ActionScript 3.0 :: Flash Presentation - Playing MovieClips One After Another

Jul 9, 2009

How to build the flash presentation in AS3 by loading movie clips from library. I have 3 movie clips in library
mc_1, mc_2, mc_3
we have to play one by one.

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I am creating a flash presentation for something that I'm doing at university on Friday, and the video is the only thing in the presentation that isn't working.The presentation I have some words, music and video and the words and music are playing fine (but the music and video are on the FLVPlayback thing so I think that's causing a problem, but I can't see how I can separate them) and the video comes into play.When I put the actionscript - stop() - at one bit of the presentation, nothing plays afterwards, and I'm wanting the whole thing to stop at the end of the music, and when a line of the presentation to come up (which is the last line) and then the video is just the one thing that is playing, along with this line which is stationary under the video.I've used Flash before, but not with sound or video as I had no call for it, but now I do its not working.

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ActionScript 2.0 :: Playing Music (MP3) In Small Presentation

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I am doing a small presentation where a song (*.mp3) is gonna be played. I never worked with music in flash before. The music that is playing in the background is sounding horrible, lost its quality when I placed it in one of the frames. I am importing it by FILE> IMPORT> IMPORT TO LIBRARY. Is the process that I am using the one that is causing the lost of quality? And another thing, how can I know, by sure, how many frames I need in order to put the entire music?

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ActionScript 2.0 :: Playing Sound In Loop In Presentation - Fade Out?

Jul 3, 2003

I have a presentation, that plays a sound loop, over and over throughout the movie. On the first frame of my Main movie timeline....I have this code:

firstSound=new Sound();
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[Code] .....

Well, without, the volume control MC, the fade out works....perfect...depending where it is on the time line...when it reaches it , it fades. However, with the volume control, fadeout doesn't do anything.....

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ActionScript 3.0 :: Random Order For Movieclips Presentation?

Sep 30, 2010

I am working on a website and I have to make a flash banner under the header. In this flash banner, I have 9 different movie clips. Each clip is in fact a picture and a text animated going with it. But everytime someone go to another page in the website, the flash will restart and there's a good chance they may never see the last movieclips. But I think there's a way to call the movie clips in a random order. This way we wouldn't see always the same first mc. I don't mind working in AS2 or AS3 for this. If you give me an answer, please put as much details as possible since I am more a designer than a flash developer.

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Flash :: Do Playing MovieClips Cause A Performance Hit If Visible Property Is False

Jun 10, 2010

If I have a MovieClip with its "visible" property set to "false", would it aid performance to "stop()" its timeline? Or will that have no effect, since its not being rendered, anyway?

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Jan 30, 2012

I have two movieclips on the same frame but on different layers located within the movieclip. The first movieclip plays just fine. However, the second one isn't going ahead even a single frame. The code that I have mentioned below is located withing the second movieclip containing background image. And I think this code is causing the issue because when I remove this it plays perfectly fine. The function of this code is to automatically re-size background image with the browser dimensions. The whole code just worked fine on the main timeline.However, when I shifted it inside a movieclip its causing an issue.

//set stage for FBF
stage.align = "TL";
stage.scaleMode = "noScale";

[code]....

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Apr 10, 2011

As it is said here: [URL] "If you do a Google search today for "MVVM and Flex", the first post is by somebody who claims that MVVM is not a good fit for Flex. I couldn't disagree more. Out of the box, the Flex framework makes it much easier to implement a Presentation Model than similar MVVM implementations in Silverlight. That is not to say that there aren't good third-party libraries that make it easier in Silverlight, but without any help, it is easier to do in Flex." So MVVM as LOGICAL CONCEPT can be implemented in both but the way it is implemented in Silverlight requires more Plumbing than Flex.

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ActionScript 2.0 :: Playing MovieClips One By One?

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I am trying to play a couple of movie clips one after the other one. In other words, I would like movie clip A to run and execute the AS attached, then I would like movie clip B to run and execute the AS attached to it

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IDE :: Playing Multiple MovieClips One After Another

Feb 17, 2010

I have a few movieClips and I would like them to play one after the other. [At end of MovieClip play next movieClip]. Using AS3 to Tween, this is my first Clip props.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var myTween:Tween = new Tween(FloatRight_mc, "x", Regular.easeOut, 22.00, 495.95, 3, true);
var myTweenAlpha:Tween = new Tween(FloatRight_mc, "alpha", Regular.easeOut, 1, 0, 3, true);
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Actionscript 3.0 :: MovieClips In Array Not Playing?

