ActionScript 3.0 :: Accessing Width Of Last Line Of TextField?
Feb 20, 2012
I'm trying to create a background for a textfield like this: When I access the textWidth property it always seems to be the total width. Which is fine for all the lines expect the last. So it possible to access the width of the last line text?
In Flash CS4, I'm trying to change the stroke width of my line or shape, with it selected, but the stroke width slider is greyed out (thus, unadjustable). Is it possible to edit a stroke width after something has been created? If so, how can this be done? I've tried selecting the line in all kinds of crazy ways, but still can't edit it.
I have created a line (on the stage) where the height is 10px and the width is 2px. To resize it, I have converted it into a symbol (MovieClip) and given it an instance (let's say li ).
However, when I enter...li.height = 200; or resize the MovieClip with the mouse, the line is 200px tall, but it has also grown considerably thicker! However, if I go into the MovieClip, click on the Drawing and resize it there, I the line stays nice and thin.
I have a movieclip that has a 1px wide line by 10px high. Im trying to resize that line with tweenlite, however when i change the height it makes it wider too... How can i do this and keep the line 1px?
I just finished troubleshooting a bug and though I would share so no one else had to deal with it.There seems to be and undocumented limit to the width of a TextField. and that limit is right around 8000. After about that much the text gets shoved to the left of the textfield as opposed to into the text field.Not something that most people are going to come across I know. I ran across it because I was making an RSS ticker type application and the textfield was being autosized to the width of the string.So I put an if statement in there to limit the box to 8000, the only problem now is that some of the text is going to be cut off.
I'm trying to set the width of a Textfield() object based on it's string content that I have set-Is there a way to dynamically set this once the string has been sent to the object?I have:
var t1:TextField = new TextField() t1.x = stage.stageWidth / 2; t1.y = stage.stageHeight / 2;
I've been trying to change the text within a SimpleButton instance using this:
var drawButton:SimpleButton = main.drawButton; var upButton:DisplayObjectContainer = drawButton.upState as DisplayObjectContainer; var upButtonText:TextField = upButton.getChildAt(1) as TextField;
I have a video gallery that generates a menu from xml.I first create a container then add textfields as menu items to the container I have listeners for mouse OVER on OFF for each menu item as welll as a function to change the text color ON CLICK.What I need to do is figure out how to switch a previously clicked menu item's text color back to "OFF" color when a new menu item is clicked But I Can not figure out how to traverse the display heiracrhy to get to the textField's color in all the other menu items.
heres the function:
ActionScript Code: //create Moviclip to hold menu function createMenuContainer():void {
[code]....
so the video menu item's heirachy is some thing like
but of course this does not work. I think my logic is reasonably sound I just not sure of the correct syntax to get at the textField.textColor of all the other menu items that ARE NOT clicked on the Mouse Click Event of a menu item that is clicked.
I'm trying to create a class that acts just as an normal textfield, same properties and all, but that also draws a background filled with a gradient behind the text. I'm not focusing on the gradient yet , just trying to figure out how to assemble the code... Is this the right approach?
I have a movie clip which animates out and then places an input textfield on the last frame for the user to type in to. The main movie clip is controlled from external ActionScript. Once the last frame hits and the input field shows I want to focus the users cursor with focus(); but I can't figure out how to call to that TextInput from the time line. mytext.focus(); ???
I've been working with a marginally subclassed form of a TextField, which I need to display with embedded fonts. I'm noticing some surprising behaviour with the width property when embedded fonts are enabled, which is causing me trouble further on in my code.Due to the way I am animating text, I am displaying each word in a separate TextField (or Word object, as I've subclassed it). I then reassemble a line of text with even spacing, and to that I need to know the width of each word, so that following words will begin at the correct x-position. Before I began to use embedded fonts, the width was reported accurately, as expected, but once I enable embedding, the width property is reported as a much lower valueI've included the constructor for my Word object, which shows some traces for debugging
PHP Code: public function Word(wText:String, partOfSpeech:String, chunkTag:String) { text = wText;
I'm attempting to load HTML from the Shopify blog API into a TextField in Flash. The problem is that Shopify doesn't add width and height attributes to images that are in the blog posts. When I load these into Flash, the width and height of the image is ignored and the height of the TextField is incorrectl, which screws up my scrollbar among other things.
Is there any way to read the width and height of the images as they are loaded? I could possibly do this with PHP before it gets to Flash, but I'm not sure how.
So I have this text field that I am able to transform, AND I want it to stop at a certain width. The width I want it to stop at is the longest word in a text field. Essentially stopping the text from wrapping around and cutting the words in half or splitting them up. In theory if you set the width of the text field to low enough it would have a word on each line, but would never cut the words up.
This text field has a TextFormat attached to it by the way. AND so far the only idea I can come up with is to create a second textfield hidden away and put the longest word (not sure how you'd get that) into that field and measure the width. What I'm wondering though is if there is anything in possibly the getBounds method or something simular that does this already!?
