ActionScript 3.0 :: Gotoandplay - Play The Same Series Of Frames

Mar 15, 2010

We have 5 buttons that each go to another frame e.g Product, Contact etc. but we want to play the same series of frames (an outro) and then goto the frame that corresponds to the button. Weve tried lots of different examples from the already posted questions and nothing will work. The latest I tried:

[Code]...

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[Code]...

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Jul 25, 2009

I am looking for an actionscript that will go to a certain frame in the timeline, play several frames and then jump to another frame in the timeline. Basically, I want to use this on several different buttons that use the same animation sequence to get to another part of the timeline.

The following is a scenario, but not script:
Buttons A and B are on Frame 1. Animation is on Frames 2-20:
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I am currently doing this in a different way.

Buttons A and B are on Frame 1. Animations for Buttons A and B are the same, but are located on different frames. Animations for Button A would be on Frames 2-20. Animations for Button B would be on Frames 21-39. So...
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Sep 29, 2009

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function navback1 (event)
{

[code].....

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I am working with some actionscript that are spread out amongst different frames, and having changing conditions, determines whether to end the sequence (gotoAndStop(1)) or continue (gotoAndPlay(5))

(For easy example):
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first question :
 
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here is what I am trying to achieve in as3 in as2:

Code:
var randomNumber = Math.floor(Math.random()*3)
if (randomNumber == 0){
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[Code]....

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[Code]...

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This makes absolutely no sense to me.I'm calling gotoAndPlay(1) every 8 frames:

public function advance():void {
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if(walkDistance >= 16) {

[code]....

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[Code]....

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