ActionScript 1/2 :: Addressing Different Parts Of Sprite In Function?

Oct 11, 2009

So I've got this function to make a sprite walk:
 
[Code]....

But what do I have to do to get the function to adress various versions, such as
chibi.bluejeans1.rtleg._y = 4 + walk; chibi.bluejeans1.ltleg._y = 5 - walk;
 
so that I can address each type for walking accordingly, through something like
wlk(tunicpants1);
wlk(bluejeans1);
wlk(tuxedopants1);

[Code]....

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