ActionScript 3.0 :: Set The TextField Width To Lengths Of Loaded Texts?
Dec 3, 2009I'm loading some texts from external. How do I set the TextField.width to the length of the texts I'm loading from external file?
View 2 RepliesI'm loading some texts from external. How do I set the TextField.width to the length of the texts I'm loading from external file?
View 2 Repliesin as3 how do i get the text of a textfield to know when to line break according to the width of the textfield.
View 4 RepliesI just finished troubleshooting a bug and though I would share so no one else had to deal with it.There seems to be and undocumented limit to the width of a TextField. and that limit is right around 8000. After about that much the text gets shoved to the left of the textfield as opposed to into the text field.Not something that most people are going to come across I know. I ran across it because I was making an RSS ticker type application and the textfield was being autosized to the width of the string.So I put an if statement in there to limit the box to 8000, the only problem now is that some of the text is going to be cut off.
View 1 RepliesIm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
View 1 RepliesI'm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
View 7 RepliesI am using different keyframes in my document to represent different pages on my website. However, when I change the document length, this changes all of the pages. How do I give each page a different size? I want some pages to be longer as I add more content to those pages.I'm sing CS4, flash 9, and action script 3
View 7 RepliesI'm trying to set the width of a Textfield() object based on it's string content that I have set-Is there a way to dynamically set this once the string has been sent to the object?I have:
var t1:TextField = new TextField()
t1.x = stage.stageWidth / 2;
t1.y = stage.stageHeight / 2;
[code].....
I've been working with a marginally subclassed form of a TextField, which I need to display with embedded fonts. I'm noticing some surprising behaviour with the width property when embedded fonts are enabled, which is causing me trouble further on in my code.Due to the way I am animating text, I am displaying each word in a separate TextField (or Word object, as I've subclassed it). I then reassemble a line of text with even spacing, and to that I need to know the width of each word, so that following words will begin at the correct x-position. Before I began to use embedded fonts, the width was reported accurately, as expected, but once I enable embedding, the width property is reported as a much lower valueI've included the constructor for my Word object, which shows some traces for debugging
PHP Code:
public function Word(wText:String, partOfSpeech:String, chunkTag:String) {
text = wText;
[code]....
I'm attempting to load HTML from the Shopify blog API into a TextField in Flash. The problem is that Shopify doesn't add width and height attributes to images that are in the blog posts. When I load these into Flash, the width and height of the image is ignored and the height of the TextField is incorrectl, which screws up my scrollbar among other things.
Is there any way to read the width and height of the images as they are loaded? I could possibly do this with PHP before it gets to Flash, but I'm not sure how.
So I have this text field that I am able to transform, AND I want it to stop at a certain width. The width I want it to stop at is the longest word in a text field. Essentially stopping the text from wrapping around and cutting the words in half or splitting them up. In theory if you set the width of the text field to low enough it would have a word on each line, but would never cut the words up.
This text field has a TextFormat attached to it by the way. AND so far the only idea I can come up with is to create a second textfield hidden away and put the longest word (not sure how you'd get that) into that field and measure the width. What I'm wondering though is if there is anything in possibly the getBounds method or something simular that does this already!?
look at this screenshots:
And this is how It looks over 97% of times I load the swf:
Points to notice:
- running on Windows 7 64bit
- FP 10.2.154
- Flash Player embedded on standalone application (didn't seen that problem in browser yet)
What we are doing in this flash? We have just a loop for every character in our Array it looks if a TextField with this character .width is larger than boundaries. Yes? Create new line. No. Continue writing in same line.
As we can see on the buggy screen the width sometimes appear to be doubled - whitch generally destroys our layout.
Guilty code:
ActionScript Code:
if (elementsArray[int(i2 - 1)].width + elementsArray[i2].width + elementsArray[int(i2 - 1)].x + __wordsMarginLeft > 800){
nextRow++;
[Code].....
I've got 2 dynamic textFields that is feed xml data(String) from external xml file.What I want to achieve is that the text fields width should increase or decrease dynamically according the String that's passed into it.Eg:- if the String contains value "Hello, Hello, Hello, Hello, Hello, Hello".The size of the textfield should increase to fit the entire String value inside it.I've tried using TextFieldAutoSize.CENTER or TextFieldAutoSize.LEFT, but I'm not getting what I want.
View 1 RepliesI'm trying to create a background for a textfield like this: When I access the textWidth property it always seems to be the total width. Which is fine for all the lines expect the last. So it possible to access the width of the last line text?
View 8 RepliesI'm trying to track one of my characters as it moves across my stage, however it seems that samuraiChar's (my character) x position has a much higher decimal rounding system in place rounding to maybe 8 decimals where as the over object that I'm trying to track with it has only a 2 d.p rounding system. Can someone explain to me why this is and how I can fix it, also I may be wrong I'm not 100% sure if this is the problem.
[Code]...
When creating a new TextField dynamically, is there a property that automatically adjusts the width to the content or is it always necessary to have txt_field.width = ...?
My text field:
txt_field = new TextField();
txt_field.wordWrap=true;
txt_field.text = source;
txt_field.autoSize=TextFieldAutoSize.LEFT;
txt_field.mouseEnabled=false;
I have a Flash file, which has to be liquid. I have a header, a footer and a center section, which all are percentage scalable. My center section has a MovieClip called info_txt, and I'm trying to make it high 20% of the center_mc's height. I do this, but I also load a text in that field (info_txt) with XML, and when the text (xml) is loaded and placed in the textfield it doesn't go multiline, but stays nowrap.
