Edit Stroke Width After Line Is Drawn?
May 29, 2009
In Flash CS4, I'm trying to change the stroke width of my line or shape, with it selected, but the stroke width slider is greyed out (thus, unadjustable). Is it possible to edit a stroke width after something has been created? If so, how can this be done? I've tried selecting the line in all kinds of crazy ways, but still can't edit it.
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Feb 13, 2009
I'm trying to work out how to create a simple demo that works as follows: A ball falls from the top of the stage.Player is able to draw a line anywhere on the stage. The ball will bounce/roll along the line such that the player can guide it at will. I don't think the coordinate rotation will be a problem for me but I can't figure out how to transform a line drawn by the player into a hit detectable sprite -- or realkly any way that I can get those line coordinates into my coordinate rotation routine. To keep it simple, I'm just working on the first part of the problem, getting the line to where I can hit test or know its position.Here is my code so far:
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;[code]........
It always traces 0,0 instead of my current line coordinates - and even those I don't think would be sufficient.
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May 30, 2009
Is it possible to edit vector drawings made in Flash (and in the FLA's library) within Actionscript? For instance, to change the line width or line color?
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Mar 16, 2010
I have a movieclip 'cursor' with in it two rectangles. One of them is dark and one is light, so the cursor is blinking. Now, when I want to change the width of this cursor to 150 (where it was 30 before), I do:
Code:
cursor.width = 150;
This not only changes the width of this movieclip, but also the weigth of the (whole) stroke of the two recangles. How can I prevent this strokechange from happening?
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Jan 3, 2011
Pretty much said it in the title. I have drawn a cartoon in flash (cs4) and because of zooming in and out my lines are different widths (thicknesses?)
Is there any way I can select the entire image (just lines) and somehow "uniform" them?
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Aug 15, 2011
Under the stroke properties before or after I draw a line, I set it to NORMAL but when I re-select the line, it keeps changing it back to NONE. Some how it is now the default and I cannot change it I have tried opening new documents from scratch but I still cannot get it back to scale normally. All the lines are inside movie clips and these movie clips need to scale properly. I cannot seem to find any other answers besides telling me what I have already tried.If I change the line type from solid to dotted, it then scales (actually you cannot change the scale mode.
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Jan 4, 2010
i have a movieclip (hairline stroke) and after changing its width or height it disappears...
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Jun 13, 2010
is it possible to align the stroke of a graphic with actionscript? for example, the following code creates a black rounded rect with a grey stroke that is automatically centre aligned.
var t:Sprite = new Sprite();
t.graphics.lineStyle(5, 0x555555);
t.graphics.beginFill(0, 1);
t.graphics.drawRoundRect(25, 25, 200, 75, 25, 25);
t.graphics.endFill();
the lineStyle function doesn't seem to offer any built-in functionality for aligning the stroke. in Adobe Illustrator, you can align a stroke to be either centre (half in/half out of the fill), inside (bordering within the fill) or outside. (bordering outside the fill).
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Mar 28, 2009
Is there a way in as3 to manually call one of the preset line stroke styles? I need to call one of the stroke styles given in the pull down menu (6th down actually) in the line drawing tool. I.E. I'd like to be able to draw the exact same line via manual calls in as3 that I can draw with the line took in the GUI.
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Nov 2, 2010
On mouse move i have a line drawn using lineTo method. This works like in Paint or most drawing programs: the mouse drawing like a pencil. What i need now, and dont know how to accomplish, is to add a number of mclips over that line. And this mclips should be over the line but separated to each other (different x and y of the drawn line). So in the end when moving the mouse the user should get a line and, every certain distance, a number of mclips over it.
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Jun 26, 2011
I'm drawing a simple line with API and I would like to know how to detect what angle the line has and where a ball hits it.Scenario: the player draws a random line in a random angle, a ball comes in from random points and hits the line, the ball then bounces off the line depending on where it hit the line (and of course depends on the line's angle).I draw the red line with this: (on a 400x400 stage)Actionscript Code:graphics.lineStyle(2, 0xFF0000, 100);graphics.moveTo(150, 150);graphics.lineTo(250, 250);The grey, green and purple lines are just demonstation of the ball movement, comming in from outside the screen, hitting the line and bouncing off in different directions. I just made a guess on the angle they will bounce off in.
