I have a series of sections in the timeline and I'd like to use gotoandplay. How do I begin playback of another section of the timeline. Is there a way to detect the end of gotoandplay? For example: 3 objects and 6 frames. Each object has a animate in frame and an opposite animate out frame. At each frame the user can pick any of the three objects but if an object is already animated in then is must first play it's 2nd animate out frame. I need to detect the end of an animate out sequence to begin the first frame of the selected object.
Is it possible to test only a section of animation in a timeline? I'm trying to refine the last bit of animation at the end, and would prefer not to watch it all from the beginning again.
The following code provided by Mr. kglad works great in loading an external .swf file onto stage. Now, when I click on Contact (Button), the external .swf file to be removedcompletely. How to code on contact (Button) to work it out.
Gallery.addEventListener(MouseEvent.CLICK, GalleryClick); function GalleryClick(e:Event):void{ if(currentClip != Gallery_mc){
I have a mini-project where I want to make an object grow and move to a different section of the stage when I click on it. I know how to do this part, but what I want is for it to "move" there as if it were a tween, but I want to do it with code instead of with the timeline. I want it to function exactly as it does now, but with a motion tween. I also do NOT want it to jump back to the beginning when another button is clicked, but rather play from where it is. I've also attached the FLA with this.
I want to clean up my main timeline by breaking it into 3 sections and putting each section into its own clip. My main timeline is then only 3 frames long with one clip on each frame. Of course, trouble is, the main timeline doesn�t wait for the first clip to play before progressing to the second. Do I need some code in the second main timeline frame to tell it to wait til the first clip has finished?
what i want to do is embed a video into a flash time lime, then once it is one the time line use frame labels to play different sections of the video.everything i have tried up to now just plays the video from the beginning.
i have used a stop at the beginning on a blank key frame but i dont want it to play the video from the beginning i need it start playing from about half way in.the first half of the video is being used on a different section.
It there any way of displaying videos on a website that would allow me to show just a clip of a video without physically slicing the file into actual clips? Specifically, I'd like to play the clips using an open source flash player. I could make specific clips, but that is time consuming and a maintenance nightmare.youtube won't work because it is very important we be able to control who views these videos. Also, this web application is running off of a classic LAMP stack.
how, because I have lets say 5 transitions and each swf has an intro and an outro, and I want to make it so if you click lets say wallpapers, theres a little loader at the bottom right of the screen that preloads the wallpaper transition, without yet playing the outro of the current transition your in (home lets say), Is it possible to script it so that when flash detects that wallpaper transition has fully preloaded it will play the "outro" part of home and than play the intro part of wallpapers to create a seamless transition
I have lets say 5 transitions and each swf has an intro and an outro, and I want to make it so if you click lets say wallpapers, theres a little loader at the bottom right of the screen that preloads the wallpaper transition, without yet playing the outro of the current transition your in (home lets say), Is it possible to script it so that when flash detects that wallpaper transition has fully preloaded it will play the "outro" part of home and than play the intro part of wallpapers to create a seamless transition
Flash CS4/Actionscript 3 I am trying to create a section for a site where mousing over a button will play a certain frame of a movie clip, which is sitting next to the button. Mousing over different buttons will play (and stop) different frames in the movie clip.
how can I get a section of action script to only ever run once?
I tried attacting it to a movie clip and using onClipEvent (load) but now it does not run it at all..
I've been working at this all day and only have one little component left of my project to complete but if I can not get it to stop redoing my initial script all the time, I can not get the last part done..
how to cut out a section of a photo use for flash?
For an example I am trying to build a script where a user can change the color of a roof of a house. So If I take a picture how do I trace it or draw it where I can then make copies of it in different colors for people to pick a color and then make an action where the roof will change to that selected color.
I have a function that loads and XML file. Which populates a scrollbar with images. I have three sections in my application Education, Hospital and Retail. The images being loaded differ in these 3 sections only by there placement. So for example, in education the image order is 1, 2, 3. For Hospital the image order needs to be 3,1,2 and of course Retail is say is 2,3,1. I might add that more then 20 images are being loaded and it is only the first 3 that need shuffled.
I want to use the same XML file for each section. Rather than duplicated the code 3 times and write 3 different XML files, can I move the images to the correct position say using a if statement like if(education == true); then image order = this; or if(hospital == true); then image order = this. Does that make sense? Is that even doable?
I have a menu with 4 buttons, once clicked each button sends you to its corresponding section (frame label). Each section has a different loading animation. Once in a section I would like to go to another but before this that section's specific transition animation must play. Now I've looked around and all I can find is how to do this with a universal transition animation.
Is there a way to print just a section of a MC?I have a print button with print a MC in the same swf.Can I add x,y or height and width coordinates to sent to the printer action?[code]
[URL] if you go into my movie section. i want to add movies to my section if i copy for exemple Audi commercial. i'll have 2 that's great when it'S time to change the name like Audi to Marli it will affect the first one, the original section that i copy too. that's my problem. how can i copy a section to be indivudual. without affecting the first one. cause after that i can go and change everything.
I'm familiar with flash and have used it quite alot... but just for animations and what not. I have never gotton into an understanding of Action Script too well. I want to use a XML based flash menu just like the found on this site here: URL...
-How do I have more than one Main section come up? I understand the basics of the xml part, but not in the AC. - Also, how to place targets in the links
I would like to make this all horizontal and hopefully I'll be able to insert movieclips as the mouse on and off states.
I am going to redesign a website and for that website I want there to be a news section on the homepage. The news section should be built in Flash with images representing news headlines animating on a loop however a user should be able to click one of these images and then within the homepage a Flash pop up will appear with the news article. This is similar to sites that have an image gallery with thumbnails of images but when an thumbnail is clicked then the full size image loads within the same webpage. I want a similar effect but in my case, when a full size image is clicked, a text based news article loads.
i have a preloader, that i wanted to have it shown for each time a menu section is pressed. These sections are external movie clips... is there a way of writing an universal code, so when the button is pressed, the preloader would fire first?
I have a flash (AS2) menu that relies on xml. I need one of the links on it to to take me to a frame label on the main flash timeline. what I need to write in the link section of the xml code.
This is all working fine. How can I further optimized the code (make it shorter) for last section?I created the loop for root.d and root.e of xml using for loop and while loop but then it does not add the xml values to the attachmovie text. I don�t know why?
I'm currently building a very basic flash application and i'm having trouble with one section of it. In this section I have an input box where the user enters their name and clicks an 'Enter' button. Clicking this button will take the user to the next section where I want their name to appear in a dynamic text box.The application works as far as getting to the next section but it doesn't display any input text in the output text box in the next section.
i have video playing on the stage.. there is a sprite called _rect that is moving around the screen when it finds a face in the video.. that part works great.. but what i want to do is capture the face the _rect is currently over, from the video underneath and draw it into a bitmap,, but it keeps just drawing the upper left corner of the video..what i want is if the _rect has an x of 300 and a y of 300 and its dimensions are lets say 200x200hen the bitmap it draws from the video is 200x200 but starting from x:300 and y:300.. but like i said..o matter where the _rect is located it keeps drawing from 0,0.
Code: Select allvar myBitmapData:BitmapData = new BitmapData(rect.width,rect.height,false); var clipArea:Rectangle = new Rectangle(rect.x,rect.y,rect.width,rect.height); var myBitmap:Bitmap = new Bitmap(myBitmapData);
I have a problem whereby I want to, on a click of the button on the main scene, it will target a certain frame label instead of playing from the start of an external movie clip. Is it possible? Something like gotoAndPlay("Scene 2", "play"); but it is an external swf.
I had this post in the flash mx section but once it came down to studying the code I got no replies so i'll post my question here now instead
My random movement works file when on _root but I have it loading on level18 now. I have changed the code accordingly (all _root to _level18) but it still leaves the boundary.
I'm creating a full flash site and on one of the pages of the site I have a customized scrollbar with clickable content inside the scrollable section. The content inside the scrolling area is a movie clip. Well, when I add script to the button inside the scrolling area movie clip, it's doing something weird... The script I'm adding is: