ActionScript 2.0 :: 3d Spinning Images - Merry-go-round Effect?
Nov 22, 2007
This is my first post and wanted to say what a great site, i found the above tutorial and wanted to know how i would go about adding different images to the panes instead of having the same image repeated.I've added the below bit of actionScript from the page that i think i have to alter but don't know how to..
"// attach each pane in a loop and arrange them in a
// circle based on the circumference of the circle
// divided into steps[code]....
I am creating an animation for a client.I have images of a statue from different angles.I am rotating the images in '3D', similar to a merry-go-round or how the planets circle the sun.I have five separate images, all separated equally by degrees on the circle path (orbit, if you will)
Code:
onClipEvent(load){ y=200; speed=1;[code].....
Each image is on its own layer on the stage inside the same swf/fla. I'm using the actionscript to animate them. It works, however, I'm having issues with swapping with layers.Basically, imagine that the images are like planets orbiting the sun (the sun would be the center point of the z axis). Right now, the layers are determined by the stacking order I have in the fla file. So, when the first images moves in front of the 'sun' - it should be the top layer, and then, when it circles behind the 'sun' - it should go to the bottom layer. I need the image to be the top layer for 180 degrees, and then the bottom layer (when it goes behind the 'sun') for 180 degrees.
The image also needs to be behind the next images starting to circle the front of the 'sun'. (remember, I'm using the word 'sun' as the center of the z axis).The above code is placed on the instance of the first movie clip which contains the first statue image.Similar code (with different angles and different swapDepths statements) is placed on each instance for the remaining four movie clips. I have 5 total. (see link for swf file)I do need to keep the stacking order somewhat intact, based on the order the statues rotate - but I do need for each one to go to a different lower layer when going behind the 'sun' and then moving up to a higher layer when going in front of the 'sun'.
I have a banner, and on this banner there are three wheels which spin continuously by way of motion tweens.What I want to do is have them stop spinning for a few seconds and then continue spinning, this process will be repeated every time.
So my question is: How would I accomplish this?I know I could just add a bunch of frames to stop the wheels from spinning, but I was wondering if there's a script that will do this without having to add frames.
I remember seeing a tutorial on how to create the Apple/iPhone spinning wait wheel, but now I can't find it for the life of me. Anyone know what I'm talking about? It's the 12 grey bars that rotate clockwise. I'm thinking about implementing something like that before a video plays as it's loading.
I'd like to create a spinning gallery with 7 different images...scrolling responds to mouse movement...when an image is clicked, the photo comes to the center front and resizes to a larger image with a label on it.Can I do this all in just Flash cs5? I'd like to be able to just import a single swf file into a CMS website.Right now, I have 7 of the same images spinning. I can't figure out how to add additional images with using xml and I haven't figured out the hover state with larger image and label and click tag to go to another page on site.
Any direction for flash panorama effect? You see the java versions all the time. You have a landscape view or a rooms interior that you can spin round 360 degree and zoom in and out. I've looked through flashkits extensive database but no joy.
I try to convert a game made in another language in AS 3. So far things went good but...I am having a problem on how to implement some things. For example I want to make an animation of a planet spinning ( from some couple og images )actionscript ( I would prefer to set speed of frames from code at one point )? An example would be nice or some ideas. But if it cant
I have a mask and I want to take 12 images and put the same mask to it and then loop them.I can apply the mask to one image but would this be easier to do in actionscript or am I completely off base here?
I've been asked to re-design this website URL... but the client still wants to keep the tweening effect of the images merging into one another.Can anyone point me in the direction of a decent tutorial or some tips on the best way to go about it. I use Fireworks and Dreamweaver CS3 and I have very basic knowledge of Flash so I'm not afraid to use that application if I have to.
I want to do a zoom in/out effect on images. I am using caurina to scale the images everythign is working fine but it always scales for the rigstration point of the movie clip which in this case is top left.
Is there any way to zoom from the point the user clicks the image using caurina?
I am loading the .png image files on my stage and i have mouse_over and Mouse_out effects on that, now this .pngfiles has little drop shadows on sides - when i mouse over it - it scales a little bit,but when i mouse over on edges - it acts wired, it countinuously detects mouse over aand mouse out like 100 times in 1 sec, if i move mouse from edges to little center then it works fine,
I'm a web designer, but I deal with HTML, PHP, JavaScript, not so much ActionScript. I have a new client, and they've already had a website designed completely in Flash. Now they only want certain elements of it, and the rest in HTML. See, the website uses the ripple effect to make images and text look as if you were sticking your finger in water - it follows the mouse. So, I want to take 3 different smaller Flash movies out of this huge, big one. But when I do, the ripple effect no longer works. Here is the action code:
import flash.display.BitmapData; var map1:BitmapData = new BitmapData(900, 600, true, 0xFF0000); this.createEmptyMovieClip("bmp1", 10);bmp1.attachBitmap(map1, 0, "auto", true ); var blur = new flash.filters.BlurFilter(8,8,5); [Code] .....
I know I'll need to change L2 - the 900 to whatever width and the 600 to whatever height, but that's about all I understand.
I've been asked to incorporate a slideshow into a website that I'm working on, which is fine, except they have seen a particular tranition effect that is used between images, this can be seen on these two sites...[URL]. Its kind of a bleach effect? Which I presume is achieved using some sort of tween engine like Tweenmax or the Fusekit? The Honda site also has a nice second transition effect which is pretty cool, where dots kind of fall away? Has this just been done on the timeline?
I am working on a code where there are images with reflection..they are arranged one after other facing the viewer...and i want the images to rotate....like the Carousel Effect....I have checked on Net different Carousel Effect codes but nothing is going well for me....
Can somebody say to me what is the effect apllied to the images in this website? [URL].. I'm talking about the effect that stays when you click on a section of the website then there's an images that turn 360 but in a different way with an effect.
how would one go about replicating it or something similar. I like the way the images transition between each other and the hover over zoom effect. [URL] Is there any tutorial on how to achieve something like this or close to it?
I have build a gallery but its very simple. It takes images from xml file. I have attached all files in zip. First when I press next button it goes to next image but with no effect. It just displays next image. I want to incorporate a sliding effect when the image is changed to another. And second I want to use autoplay feature. As soon as swf starts the images came one by one with difference of few seconds. Attachments: slideshow.zip (752.0 K)
I followed the tutorial concerning the "Photo Gallery using XML and Flash", and everything works great. The only problem is that I have to make some alterations in the initial code, and I just can't get it right.
Here's what I have to do: 1. Introduce a fade out that intertwines with the fade in of the nextImage; 2. Add a link to the xml, so that when the user clicks the images, each leads to a different page.
To achieve this, I've tried to play around with the alpha values on prevImage, slideshow, and nextImage functions, but as for the results either the pictures don't appear, or simply flash intermittently when they do. As for the Link part, I've trying to introduce a <link> line on the xml file, and put a 'href' value on the <image> line. None worked.