ActionScript 2.0 :: [fmx] Addressing - Can't Get Frames To Play
Mar 27, 2004
I have a movieClip, in it a button, in it another movieClip (activated on mouse over). When i rollOver it works normally, it stops at the 15th frame as it should. Now I have another 15 frames for the rollOut and i can't get them to play,
[Code]...
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Jan 6, 2011
how would you play the next 5 frames if the space bar was clicked and then stop the playhead?
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Dec 1, 2004
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
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Jun 14, 2010
So I've got a little platform character and basically I want it so when he moves left or he moves right, he will both: A) Move left or right B) Play the running animation
Moving left and right is down with no problems. However its the running animation part I can't get.
Code:
onClipEvent(load){
gotoAndStop(14); //Idle stance frame
}
[Code]....
it's not going to work because it's going to keep playing frame 1 over and over again instead of playing it to frame 6.
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Mar 11, 2010
I wane use my button to play a set of frames, let say from scene "apple" to scene "orange" , i used
gotoAndPlay("apple")
and then immideatly
gotoAndStop("orange")
but obviously it doesn't work, because it skip the transition in-between. I am not a pro in AS3 guys they question may sound funny,
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Jan 30, 2010
Basically, I have my main set of menu buttons for navigating my site. For argument sake let's call them:
menu1, menu2, menu3, menu 4 etc. , where menu1 takes you to scene1, menu2 to scene2 etc.
Each scene morhphs into the next, so instead of simply having gotoAndStop("scene 1"), I would like the movie to play until it reaches the desired scene. I guess one way of thinking of it, is that it's a bit like coverflow in itunes.
That's stage one of the question - if I can at least get that far I'd be happy. But to add one level of complexity, I would love it to also play in reverse if you're going say from scene4 to scene1. Again, similar to cover flow.
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May 24, 2010
i made a full site all based in flash and divided the pages in scenes
i need a button to do exact that. when u click the button it must play some frames and then go to other scene.
i can't tell to go to other scene in the last frame because there are a lot of scenes and buttons that have to do the same.
15 buttons - 15 scenes - play 30 frames and then change the button-scene!
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Mar 17, 2011
I recently came across this script which I believe I have used before. However, I can seem to recall how to use it right as I can't get it to work. It is suppose to play the frames at random and not repeat any. Once that takes place I want it continue that cycle over and over. [code]...
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Oct 21, 2008
I have a button that when clicked on, it enlarges and shows content inside the button. Now, there is more content inside this button that when clicked on, enlarges and shows more content. I have all that working fine.How can I create a "back" button that will play the same frames that I created my animation in, but play them in reverse to get the same animation but back. Is this the correct way of doing it, or do I need to create animated transitions for the reverse state as well.?
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Feb 12, 2009
I have several labeled clips in my timeline for a website i am making. the clips are in and out transitions and are labeled like this: home_in, home_out, products_in, products_out, contact_in, contact_out, etc. so, my button code is like this:
[CODE]....
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Jul 30, 2009
I'm trying to set up 2 buttons. 1 that plays 5 frames and stops each time it's released and 1 that does the same in reverse(goes back 5 frame and stops upon each release) I.E. a forward button and back button. I'm creating a flip through brochure.
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Dec 8, 2009
When i Click on a Button that play On Frame 1 to "Frames 10 With Stop(); in AS(actionscript) Layer" <--- After that it jumps to frame 20 ? (that skip 11 to 19)
So what should be my code ?
stop();
(now play from frame 20) <--- what is this code?
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May 2, 2011
I was using the goToAndPlayTo method in AS2, and now I'm using AS3. I can't seem to get the hang to get this working. Below is my code.
The precomps have the move, so when it says, "this.GameDestination.moving.titles.gotoAndSto p"
it's going to moving precomp, then titles precomp. I'm from the video/effects world, so I'm sure I'm bastardizing Flash all over accidentally
gameNum is being defined in another function of recording the mouse coordinates. That part works by using a trace to check. However, it fails when I click the left mouse button. Here's the error, although, not sure it helps.
"ArgumentError: Error #2108: Scene 1012 was not found.
at flash.display::MovieClip/gotoAndPlay()
at barry_with_clips_v14_Scene1_fla::MainTimeline/chosenGame()[barry_with_clips_v14_Scene1_fla.MainTimeline::fram e1:253]
[Code]....
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May 6, 2011
I'm trying to get a range of frames to play and am failing. Here's the latest code I'm trying. I'm sure this is a common issue, but haven't found code that's simple to understand.
Here's what I'm currently using. It starts playing the movie from the frame I want, but plays it to the end.
if (GameCurrentNum > t) {
this.GameCurrent.movingCurrent.titles.gotoAndPlay( 769 - (GameCurrentNum * 12));
this.GameCurrent.movingCurrent.titles2.gotoAndPlay (769 - (GameCurrentNum * 12));
if (this.GamePast.movingPast.titles.currentFrame == ((t * 12) + 1001 + 11)) {
[Code].....
