ActionScript 2.0 :: Play Frames In Reverse?

Jul 30, 2009

I'm trying to set up 2 buttons. 1 that plays 5 frames and stops each time it's released and 1 that does the same in reverse(goes back 5 frame and stops upon each release) I.E. a forward button and back button. I'm creating a flip through brochure.

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ActionScript 3.0 :: Play Few Frames Of A Movie In Reverse But Stopping At Set Points

Feb 11, 2010

I'm very new to flash and even though i'm capable of using the search function and finding posts which look relevant i don't really understand them, most notably i am only familiar with controlling a movie clip with buttons within the movie clip symbol and i get confused by actionscript that seems to do otherwise.

Within a frame on my main stage i have a movie clip symbol of around 125 frames. To control this movie clip symbol i have 4 button symbols within the movie clip symbol. The actionscript code that runs throughout this movie looks like this[code]...

This leads to free frame by frame navigation using the buttons forward_btn and backward_btn and if you'd like to move to set points in the animation you can use the fastforward_btn which plays the movie clip forwards until it hits a stop command on one of my chosen frames.

What i'd like to do is have a button that plays the frames backwards until it hits these frames. Is there a combination of while loops and prevFrame() i can use or anything straight forward?

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ActionScript 2.0 :: Reverse Through Frames?

Jun 28, 2005

how I reverse through frames.I can certanly have a loop that calls prevframe.But, what I want is to know when I have reached a certain frame.The only way I can think of how to do this is to know the exact number of frames, and then use a loop that loops the exact number of frames I need.

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ActionScript 2.0 :: How To Reverse The Frames

Aug 4, 2004

how can i reverse the frames.what i mean is if for example u have a motion tween of a circle sliding to the right.what should i write in the last frame of the motion tween so the circle will go back..._current frame--?

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ActionScript 2.0 :: Reverse Frames On Rollout?

Jul 25, 2006

I have a dropdown menu that animates into place. I have the main button triggering an animated drop down menu that slides into place. On rollout I would like that to animated back . Currently it just closes. Is there a way to have the actionscript reverse the animation from the current frame to the one it started on? Basically on Rollout, I would like the animation to just reset.Here is the FLA. Only the "Web Development" button is scripted yet.

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ActionScript 2.0 :: Flash8 - Reverse The Frames In A MovieClip By Buttons

May 14, 2009

My inquiry is, if I have a MovieClip with an animation, and I need to play this MovieClip by button, I know I need to use this action // on (rollOver) // telltarget() // play()

but if I want to rollout before the animation reach the last frame, for example the frames are 90 and I decided to rollout in 50.

How I can make the frames go backward to frame 0 after I rollout of the button ??

For your information I have MC flash 8 professional.

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ActionScript 3.0 :: Playing Frames Forwards And Reverse Via Button

Jul 9, 2009

I have a image gallery where you can click a foward button or a backwards one. I have each image on every 15th frame. So when the person clicks the next button it plays from 1-15 where it stops if they click back it will go to 15-1 etc. I got it working with the 2 images so I can go between them but when I add a third it won't do anything. I execpt it's something to do with removing the event listener, but I'm not sure.

Code:
stop();
var bRewind:Boolean = false;
this.back_mc.addEventListener(MouseEvent.CLICK, onMouseOver);
this.forward_mc.addEventListener(MouseEvent.CLICK, onMouseOut);
function fireEvent(event:Event):void{
[Code] .....

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ActionScript 2.0 :: FMX04 - Extending Reverse Frames Script?

Feb 11, 2005

Almost 2 years ago I asked this question about reversing frames on mouseOut.Lets say my animation is 50 frames. Between 1-25 the clip is tweening down. So if a mouseOut occurs any where between 1-24 the clip reverses (which works with the script GParis hooked me up with 2 years ago). But now if the clip reaches 25 I want the clip to stop there then on a mouseOut from that point play the second half of my animation (the clip tweening back up) the at the end ill have a gotoAndStop on frame 1, to await another mouseOver. So basically anything from 25 on I dont want it to reverse frames. Here is the script I have been using for quite sometime. (unfortunately all other skills have advanced except AS)

Code:
onClipEvent (load) {
stop(); [code].....

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ActionScript 2.0 :: CS3 Reverse Frames - Functions Works Fine In The First Part But In The End Does Not

Oct 24, 2009

I have attached a .fla file where i have some problems. The revers functions works fine in the first part but in the end i does not. What should i do?