I just can't figure out how to detect the line's angle and where the ball hits it. So all I have is a ball flying in from random positions and hitTests the line (not coded yet, but no problem to do ball movement and hitTesting with line), I don't know where to go from there until I know how to detect where it hits the line.I know this is a double post (from the Games section), but I realized this place seems to have more activity and not many seem to visit the Games place anymore.
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Sep 10, 2009
[URL]go to the menu and select education, click the first sub link under education, once there allow for the screen to load, and then click anywhere outside the black border where the text is. You should notice a red line is drawn to the exit link.
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Sep 18, 2009
I want to the user to be able to draw a line and then have a sprite follow the line as its path. Also, it would be nice if the line could be cleaned up after the user draws it with his/her mouse so that it is made up of clean curves/spline.
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Jun 20, 2010
At the moment I am using two mini objects within the line to calculate the slope of the line I have.
I was wondering if there was some easy function within as3 to find the slope of a line that had been drawn out, if not... I suppose I have my own theories on how to do it, such as checking for hit tests in a circle until I find the line.
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Nov 1, 2010
this is the thing: Using "lineTo" i get a line drawn on stage when dragging a mc. Then i should have four mc (note1, note2, note3, note4) added randomly over this line. I mean, the line is drawn and then over some parts of this line, using x and y of some of the points drawn there, this movie clips should be added randomly. I can make the mc appear randomly, but always in the same point (mouseX, mouseY); i cannot access others x and y of the drawn line. This is my code (noteContainer is a sprite):
Code:
private function drawingAPI(event:MouseEvent):void{
sprite1.graphics.lineTo(mouseX, mouseY);
}
[Code]...
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Mar 7, 2011
I have an application that creates a chart dynamically. This chart has a lot of information plotted on it (4-6 stock trends). I want to be able to toggle some of those lines with a button. Each trend is drawn with something like this:
Code:
// establish a new Vector object for the commands parameter
var line_commands:Vector.<int> = new Vector.<int>();
line_commands.push(1,2,2,2);
// establish a new Vector object for the data parameter
var line_coord:Vector.<Number> = new Vector.<Number>();
// use the Vector array push() method to add a set of coordinate pairs
line_coord.push(0,0, 75,50, 100,0, 125,50);
graphics.drawPath(line_commands, line_coord);
How would I toggle the line I just drew? My first idea would be to put some of this code inside a function and redraw the line with the same color of the movie's background color. I don't know if this is the best option, I was wondering if I could draw this line inside a Sprite or Movie Clip and just toggle its visibility?
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Mar 30, 2010
is there a way using AS3 to get objects to follow a path (a drawn line) or will i have to set waypoints?
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May 20, 2003
Attached is the .fla. I can't seem to figure out how to make the line drawn to be under the oval (right now it's drawing above it....)
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Apr 17, 2007
I am working on a interactivity wherien i draw lines using a pen/pencil just as in MsPaint application in Microsoft. Ia m done with the pencil/ pen tool and its working fine but I basically want to change the thickness of the line at runtime by using a slider functionality.
Code:
drawing_mc.lineStyle(1, 0x99CC00, 100);
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Mar 3, 2010
im making a game where when you click a line is drawn in the direction you clicked. I need to use hitTest with it, how would i go about doin that? here is the stuff.This is on the main timeline, it links to the gun. "bullet" is an empty clip
Code:
gun.onEnterFrame = function ()
{
var angle:Number = Math.atan2 (_root._ymouse - this._y, _root._xmouse - this._x);[code]....
i Need to hitTest the line drawn in ^ with a clip called enemy. How would i go about doing that?
