ActionScript 2.0 :: Set A Time To Play A Certain Frames?
May 8, 2003
i have a about 20 frame animation but what I want to do is to find out is there a way to set a time to play a certain frames i.e when movie starts it plays only 10 frames and then stops for a minute then after 1 minute it continues from frame 10 to frame 20 and then again stops for one minute and it starts over again
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how would you play the next 5 frames if the space bar was clicked and then stop the playhead?
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Dec 1, 2004
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Sep 12, 2009
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[code].....
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Apr 7, 2009
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I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4.[code]...
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I have a movie clip and i would like to display its duration in minutes and seconds.urrently I am displaying the frames so it shows "frame 320 of 500" etc.I would like to figure out how many frames in the movie clip and convert it to time so in the end it will display: 1:23 / 3:00
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[code]......
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Apr 9, 2010
I'm a bit of a newb when it comes to Actionscript 3. Basically I have a movie that a different frames I need it to pause for different lengths of time. So for example on frame 10 I want it to wait 10 seconds before continuing to play and then on frame 20 I want it to wait 8 seconds before moving on, etc. I found some code that I put on frame 10 and it worked fine, but when I tried to put it on frame 20 it generated errors and it didn't pause:
[Code]...
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Jul 29, 2011
I have a movieclip which has 3 frames inside it. These each have a movie clip on them which is different. There are three frames on the above layer. The first two have code on them which check the date and time and then skips to the next frame if a specified date is reached. The final frame is just a stop as its the final option. So Its works great in as2 but I am trying to rebuild in AS3. I think I am nearly there but since you cant have two of the same function its throwing a wobbler - also when I rename the 2nd function (on the 2nd frame) it wont compile correctly throwing all sorts of errors.
Code:
stop();
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[Code] .....
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Feb 12, 2010
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Sep 14, 2009
What I'm looking to happen is that on frame 2 I want audio track 1 to play and:
after 1 min 45s move to frame 3
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after 2 min 47s move to frame 5
after 3 min 15s move to frame 6
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Jun 14, 2010
So I've got a little platform character and basically I want it so when he moves left or he moves right, he will both: A) Move left or right B) Play the running animation
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Code:
onClipEvent(load){
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}
[Code]....
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Mar 11, 2010
I wane use my button to play a set of frames, let say from scene "apple" to scene "orange" , i used
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Jan 30, 2010
Basically, I have my main set of menu buttons for navigating my site. For argument sake let's call them:
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May 24, 2010
i made a full site all based in flash and divided the pages in scenes
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Mar 17, 2011
I recently came across this script which I believe I have used before. However, I can seem to recall how to use it right as I can't get it to work. It is suppose to play the frames at random and not repeat any. Once that takes place I want it continue that cycle over and over. [code]...
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I have a button that when clicked on, it enlarges and shows content inside the button. Now, there is more content inside this button that when clicked on, enlarges and shows more content. I have all that working fine.How can I create a "back" button that will play the same frames that I created my animation in, but play them in reverse to get the same animation but back. Is this the correct way of doing it, or do I need to create animated transitions for the reverse state as well.?
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I have several labeled clips in my timeline for a website i am making. the clips are in and out transitions and are labeled like this: home_in, home_out, products_in, products_out, contact_in, contact_out, etc. so, my button code is like this:
[CODE]....
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I'm trying to set up 2 buttons. 1 that plays 5 frames and stops each time it's released and 1 that does the same in reverse(goes back 5 frame and stops upon each release) I.E. a forward button and back button. I'm creating a flip through brochure.
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When i Click on a Button that play On Frame 1 to "Frames 10 With Stop(); in AS(actionscript) Layer" <--- After that it jumps to frame 20 ? (that skip 11 to 19)
So what should be my code ?
stop();
(now play from frame 20) <--- what is this code?
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May 2, 2011
I was using the goToAndPlayTo method in AS2, and now I'm using AS3. I can't seem to get the hang to get this working. Below is my code.
The precomps have the move, so when it says, "this.GameDestination.moving.titles.gotoAndSto p"
it's going to moving precomp, then titles precomp. I'm from the video/effects world, so I'm sure I'm bastardizing Flash all over accidentally
gameNum is being defined in another function of recording the mouse coordinates. That part works by using a trace to check. However, it fails when I click the left mouse button. Here's the error, although, not sure it helps.
"ArgumentError: Error #2108: Scene 1012 was not found.
at flash.display::MovieClip/gotoAndPlay()
at barry_with_clips_v14_Scene1_fla::MainTimeline/chosenGame()[barry_with_clips_v14_Scene1_fla.MainTimeline::fram e1:253]
[Code]....
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May 6, 2011
I'm trying to get a range of frames to play and am failing. Here's the latest code I'm trying. I'm sure this is a common issue, but haven't found code that's simple to understand.
Here's what I'm currently using. It starts playing the movie from the frame I want, but plays it to the end.
if (GameCurrentNum > t) {
this.GameCurrent.movingCurrent.titles.gotoAndPlay( 769 - (GameCurrentNum * 12));
this.GameCurrent.movingCurrent.titles2.gotoAndPlay (769 - (GameCurrentNum * 12));
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[Code].....
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Feb 14, 2012
I'm trying to build a basic website, and I want it to where when I click a button for another page, it plays the out animation for the current page, then the in animation for the page selected. Basically, for example:
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Mar 27, 2004
I have a movieClip, in it a button, in it another movieClip (activated on mouse over). When i rollOver it works normally, it stops at the 15th frame as it should. Now I have another 15 frames for the rollOut and i can't get them to play,
[Code]...
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Nov 4, 2009
I've set up my flash movie to play and stop at certain frames in the movie. I'd like to add a pause button to pause the movie anywhere in the timeline or animation and then resume from spot it's paused on. This is for a presentation.
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Jan 23, 2010
This is what i want to do I have a pause button i want it when the picture clicks on the pause button once it stops the frames when they click on it again it starts the framrs again what code can i use to do this. I also have a back and forward button when that is clicked i want a delay set when they click on the back and forward button and release it I want a delay before the frames play again.
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Aug 4, 2010
I'm interested in having my flash movie play at say, frame 50 and then if you refresh - it will again select a predefined (but randomly selected) frame to play from.So, the order could be as follows:
Refresh - frame 50
Refresh - frame 150
Refresh - frame 150
[code]....
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Jan 9, 2011
I used some code made by another user on this site to create falling snow. It works perfectly but there's one problem.I want it to only play for a certain amount of frames, but i dunno how to make it stop or disappear, btw, its my animation is all on one scene.
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