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ActionScript 3.0 :: Reverse Play On MC?

Aug 10, 2009

I use this code i found on this forum. i want to control an MC to act like a buttopn, on roll over it plays the movieclip forward, on Rollout it plays the movieclip backwards.

This script works ok, but on when reversing it feels slow and often it doesent reverse to the start of frame 1 in the MC.... It is very sensitive to quick mouse over and out. The quirky reverse is possible because i use prevFrame...is there another thing i can use?

[Code]...

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ActionScript 3.0 :: Play Flv In Reverse?

Nov 17, 2010

I have to play an flv in reverse but don't know how. I tried embedding the entire flv inside a MC but the result was not pretty.

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ActionScript 3.0 :: Play A Mc In Reverse?

Oct 24, 2008

How can i play a mc in reverse using as3? i know hwo to do it in as2 but not sure about as3

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ActionScript 3.0 :: Play Timeline In Reverse?

Feb 24, 2010

I'm working with AS3 and I have two questions. First, to save on having to re-do work, is there a way to simply play the timeline in reverse IE from frame 210 - 200? I've got a page set up to slide in from the right when clicked on, and if you click on the back button, I want the page to slide out to the right again. Figured the easiest way to do this would be to simply reverse the timeline. Just don't know if that's possible in flash.

Secondly I've got it set up in the timeline for a FLVPlayback component to slide in to the center of the stage from the right when its page is clicked on and though this works in the timeline, when I test the movie, it doesn't slide in and if I expand the preview to full screen, the flv and its controls are still on the right side of the stage. how to get the movie to slide in properly?

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ActionScript 1/2 :: Play A Movieclip In Reverse?

Mar 11, 2009

I'm creating a movieclip that shows some photo samples with two arrows at the bottom. I want it so that if the user presses on the right arrow, the movie clip plays forward and goes toward the end to "shuffle" through the image samples. But I would also like them to be able to press on the left arrow and be able to play the movieclip backwards to "shuffle" back toward the beginning of the images.

The closest thing I can think of that would be similar to this would be the way you can shuffle through album images in iTunes.I just need to know the Actionscript 2.0 code to play the movieclip in reverse.

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Getting A Movie Clip To Play In Reverse?

Sep 13, 2009

I have this script to play a movie clip. What do I write to get it play in reverse?
 
function fadeUp(event:MouseEvent):void {    buttonFadeOver_mc.play()

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ActionScript 3.0 :: Play My Video Reverse?

Apr 17, 2010

I Have some small videoes I have to play on a seamless loop. It's basicly a little peace of video that i then play backwards so it appears like a seamless loop. At the moment I have made the video so it plays backwards, but I was hoping to cut that out to have some actionscript that would do that so i becomes a bit easier on the bandwith.[code]...

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ActionScript 3.0 :: Play Animation In Reverse?

Mar 7, 2011

I made a flash banner that includes a videofile and some vector animations. I would like this banner to play from fram 1 to the last fram and then reverse play back to frame 1 ad infinitum (the whole movie should do this that is). I cant just reverse the frames though, because of the videofile (at least I think so?)

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Flex :: How To Play An Effect In Reverse

Jul 27, 2011

In one function I am calling the play method on an effect and in another I am calling the reverse method. The play method works but the reverse method does not. It appears that the propertyChangesArray is used to store the previous effect start values but that property is null when calling reverse.

[Code]...

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ActionScript 2.0 :: Go To Frame And Play Reverse

Jun 23, 2010

Is it possible to go to a frame earlier in the timeline and then play the timeline in reverse?

Here is my reverse script:

Code:
retouchBtn.onRelease=function()
{
_root.onEnterFrame=reverseFrame;

[Code].....

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ActionScript 3.0 :: Can't Get Movieclip To Play In Reverse

Apr 18, 2011

I've got a movie clip which i want to affect with 2 buttons. On a mouse over, the right button makes the movie clip play, and tween to the right, and on mouse out, it stops. I want it to do the same thing but in reverse for the left button. Here's what i've got so far...

ActionScript Code:
/* Code to animate thumbnails RIGHT */
MC_ADNAV_RIGHT.addEventListener(MouseEvent.MOUSE_OVER, PlayThumbsRight);
function PlayThumbsRight(event:MouseEvent):void

[Code].....

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ActionScript 2.0 :: Possible To Have A Timeline Play In Reverse?

Jun 11, 2005

Two questions to which I cannot find the answers:

(1) I would like to be able to "grab" the current frame (as an integer) that the timeline is currently playing as the SWF plays and use it as a variable:Number. Is this possible? Alternately, it could be how many (milli)seconds the swf is into at a given point during playback. Is this possible? I'm trying to create a scrubbable SWF based on current frame that playhead is on relative to frame(1) and frame(last).

(2) Is it possible to have a timeline play in reverse? Example: swf plays until frame 25 where it is told to stop();, then depending on a condition, it either play();'s on to the next stop(); action or playReverse();'s (I know that this doesn't exist) back to the beginning of the SWF at the document's frame rate.

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IDE :: Make Smooth Reverse Play?

Apr 2, 2009

I am using ActionScript 2 with following code on a button to play in reverse on mouse click:

on (press) {
onEnterFrame=function(){
gotoAndStop(_currentframe - 1);
}

[Code]...

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ActionScript 3.0 :: Play And Reverse A Movieclip

Jan 7, 2010

I am trying to play and reverse a movieclip using the following script:

[Code]...

It works but just only one frame. Do I need to loop this function - if so how.

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ActionScript 2.0 :: Play Reverse Ignores Stop()

Oct 25, 2010

I am currently working on a flash presentation and I have this code to play the slides:

Code:
MovieClip.prototype.playhead = function(dir) {
this.onEnterFrame = f

[Code].....

What happens is that when I press the leftBtn or rightBtn it plays the whole presentation, ignoring the stops I put in the MC. My mc has slides every 5 frames with tweens between them.

How can I make this and have my MC stop in every slide instead of just reading all at once?

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ActionScript 1/2 :: Make A Tween Always Play In Reverse?

Aug 20, 2009

I'm using the native Tween class and have a several tweens which make a button, when clicked, fly up into the corner of the screen. Then some time later yoyo() that tween to bring the button back to where it started.

The problem is that we have a replay button that replays from certain points on the timeline.

I want that if on the "screen" (not flash screens just our term for the range of frames that correspond to the timeline between those certain replay points) the user clicks replay that the button will always play the tween backward, i.e., flyout from the upper corner back to the "start" point.

Since there is no reverse() method or playInReverse() the only choice seems to be yoyo(). And one would think that fforward() followed by a yoyo() would make it always play backward. But I can't make it seem to work.
 
"Is there a way to ensure that a tween, regardless of how it last player or is still playing, can be made to go to the end and then play backwards?"

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Activate MovieClip To Play Reverse In Timeline?

Nov 5, 2009

I need to have the ability to spin or rotate an object such as a globe. I have 2 rollover mc's that spin the globe but I am having trouble getting it to loop on the backwards spin. Right now I have it acivating the mc to play fowarding in its timeline then loop but what is the best way to get it to go in reverse. My .fla can be found here [URL].

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ActionScript 3.0 :: Get A Movie Clip To Play In Reverse?

Jun 9, 2010

I've created a slide presentation when you click the next button the playhead advances to the next frame plays a movie clip and stops (the stop() is at the end of the movie clip script). When you click the previous button I would like the playhead to move to the previous frame, play the movie clip in reverse and stop at the beginning of the clip.

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ActionScript 3.0 :: Cant Play Video In Reverse Properly?

Jul 29, 2010

I've looked around on google and i see you cant play video in reverse properly because of keyframe issues and you can use prevFrame on movieclips with data on frame, but this second way, i've tried by using Tweener class, and has some "clunky" moments.So does someone know a good way that plays smooth in reverse either a movieclip or a video or both?

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ActionScript 3.0 :: Tween Event To Play In Reverse?

Oct 6, 2010

I have an simple animation playing using the tween event, then I have an even listener to check when it's finished. On finish I want the tween to play in reverse. I used yoyo() which half does what I want but this loops, is there anything that will just reverse like yoyo but just stop at the beginning of the tween

[code]....

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ActionScript 3.0 :: Play A Movie Clip In Reverse?

Jun 2, 2008

I have a movie clip which I want to play part of it in reverse when I click the button.

For example before I click the button, the movie clip will play from frame 150 to 155 then stop. Then when the button is clicked, the movie clip should play from frame 155 to 150.

Is there a way to do it using ActionScript 3?

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