ActionScript 1/2 :: Cannot Get The GotoAndStop On A Frame Label Within The Scene To Work
Feb 11, 2011
i have a button instance, within a movie clip within a scene. i can not get the gotoAndStop on a frame label within the scene to work. I CAN however get the gotoAndPlay code to work (which defeats the purpose).
I have this script in Scene 4: stop(); import flash.events.MouseEvent; contact_bttn.addEventListener(MouseEvent.CLICK, bClick); function bClick(event:MouseEvent):void{ gotoAndStop("getInfo"); }
I have a frame labeled getInfo in Scene 4. When I test scene it works fine. When I test movie I get this: ArgumentError: Error #2109: Frame label getInfo not found in scene Scene 4. at flash.display::MovieClip/gotoAndStop() at ig_index_3_fla::MainTimeline/bClick()
I have a video in a frame that corresponds with the label "eight". i have a button on the timeline with the following code. i've tried it both gotoAndStop and gotoAndPlay and it doesn't work.
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle. circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);}); // Change the object into a square. square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]
I'm trying break down a large Flash project into smaller swf's using a Loader :
stop(); var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader(); function imageLoadedA(event:Event):void { addChild(loaderA);} loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
Some of these swf files are animations which have code that states :
MovieClip(parent).gotoAndStop("frameThree");
The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
Instead I get this message
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]
I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at Untitled_fla::MainTimeline/goLabel()
this is my code:
stop(); function goLabel(e:MouseEvent):void {
[code]....
i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....
I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:
Menu 1, button 1 ArgumentError: Error #2109: Frame label contact not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at menuformason_fla::MainTimeline/itemButtons()
Is there a way to move to next (not specified) label frame without indicating a specific name?I have a portfolio movie clip with images, using the AS3 Tween Class.I have a "next" button that hopefully will trigger the tween to NEXT label.
here is my code: var myLabels:Array = ["print", "printA", "printB", "printC", "printD", "printE", "printF"]; next_btn.addEventListener(MouseEvent.CLICK, clickNextSection);
I have a .swf menu with 20 or so links. Each link opens up a new html page that in turn embeds the same swf menu. All I want is to simply have the html tell the swf to gotoAndStop a specific frame label that really just 'highlights' that particular button, so the user knows where they are. that's it... used to be able to do this with fsCommand, or so i thought.
I have a movie clip button, however, once you click on it the output will say: ArgumentError: Error #2109: Frame label instance15 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at index_fla::MainTimeline/goLabel() i am new in flash and trying to learn as3. i've looked at what error this is but i cant get my head around it. what i m trying to do it if you click on a button, a swf file will load on the the page. but it is not loading and the error comes up!
When I try and run my program (check .zip), I get the following error:
ArgumentError: Error #2109: Frame label math not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at MainGameforRAT1_fla::MainTimeline/TouchingGrass()[MainGameforRAT1_fla.MainTimeline::frame1:55] ArgumentError: Error #2109: Frame label math not found in scene Scene 1.
I know that you are not supposed to target a frame number but here's the deal.I have 2 scenes (Scene 1 and Scene 2). Both scenes are currently the same and I will be customizing them at a later date.The scenes are made up of multiple MC's and I need to target a particular frame. I have named the frame and tried the following script to no avail. When it does work, it goes to the first frame of Scene 2 every time like it is just traveling along the timeline and jumping to Scene 2.[code]
I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton); function rocketbutton(event:MouseEvent):void { gotoAndPlay("rocket"); }
I am in a second scene... and am trying to call a frame label in an mc in scene 2 is there a such thing as... on(release) { _thisScene.mymc.gotoAndStop("framelabel"); } this scene?
I'm making an app in flash as3, but there is a bug in my code. (i guess)
-I can go from frame 1 --> frame 2 -I can go from frame 2 --> frame 3
If i try to go from, let's say frame 3 --> 2, I get this message:TypeError: Error #1009: Cannot access a property or method of a null object reference.Why cant I go to a previous frame on my timeline?
I'm incorporating Flash for the first in my site [URL] it should a simple navigation but it has had me stuck for a while. I would like users to click any button on the stage (listed or thumbnails) and open a MC, then close the MC, using a close button , then return to Scene One, which is frame labeled "home".
I am able to successfully open and close the Movieclip but I am not directed back Scene One. When the MC closes, the thumbnail buttons are inactive.
Here is some sample code from The last frame of the MC actions.
stop(); closeVogue_btn.addEventListener(MouseEvent.CLICK, onClickVogue); function onClickVogue(event:MouseEvent):void { gotoAndStop("home"); }
My navigation file just doesnt seem to work heres the code: stop(); function navigation(event:MouseEvent):void{ gotoAndStop(event.target.name); trace("button was clicked"); } home_btn.addEventListener(MouseEvent.CLICK,navigation); news_btn.addEventListener(MouseEvent.CLICK,navigation); about_btn.addEventListener(MouseEvent.CLICK,navigation); portfolio_btn.addEventListener(MouseEvent.CLICK,navigation); contact_btn.addEventListener(MouseEvent.CLICK,navigation);
I have labels home, news, about, portfolio, contact. I keep getting this error ArgumentError: Error #2109: Frame label instance6 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at whywontyouworkdamyou_fla::MainTimeline/navigation() and my buttons dont work. I am seeing spaces in the word navigation why rofl its ok in edit mode? The Fla [URL].
I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");
I have a project that I am having the user be directed to a screen on their first visit. At the end of the text that appears it says "Press Enter to Continue" Once they return I am not showing that screen. Problem is nothing happens when you press enter...below is my code
PHP Code:
var so:SharedObject = SharedObject.getLocal("skipIntro"); //so.data.skipFran = false; function myOnEnter() {
I've got this output: ArgumentError: Error #2109: Frame label pubPlayer not found in scene pubPlayer. at flash.display::MovieClip/gotoAndPlay() at MTAssignment2General_fla::Backround_2/goVideos() and my code is: stop(); function goVideos (e:MouseEvent):void{ gotoAndPlay("pubPlayer"); } video_btn.addEventListener(MouseEvent.CLICK, goVideos);
does anyone know what i need to do in order to dont have errors?
ok we are talking about as2 here. here is the thing thats bugging me. I made an animation in a movie clip. It is in the first frame of my main(and only) scene which is called "main". At the end of the animation in my movie clip ive set up a frame with the following script:
gotoAndStop("main", 2);
but instead of going to the second frame on my main scene, it goes to the second frame in the movie clip and stops there.
I am not sure why this is not working. For some reason when I implement the following code it does not jump to the correct scene or frame. I also tried using labels and frame numbers within the same scene. When implemented the trace shows as it should "skip" but the movie does not jump correctly it actually jumps to the middle of animation and stops. I want the animation to be skipped the 2nd time the user comes to the site. Here is the code:
var visit:SharedObject = SharedObject.getLocal("beenHere"); stop(); //visit.clear();[code]....
Here is a file to download (34mb)---sorry for the size http:[url].....
I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:
Code: var Ball1:ball = new ball(x,y);
How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls currently after looking in help, google and forums this is all I could find
I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.
on (press) { go to Scene 2, frame 25 ????????????????????? }
What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button