Activate MovieClip To Play Reverse In Timeline?
Nov 5, 2009
I need to have the ability to spin or rotate an object such as a globe. I have 2 rollover mc's that spin the globe but I am having trouble getting it to loop on the backwards spin. Right now I have it acivating the mc to play fowarding in its timeline then loop but what is the best way to get it to go in reverse. My .fla can be found here [URL].
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Similar Posts:
Feb 24, 2010
I'm working with AS3 and I have two questions. First, to save on having to re-do work, is there a way to simply play the timeline in reverse IE from frame 210 - 200? I've got a page set up to slide in from the right when clicked on, and if you click on the back button, I want the page to slide out to the right again. Figured the easiest way to do this would be to simply reverse the timeline. Just don't know if that's possible in flash.
Secondly I've got it set up in the timeline for a FLVPlayback component to slide in to the center of the stage from the right when its page is clicked on and though this works in the timeline, when I test the movie, it doesn't slide in and if I expand the preview to full screen, the flv and its controls are still on the right side of the stage. how to get the movie to slide in properly?
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Jun 11, 2005
Two questions to which I cannot find the answers:
(1) I would like to be able to "grab" the current frame (as an integer) that the timeline is currently playing as the SWF plays and use it as a variable:Number. Is this possible? Alternately, it could be how many (milli)seconds the swf is into at a given point during playback. Is this possible? I'm trying to create a scrubbable SWF based on current frame that playhead is on relative to frame(1) and frame(last).
(2) Is it possible to have a timeline play in reverse? Example: swf plays until frame 25 where it is told to stop();, then depending on a condition, it either play();'s on to the next stop(); action or playReverse();'s (I know that this doesn't exist) back to the beginning of the SWF at the document's frame rate.
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Apr 27, 2011
I have 3 objects. One is a Movieclip, and other 2 are buttons (forward and backward)[code]...
Inside MC there are several animations with stop(); where it should stop till clicking Next button to play till the next stop.[code]...
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May 27, 2009
methood of telling the stage to continue playing in reverse, after a button is clicked, until it reaches a keyframe that will tell it to stop? I'm trying to make it so buttons will tell the stage to play a transition from beginning to end and then have it play in reverse when the "back" button is pressed. I'm currently searching online to find an answer but I haven't had any luck yet.
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Jun 25, 2009
I was just wondering if there was any code that makes flash player play the timeline in reverse. For example, if you made a movieclip in frame 1 to go to another place on frame 10 using motion tween, could you possibly make a button and code it so that it plays backwards to a 'stop' point or the start?
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Mar 11, 2009
I'm creating a movieclip that shows some photo samples with two arrows at the bottom. I want it so that if the user presses on the right arrow, the movie clip plays forward and goes toward the end to "shuffle" through the image samples. But I would also like them to be able to press on the left arrow and be able to play the movieclip backwards to "shuffle" back toward the beginning of the images.
The closest thing I can think of that would be similar to this would be the way you can shuffle through album images in iTunes.I just need to know the Actionscript 2.0 code to play the movieclip in reverse.
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Apr 18, 2011
I've got a movie clip which i want to affect with 2 buttons. On a mouse over, the right button makes the movie clip play, and tween to the right, and on mouse out, it stops. I want it to do the same thing but in reverse for the left button. Here's what i've got so far...
ActionScript Code:
/* Code to animate thumbnails RIGHT */
MC_ADNAV_RIGHT.addEventListener(MouseEvent.MOUSE_OVER, PlayThumbsRight);
function PlayThumbsRight(event:MouseEvent):void
[Code].....
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Jan 7, 2010
I am trying to play and reverse a movieclip using the following script:
[Code]...
It works but just only one frame. Do I need to loop this function - if so how.
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Apr 21, 2010
I have a college project to hand in within 2 days. I'm making a website and what I want to achieve is a button that plays the movieclip (which is a piece of paper going onto the stage) and when you click it again it reverses that clip. I've tried loads of things and only got code that allows two buttons to reverse and go forward.
