ActionScript 2.0 :: While Loop - Doesn't Start From The Right Spot

Mar 4, 2003

can someone open up this .fla and tell my why they think it isnt working.. theres the wierd little chain thing doesnt start from the right spot and i dunno how to fix that

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ActionScript 2.0 :: While Loop - Open Up .fla - Thing Doesn't Start From The Right Spot

Mar 4, 2003

open up this .fla and tell my why they think it isnt working.. theres the wierd little chain thing doesnt start from the right spot and i dunno how to fix that

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Flex :: Hold And Continue FOR - LOOP From The Same Spot?

Sep 6, 2011

I got a for/foreach loop the calls a function inside of it. The prolem is that the function being-called doesnt fininsh it's job before the loop goes over again/ Here is my code:

[Code].....

As you can see i want to add an item (notfriend) in MYFRIENDS unction, "notfriend" is defined inside the loop, but by the time "MYFRIENDS" function finish loading the item already changes to the next item even though i was originally refering to the previous item. Is there a way to maybe hold the FORloop until "myfriends" function finish loading.

I wanted to use Eventlistener on "myfriends" function , but then what do i do to stophold the loop? all i know is BREAK-which destroyes the FOR-LOOP and CONTINUE-which continue the loop from the next iterate.

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ActionScript 2.0 :: Preloader Doesn't Start From 0%

Mar 24, 2003

My preloader starts after 5%, I have posted my fla (flash 5)

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ActionScript 3.0 :: Preloader Doesn't Start At Zero?

Dec 23, 2010

I know dozen of ppl have probably have already posted this problem:

My preloader doesn't start at zero, but rather it starts at 26. Before it reaches
26 it is a blank screen and i want to see the preloader when it starts at zero.

I have the bar, barbkdg, and text box all on frame 1 in different layers.

in frame 2 is a motion tween.

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Media Server :: FMS Doesn't Start Properly?

Dec 6, 2011

I have some problems about installing FMS 4 on a CentOS 6 x64. After installing, FMS doens't start properly. I don't see the videos on the web interface. In the log file master.00.log, i can see these errors messages
  
2011-12-0608:38:461675(i)2581226Edge (1748) is no longer active.- 2011-12-0608:38:461675(w)2581255Edge (1748) _defaultRoot__edge1 experienced 1 failure[s]!- 2011-12-0608:38:461675(i)2581224Edge (1798) started, arguments : -edgeports ":1935" -coreports "localhost:19350" -conf "/opt/adobe/fms/conf/Server.xml" -adaptor "_defaultRoot_" -name "_defaultRoot__edge1" -edgename "edge1". 

[Code]...

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Professional :: Video Doesn't Start At Keyframe 1

Apr 7, 2012

my video starting at the first keyframe (it starts at kf 10). I was trying to solve this for more than an hour and cant. I think the problem somehow has to do with the fact my animations stops at  keyframe 10, so I added a code snippet that stops the scene at 10. Dont get why this would start the video at 10, but cant seem to figure out any other reason, when I remove code snippet, all scenes start to play, but each scene moves too fast (since they are only graphs) so I cant test if the action layer is the issue.

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Flash - Why Doesn't AIR Start Full Size?

Feb 24, 2010

I have an AIR application set to 800px wide and 600px high. When I launch it, the window starts too small with horizontal and vertical scrollbars?

Test.mxml:

<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="800" height="600">
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ActionScript 2.0 :: Start Over For Loop?

Feb 21, 2009

I have a for loop, and I want it to start over if a certain thing happens. Completely start over, not continue(). Is there any command I can use to do this?

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Media Server :: Video Doesn't Start From Beginning

Apr 19, 2010

I'm having some problems on some systems (seems to affect mostly 64-bit systems) where videos streamed from Flash Media Server 3.5 doesn't start from the beginning. I'm using NetStream.Buffer.Full to detect when the video starts. Usually this works ok, but sometimes the video doesn't skips a couple of seconds from the beginning even though the value of NetStream.time property is 0 when this happens.

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Actionscript 3 :: Slider Doesn't Continue When Sliding To Start

Mar 12, 2011

I made a slider to search trough my actionscript video. Maybe you'll understand better if you can see what i'm working on: [URL] this is the link of the testserver where the website i'm building is running on. You'll see the huge banner in the center, rollover it an you'll see a slider and a pause/start button. The slider works great exept for 1 little thing. When you drag the slider to the utter left actionScript 3.0 will start the movie again (i asume), now drag to the right without interuptions and the slider won't move to the right as he should (all in one drag). Why ain't it possible to first slide to the start and then continue sliding?

[Code]...

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ActionScript 2.0 :: Repeat A For Loop From Start

Mar 16, 2009

I've got a game going where portals are randomly placed across the map every X seconds.However, I can't figure out how to stop the portals from spawning on top of each other. I know how to easily do the collision, and check if they're too close to each other.Pretty much what I do is create the portal object, then randomly assign it X and Y values. Then, I do a for loop that loops through all the portals in the portals array, check THEIR X and Y value, checks to see if they're too close...then what? I can't just go "okay, it's too close" and randomly assign it new X and Y values, otherwise it could be on top of ANOTHER portal.What I'm looking for is something that will check the X and Y values of all the portals, then if it is on top of another portal, it will assign new X/Y values. Then, if these are on top, it will do it again. And again, until it gets the job done!

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Actionscript 3 :: Stop And Start A For Loop?

Feb 6, 2011

I'm pulling an xml and using a for loop to create a thumb list. This list is going to be quite long but I only 25 thumbs to be loaded at a time, so that the next 25 is only loaded when a user hits a button. I know how to set up a for loop in a function, but I can't quite figure out how to break up a loop where it would stop and start. I was thinking I would call the function each time a button is pressed and the loop would pick up where it left off with the next 25.

I thought maybe I could substite other variables into the for(); but everything I've tried breaks it. I tried pulling the var i:int = 0; out of the for so the function could set the i, but I guess I'm not clear on exactly how the for loop works.

What I'm doing:

function loadarticleHeadlines():void
{
for (var i:int = 0; i < egarticleXml.articlelist.articleitem.length(); i++)
{

[Code].....

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ActionScript 2.0 :: Loop / Start Over The Animation?

Jun 8, 2008

I am using the TweenLite engine and i was wondering how to loop/ start over the animation??

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ActionScript 2.0 :: Loop Go Back And Start At 0 Again?

May 24, 2010

How do you make a loop go back and start at 0 again?
var mySWF:Array;
var currentSWF:Number = 0;
var myXML:XML = new XML();
myXML.ignoreWhite = true;
myXML.load("myXML.xml");
[Code] .....

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Actionscript 3.0 :: Proportions Work Fine But Movie Doesn't Start?

Mar 18, 2011

I have an flv loaded externally. I've added it to a movieclip and want it to fill the stage as my background and scale proportionally. The proportions work fine and the movie seems to scale fine. My problem is the movie doesn't start right away. It shows blank until I resize the browser then it shows up fine.Here is the code:

Code: Select allimport flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;[code].............

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Actionscript 3 :: Playback Of Sound Byte Array Doesn't Begin At The Start

Dec 13, 2011

I'm currently recording and storing a ByteArray of sound and then playing it back. But for some reason the playback starting position of the ByteArray is 163840, not 0 as I need it to be.

var soundBA:ByteArray = new ByteArray();
var sound:Sound = new Sound();
var ch:SoundChannel = new SoundChannel();
var recordingsArray:Array = new Array();

[code]....

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ActionScript 3.0 :: Browser - Doesn't Load - The Animation Nor Start Button Display

Dec 8, 2009

This one is tough to diagnose. I built an animated jigsaw app that pulls in a dynamic .swf that can be viewed here: [URL] It works perfect in Chrome. Works in FF 3.5.5 until I start reloading. Doesn't even work in IE7. Could be a embed problem in the HTML. Could be something I did in flash. [I can get more into the methods I used] [for those that only see it working or don't see it working] There should be an orange animation of a morphing shape cutout into jigsaw shaped pieces and a start button. When it doesn't load, the animation, nor start button display. And the menu is slightly messed up.

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ActionScript 2.0 :: Hyjix *groan* - Preloader Doesn't Show Up At The Start Of The Flash

Apr 12, 2004

so i have a loader.swf that loads in the main file, at the start of the loader there's a preloader, that, when done loads in plays the external swf. and i got another preloader on an swf that i load in, into a dummy MC 1st preloader doesn't show up at the start of the flash 2nd preloader doesn't show up at all and just shows half of the 2nd scene (where the actual movie is)

[Code]...

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ActionScript 3.0 :: Make A Tab Index Loop Back To The Start?

Jan 21, 2010

I have used the flash accessibility tab to add index numbers to 19 elements on my page.However, once I reach tab number 19 I cant get it to loop back to tab index number 1.

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ActionScript 3.0 :: Start An Infinite Sound Loop And Stop It After?

Jul 16, 2009

I'm trying to get right. Essentially I want the beeping sound to loop infinitely while there are no pauses in the writing of the text, but I want it to stop once the last loop that was going when a pause in the writing started has finished, and then start up again when the pause ends.Now I could just easily set the loop to stop once a pause starts, but then there is the chance of stopping the loop mid-sample and making the pause sound abrupt, and I don't want that to happen.Now please watch the current swf:And please read my script for better understanding

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ActionScript 3.0 :: Rewind FLV SeekBarHandle - Triangle On The Seekbar Doesn't Move Back To The Start?

Feb 21, 2010

I'm rewinding an FLVPlayer w/AS, but the little triangle on the seekbar doesn't move back to the start. The code I'm using is: videoComponent.stop(); videoComponent.seek(0); videoComponent.playheadTime = 0;

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Actionscript 3.0 :: An Error The Loaded Swf File Doesn't Start At Frame 1 It Jumps Up To 115 Frames?

Mar 28, 2011

I watch the video tutorial of Mr. Lee Brimelow, I follow the tutorials but I encountered an error the loaded swf file doesn't start at frame 1 it jumps up to 115 frames.preloader.flamain.fla - animation starts at frame 115main.fla containts different scenes.

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Professional :: Change Code From Flickr So It Would Auto Start And Loop?

Apr 10, 2010

I have been trying for a while to change this code from Flickr so it would auto start and loop.
 
Original code
 
<object width="150" height="150"> <param name="flashvars" value="offsite=true&lang=en-us&page_show_url=%2Fphotos%2F49111858%40N06%2Fsho w%2F&page_show_back_url=%2Fphotos%2F49111858%40N06%2F&user_id=49111858 @N06&jump_to=&autostart=true"></param> <param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=71649"></param> <param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com

[code]....

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Professional :: Get The Video To Loop Back And Start Playing Again Automatically?

Oct 13, 2010

I am putting together a small slideshow of pictures and it's only about 350 frames. I haven't worked with Flash since version 4.0, so I'm still trying to figure out Adobe's setup. 4.0's setup was so easy when it came to replaying a video once it hit the last keyframe, but I'm so lost in this ActionScript stuff.
 
How do I get the video to loop back and start playing again automatically?

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ActionScript 2.0 :: Create Movieclips Using A Loop / And Then Start Drag And Drop?

Jul 31, 2007

I want to create some instances of a movieclip thats in my library. [code]This code works. Then I want to startDrag all of them, in the same loop. How to?I'vre tried "k"+i.startDrag(this) but that won't work. Any other good guesses?

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Flex :: Activate An Application So The User Doesn't Have To Click Inside It To Start Getting Keyboard Events

Nov 26, 2010

My Flex application is heavily keyboard-oriented. It uses 100% of the browser window and I'd like the user to be able to start using it immediately - as soon as it loads. However, it seems that the application is only first "activated" (i.e. the activate event fires) when the mouse clicks somewhere inside it, which is very inconvenient for my keyboard-heavy app.

Can I force an activation of my app at some point during/after it loads? I hope I don't have to display some silly "click inside to activate" overlay every time the page loads..

In certain browsers ([cough] Chrome [/cough]) the focus is lost whenever the user switches away from the browser (or even touches the address bar) and is not regained when switching back. So the solution has to take in consideration not just the first focus when the page loads but also "re-focusing".

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ActionScript 2.0 :: LoadSound Doesn't Loop?

Jan 1, 2004

why this doesn't work? I'm about to go crazy! It's just supposed to be background music and it plays once then stops. WHY?

[AS]
backsound = new Sound();
backsound.loadSound("sounds/loopy.mp3", true);

[code]....

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ActionScript 3.0 :: If Statement Doesn't Affect For Loop?

Jan 15, 2011

I wrote a function within a function to control 2 Tweens.(the 2nd one isnt in the function, it's called)My problem is... is that it works for the first time.. the button is hovered over and all the other buttons show themselves and then disappear again, except the one you're over. Then I do it a 2nd time and it doesn't work. why is it only working right one time? and why isn't the if statement I put in the local function affecting the for loop? The 2nd time it takes the button you're hovering over with it and fades it out. (even though the if statement registers according to trace)this is the code

import fl.transitions.Tween;
import fl.transitions.easing.*;
var shortInst:Array = [btn1, btn2, btn3, exit];

[code].....

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ActionScript 2.0 :: LoadSound Doesn't Make The Loop

Jan 1, 2004

It's just supposed to be background music and it plays once then stops. WHY?

[AS]
backsound = new Sound();
backsound.loadSound("sounds/loopy.mp3", true);
backsound.onSoundComplete = backsound.start;
[/AS]

I have also tried backsound.start(0,999); but it doesn't work either.

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