ActionScript 3.0 :: Pausing Movie At Various Frames For Different Lengths Of Time

Apr 9, 2010

I'm a bit of a newb when it comes to Actionscript 3. Basically I have a movie that a different frames I need it to pause for different lengths of time. So for example on frame 10 I want it to wait 10 seconds before continuing to play and then on frame 20 I want it to wait 8 seconds before moving on, etc. I found some code that I put on frame 10 and it worked fine, but when I tried to put it on frame 20 it generated errors and it didn't pause:

[Code]...

View 2 Replies


Similar Posts:


ActionScript 2.0 :: [Flash8] Load Random Movie Clips With Varying Lengths?

Sep 9, 2008

I want to load random movie clips into an area... kind of like ads. but each of them is a different length, so at the end of whatever clip, it has to be able to move onto another randomly loaded clip.

and for the kicker... it'd be nice to be able to add a button of some kind on the individual "ads" that will allow the user to skip to another randomly loaded ad as if that ad had reached the end of it's time.

View 3 Replies

ActionScript 3.0 :: Movie Controls - Stop At Every 5 Frames Each Time One Of The Buttons Is Clicked

Jun 28, 2010

i want to control a movie clip with two buttons, one backwards and one forwards, the movie is 25 frames long and needs to stop at every 5 frames each time one of the buttons is clicked. Below is some code i have been trying to get to work

[Code]...

View 1 Replies

ActionScript 3.0 :: Three FLV Movie Files That Are Places On Diffrent Frames On The Main Time Line?

Oct 5, 2009

I have three FLV movie files that are places on diffrent frames on the main time line. When the viewer clicks on diffrent buttons I send them to that specific frame by go to and stop action and the flv start playing, but if they click out of that frame by pressing another button the video still plays on the background and they can hear the audio.this doesn't hap stop the video from playing by pressing thepen if they stop button on the flv player.

View 2 Replies

ActionScript 1/2 :: Pausing-play Movie With An Option To Totally Stop The Movie?

Apr 5, 2010

im using this code for my movie to pause for a certain time and then it play every after 5 seconds

stop();
var nInterval = setInterval(Play, 5000);
function Play() {  clearInterval(nInterval);  gotoAndPlay(_currentframe+1);}

[code].....

View 8 Replies

ActionScript 2.0 :: Move Frames Within A Movie Clip With Buttons On Other Frames?

Nov 24, 2011

basically im making a quiz on my main timeline ive got my questions and answers and on the last frame i want it to say how many answers the user got right. ive made a movie clip on this last frame. in the movie clip ive got 11 frames with the posible totals so frame one would be 0/10 frame 2 would be 1/10 etc what i want to do is when the user clicks the correct answer on the other frames i want flash to make the frames within the movie clip to go 1 step forward.

View 2 Replies

Movie Automatic Pausing And Resuming

Jul 5, 2009

I've been making a short movie. It contains some tweens (both shape and motion). I want the movie to automaticly pause at a specific moment (which bisects multiple tweens) and for a button to appear to contine the movie. I am completly new to flash and will have to have everything spoon fed to me.

View 1 Replies

ActionScript 3.0 :: Pausing A Movie Clip?

Apr 8, 2010

how to pause a timeline using AS for just a few seconds. I'm animating the Roof Fight Scene from The Matrix (its a crappy animation so far lolz).

View 1 Replies

ActionScript 2.0 :: Pausing The Loaded Movie 5 Seconds

May 20, 2004

This script pauses 5 secs the timeline.. if I put that on a frame in main timeline works ok... // Set the following two values for how long you want to // loop, and how many frames to loop:

[Code]....

However I need to pause a swf loaded into level1 when a button is pressed... I couldn't customize it to make it work... I thought that changing the gotoAndPlay for level1.gotoAndPlay would be enough but it is not.

View 2 Replies

ActionScript 2.0 :: Pausing A Movie Clip When A Mouse Goes Over It?

Mar 17, 2004

Okay, so there is a movie on the timeline, and at the end of it there is an action frame that stops the movie so it doesn't loop.

However, the last frame on another layer is also a movie clip, of a rotating circle. This rotating circle has buttons on it that will load other parts of the site. I want the circle to stop rotating whenever someone puts their mouse over it.

How can this be accomplished?

View 4 Replies

ActionScript 2.0 :: Pausing The Loaded Movie 5 Seconds?

