ActionScript 3.0 :: Shut Up Only Certain Movieclips When They Are Playing Swf Videos?
Mar 11, 2011
I wanna play several swf files at the same time with the method loadclip in a movieclip object.However, I do not want that all the swf get their sound track played. I just want that one swf file get its sound played.Is there any way by mean of actionscript to get the rest of these movieclips with their swf videos to be quiet when their video is played?
I am having problems putting flash swf videos files in Dreamweaver CS3. I insert the video file into Dreamweaver via media, Flash and it appears and plays when I test it on my page, but when I preview the page in the browser on my website the video does not play and I get a blank screen where the video should be.
I'm making a project in Flash at college and when I view my project and click on a few tabs the sound from the videos starts playing and I can't get it to stop. The video doesn't play though but it's always the sound and if I press pause the video will pause but the sound keeps on playing.
I wanna download a movie clip from the Web and play it, and at the same time, save the clip onto the local disk. So next time I play the clip, no more downloading.my environment is Flash CS4 and AIR.I looked up three classes: NetConnection, NetStream, VideoPlayer.
I have a Flash based application that loads youtube videos using the YouTube API. Recently some videos that have previously played have stopped playing. When I click through to the YouTube site using the embedded Youtube link there is no indication as to why they should not play, for example removed content, not embeddable etc. Have there been any recent changes to youtube API that would result in this behaviour. It seems random to me and I cant find any pattern, or reason why this should be.
I'm building a site that needs to work both online (served in a browser using http://), and offline (served in a browser using file:///). The site is using basic HTML, but needs to be able to play FLV or MP4 videos. There are many video players that work online, but getting a player to work on the users machine is more problematic. Every one I have tried either doesn't work or shows a message about adding the flash movie to my trusted files in flash player.[code]Has anybody experienced a similar problem? Does anybody have a suggestion for alternatives that may work.
I created 5 swfs (simple animations) and want to "somehow" thread them together to play one after the other inside the timeline of a new Flash Document. I was hoping to import each swf, have "movie 1" play, stop, have "movie 2" play, stop and so on until the 5th "movie plays out then stops (no looping necessary).
I've been playing with timeline actions for 2 days and can't figure how to lead one to the other. I've been using Action Script 2 so far but please get me back to Kansas with this. I'll use Action 3 if I have to.
I'm tweaking a flash website for a freind and he wants to have some videos play from a page. There are 25 files and ideally I want to achieve the 'Lightbox' look so that the browser window dims and the video plays over the top. After looking around I haven't found any easy solutions.What is the best way to achieve this, bearing in mind I shall have all these buttons on a page and want to have the video 'float' on top of the actual site?I'm relatively new to this although a long standing flash user when it comes to animation etc - not great on scripting.
I have 5 videos that all have separate buttons to play each one individually...however, I cannot figure out how to make the 5 play back to back if you are to click a "Play All" button. I figure this is something that needs to be coded...so I thought I should probably ask here. This is using AS 3 and Flash CS4.
I'm a newbie to as3 and flash and i have created a as3 slideshow that imports external swfs into movie clips to be viewed on the slideshow but one of my external swf is a videoplaye So my problem is that I want to video to stop playing when you click to the next slide here is my code for the mainswf and the slide swf[code]...
I have three FLV videos playing on my main time line.they are each set to auto play and the are each on individual frames.lets say frame 30-31 and 32.how do I have the video stop playing once it detects that the user clicked out of that frame?my problem is the video or I guess it's just the audio keep on playing even though I am already viewing some other page.
So my code is:Click the link show the div.I'm using the jquery flash embed object.[code]When I repeat this code and get the second video to load on click. It works in all browsers. The only issue I'm running into is that in IE6 the video keeps playing and in other browsers it stops the video your watching and loads the one you clicked on. I looked into using the .remove object or the .append to a div, but I can't seem to get that to work and if it does work will it play nice with IE6.
On my website, I want my user to be able to launch video 2 at any point in the middle of video 1 without waiting or refreshing the window. How can I buffer the two videos such that I buffer video 1 enough to let it start playing, and then buffer just enough of video 2 that if the user launches it at any point, he does not have to wait to view its first few seconds, and then I can come back and buffer the rest of video 1? If this is not possible, I could also look at buffering video 1 and 2 in parallel while playing only video 1.
