ActionScript 3.0 :: Playing Intro And Outro Of MovieClips Using Buttons

Sep 14, 2009

I just have some few questions about Buttons and MovieClips using AS3.
Intro and outro of a movieclips using buttons.

Like for example: I have two buttons named buttonOne and buttonTwo. When I click buttonOne, the movie clip named oneMc should play its intro and then stop then after that whenever I click buttonTwo, the movieclip oneMc should play outro animation and then movieclip twoMc intro comes in.

Do I need to use the Loader and URLRequest for this one? Also, how can I call the movieclip to play its outro and play the next movieclip's intro?

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Play Outro Of Swf B4 Playing Intro Of Next Section

Mar 16, 2004

how, because I have lets say 5 transitions and each swf has an intro and an outro, and I want to make it so if you click lets say wallpapers, theres a little loader at the bottom right of the screen that preloads the wallpaper transition, without yet playing the outro of the current transition your in (home lets say), Is it possible to script it so that when flash detects that wallpaper transition has fully preloaded it will play the "outro" part of home and than play the intro part of wallpapers to create a seamless transition

View 3 Replies

ActionScript 2.0 :: Play Outro Of Swf B4 Playing Intro Of Next Section?

Mar 16, 2004

I have lets say 5 transitions and each swf has an intro and an outro, and I want to make it so if you click lets say wallpapers, theres a little loader at the bottom right of the screen that preloads the wallpaper transition, without yet playing the outro of the current transition your in (home lets say), Is it possible to script it so that when flash detects that wallpaper transition has fully preloaded it will play the "outro" part of home and than play the intro part of wallpapers to create a seamless transition

View 3 Replies

ActionScript 2.0 :: Intro/Outro In The Same MC?

Feb 5, 2006

i try to make a intro/outro for some pages,the problem sounds like this:

I have a mc named pagini, where i have all the pages (text, pictures)

and a second mc, named effecte, where i have a intro/outro.

The problem that i don't manage to do, it is that when i press on a menu button, the 2 mc, playes simultanions. This is the actionscript for the buttons:

on (rollOver) {
gotoAndPlay("over");
}

[Code]....

Now what i`m try to do is that when i press a button, that the mc effecte playes first with the outro, and after that the intro comes. More explicit sounds like this(with a small exemple): I am in the page HOME (from the mc pagini) and when i press the RUNDGANG button i want the page HOME to stay, and the mc effecte with the outro section, and after it`s finished the RUNDGANG page come and on the RUNDGANG page the intro effect to play.

[URL]

View 1 Replies

ActionScript 2.0 :: Intro/Outro In The Same Swf?

Apr 13, 2006

how can i make something like a transition (intro/outro) in the same .swf. For exemple i have 3 buton, and when i press btn1 the first animation plays, but at frame 10 it's stoping. And if i press btn3 i want to play first animation (from frame 11 to frame 20) and then to jump to frame 40 and play until frame 50 where i have the stop.

| >-----1*-----> / | >-----2*-----> / | >-----3*-----> /
> = keyframe
1*,2*,3* = stop();

[code]....

View 11 Replies

ActionScript 2.0 :: Preloader With Intro & Outro

Jun 6, 2005

Any tuts on building a custom preloader w/ an intro and outro? I've searched but only found unanswered posts.

View 2 Replies

ActionScript 2.0 :: Uncessecary Intro & Outro W/ Tween/AS Preloader?

Jun 16, 2005

I have utilized the Tween/AS Preloader from this site and it works great! The problem is that when I test it online it keeps playing the intro and outro animation even if the movie is loaded into the browsers cache. It doesn't show the progress bar or the percentage (which is good) because it is already loaded, but it keeps showing the intro and outro animations (which is annoying). How would I keep the preloader from doing this?

View 2 Replies

ActionScript 3.0 :: Make Intro / Outro Animations Before / After Load External Contents?