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May 10, 2011
I have drawn a series of lines using flash's graphics.lineTo command, and placed them in an array to be referenced later. Based on certain user interactions, the clips that hold these lines can be shifted to the right, causing the lines to move with them, no longer connecting to the point they originally connected to. So I need to extend the lines by the amount their parent clip was shifted (I've called this incVal). So what I need to do is find the point at which each of these lines ended at, and draw from that point to the left by incVal. How do I get that ending point of the line?
This is my code:
To draw line and add it both to the clip and to an array for future reference:
line.graphics.lineTo(localPoint.x,localPoint.y-10);
membersRef.addChild(line);
parallelArr.push(line);
[Code]....
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Jun 15, 2010
I have a line randomly being drawn and moved across the stage. Here is the code:PHP Code:
import flash.display.Sprite;
var xValue:Number= 0;
var yValue:Number = 150;
[code].....
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Jun 17, 2010
I've got a movieclip of a rectangle in my library which I place on stage to attachMovie. Then I create an empty movieclip which I want to use as a mask on that rectangle clip through setMask. Users kan draw into that empty movieclip. My intention is that only those areas of the rectangle clip become visible where the user is drawing a line. So I used this:
Actionscript Code:
_root.attachMovie("clip", "clip", 0);
_root.createEmptyMovieClip("line", 1);
clip.setMask(line);_root.onMouseDown = function() {
line.moveTo(_xmouse, _ymouse);
line.lineStyle(10, 0x00FF00, 100);
this.onMouseMove = function() {
line.lineTo(_xmouse, _ymouse);
updateAfterEvent();};};
_root.onMouseUp = function() {
this.onMouseMove = null;};
But that doesn't work: both the line drawn and the rectangle clip become invisible. I know it works because without the setMask part the line is drawn. The other way around does work (line.setMask(clip)): the rectangle clip is now masking the drawn line so only the line becomes visible within the rectangle region. But I want it the other way around: the rectangle should become visible through the lines that are drawn!
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May 15, 2009
I am trying to draw a line from x1, y1 to x2,y2 and i want it to be a line that repeats a pattern from an image. All I can see is that you can only draw lines and change their color or thickness but I would like it to repeat an image. Is that possible or do i have to use a really long and thin rectangle with a bitmap fill?The problem is I am making a game where the user will be able to actually draw the line so i have to make it be created dynamically. The game fantastic contraption [URL] has in the game a feature where you draw lines of any length and position that are filed with a picture.
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Jun 1, 2010
I want to make an animation of hand drawn line by motion tween. That is when test movie, a line is slowly drawn from left to right. How do I do that ?
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Nov 1, 2009
URL...I'm onto the next step on the AS code (see attached zip file on this thread if you need it - file Untitled-3.fla), trying to get the AS to fill an 800*600px window with the dots when the FLA is run.I have tried a range of things, like this (i.e. adding in the hard coded 800 and 600 into the code:[code]But it doesn't do any good!I can't see any other parts in the AS code where the width and height are defined.
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Sep 29, 2008
In Flash 9, with AS 3, I modified the width of an isolated list component using list_instance.setSize(width=x, height=y). When the list is included in an app with other components and movie clips, the setSize() method applies itself to the size of the app window and scales everything within. Using skins, I can edit the list background color. Though I can modify the width of the accompanying vertical scrollbar subcomponent in the editing window, the modification does not apply to the stage or when the app is run with Control/Test Movie. modifying the width of the vertical scroll bar in a list component that is included with other components and movie clips in an app, either dynamically with AS 3 or by editing skins?
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Oct 15, 2009
This may be a stupid simple question. But I am unable to figure out how to edit a Transition Time Line Effect once it's been implemented. I added the effect with no problems, but I need to make some adjustments to the fade now (because I am using the Transition effect), and I cannot find the controls again.
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Feb 3, 2010
I have created a line on the stage with the Line tool, and then want to edit the Stroke and Style in the Properties panel. However, after creating the line these options are greyed out and not available to me. Even if I then select the Line with the Selection tool, I cannot edit the Stroke or the Style.
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Feb 15, 2010
I was wondering if it possible to write up some AS that will take line paths that you have drawn and convert them into a Path object? For example say you drew a jagged line from left to write, would there be a way to have AS convert that into a Path object.
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