over and over again, forever.Is there any easy way I can do this? Im new to flash. [URL](the banner i am referring to is at the top of that page.)
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Jul 9, 2010
I want to play a video on my website - in its present state its 15 seconds long and stops abruptly so I want to set it to loop continuously to avoid this. I imported the video using flash, and now it is embedded in my .fla file. I've tried several things to get it to loop in CS4 and I'm stumped!! Is there any easy way I can do this? Im new to flash,
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Jun 28, 2009
how do I get this code to repeat itself continually, because it just executes once. Im not that good with listeners, i know functions and variable etc though im not that bad.
Code:
if (health<=0) { gotoAndStop("mainDead");}
Its on a frame, not a MC.
[code].....
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Dec 12, 2007
I am creating a thumbnail scroller and I have everything set to work. The last final issue I'm having is this:
The scroller displays 25 items.
8 at a time.
When you page left/page right it scrolls to the next(or previous) 8 thumbs in the list.
This is what we want to happen:
Once the final (25th) thumb is reached it starts over on the first thumb again and we are back at 1. So that it becomes an endless loop.[code]...
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Feb 21, 2009
I have a for loop, and I want it to start over if a certain thing happens. Completely start over, not continue(). Is there any command I can use to do this?
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Feb 6, 2011
I'm pulling an xml and using a for loop to create a thumb list. This list is going to be quite long but I only 25 thumbs to be loaded at a time, so that the next 25 is only loaded when a user hits a button. I know how to set up a for loop in a function, but I can't quite figure out how to break up a loop where it would stop and start. I was thinking I would call the function each time a button is pressed and the loop would pick up where it left off with the next 25.
I thought maybe I could substite other variables into the for(); but everything I've tried breaks it. I tried pulling the var i:int = 0; out of the for so the function could set the i, but I guess I'm not clear on exactly how the for loop works.
What I'm doing:
function loadarticleHeadlines():void
{
for (var i:int = 0; i < egarticleXml.articlelist.articleitem.length(); i++)
{
[Code].....
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Jun 8, 2008
I am using the TweenLite engine and i was wondering how to loop/ start over the animation??
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May 24, 2010
How do you make a loop go back and start at 0 again?
var mySWF:Array;
var currentSWF:Number = 0;
var myXML:XML = new XML();
myXML.ignoreWhite = true;
myXML.load("myXML.xml");
[Code] .....
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Mar 4, 2003
can someone open up this .fla and tell my why they think it isnt working.. theres the wierd little chain thing doesnt start from the right spot and i dunno how to fix that
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Jan 21, 2010
I have used the flash accessibility tab to add index numbers to 19 elements on my page.However, once I reach tab number 19 I cant get it to loop back to tab index number 1.
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Jul 16, 2009
I'm trying to get right. Essentially I want the beeping sound to loop infinitely while there are no pauses in the writing of the text, but I want it to stop once the last loop that was going when a pause in the writing started has finished, and then start up again when the pause ends.Now I could just easily set the loop to stop once a pause starts, but then there is the chance of stopping the loop mid-sample and making the pause sound abrupt, and I don't want that to happen.Now please watch the current swf:And please read my script for better understanding
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Apr 10, 2010
I have been trying for a while to change this code from Flickr so it would auto start and loop.
Original code
<object width="150" height="150"> <param name="flashvars" value="offsite=true&lang=en-us&page_show_url=%2Fphotos%2F49111858%40N06%2Fsho w%2F&page_show_back_url=%2Fphotos%2F49111858%40N06%2F&user_id=49111858 @N06&jump_to=&autostart=true"></param> <param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=71649"></param> <param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com
[code]....
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Oct 13, 2010
I am putting together a small slideshow of pictures and it's only about 350 frames. I haven't worked with Flash since version 4.0, so I'm still trying to figure out Adobe's setup. 4.0's setup was so easy when it came to replaying a video once it hit the last keyframe, but I'm so lost in this ActionScript stuff.
How do I get the video to loop back and start playing again automatically?
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Mar 4, 2003
open up this .fla and tell my why they think it isnt working.. theres the wierd little chain thing doesnt start from the right spot and i dunno how to fix that
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Jul 31, 2007
I want to create some instances of a movieclip thats in my library. [code]This code works. Then I want to startDrag all of them, in the same loop. How to?I'vre tried "k"+i.startDrag(this) but that won't work. Any other good guesses?
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Jan 6, 2010
what I'm trying to do is make a preloader that will preload about 20 external SWF files before it lets you get to my main file. I want to do this because my main file needs the SWFs to be ready to go once its done loading. I have looked around and i found a few ways to do this with the "if (loadedBytes>=totalBytes)" and the code loops back till the files are done loading... this would be just what i need but i cant seem to get it to work. the file just seems to start loading my files but does not loop and just runs the time-line even once i state what frames i want it to loop.
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Jun 21, 2009
i am making a quiz. My problem is that once the user completes the quiz and wants to start again the quiz is already on the last question. How do i make it so that once the user clicks start again the questions and answers arrays start from the beginning, sort of reset themselves.