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Jun 18, 2009
So I have this mc: this.slidingMenu it's a mc of a ring shaped menu, which turn around when 2 button get clicked. When the button on the right, mc goes forward until stop(), when the button on the left mc goes reverse until the stop(). In the first case i use gotoanplay, and everything goes fine. For the second I use prevFrame, like this:
[Code]....
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Aug 23, 2009
I've put a zipped file on my site, its about 0.5 mb and flash CS4 format.
I've got two problems;
1. How to stop the function from starting as soon as the file is loaded
2. How to call the function properly
Within the first frame of my flash movie I've got two layer, one with a movieclip called moon and another for actionscript which contains:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
_global.hidden = function(){
[Code].....
But nothing happens when I click on the button.
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Jan 7, 2010
I've created a movie clip with an animation on it's own timeline 30 frames long. When I press 'Enter' while inside the movieclip the animation plays ok.On the main timeline, I have one layer 30 frames long with the movieclip symbol placed on frame one. If I press 'Enter' the main timeline play head moves to frame 30 but the movieclip animation does not play on the stage. If I press 'Ctrl + Enter' or publish to swf then the animation plays ok but I can't setup the stage how I want it without the animation playing on the stage. Do I need to just change a viewing setting (tick box in preferences) or is this related to AS3 or new CS4 inner workings?
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Dec 13, 2011
i want to play timeline foward/reverse with dragging MovieClip left/right in AS2.0
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Apr 19, 2010
I have a movieclip on the stage that plays with a stop action at the end (within the movie clip). The thing is I have a stop action at the end of the movieclip so it doesnt replay instantly, I would like the movieclip to replay after a random time prefferbly 10 seconds after playing.
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Sep 14, 2010
Basically I have just created an animated button using frame labels, and was wondering if there is any way to reverse the timeline.
Currently my code looks like this:
Code:
btnHome.addEventListener(MouseEvent.ROLL_OVER, btnHomeOn);
btnHome.addEventListener(MouseEvent.ROLL_OUT, btnHomeOff);
function btnHomeOn(event:MouseEvent):void {
[code]....
The way it's coded here, if the user removes the mouse from the above the button the timeline continues from homeOff.What I want is for the timeline to reverse from its current position instead of just playing forwards from a fixed point.
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Apr 17, 2010
I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
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Jun 6, 2008
im using flash CS3 with actionscript 2.0. what i want to create is a column for an online magazine, the column will display
a list of content, this list will be longer than it appears and have a "next" and "prev" buttons located at the bottom. i can set it up so than when next is clicked the content shifts and displays more, the problem is, what do i do about the "prev" button? i cant make the timeline play in reverse can i?
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Nov 17, 2011
How would I get to play backwards a timeline from a specific frame to another frame?
I need to be able to play back from frame 62 to 1 and from 101 to 62 depending on what frame I am on. I know I can do 2 if loops with if (currentFrame == 62) etc but what is the code to play the timeline in reverse for AS3?
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Mar 30, 2011
I currently have a game that allows the player to Start, Stop and Pause sound clips.
Currently the Start button only becomes active after the Stop button has been pressed.
I would also like is the play buttons to become active as soon as the sounds complete playing. This is the code on frame 1 of the main timeline that creates two sound objects
[Code]....
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Jul 28, 2010
I have a movieclip (a), inside another movieclip (b), on the main timeline. I want to click on movieclip (a) and make it go to and play a keyframe on the main timeline. I'm used to using buttons for actions, not movie clips, and I forget how to use the _root thingy.
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Jan 14, 2010
I have a play and mute/unmute MC in a timeline instanced as "btn_playMute." The movie clip contains two frames. Each frame contains a button and some AS3. Here's the goal: When the flash loads, a video starts playing with the volume turned all the way down. This video continues, and loops when it gets to the end, ensuring that the volume is all the way down. I'm doing this as such:
HTML Code:
import fl.video.VideoEvent;
videoPlayer.volume = 0;
videoPlayer.source = "dieSort.f4v";
videoPlayer.addEventListener(VideoEvent.COMPLETE,rewindAndMute);
function rewindAndMute(videoEventObject:VideoEvent):void {
[Code] .....
