ActionScript 2.0 :: Play Outro Of Swf B4 Playing Intro Of Next Section?

Mar 16, 2004

I have lets say 5 transitions and each swf has an intro and an outro, and I want to make it so if you click lets say wallpapers, theres a little loader at the bottom right of the screen that preloads the wallpaper transition, without yet playing the outro of the current transition your in (home lets say), Is it possible to script it so that when flash detects that wallpaper transition has fully preloaded it will play the "outro" part of home and than play the intro part of wallpapers to create a seamless transition

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ActionScript 2.0 :: Play Outro Of Swf B4 Playing Intro Of Next Section

Mar 16, 2004

how, because I have lets say 5 transitions and each swf has an intro and an outro, and I want to make it so if you click lets say wallpapers, theres a little loader at the bottom right of the screen that preloads the wallpaper transition, without yet playing the outro of the current transition your in (home lets say), Is it possible to script it so that when flash detects that wallpaper transition has fully preloaded it will play the "outro" part of home and than play the intro part of wallpapers to create a seamless transition

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ActionScript 3.0 :: Playing Intro And Outro Of MovieClips Using Buttons

Sep 14, 2009

I just have some few questions about Buttons and MovieClips using AS3.
Intro and outro of a movieclips using buttons.

Like for example: I have two buttons named buttonOne and buttonTwo. When I click buttonOne, the movie clip named oneMc should play its intro and then stop then after that whenever I click buttonTwo, the movieclip oneMc should play outro animation and then movieclip twoMc intro comes in.

Do I need to use the Loader and URLRequest for this one? Also, how can I call the movieclip to play its outro and play the next movieclip's intro?

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ActionScript 2.0 :: Intro/Outro In The Same MC?

Feb 5, 2006

i try to make a intro/outro for some pages,the problem sounds like this:

I have a mc named pagini, where i have all the pages (text, pictures)

and a second mc, named effecte, where i have a intro/outro.

The problem that i don't manage to do, it is that when i press on a menu button, the 2 mc, playes simultanions. This is the actionscript for the buttons:

on (rollOver) {
gotoAndPlay("over");
}

[Code]....

Now what i`m try to do is that when i press a button, that the mc effecte playes first with the outro, and after that the intro comes. More explicit sounds like this(with a small exemple): I am in the page HOME (from the mc pagini) and when i press the RUNDGANG button i want the page HOME to stay, and the mc effecte with the outro section, and after it`s finished the RUNDGANG page come and on the RUNDGANG page the intro effect to play.

[URL]

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ActionScript 2.0 :: Intro/Outro In The Same Swf?

Apr 13, 2006

how can i make something like a transition (intro/outro) in the same .swf. For exemple i have 3 buton, and when i press btn1 the first animation plays, but at frame 10 it's stoping. And if i press btn3 i want to play first animation (from frame 11 to frame 20) and then to jump to frame 40 and play until frame 50 where i have the stop.

| >-----1*-----> / | >-----2*-----> / | >-----3*-----> /
> = keyframe
1*,2*,3* = stop();

[code]....

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ActionScript 2.0 :: Preloader With Intro & Outro

Jun 6, 2005

Any tuts on building a custom preloader w/ an intro and outro? I've searched but only found unanswered posts.

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ActionScript 2.0 :: Uncessecary Intro & Outro W/ Tween/AS Preloader?

Jun 16, 2005

I have utilized the Tween/AS Preloader from this site and it works great! The problem is that when I test it online it keeps playing the intro and outro animation even if the movie is loaded into the browsers cache. It doesn't show the progress bar or the percentage (which is good) because it is already loaded, but it keeps showing the intro and outro animations (which is annoying). How would I keep the preloader from doing this?

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ActionScript 3.0 :: Make Intro / Outro Animations Before / After Load External Contents?

Nov 24, 2009

I want to do is a simple transition that allows to me start some function (at the external swf!) to dismount the LOADED content. I'd like to change the external contents with intros and "outros" located on their own timelines.. It's a simple logic, but I dont know how to manage that.. Everytime I try some simple, it never happens.

[URL]

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ActionScript 2.0 :: Play A Section On The Timeline And Then Move Onto Another Section Or Scene

Mar 9, 2009

I have a button that I would like to use with the basic actionscript as follows:

on (release) {
this.gotoAndPlay("15");
}

What I would like it to do is play a section on the timeline and then move onto another section or scene.

[Code]....

I know this is incorrect, so would anyone know how to write an actionscript button that plays a section then goes somewhere else?

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Have A Movie Which Has A Intro Section Which Plays For About 15 Seconds?

Dec 16, 2009

I've managed to create some small and successful movie animations which loop when place on a website.What I'm trying to do is to have a movie which has a intro section which plays for about 15 seconds or so then moves onto the main body of the movie which then loops without showing the intro section again.

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ActionScript 3.0 :: Control The External SWF To Play It's Outro And Then Load The Next SWF?

Sep 20, 2009

It's all about loading and unloading external swf's.My code is working perfectly though I just have some questions about load and unload issues.

------------------------------------------------------------

I have three buttons on the stage and it should load its external SWF

homeButton_btn - home.swf
page1Button_btn - page1.swf
page2Button_btn - page2.swf

Each of the button should load it's external SWF's intro when click.My problem is that I don't know how to command the button to play the swf's outro and then load the next swf everytime I click a button. Example: When I click homeButton_btn, the external swf should load "home.swf" and then if I am going to click page1Button_btn, the outro of "home.swf' should play and then once it reaches the end of it's timeline, it should load "page1.swf". Same goes with page2Button_btn, whatever swf that is on the stage should play it's outro first and then load "page2.swf"

My questions are: 1. How can I control the external SWF to play it's outro and then load the next SWF.

2. What code should I put at the end of the external SWF's timeline.

3. Where do you think I should put the preloader? Is it better to put it at the external swf timeline? or on my main swf timeline?

4. Does load and unload of external swf also work with movieclips? Like for example I will not use a external swfs, instead I will use movieclips to load and unload its content.My Actionscript 3.0 code

var pageContainer:Loader;
pageContainer = new Loader();
var nextMov:String;[code].........

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AS3 :: Movieclip To First Play An "outro" Animation When Click A Certain Button

Jul 27, 2009

I have a movieclip playing and when I click a certain button I want the movieclip to first play an "outro" animation (which is also inside the movieclip) then go to the real target of the button. For example, I am at the Homepage of my website then I click on the Contact button. The homepage will first go to Homepage's outro animation then go to the Contact page. I need the button to recognize the page/clip being played and the page it will go to.

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ActionScript 3.0 :: When Clicking To Go To Another Section / Stop Music From Playing

Nov 19, 2010

This is the code I'm using with mp3 sound. I looking for some code when I click off, the music stops playing.[code]

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ActionScript 3.0 :: Go To 2nd Scene After Playing Intro

Sep 4, 2009

I have two scenes on my movie. My first scene is just an introduction animation. At the end of that scene I just want it to go to the next scene. I thought it would do this automatically but I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at InteractiveCDAnimation_fla::MainTimeline/__setProp___id0__Scene2_content_0() at InteractiveCDAnimation_fla::MainTimeline/frame1()

I tried putting a this.gotoAndPlay(1, "Scene2") <- My scene is name Scene2. It does not work. I even tried creating a function and seeing if it would listen to an enterframe event listener. I do not want a button to click at the end, I just want it to automatically go to the next frame. Why I am getting this error above, and why I cannot get this thing to go to the next scene.

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ActionScript 2.0 :: Load Multiple .swf Files While Intro Is Playing

Nov 3, 2009

i want to load 4 different .swf at the time while my Intro is playing on the index page. yes now thats the catch. i am working with html. NOT the whole website is in flash. everything is fragmented and separate.[code]this is the website (lets consider so) and while my intro finishes loading and starts playing, i would like all the other 4 "SF*.swf" should be downloaded in the temp files of user comp, if done so successfully, while browsing through the individual html pages, they will not face the loading bar again n again (which becomes irrirtating for the user if they have to wait for each page and look at the % of bytes being downloaded )

1. is it possible to download all these individual swf files in the temp folder of the user comp?

