ActionScript 1/2 :: Stop Spinning Of Images?
Apr 14, 2010[code]...
(setImages) is function of first column for spinning of images, but i want to stop column wise on specifc speed.
[code]...
(setImages) is function of first column for spinning of images, but i want to stop column wise on specifc speed.
I have a banner, and on this banner there are three wheels which spin continuously by way of motion tweens.What I want to do is have them stop spinning for a few seconds and then continue spinning, this process will be repeated every time.
So my question is: How would I accomplish this?I know I could just add a bunch of frames to stop the wheels from spinning, but I was wondering if there's a script that will do this without having to add frames.
I've had a challenge that I cannot seem to figure out for the life of me right now. I have set up a mockup spinning carousel on this page here using Actionscript 2: [URL] What I would like however, is for the annimation to only be available when moused over on the .swf. When the mouse is not placed inside the flash file, the animation would then stop. Is this possible?
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I am trying to make star spinning (mouse cursor rollover the star, it would be change direction. and if click the star, it would spin start spin slowly and getting faster and then it would be easing stop.)[code]
View 3 RepliesI'd like to create a spinning gallery with 7 different images...scrolling responds to mouse movement...when an image is clicked, the photo comes to the center front and resizes to a larger image with a label on it.Can I do this all in just Flash cs5? I'd like to be able to just import a single swf file into a CMS website.Right now, I have 7 of the same images spinning. I can't figure out how to add additional images with using xml and I haven't figured out the hover state with larger image and label and click tag to go to another page on site.
View 1 Repliestrying to implement a "wheel of fortune"-like activity in AS3.Here is what I have so far: [URL]The script for this spinning mc is super simple:
Code:
var speed:int = 10;
NoPolicy.addEventListener(Event.ENTER_FRAME, wheelRoll);
function wheelRoll(event:Event):void
[code]....
What I would like to do is have the rotation run for, say, 2 seconds and then slow down and stop at a random angle.
This is my first post and wanted to say what a great site, i found the above tutorial and wanted to know how i would go about adding different images to the panes instead of having the same image repeated.I've added the below bit of actionScript from the page that i think i have to alter but don't know how to..
"// attach each pane in a loop and arrange them in a
// circle based on the circumference of the circle
// divided into steps[code]....
I try to convert a game made in another language in AS 3. So far things went good but...I am having a problem on how to implement some things. For example I want to make an animation of a planet spinning ( from some couple og images )actionscript ( I would prefer to set speed of frames from code at one point )? An example would be nice or some ideas. But if it cant
View 3 RepliesHow can I stop this slideshow flicking through the images automatically? I just want it so that people click next or previous and then it goes to the next or previous.[code]...
View 3 RepliesI'm trying to make a car, and i can't get the wheels to spin.
View 1 RepliesMy main objective is to emulate this scrolling effect seen such as the att phone. The effect of being able to click and drag to "spin" the phone and/or use a scrollbar to "spin" it. [URL]I have taken the time to take pictures of my object from many many angles so i thought to myself "i want to make a scroll bar and mouse events that will scroll through frames, since I can just put each angle in a frame and go from there"
View 4 RepliesHow can i stop the webbrowser from loading/displaying images, flash, script etc?I found this article that deals with it, but i dont know how to implement that "STDMETHODIMP CAtlBrCon::Invoke" function
View 1 RepliesIt's been a while since I've last posted, but I read a lot of others' posts, and try to keep up to date.My question is this:I have a group of images that are loaded up using xml into a movieclip. The movieclip is masked. I have 2 buttons, that scrolls the grouping either up or down. I would like to make these buttons inactive when the grouping of images is on it's last row, meaning when there is only one row of images shown on the screen/mask.
I have tried using hitArea, but I wasn't successful. This would be easy for me to achieve if I wasn't trying to make it a bit dynamic. Basically, someone would be updating the xml file with more nodes/images and the swf would update the list of images, thus making it difficult to hardcode when the list should stop scrolling.
What I have done is create a new actionscript 3 document, imported to stage my bitmap then converting it to movie clip, then i just apply the 3d spin motion preset.When i try the movie it spins ok apart from 1 frame where it looks like the bitmap moves to the left slightly.Do I need to delete frame 1 or the last frame perhaps
View 4 Replieshow to create a spinning dj turntable? i have an image of the record and i want it to spin at an angle on the turntable....
View 5 RepliesI am trying to make a spinning wheel and I've got it spinning fine, forum as well as a tutorial I found. Thing I could not make to work is hitTest. Actually I've got it to work but its reporting wrong details at times.
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I'm having a strange issue with an incremental rotator. Using Tweener, i just want a square to rotate by 15 degrees each time the stage is clicked. This works perfectly until the rotation get larger than 200. At that point the square spins a full loop before landing on the correct location. All I'm looking for is to have it be +=15 from where it currently is.[code]
View 2 Repliesi've got a spinning wheel, similar to wheel of fortune, the only code left is how to ease out spinning the wheel? like fading out, i don't know the term. when you drag and rotate the wheel, it will continuously rotate until it fades out.
View 3 RepliesI am creating a quiz game, there are 6 different quizzes. Which quiz is presented will be made by which segment a spinning wheel stops on.
I am reasonably confident I can create the spinning wheel and the quizzes, but how can where the wheel stops choose the quiz?
I am using ActionScript 2 and I'm trying to animate a spinning halo for the logo below.Does anyone know how I could do this? I have made circles spin before, which was easy, but as this is an oval it isn't working out for me.
View 5 RepliesSo I'm designing a game for my flash class final, and I want to have my character spin based on mouse movements. So if I move the mouse to the left, character spins counterclockwise, to the right, clockwise. But I also need to have things spin with the character, like the gun he's holding. And if the gun shoots projectiles, how would I keep the direction of the projectiles constant with the character's direction? Also, I'm using wasd for walking, then the mouse for directional control, so how do I make it so W doesn't make the character go down in Y value, but it makes the character travel at a velocity in whatever direction it's facing (so if the character is facing like northeast, pressing W will make him walk northeast. Then pressing A facing the same direction would make him strafe northwest)?
View 1 RepliesI am trying to create a spinning wheel with text on it. I have created the wheel and it is populating perfectly based on the colors that I supply to it. Now I am trying to add text to each of the parts of the wheel but am running into some problems. I cannot seem to get the text to display properly within each of the colors. I was hoping someone could help me get this to work properly. The place where I am trying to get the text to work is in the _drawSlice function. I am trying to figure out the logic to get it to work properly. Any help is appreciated. Here is my code:
package {
import flash.display.MovieClip;
import flash.display.Sprite;[code]..........
I need to create flash spinning wheel as given in tempate at following [URL]
View 1 RepliesI'm trying to setup a spinning button (volume) with AS3 but I'm stuck with the syntax. This is the script:
var DistX = Vol_btn.mouseX();
var DistY = Vol_btn.mouseY();
var Radiant = Math.atan2(DistY,DistX);
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I have 500 small objects, I would like for them each to rotate (spin) constantly, I have seen a few methods for doing this, but what would be the best way to do this so performance doesn't slow down?
View 9 RepliesI completed the 3d Photo Panels tutorial and everything works great. The problem I have is that, when you click out of the browser to a different application or the desktop, the panels start spinning at a ridiculous speed. movie when the mouse leaves the stage? I understand can add an event listener for when the mouse leaves the stage, but I just don't know what to write to stop the movie and then restart the movie when the mouse returns. I'm fairly new to AS3 and it's been a while since I've coded AS2 or used Flash.Here's my code:
Code: Select allpackage {
import com.greensock.*;
import com.greensock.easing.*;
[code].....
I have a problem with this spinning wheel I'm working on. I have imported some png's to my library that I want to use in the wheel but they get very pixelated after the spin. Before it starts moving they look normal and sharp.
View 2 Repliesi want to make a menu that's horizontally spinning in 3D but i dont know how to achieve this. I want the objects to spin around a centerpoint (centerx) And spin within a certain radius (defined by the var radius). And the position of the buttons/object must be set by a var "degree" of 0/360..
View 2 Replies[URL] creating this cool spinning effect RCA uses for their buttons?
View 1 RepliesI have a movie clip on the stage, which is a record. What I want, is for the user to be able to move the mouse over, click down, and spin the record left and right. To confuse matters, I would like to keep the record spinning (tapering to a stop) after they flick the cursor across the screen in either (any) direction.
I also need to set a maximum velocity (?), whereby when it is spun hard enough, an event is triggered. I gather this will just involve querying the number of rotations within a given time. The alternative is to just make a spin animation that activates when its clicked, but I figure this would make it a lil more interesting.