The problem is that when I click the button the first time, which restarts the video with the volume up, I get the following error in the Output panel:
HTML Code:
Play Button Clicked
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Semigen_fla::btn_playMute_1/frame2()[Semigen_fla.btn_playMute_1::frame2:3]
at flash.display::MovieClip/gotoAndStop()
at Semigen_fla::btn_playMute_1/playHandler()[Semigen_fla.btn_playMute_1::frame1:9]
Any reason why my control MC is not changing states properly from "rewind and unmute" to "mute"?
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May 12, 2010
I am currently in the middle of making a "sniping" flash game. In the first level there are a series of moving targets which are also movie clips. Inside the movie clip there is a 7 frame animation of the target exploding. Inside that is a tween of the target moving up and down. And inside that there is a plain old button.
What I want to happen is when you click on the moving target it explodes and brings you to a new frame of the main timeline. (ex. Main Timeline frame #27) But I'm pretty sure it thinks I was to play the seven frame animation of it exploding and then go to frame 27 inside the movie clip, rather then frame 27 on the main timeline.
Here's what my AS looks like on the target (ActionScript 2.0 is what I'm using.)
on (press) {
play();
}
on (release){
gotoAndStop(27)}
So how do I make it explode and then take me to frame 27 on the main timeline?
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Sep 9, 2010
I'm using greensock to create the tweens, but I need to be able to have the months continue their animation if I ROLL_OUT of 2008 Additionally, I need to set the timeline.reverse(); on all the months, but that doesn't seem to be working, and I think it's because I have it set to pause. is anyone familiar with tweening libraries? Can this be fixed? I tried doing timeline.duration but that just sends the animation to the end and I want it to animate to the end-not just go there.
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Jan 19, 2006
I have a movieclip that is comprised of multiple images.These images are used as the backdrops of various different pages of my portfolio.Every image is in a specific order, so if the user decides to go from page 1 to page 4, it will pan through the first three pages quickly before stopping on the 4th page. Simple Enough.The problem is I want them to be able to also do this while manipulating the timeline in reverse. So say if they're on page 4 and want to go back to page 2, it will 'rewind' the timeline and stop on page 2.know there are plenty of tutorials out on how to play a timeline in reverse, however none of which discuss stopping automatically when reaching a certain point that is before the beginning
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Aug 10, 2009
I use this code i found on this forum. i want to control an MC to act like a buttopn, on roll over it plays the movieclip forward, on Rollout it plays the movieclip backwards.
This script works ok, but on when reversing it feels slow and often it doesent reverse to the start of frame 1 in the MC.... It is very sensitive to quick mouse over and out. The quirky reverse is possible because i use prevFrame...is there another thing i can use?
[Code]...
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Nov 17, 2010
I have to play an flv in reverse but don't know how. I tried embedding the entire flv inside a MC but the result was not pretty.
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Oct 24, 2008
How can i play a mc in reverse using as3? i know hwo to do it in as2 but not sure about as3
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May 24, 2009
I'm trying to create a flash website where when you click on one page the background becomes darker and as you're about to click on another page the background becomes lighter again but if you want to go back to the previous page the background goes back to being darker. I hope this is clear. I've been trying to find a tutorial on this but I'm not sure if I'm using the correct terms, which is why I'm having no luck.
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Mar 29, 2011
I have a time line of 500 points. On a timeline that wraps around how do I find if the shortest distance between two points is to go forward or backward? Example,I'm on frame 30, the target frame is 100 and the total frames are 500. I know that going it will take 70 frames to get to 100 going forward and 430 to go in reverse but I don't know the codes to figure this out. I'm using ActionScript but I think I would understand the codes if it were written in other professional languages like JavaScript.
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