View 1 RepliesI used to know how to do this, so, I KNOW it's possible, but I can't figure it out again. I'm altering the width of my TextField by setting the width property but that warps the text. I want to alter the width of the text field without altering the way the font looks (obviously). I believe it has something to do with autoText or some such idiocy (why would I ever want to warp my text?!) but I just can't recall.
myField.width = 100; //
If the original width was 50 this simply stretches the field to 100, rather than adding 50 pixels into which characters can be drawn.
In a card game I use a TextField in the middle to display the playing table number, but also to detect if a playing card has been played - using myTextField.hitTestObject(myCard) - which means the TextField's position and dimensions may not change:
My current AS3 code is:
var format:TextFormat = new TextFormat();
format.color = 0xFFFFFF;
format.size = 30;
[Code]......
However the TextField's content (the String "#2029" in the above screenshot) is not in the center of it.
I can not set _middle.autoSize = TextFieldAutoSize.CENTER because this changes the width of the border (and breaks hitTestObject()).
Is there another way to align the text in the middle?
I'm looking to compare the lengths of several arrays in a conditional loop to make sure they all have the same length. At the moment there are only three arrays which can be bodged with an && operator in the conditional, but I want something more elegant and expandable.
I initially tried this, but found to my suprise that it doesnt work:
[Code].....
I'm trying to trace the width of the actual text of a dynamic textfield (called 'label'). i know this should be
code: trace(label.textWidth);
however, all I get is an 'undefined' message in the output box. Whereas, if I trace(label.length) instead, then it counts the number of digits in the text field. I thought label.textWidth would work? I want to find the length of the text in pixels basically...
I have a text field on the left and a movieclip butted up to the right of the text field. How can I move the movieclips position left or right based on the text fields width?
View 3 RepliesHow can i make a dyn textfield with fixed height but variable with width?
ps what is the difference between
Code:
var pageContent:TextField;
vs
var pageContent:TextArea;
I'm a bit of a newb when it comes to Actionscript 3. Basically I have a movie that a different frames I need it to pause for different lengths of time. So for example on frame 10 I want it to wait 10 seconds before continuing to play and then on frame 20 I want it to wait 8 seconds before moving on, etc. I found some code that I put on frame 10 and it worked fine, but when I tried to put it on frame 20 it generated errors and it didn't pause:
[Code]...
I am a newbie in Flash CS3. How to resize the width of of a movie clip according to the size the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.
I did it as follows:-
myClip.myText.selectable = false;
myClip.mouseChildren = false;
myClip.useHandCursor = true;
myClip.buttonMode = true;
myClip.myText.width = myClip.myText.textWidth + 5;
On doing this I find the clickable area changes according to the size of the text field but the text field doesn't appear at all.
I've got a textfield creater that creates a nice textfield when I hover over a moveable button. However, when I click and drag that button around the flash movie, the text field disapears off the edge of the screen if I get to close to the right side. Can I adjust the width of the textfield as the mouse is moving closer to the edge?
View 0 RepliesI know the length of the triangle segments and the xy coordinates of two points. How do I figure out the xy of the 3rd point?
View 3 RepliesI'm new to Flex. I've been graphing multiple series in a line chart where all of these series are the same length. Now I need to plot new data and each series has a different length from each other. The question is how to modify the following code to do this.
The initApp() function is called at the start of the program, and it calls function genData() to generate the dataSet used for plotting in the LineChart.
public function initApp():void {
// Initialize data provider array.
dataSet = new ArrayCollection(genData());
[Code]....
Can someone recommend how to place array1, array2, array3, and array4 into x1, y1, x2, y2 (respectively) when the length of array1 and array2 do not equal that of array3 and array4? Or, equivalent outcome.
I'm assuming everything has to come in through dataSet, but I wonder if it's possible to simply reference array1 (etc.) directly from <mx:LineChart ...> or <mx:LineSeries ...> somehow, to avoid wasting memory on an unnecessary array (e.g. dataSet).
I want to load random movie clips into an area... kind of like ads. but each of them is a different length, so at the end of whatever clip, it has to be able to move onto another randomly loaded clip.
and for the kicker... it'd be nice to be able to add a button of some kind on the individual "ads" that will allow the user to skip to another randomly loaded ad as if that ad had reached the end of it's time.
I am having an issue with pulling width and height from an external swf.
I can load it ok, and place it ok, but I want to shrink it when I place it and that is where the problem occurs. Here is the abridged code. The odd thing is that if I move the width and height lines inside the function, it works. Trouble is every time you click that tab the swf shrinks a little more.
Code:
//------------------Calling the external SWF and loading it-------------
var myRequest:URLRequest = new URLRequest ("images/filter.swf");
var myLoader:Loader = new Loader();
[Code].....
is it possible to get the width of a loaded movie? for example:-
Code:
_root.createEmptyMovieClip("pic", 1);
_root.pic.loadMovieClip("pic.swf");
trace(_root.pic._width);
From the code above, my trace outputs (0), ignoring the width of the loaded pic.swf, has anyone ever encountered this or a way around it?