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Feb 14, 2012
I'm trying to build a basic website, and I want it to where when I click a button for another page, it plays the out animation for the current page, then the in animation for the page selected. Basically, for example:
Frames 1-10 are the out animation for a page, frames 20-30 are the in animation for page 2. When I click the button for page 2, I want it to play 1-10, then jump to and play 20-30.
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May 8, 2003
i have a about 20 frame animation but what I want to do is to find out is there a way to set a time to play a certain frames i.e when movie starts it plays only 10 frames and then stops for a minute then after 1 minute it continues from frame 10 to frame 20 and then again stops for one minute and it starts over again
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Nov 4, 2009
I've set up my flash movie to play and stop at certain frames in the movie. I'd like to add a pause button to pause the movie anywhere in the timeline or animation and then resume from spot it's paused on. This is for a presentation.
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Jan 23, 2010
This is what i want to do I have a pause button i want it when the picture clicks on the pause button once it stops the frames when they click on it again it starts the framrs again what code can i use to do this. I also have a back and forward button when that is clicked i want a delay set when they click on the back and forward button and release it I want a delay before the frames play again.
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Aug 4, 2010
I'm interested in having my flash movie play at say, frame 50 and then if you refresh - it will again select a predefined (but randomly selected) frame to play from.So, the order could be as follows:
Refresh - frame 50
Refresh - frame 150
Refresh - frame 150
[code]....
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Jan 9, 2011
I used some code made by another user on this site to create falling snow. It works perfectly but there's one problem.I want it to only play for a certain amount of frames, but i dunno how to make it stop or disappear, btw, its my animation is all on one scene.
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Jun 10, 2009
Okay, so I've got a happy little movie that shows an atom diagram. Every seven frames shows an electron popping up in the ring around the nucleus. This is all contained in a movie clip. I want a button that when pressed, tells the movie clip with the atom to advance the seven frames ( making an electron pop up ) and then stop. The same button if pressed again, will advance the movie clip an additional seven frames ( thus adding another electron ).
I've looked around quite a bit but haven't found a solution that will work for me. Also, I am working in AS2. (if you're feeling especially helpful, do you also know how to do the same but in reverse? I've found how to play movie clips in reverse, but not for a certain frame interval.)
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Jul 1, 2009
I'm using Flash CS3 and AC2... I have a button on my main TL and I want to go back a few frames and play a MC at a specific frame when hit.
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Mar 15, 2010
We have 5 buttons that each go to another frame e.g Product, Contact etc. but we want to play the same series of frames (an outro) and then goto the frame that corresponds to the button. Weve tried lots of different examples from the already posted questions and nothing will work. The latest I tried:
[Code]...
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May 22, 2010
i made a full site all based in flash and divided the pages in scenes
i need a button to do exact that. when u click the button it must play some frames and then go to other scene.
i can't tell to go to other scene in the last frame because there are a lot of scenes and buttons that have to do the same.
15 buttons - 15 scenes - play 30 frames and then change the button-scene!
View 1 Replies
Jun 30, 2010
[code]...
obviously it doesn't work because it's not the correct syntax but i wrote it for you to understand ..
how can i make something that add's a x number of frames to the actual timeline?
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Dec 20, 2010
Im trying to create a motion where as when you select a object from the home page all the objects slide out and off screen before the new content loads.
Ive got it set up so that it all loads into a swfLOADER. Is their a way that i can make it gotoAndPlay an out phrase before loading in the next content on the swfLOADER. I dont even know if what im trying to do is possible?
Have not sucseeded so far as it just wipes the page before playing the out phase. Is their any way that i can make this work??
currently got it saying on release gotoAndPlay "out" and then on the next line loadMovie "about"
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May 17, 2011
I want to play a movieclip between some specific frames. For example, if the user puts the cursor over a button, it will play from frame 1 and stop at frame 27, when the user roll the cursor out of the button, it will play from frame 28 to 45.
I've tried something like this but of course it didn't work...
gotoAndPlay(1 -27);
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Dec 3, 2003
I am trying to load a movie without using a frame script. Basically I have the below AS to load the movie (which works fine)
However I want to play frames "40-47" then load home.swf.
I understand I could have it just goto and play frame 40 with a load home.swf frame script on frame 47. But this does not work for what I am trying.
on (release) {
this._parent.content.loadMovie("home.swf");
}
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Feb 28, 2003
I've been reading a Flash book, and it tries to explain how you can use Action script to create a preloader that will play a movie clips frames based on the amount of bytes loaded. I can't seem to get it to work.
Here is the code:
stop();
myInterval = setInterval(preloader,10);
function preloader() {
if (getBytesLoaded()>=getBytesTotal()) {
play();
clearInterval(myInterval);
} myMovieClip.gotoAndStop(Math.round(_framesloaded/_totalframes*(myMovieClip._totalframes)));
}
This is on the first frame of my movie. I've also have a stop action on the first frame of my movie clip. I've attached the FLA for dissection....ts?
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Jul 10, 2006
In my project i need a code wich allow me to play an animation (not a motion tween)it is a self hand made animation frames by frames.my animation start from frame 10 and finish in frame 15.I just need to play it from 10 to 15 in Loop when my mouse is over.and stop animation loop when my mouse is out.
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