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Apr 24, 2011
I'm trying to broaden my horizons with it and so I'm trying to do an update of a quiz program my employer has. Everything has worked well, except for the timer. The button that starts the game has two options, "study" or "exam"; if the study is selected, there is no countdown, just the score keeper. If the exam option is selected, the timer is show (counting up). But, press "Start" and while the quiz begins, the timer, in either case, does not.
I'm going to post the actionscript for the timer that was already there, as well as the start button. I'm hoping someone can explain how this timer is supposed to work and why it's not; and where the disconnect lies in pressing the start button and making it run.The timer is embedded in a movie clip, with two dynamic text boxes, that are for some have no instance name; and actionscript spread out over several frames.Frame 1:
Minutes = "00";
Seconds = "00";
Centiseconds = "00";
[code]....
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Nov 19, 2011
Here is the action scrip that I created. Correct it if you can.
Process.visible = false;
Cycles.visible = false;
stop();
[Code]....
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Apr 1, 2010
I don't know much about flash.. I've created a MC with tomatoes falling.. when the MC repeats itself, which I want it to, looks too "rough". I am hoping to make the transition a little smoother.. I've read a little about mathematical random function, but it looks so complicated.Here is the flash: http:[url].....
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Aug 25, 2009
Im wanting to change the variable numSound. At the moment it is a random number 1-5 which works well but I dont want repetition. Tried all sorts of things but no luck.
Code:
private function randRange(min:Number, max:Number):Number
{
[code].....
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Mar 19, 2010
1. starts with 2 guns crossed centered
2. the shoot at the same time and start dragging towards the edges of the screen like this: <------ (center) ------>
3. fill the centerish area with smoke from the gunfire while the guns are moving away
4. as the smoke clears my name appears in the middle
5. then a few more frames of smoke coming out of the guns (i want this part to repeat, only this part though so theres just infinite smoke coming out)
now i'm still a bit fresh to flash. here's what i have down. i got my gun pics and the tilt up when fired and got them to drag away (motion tween). i also got my name to fade in from a frame in the middle to the end. i still don't know how to make the bang, or smoke (then make the smoke vanish), and then have the last few frames repeat.
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Mar 22, 2012
I've 3 movieclip on stage which is mc1,mc2,mc3 at first they are alpha=0 What I want is when i click on revealBtn, 1 of them will show up as alpha=1. But with my code below, sometimes I need to click about 5 times or more only can make all those mc show up.
[Code]..
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Feb 26, 2010
I got some code to make a video loop indefinitely with the nsvid4_loop function, but i want it t be toggleable via a button I am trying to set up a function to do that (vid4loopwitch).. i'm getting stuck though on how exactly to incorporate the one nsvid4loop with its event listener into the function for repeating it is probably pretty straightforward i'm just still learning my way around AS. check the code to see what i have so far.. i just need to know what i need to add to the vid4loopswitch function to get it going. it is really hurtin my brain
var nsvid4:NetStream = new NetStream(nc);
nsvid4.client = this;
nsvid4.play("clips/video1.flv");
[code].....
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Mar 22, 2012
I've 3 movieclip on stage which is mc1,mc2,mc3at first they are alpha=0What I want is when i click on revealBtn, 1 of them will show up as alpha=1.But with my code below, sometimes I need to click about 5 times or more only can make all those mc show up.Is there any solution for what I wanted? I've try splice but it's still not working well.
var mcArray:Array = [mc1,mc2,mc3];
for (var j:int = 0; j < mcArray.length; j++)
{
[code].....
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Jan 15, 2009
how i should go about making a function that returns a random int w/out repeating? i was thinking:
[Code]...
would this be sufficient? i'm tracing my output and sometimes i don't see anything. is this because it could take a while to iterate through w/out a repetition and that may cause the variable to be undefined during that call of the function?
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Aug 18, 2009
I designed image viewer and the main functionality of the code is written in an external class - AS file. The connection between the fla file and the external class work ok. In the fla file I added some movie clips as buttons and when I press them, the external pictures are loading successfully.
A) When the picture is loaded, I am using a tween , and the picture is moving inside the screen.For this I call inputfade() function from the external as.
B) When I choose another picture to be loaded, I want the current picture to move outside from the screen, and the new loaded picture to move inside (same as explained in A).For the current picture to move outside I used outputfade() function, and for new loaded picture to move inside I am using the same first function inputfade()
Here is the main code:
//moving inside
public function inputfade(){
var easeType = mx.transitions.easing.Bounce.easeOut;
[code]....
I have a problem with the part, when the picture is moving outside from the screen (when outputfade() is finished,) I can not add new coming tween. (- I can not call any new tween function).It seems that any code related to tween (exept yoyo)or other type of mc motion is blocked after after finishing the function outputfade(). I also add with some trace (�test�); after finishing the inputfade function and the trace work. Also interesting this.yoyo() function works as well after finishing outputfade, which is not same case with calling inputfade();
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