And this is how It looks over 97% of times I load the swf:
Points to notice:
- running on Windows 7 64bit
- FP 10.2.154
- Flash Player embedded on standalone application (didn't seen that problem in browser yet)
What we are doing in this flash? We have just a loop for every character in our Array it looks if a TextField with this character .width is larger than boundaries. Yes? Create new line. No. Continue writing in same line.
As we can see on the buggy screen the width sometimes appear to be doubled - whitch generally destroys our layout.
I've got 2 dynamic textFields that is feed xml data(String) from external xml file.What I want to achieve is that the text fields width should increase or decrease dynamically according the String that's passed into it.Eg:- if the String contains value "Hello, Hello, Hello, Hello, Hello, Hello".The size of the textfield should increase to fit the entire String value inside it.I've tried using TextFieldAutoSize.CENTER or TextFieldAutoSize.LEFT, but I'm not getting what I want.
I'm new to AS3 and I'm trying to load a data from a XML file ("AppData") and set the data (text) in a dynamic text field("Label") on the stage. For accessing and manipulating the XML file ,I have an external as file with a class called "DataClass". And I running scripts in project frame to access the data from XML in the class "DataClass" to set it in the text field.
I have a dynamic textfield in a libraried movieclip.
I referred to the movieclip from an external class and have the linkage setup for it.
However, no matter what I try to do to instanciate the text field inside it, I keep getting:
Error #1010: A term is undefined and has no properties.
Now I really want to have this dynamic textfield inside the movieclip because it's part of a preloader so I don't just want to addChild to the stage. So Now I think I can't just build it.
I've been working on this all afternoon long and can't seem to shake this error.
When creating a new TextField dynamically, is there a property that automatically adjusts the width to the content or is it always necessary to have txt_field.width = ...? My text field: txt_field = new TextField(); txt_field.wordWrap=true; txt_field.text = source; txt_field.autoSize=TextFieldAutoSize.LEFT; txt_field.mouseEnabled=false;
I have a Flash file, which has to be liquid. I have a header, a footer and a center section, which all are percentage scalable. My center section has a MovieClip called info_txt, and I'm trying to make it high 20% of the center_mc's height. I do this, but I also load a text in that field (info_txt) with XML, and when the text (xml) is loaded and placed in the textfield it doesn't go multiline, but stays nowrap.
I used to know how to do this, so, I KNOW it's possible, but I can't figure it out again. I'm altering the width of my TextField by setting the width property but that warps the text. I want to alter the width of the text field without altering the way the font looks (obviously). I believe it has something to do with autoText or some such idiocy (why would I ever want to warp my text?!) but I just can't recall. myField.width = 100; // If the original width was 50 this simply stretches the field to 100, rather than adding 50 pixels into which characters can be drawn.
In a card game I use a TextField in the middle to display the playing table number, but also to detect if a playing card has been played - using myTextField.hitTestObject(myCard) - which means the TextField's position and dimensions may not change:
My current AS3 code is:
var format:TextFormat = new TextFormat(); format.color = 0xFFFFFF; format.size = 30;
[Code]......
However the TextField's content (the String "#2029" in the above screenshot) is not in the center of it.
I can not set _middle.autoSize = TextFieldAutoSize.CENTER because this changes the width of the border (and breaks hitTestObject()).
Is there another way to align the text in the middle?
TextField objects have a built in context menu containing items which target cut, copy, paste, delete and select all events.i would like to map keyboard keys and modifiers to these events to obtain their free functionality.
I've created several textFields, writing: ActionScript Code: for(i=0;i<=10;i++){ this.createTextField("texto"+i,i+1,100,100,100,100); }; That's O.K. But I can't put a text in them... when I write ActionScript Code: for(i=0;i<=10;i++){ ["texto"+i].text = 15; }; It simply doesn't work!
In my main swf I load preloader swf that contains two layers on time line. First layer is gradient shape and second layer is dynamic text field with instance name preloaderTxt that I am trying to access. Well I load it with success and in event complete I have this code: Code: preloader = new Sprite(); preloader = Sprite(loader.content); preloaderHolder = new Sprite(); stage.addChild(preloaderHolder); preloaderHolder.addChild(preloader);
I tried this: trace(preloader.getChildAt(1)); trace(preloader.getChildAt(1).name); First trace is: [object TextField] Second trace is: preloaderTxt
But when I try to set its text property like this: Code: preloader.getChildAt(1).text = "test" i get this error: 1119: Access of possibly undefined property text through a reference with static type Code: flash.display:DisplayObject.
I'm trying to trace the width of the actual text of a dynamic textfield (called 'label'). i know this should be
code: trace(label.textWidth);
however, all I get is an 'undefined' message in the output box. Whereas, if I trace(label.length) instead, then it counts the number of digits in the text field. I thought label.textWidth would work? I want to find the length of the text in pixels basically...
I have a text field on the left and a movieclip butted up to the right of the text field. How can I move the movieclips position left or right based on the text fields width?