Nov 24, 2009

I want to do is a simple transition that allows to me start some function (at the external swf!) to dismount the LOADED content. I'd like to change the external contents with intros and "outros" located on their own timelines.. It's a simple logic, but I dont know how to manage that.. Everytime I try some simple, it never happens.

[URL]

View 6 Replies

ActionScript 3.0 :: Go To 2nd Scene After Playing Intro

Sep 4, 2009

I have two scenes on my movie. My first scene is just an introduction animation. At the end of that scene I just want it to go to the next scene. I thought it would do this automatically but I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at InteractiveCDAnimation_fla::MainTimeline/__setProp___id0__Scene2_content_0() at InteractiveCDAnimation_fla::MainTimeline/frame1()

I tried putting a this.gotoAndPlay(1, "Scene2") <- My scene is name Scene2. It does not work. I even tried creating a function and seeing if it would listen to an enterframe event listener. I do not want a button to click at the end, I just want it to automatically go to the next frame. Why I am getting this error above, and why I cannot get this thing to go to the next scene.

View 1 Replies

ActionScript 2.0 :: Load Multiple .swf Files While Intro Is Playing

Nov 3, 2009

i want to load 4 different .swf at the time while my Intro is playing on the index page. yes now thats the catch. i am working with html. NOT the whole website is in flash. everything is fragmented and separate.[code]this is the website (lets consider so) and while my intro finishes loading and starts playing, i would like all the other 4 "SF*.swf" should be downloaded in the temp files of user comp, if done so successfully, while browsing through the individual html pages, they will not face the loading bar again n again (which becomes irrirtating for the user if they have to wait for each page and look at the % of bytes being downloaded )

1. is it possible to download all these individual swf files in the temp folder of the user comp?

2. if so, HOW?

View 1 Replies

ActionScript 3.0 :: When Press Skip / It Stop At Next Frame But Sound Of Intro Still Playing

Nov 2, 2010

i've imported a flv video file to Flash for the intro and i create skip button to go next frame..but when i press skip..it stop at next frame but the sound of intro still playing.

View 3 Replies

Professional :: Make A Simple Flash Intro With No Buttons ?

Jun 13, 2010

I've been working with Photoshop for years but recently started using dreamweaver to build sites.I want to make a flash intro for the site I am currently working on and have never used Flash before.I am looking to make a simple flash intro with no buttons and have it automatically cycle through the images I have.I'm looking for a tutorial to make an intro like the one on this page: http:[url]....

View 1 Replies

Professional :: FLV And Skip Intro - Make Note Of The Actual Time Or Keyframe In Which The Intro Completes

Jun 14, 2011

If I have an FLV that I've output as SWF with skin to have embedded into an HTML page, and now a 'skip intro' is needed - though I'd have to make note of the actual time or keyframe in which the intro completes...How is this possible? Clearly, a button would need to be added for that kind of interactivity?

View 3 Replies

ActionScript 3.0 :: Flash Intro (flv Imported) As Intro Page?

Apr 11, 2010

I have a movie clip that I imported into flash, used a skin and have a nice little player for this website intro. I want to proceed to the sites home page upon completion of the movie. Searched but the best I could come up with was;
 
player.addEventListener("complete",function (event:Object) { trace("doneVideo");new URLRequest("my link");});

View 5 Replies

ActionScript 2.0 :: Playing MovieClips One By One?

Oct 1, 2004

I am trying to play a couple of movie clips one after the other one. In other words, I would like movie clip A to run and execute the AS attached, then I would like movie clip B to run and execute the AS attached to it

View 4 Replies

IDE :: Playing Multiple MovieClips One After Another

Feb 17, 2010

I have a few movieClips and I would like them to play one after the other. [At end of MovieClip play next movieClip]. Using AS3 to Tween, this is my first Clip props.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var myTween:Tween = new Tween(FloatRight_mc, "x", Regular.easeOut, 22.00, 495.95, 3, true);
var myTweenAlpha:Tween = new Tween(FloatRight_mc, "alpha", Regular.easeOut, 1, 0, 3, true);
How do I get the next movieClip to start playing before its completion, and so on?

View 14 Replies

Actionscript 3.0 :: MovieClips In Array Not Playing?

Jan 6, 2010

I'm trying to make a menu that has multiple movie clips as buttons and control them all with an array and one event listener. There will be many movieClip buttons on my page but for now I have two animated movieClips each with a stop(); action on fram one. The movieClips have 15 frames of animation. The main timeline of my movie has only 1 frame. Each movie clip is on it's own layer. If I create an event listener without the array I can get the buttons to work individually but when using the Array I can't get it to work.

Code:
Select allvar buttonArray : Array = [btnA, btnB,];
for each (var button : MovieClip in buttonArray) {
button.addEventListener(MouseEvent.CLICK, _handleMouseEvents);
} function _handleMouseEvents(event:MouseEvent):void {
gotoAndPlay(1);
}

When I use the trace function instead of gotoAndPlay(1); it works perfect?
Code: Select allvar buttonArray : Array = [btnA, btnB,];
for each (var button : MovieClip in buttonArray) {
button.addEventListener(MouseEvent.CLICK, _handleMouseEvents);
}

View 3 Replies

ActionScript 2.0 :: Playing And Stopping Movieclips?

Nov 3, 2004

I created 3 movieclips each are loaded externally.

videoHolder1.loadMovie(movie1.swf);
videoHolder2.loadMovie(movie2.swf);
videoHolder3.loadMovie(movie3.swf);

[code]........

View 2 Replies

ActionScript 3.0 :: Playing Random Movieclips?

May 12, 2010

I am working on a simple slideshow composed of 5 movieclips that need to play randomly when the page loads, I have looked everywhere for a solution to my problem but nothing i have tried has worked... I haven't touched as3 in forever, and am a very rusty beginner.

View 1 Replies

ActionScript 3.0 :: Control The External SWF To Play It's Outro And Then Load The Next SWF?

Sep 20, 2009

It's all about loading and unloading external swf's.My code is working perfectly though I just have some questions about load and unload issues.

------------------------------------------------------------

I have three buttons on the stage and it should load its external SWF

homeButton_btn - home.swf
page1Button_btn - page1.swf
page2Button_btn - page2.swf

Each of the button should load it's external SWF's intro when click.My problem is that I don't know how to command the button to play the swf's outro and then load the next swf everytime I click a button. Example: When I click homeButton_btn, the external swf should load "home.swf" and then if I am going to click page1Button_btn, the outro of "home.swf' should play and then once it reaches the end of it's timeline, it should load "page1.swf". Same goes with page2Button_btn, whatever swf that is on the stage should play it's outro first and then load "page2.swf"

My questions are: 1. How can I control the external SWF to play it's outro and then load the next SWF.

2. What code should I put at the end of the external SWF's timeline.

3. Where do you think I should put the preloader? Is it better to put it at the external swf timeline? or on my main swf timeline?

4. Does load and unload of external swf also work with movieclips? Like for example I will not use a external swfs, instead I will use movieclips to load and unload its content.My Actionscript 3.0 code

var pageContainer:Loader;
pageContainer = new Loader();
var nextMov:String;[code].........

View 1 Replies

ActionScript 3.0 :: Flash Presentation - Playing MovieClips One After Another

Jul 9, 2009

How to build the flash presentation in AS3 by loading movie clips from library. I have 3 movie clips in library
mc_1, mc_2, mc_3
we have to play one by one.

View 7 Replies

ActionScript 3.0 :: Shut Up Only Certain Movieclips When They Are Playing Swf Videos?

Mar 11, 2011

I wanna play several swf files at the same time with the method loadclip in a movieclip object.However, I do not want that all the swf get their sound track played. I just want that one swf file get its sound played.Is there any way by mean of actionscript to get the rest of these movieclips with their swf videos to be quiet when their video is played?

View 1 Replies

ActionScript 3.0 :: MovieClips Playing Extremely Fast?

Dec 3, 2010

On my simple website, everytime i navigate to another page, the movie clip plays extremely fast and is out of sync with the sound.

View 1 Replies

ActionScript 3.0 :: Movieclips On Frames Playing Sequentially?

May 18, 2011

How do I play a series of frames sequentially... (each one has a movie clip on it), and I don't want the next frame to start until the nested movie clip has finished playing?

View 1 Replies

IDE :: Fading MovieClips Based On Cue Points Of Playing FLV

Oct 26, 2009

I'm trying to trigger some events (fading of nearby movieclips) based on cue points of a currently playing FLV. I'm using the FLVPlayback component (not Netstream) and have added cue points from inside flash (so they're "Actionscript" type). I actually found a nice article here: [URL] but it's AS2. To put it simply, let's say I have the following:

1) FLVPlayback component which has a parameter called "movie.flv" for the clip that it's supposed to play.
2) The instance of the component is called "movie_inst".
3) There are 2 cue points added through the component's parameters rollout, one called "point1", another called "point2".

What's the simplest code to tell flash "when you get to point1 I want you to do ___"?

View 1 Replies

ActionScript 2.0 :: Playing Random MovieClips As Background?

Apr 14, 2005

I want to have a background that has random movie clips playing. Originally I was going to have long timelines with blank frames. Is there a simple a frame action that I can use that stops the playhead and makes it wait for certain amount of time and then plays?

View 6 Replies

ActionScript 3.0 :: Buttons Vs MovieClips... Why Should I Use Buttons?

Jan 21, 2010

I have been using Flash since it was Flash 3 and AS2 for about 3 years now. I have never ever ever been a fan of buttons. I find them limiting and icky. I just moved to AS3 and OOP this week (it's about freakin time, I know). I am just wondering who here likes to use buttons and why? Is there a point to them? I mean, apparently with AS3, you just have to add "mc.buttonMode = true" and you are well on your way to having all the functionality you need without all the hassle or up states and all that.I am open to adopting new techniques and strategies if they are worthwhile so I am just curious as to what the community thinks. What are the pros and cons to using MovieClips as buttons instead of using an actual SimpleButton.

View 6 Replies

ActionScript 3.0 :: Playing Random MovieClips On Main Timeline

Feb 18, 2009

What I would like to do is play ramdom movie clips on my main time line. I've tried using the below code, but it does not work:

Code:
var frameList:Array = [1, 2];
var i:int = Math.random() * frameList.length;
"mc" + frameList[i].gotoAndPlay(1);

My movie clips are named "mc1, mc2" etc. I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".

View 6 Replies

ActionScript 2.0 :: Stopping All Including Nested Movieclips From Playing Independently?

Jun 18, 2010

I've had to work on a god-awful Flash movie with lots of nested hand animated movieclips and sub-clips, all with their own timeline.Every time I'm asked to update it, I wince trying to test it and spot details for tweaking.Does anyone know of a way to stop playback of every movieclip? irrespective of how its nested and without addressing them all using dot notation.

There are loads of movieclips you see, and I want a pause control to freeze everything, I've tried this with onEnterFrame events on each movieclip looking at a _root variable called "playState", but some movie clips ignore this, and keep playing.Is there an easy way to do this other than pasting my code into everything? Is there a way of making code affect all movieclips simultaneously - halting their own timelines? Then resuming?

View 5 Replies

Flash :: Do Playing MovieClips Cause A Performance Hit If Visible Property Is False

Jun 10, 2010

If I have a MovieClip with its "visible" property set to "false", would it aid performance to "stop()" its timeline? Or will that have no effect, since its not being rendered, anyway?

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved