Detect End Of GotoAndPlay And Play Another Section Of Timeline
Aug 19, 2010
I have a series of sections in the timeline and I'd like to use gotoandplay. How do I begin playback of another section of the timeline. Is there a way to detect the end of gotoandplay?
For example: 3 objects and 6 frames.
Each object has a animate in frame and an opposite animate out frame. At each frame the user can pick any of the three objects but if an object is already animated in then is must first play it's 2nd animate out frame. I need to detect the end of an animate out sequence to begin the first frame of the selected object.
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Mar 9, 2009
I have a button that I would like to use with the basic actionscript as follows:
on (release) {
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}
What I would like it to do is play a section on the timeline and then move onto another section or scene.
[Code]....
I know this is incorrect, so would anyone know how to write an actionscript button that plays a section then goes somewhere else?
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[Code]...
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stop();
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[code].....
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The following is a scenario, but not script:
Buttons A and B are on Frame 1. Animation is on Frames 2-20:
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code: this.addEventListener(Event.ENTER_FRAME,goBack);
function goBack(e:Event):void {
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How do I use the gotoAndPlay to direct the the main timeline to goto frame 2, and not frame 2 of _root.circle MC? with _parent? I know this might be a simple question, but my brain hurts from the previous 'debugging'.[code]
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After the HitTest, How do I use the gotoAndPlay to direct the the main timeline to goto frame 2, and not frame 2 of _root.circle MC? with _parent?
I know this might be a simple question, but my brain hurts from the previous 'debugging'.....
both of these give me the same results.
onClipEvent (enterFrame) {
if (_root.circle.hitTest(_root.box1)) {
gotoAndPlay(2);
;
[Code].....
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Aug 12, 2009
I have a ten-frame Flash doc. Seven of these frames have movie clips. What I want to do is be able to have a user navigate to another frame in the main timeline by clicking a button at the end of each movieclip.
I'm using this code:
on(release){
gotoAndPlay("Scene 1",6);
}
[Code]....
And I"m not getting errors but it's not working when I launch the movie.
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Feb 23, 2011
I'm taking a class on Flash right now but its set up in this strange manner where they barely teach you actionscript at all but expect you to be able to take the examples in class and work and amend them into your projects. I am trying to write a function for a button that will gotoAndPlay one frame beyond where the timeline presently is stopped at.
[Code]...
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May 11, 2011
ive made a simple game for a uni project, when you get game over a movieclip comes up and inside the movie clip there is a button to restart the game. how to i code the button inside the movieclip to gotoAndPlay to frame 1 on the main timeline?
[Code]...
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