Jan 6, 2010

I'm trying to make a menu that has multiple movie clips as buttons and control them all with an array and one event listener. There will be many movieClip buttons on my page but for now I have two animated movieClips each with a stop(); action on fram one. The movieClips have 15 frames of animation. The main timeline of my movie has only 1 frame. Each movie clip is on it's own layer. If I create an event listener without the array I can get the buttons to work individually but when using the Array I can't get it to work.

Code:
Select allvar buttonArray : Array = [btnA, btnB,];
for each (var button : MovieClip in buttonArray) {
button.addEventListener(MouseEvent.CLICK, _handleMouseEvents);
} function _handleMouseEvents(event:MouseEvent):void {
gotoAndPlay(1);
}

When I use the trace function instead of gotoAndPlay(1); it works perfect?
Code: Select allvar buttonArray : Array = [btnA, btnB,];
for each (var button : MovieClip in buttonArray) {
button.addEventListener(MouseEvent.CLICK, _handleMouseEvents);
}

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ActionScript 2.0 :: Playing And Stopping Movieclips?

Nov 3, 2004

I created 3 movieclips each are loaded externally.

videoHolder1.loadMovie(movie1.swf);
videoHolder2.loadMovie(movie2.swf);
videoHolder3.loadMovie(movie3.swf);

[code]........

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ActionScript 3.0 :: Playing Random Movieclips?

May 12, 2010

I am working on a simple slideshow composed of 5 movieclips that need to play randomly when the page loads, I have looked everywhere for a solution to my problem but nothing i have tried has worked... I haven't touched as3 in forever, and am a very rusty beginner.

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I wanna play several swf files at the same time with the method loadclip in a movieclip object.However, I do not want that all the swf get their sound track played. I just want that one swf file get its sound played.Is there any way by mean of actionscript to get the rest of these movieclips with their swf videos to be quiet when their video is played?

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Dec 3, 2010

On my simple website, everytime i navigate to another page, the movie clip plays extremely fast and is out of sync with the sound.

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May 18, 2011

How do I play a series of frames sequentially... (each one has a movie clip on it), and I don't want the next frame to start until the nested movie clip has finished playing?

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I'm trying to trigger some events (fading of nearby movieclips) based on cue points of a currently playing FLV. I'm using the FLVPlayback component (not Netstream) and have added cue points from inside flash (so they're "Actionscript" type). I actually found a nice article here: [URL] but it's AS2. To put it simply, let's say I have the following:

1) FLVPlayback component which has a parameter called "movie.flv" for the clip that it's supposed to play.
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I want to have a background that has random movie clips playing. Originally I was going to have long timelines with blank frames. Is there a simple a frame action that I can use that stops the playhead and makes it wait for certain amount of time and then plays?

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I just have some few questions about Buttons and MovieClips using AS3.
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What I would like to do is play ramdom movie clips on my main time line. I've tried using the below code, but it does not work:

Code:
var frameList:Array = [1, 2];
var i:int = Math.random() * frameList.length;
"mc" + frameList[i].gotoAndPlay(1);

My movie clips are named "mc1, mc2" etc. I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".

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I've had to work on a god-awful Flash movie with lots of nested hand animated movieclips and sub-clips, all with their own timeline.Every time I'm asked to update it, I wince trying to test it and spot details for tweaking.Does anyone know of a way to stop playback of every movieclip? irrespective of how its nested and without addressing them all using dot notation.

There are loads of movieclips you see, and I want a pause control to freeze everything, I've tried this with onEnterFrame events on each movieclip looking at a _root variable called "playState", but some movie clips ignore this, and keep playing.Is there an easy way to do this other than pasting my code into everything? Is there a way of making code affect all movieclips simultaneously - halting their own timelines? Then resuming?

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I have a presentation .fla from a client which is published to an .exe projector file. this is my first tome working on a file published for this so I'm a bit confused. Within the fla folder is another fla which is titled player. That file calls background music thru an xml file which I can figure later but my problem is this.
 
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I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...

If the VIDEO (FLV) is done playing, gotoAndPlay(X)?

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