I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I canīt attach the fla-file on this forum. You could take a look at this:
[Code]...
It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons. What can I do? I could point out that I'm not working with any frames here.
I am trying to get to grips with actionScript (a beginner) and have created a SWF that calls in a FLV file. From the SWF I control the FLV wit a Play, Pause and Mute button. This works great. BUT now the client wants just a compiled SWF file only. So from this I take it they just want a single SWF file that acts like a video player but in truth is a Flash movie with a timeline effectively embedding the original FLV.
I have tried writing my own code and scouring sites and tutorials but to no avail. What I have done so far is to import my FLV to a Movie symbol in the library. I have put a stop() command on the actionscript for that symbol. I have created three buttons, which at present do nothing. I placed the symbol on the main timeline and exported and it basically plays the video with no control. Now I hit a wall. What I want seems simple in thought but is baffling me in practice.
Now I have the Movie symbol (video) playing I want some control again via the three buttons mentioned earlier. I really want the movie to auto play when loaded and the play button to resume the playhead if the movie is paused. As you will see from the code although I have set up a variable for the mute button I have no idea what I should code to do that or indeed if it is possible. I am on my umpteenth itteration trying to get code to work but I really need help. I don't even know if what I am asking is possible.
A friend of mine has created a movie for my site, it's in .flv format. I've heard of the popular flash player called flowplayer, but I have a bad feeling such a player will not work on the ipad and other devices which do not support flash. Is there a way to play a video in the flash format through a non-flash player so that the content can be viewed on all devices?
How hard is it to use html links to call a video player and send a source video file? I have a bunch of links that need to show a different video in a video player. Im wrestling with just making a new swf for each page that is hard coded or one player that can take an xml file name (containing video path and other text data).
I'll start by saying that I'm in the process of learning actionscript. That said, I'm wanting to play two videos with actionscript. I went through a tutorial and using a pre-built flash player I used the following script
[Code]....
Which worked fine. That said, that was just a test. We are wanting to use the F4 Player. I opened up the player and looked at the actionscript (which is below). I had some trouble, so I posted on here and this was my response..
I've multiple videos stored as MovieClip objects and would like to merge them into a single MovieClip video object in order to play all of them in sequence (so that a user thinks it's a single longer video).
I am trying to play a couple of movie clips one after the other one. In other words, I would like movie clip A to run and execute the AS attached, then I would like movie clip B to run and execute the AS attached to it
I have a few movieClips and I would like them to play one after the other. [At end of MovieClip play next movieClip]. Using AS3 to Tween, this is my first Clip props. import fl.transitions.Tween; import fl.transitions.easing.*; var myTween:Tween = new Tween(FloatRight_mc, "x", Regular.easeOut, 22.00, 495.95, 3, true); var myTweenAlpha:Tween = new Tween(FloatRight_mc, "alpha", Regular.easeOut, 1, 0, 3, true); How do I get the next movieClip to start playing before its completion, and so on?
I'm trying to make a menu that has multiple movie clips as buttons and control them all with an array and one event listener. There will be many movieClip buttons on my page but for now I have two animated movieClips each with a stop(); action on fram one. The movieClips have 15 frames of animation. The main timeline of my movie has only 1 frame. Each movie clip is on it's own layer. If I create an event listener without the array I can get the buttons to work individually but when using the Array I can't get it to work.
Code: Select allvar buttonArray : Array = [btnA, btnB,]; for each (var button : MovieClip in buttonArray) { button.addEventListener(MouseEvent.CLICK, _handleMouseEvents); } function _handleMouseEvents(event:MouseEvent):void { gotoAndPlay(1); }
When I use the trace function instead of gotoAndPlay(1); it works perfect? Code: Select allvar buttonArray : Array = [btnA, btnB,]; for each (var button : MovieClip in buttonArray) { button.addEventListener(MouseEvent.CLICK, _handleMouseEvents); }
I am working on a simple slideshow composed of 5 movieclips that need to play randomly when the page loads, I have looked everywhere for a solution to my problem but nothing i have tried has worked... I haven't touched as3 in forever, and am a very rusty beginner.
How to build the flash presentation in AS3 by loading movie clips from library. I have 3 movie clips in library mc_1, mc_2, mc_3 we have to play one by one.