May 20, 2004

This script pauses 5 secs the timeline.. if I put that on a frame in main timeline works ok...Set the following two values for how long you want to loop, and how many frames to loop:

pauseDuration = 5*1000;
framesInLoop = 1;
if (startTime == null) {[code]....

However I need to pause a swf loaded into level1 when a button is pressed..I couldn't customize it to make it work..I thought that changing the gotoAndPlay for level1.gotoAndPlay would be enough.

View 2 Replies

ActionScript 3.0 :: Pausing Background Music In Parent Movie?

Sep 7, 2009

I've got a single scene Flash movie with a number of embedded MovieClips. In the parent movie, on the first Actions frame, I have the following script to get the background music to play:

[Code]....

View 3 Replies

ActionScript 3.0 :: Pausing A Captivate Movie That Has Been Imported Into Flash?

Jan 10, 2010

Basically I need to pause a Captivate movie (CP3) that is playing within a flash movie (CS4, AS3).
 
I have made a full motion recording with Captivate which I have imported into a flash movie. The flash movie is organised as a series of movieclips that play from the main timeline. My CP demo forms part of one of these movieclips (there are flash objects playing "on top" of it in different layers). I have a play/pause button on the main timeline that works to pause all of my movieclips EXCEPT for my captivate demo. This continues playing, while the movie clip is forms part of pauses, throwing everything out of sync.
 
how I can pause CP portion? My actionscript skills are minimal and I'm not even sure what object(s) to target.

View 2 Replies

ActionScript 2.0 :: Pausing Movie Clips That Have An Animated Filter?

Oct 4, 2009

I am currently using an onEnterFrame to animate a filter which is being applied to several different animated movie clips. This filter is triggered by an onRollover, which also pauses the main movie clip (that doesn't have a filter applied to it).

The problem is, the main movie clip in the background pauses but the layer that has the filter attached (and holds the movie clips that need to be affected by this filter) isn't pausing.

So, it's going:

onRollover
Pause movie (which has an embedded flv)
OnEnterFrame filter animation

I want it to pause all the movies on the current fram and then apply the animated filter.

I've tried adding a goToAndStop but this doesn't seem to work.

View 1 Replies

ActionScript 2.0 :: Pausing A Flash Movie When User Tabs Away?

Jun 12, 2009

im creating a presentation that has a bunch of links to websites and pdf files. right now the presentation opens fullscreen when first opened but if the user clicks one of the pdf or web links the clip minimizes and if the user tries to maximize the flash window the menu bar at the top is visible and cuts off some of the content.

is it possible to detect when the user tabs away from the presentation so the clip will pause automatically and i can tell the user to click to continue? i know this code will work fscommand ("fullscreen", "true"); that will make the presentation fullscreen again but i need the movie to pause if the user clicks a link. i have seen this before in games where the game will pause if i tab to another program and i have to click to continue.

View 2 Replies

ActionScript 2.0 :: Pausing A Movieclip From A Button Inside The Movie Clip?

Aug 13, 2009

I have attached the file to this document, but basically I have a street scene which will eventually have about 5-6 people walking along the stage.

Currently on rollover of a button within the movie "movement_clip" my button will go to the overstate which shows a still of the animated women standing still. However...what I want to do on rollover, is I also want to pause "movement_clip" wherever it is in the process and then continue from where it got paused on rollout.

View 7 Replies

ActionScript 2.0 :: Pausing Movie Clip (but Allowing Motion To Finish)

Nov 6, 2009

I am trying to get a movie clip to pause when the cursor rolls over it, and then make a darkened out area visible and have some text appear. I have succeed in doing so, but it looks funny. What I would like to do now, is once the cursor rolls over the movie clip it will finish the movie clips motion and then pause on a certain frame or frame label.

[Code]....

View 0 Replies

Different Page Lengths Or Each Fram

Dec 27, 2009

I am using different keyframes in my document to represent different pages on my website. However, when I change the document length, this changes all of the pages. How do I give each page a different size? I want some pages to be longer as I add more content to those pages.I'm sing CS4, flash 9, and action script 3

View 7 Replies

ActionScript 3.0 :: Number Returning Different Lengths

Feb 27, 2012

I'm trying to track one of my characters as it moves across my stage, however it seems that samuraiChar's (my character) x position has a much higher decimal rounding system in place rounding to maybe 8 decimals where as the over object that I'm trying to track with it has only a 2 d.p rounding system. Can someone explain to me why this is and how I can fix it, also I may be wrong I'm not 100% sure if this is the problem.

[Code]...