2. if so, HOW?

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ActionScript 3.0 :: When Press Skip / It Stop At Next Frame But Sound Of Intro Still Playing

Nov 2, 2010

i've imported a flv video file to Flash for the intro and i create skip button to go next frame..but when i press skip..it stop at next frame but the sound of intro still playing.

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Detect End Of GotoAndPlay And Play Another Section Of Timeline

Aug 19, 2010

I have a series of sections in the timeline and I'd like to use gotoandplay. How do I begin playback of another section of the timeline. Is there a way to detect the end of gotoandplay?
For example: 3 objects and 6 frames.
Each object has a animate in frame and an opposite animate out frame. At each frame the user can pick any of the three objects but if an object is already animated in then is must first play it's 2nd animate out frame. I need to detect the end of an animate out sequence to begin the first frame of the selected object.

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ActionScript 3.0 :: Using Frame Labels To Play Section Of Video?

Sep 1, 2010

what i want to do is embed a video into a flash time lime, then once it is one the time line use frame labels to play different sections of the video.everything i have tried up to now just plays the video from the beginning.

i have used a stop at the beginning on a blank key frame but i dont want it to play the video from the beginning i need it start playing from about half way in.the first half of the video is being used on a different section.

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Flash :: Play Just Specific Section Of Video In Web Page?

Apr 29, 2010

It there any way of displaying videos on a website that would allow me to show just a clip of a video without physically slicing the file into actual clips? Specifically, I'd like to play the clips using an open source flash player. I could make specific clips, but that is time consuming and a maintenance nightmare.youtube won't work because it is very important we be able to control who views these videos. Also, this web application is running off of a classic LAMP stack.

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ActionScript 2.0 :: Play Intro Animation Just One Time

Jun 26, 2011

In the timeline I have a main menu on frame 1 and four subsections on frames 10,20,30, and 40. I have four buttons on the main menu label("button001"; "button002";"button003", and "button004"), each one is sending the movie to a specific label (i.e: "section001", frame 10; "section002", frame 20; "section003", frame 30; and "section004", frame 40). In each one of those specific frames/labels (10,20,30,and 40) I have a movie clip that contains the section. It starts with a simple animation and ends in a stop. And this is what I want to do: play the animation just once.

Let's say in the main menu; when pressing one of the four buttons, the movie goes to one of those specific frames and the animation starts. For instance, I press "button001" and send my movie to the "section001" label. Then I return to the main menu and press again the "button001"; I don't want the animation to play again, I want to start in the stop point. So, I think about using some kind of conditional, but it's not working. Inside the "section001" movie, I put the following code on the first frame:

ActionScript Code:
stop();
var section001_intro = false;
if (section001_intro = true){
//"section001_stop" is a label I put on the last frame of the movie clip
gotoAndStop("section001_stop");
}else{
nextFrame();
}

Then on the last frame, when the movie stops, I wrote this code:
ActionScript Code:
var section001_intro = true;

So, my idea is that the first time the movie is played, the animation is played; then, I indicate in the last frame that the move has been played. next time I go to the "section001" label the movie must skip the animation and go directly to the "section001_stop" label.

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Actionscript 3.0 :: If Press Play Button While The Sound Is Already Playing It Has The Same Song Playing In The Background

Nov 13, 2010

I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
myChannel = mySound.play();
[Code]....

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ActionScript 2.0 :: Play First Frame As Intro Then Loop Second One (to Infinity)

Mar 6, 2009

I made a 2 frame flash. The first frame has a container that holds the movie clip, masks, audio & transitions for the intro. This frame I only want to play once. Then I want it to advance to frame 2 upon completion. Frame two is a leader/score board that will hold score tallies (it is linked to a TXT file that is linked to an ASP, which has not been completed yet), and therefore, it needs to loop into infinity. When I have the FLA open and I press CTL + Enter the intro plays then automatically advanced to the 2nd frame which loops to infinity.

(This is perfect -- this is how I want it to perform). When I go to the folder where the SWF and EXE are published, and I double clidk to open either one of them up, the intro keeps looping and never advances to the 2nd frame. I have to manually press next frame on the pull down menu -- and that is not feasible since this leaderboard will inevitably end up on a big monitor with an audience. Here is the link to the file: [URL].

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ActionScript 3.0 :: Splash Skip Intro Button Should Play Continuously

Jun 1, 2008

I'm a beginner level student. My project is to create a Splash Intro and a 4 page Website (Home page and 4 internal pages). I have to use Flash (no HTML, Java, CSS, etc). We are using Flash CS3 with Action Script 3. The Splash Intro should play continuously. This part I have working like a charm. However, the project requires a Skip Intro button. I have made the Skip intro button and gave the "instance" a name. The next part is where I'm stuck. I want to be able to click on the Skip Intro button and go to the first page of my "Website." I have all of my pages on one timeline. No movie clips. This is very basic.

My Home page has some animation on it. My name comes in from the left and three buttons come in from the right. When the user clicks on the Skip Intro button, I want it to go to the Home page, play the brief animation and STOP. I don't want the Skip Intro button to just go to frame 40 (for example) and just stop. And, if it goes to frame (50) for example and stops the user will miss the animation (right?). Here is what I have but it doesn't work:

[Code]...

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ActionScript 2.0 :: Create A Section For A Site Where Mousing Over A Button Will Play A Certain Frame Of A Movie Clip?

Dec 10, 2009

Flash CS4/Actionscript 3 I am trying to create a section for a site where mousing over a button will play a certain frame of a movie clip, which is sitting next to the button. Mousing over different buttons will play (and stop) different frames in the movie clip.

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Professional :: Play An Intro Video Smoothly While Loading Assets In The Background?

Dec 10, 2010

For the current site I'm working on, I need to display an intro video while other ssets(mostly flv files)load in the background.The issue is the framerate drops from ~30 to about ~1 because of the loading. When the videos loadinto memory, it grows by about 266MB~ and until it's 'written' the framerate drops.Is there any workaround/solution that will allow me to play an intro video while the assets load intomemory ?

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ActionScript 2.0 :: What Is The Word 'section' In _root.section

Dec 17, 2003

on [URL] what is the word 'section' in _root.section? I assume it is a movie clip instance, but can't seem to find it on the timeline.

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Professional :: FLV And Skip Intro - Make Note Of The Actual Time Or Keyframe In Which The Intro Completes

Jun 14, 2011

If I have an FLV that I've output as SWF with skin to have embedded into an HTML page, and now a 'skip intro' is needed - though I'd have to make note of the actual time or keyframe in which the intro completes...How is this possible? Clearly, a button would need to be added for that kind of interactivity?

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ActionScript 3.0 :: Flash Intro (flv Imported) As Intro Page?

Apr 11, 2010

I have a movie clip that I imported into flash, used a skin and have a nice little player for this website intro. I want to proceed to the sites home page upon completion of the movie. Searched but the best I could come up with was;
 
player.addEventListener("complete",function (event:Object) { trace("doneVideo");new URLRequest("my link");});

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IDE :: Play Next FLV After Previous FLV Is Done Playing

Mar 15, 2010

I have an flv intro and the flv background for the main area for the buttons, etc. I want the flv intro to stop after it's done playing and move on to the FLV video in the main area.

All FLVs are embedded. I haven't used any components. All the FLV movieclips are in the timeline.

My previous attempt worked but I guess it's the wrong way since I can't call my pages from the buttons anymore.

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Professional :: Play Another Tween After The First One Is Done Playing?

Aug 25, 2011

I create some tweens in as3, but I want another tween to start only after this one is done playing, how to write that part of code in as?

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