View 3 Replies

ActionScript 3.0 :: Compare Multiple Array Lengths?

Mar 31, 2009

I'm looking to compare the lengths of several arrays in a conditional loop to make sure they all have the same length. At the moment there are only three arrays which can be bodged with an && operator in the conditional, but I want something more elegant and expandable.

I initially tried this, but found to my suprise that it doesnt work:

[Code].....

View 5 Replies

ActionScript 3.0 :: Set The TextField Width To Lengths Of Loaded Texts?

Dec 3, 2009

I'm loading some texts from external. How do I set the TextField.width to the length of the texts I'm loading from external file?

View 2 Replies

ActionScript 2.0 :: Control Frames At Run Time?

Mar 4, 2006

I want to know that how to control frames at run time, I mean how we know that currently I am at which frame (running stage). Can we fetch the value of Frame at runtime?

View 3 Replies

ActionScript 2.0 :: Set A Time To Play A Certain Frames?

May 8, 2003

i have a about 20 frame animation but what I want to do is to find out is there a way to set a time to play a certain frames i.e when movie starts it plays only 10 frames and then stops for a minute then after 1 minute it continues from frame 10 to frame 20 and then again stops for one minute and it starts over again

View 1 Replies

IDE :: Moving Frames In Time With Audio?

Sep 12, 2009

I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4. I can code a "next" button like so:

Code:
on (release) {
gotoAndStop(3);

[code].....

View 1 Replies

Java :: Find Point Of Triangle By Knowing Segment Lengths?

Sep 8, 2010

I know the length of the triangle segments and the xy coordinates of two points. How do I figure out the xy of the 3rd point?

View 3 Replies

ActionScript 2.0 :: Change 2 Frames In Frameset At The Same Time?

Apr 7, 2009

I know it's possible in flash to change one frame of an html frameset with the click of a (flash)button, for example:

Code:
on (release) {
getURL("page.htm", "framename");

[code].....

View 4 Replies

ActionScript 2.0 :: Move Frames In Time With Audio?

Sep 13, 2009

I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4.[code]...

Is it possible to have code to move to the next frame after a certain amount of time instead of a button?

View 14 Replies

ActionScript 2.0 :: Display Time Based On Frames?

Jul 24, 2008

I have a movie clip and i would like to display its duration in minutes and seconds.urrently I am displaying the frames so it shows "frame 320 of 500" etc.I would like to figure out how many frames in the movie clip and convert it to time so in the end it will display: 1:23 / 3:00

Code:
frameNumber = "frame " + getProperty(movie, _currentframe) + " of " + getProperty(movie, _totalframes);

[code]......

View 3 Replies

Actionscript :: Flex: Feed Multiple Series Of Different Array Lengths Into LineChart?

Jan 19, 2012

I'm new to Flex. I've been graphing multiple series in a line chart where all of these series are the same length. Now I need to plot new data and each series has a different length from each other. The question is how to modify the following code to do this.

The initApp() function is called at the start of the program, and it calls function genData() to generate the dataSet used for plotting in the LineChart.

public function initApp():void {
// Initialize data provider array.
dataSet = new ArrayCollection(genData());

[Code]....

Can someone recommend how to place array1, array2, array3, and array4 into x1, y1, x2, y2 (respectively) when the length of array1 and array2 do not equal that of array3 and array4? Or, equivalent outcome.

I'm assuming everything has to come in through dataSet, but I wonder if it's possible to simply reference array1 (etc.) directly from <mx:LineChart ...> or <mx:LineSeries ...> somehow, to avoid wasting memory on an unnecessary array (e.g. dataSet).

View 1 Replies

ActionScript 3.0 :: MovieClip With Frames - Date And Time Function

Jul 29, 2011

I have a movieclip which has 3 frames inside it. These each have a movie clip on them which is different. There are three frames on the above layer. The first two have code on them which check the date and time and then skips to the next frame if a specified date is reached. The final frame is just a stop as its the final option. So Its works great in as2 but I am trying to rebuild in AS3. I think I am nearly there but since you cant have two of the same function its throwing a wobbler - also when I rename the 2nd function (on the 2nd frame) it wont compile correctly throwing all sorts of errors.

Code:
stop();
addEventListener(Event.ENTER_FRAME, functionOne);
function functionOne(event:ENTER_FRAME):void{
var today:Date = new Date ();
var currentYear = today.getFullYear()
var currentTime = today.getTime();
var targetDate:Date = new Date(2011,05,22);
[Code] .....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved