ActionScript 2.0 :: Call A Frame Label In A Mc In Scene 2?

Dec 28, 2004

im trying to call a frame label in a mc in scene 2 is there a such thing as...

on(release) {
_thisScene.mymc.gotoAndStop("framelabel");
}

this scene?

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ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

May 21, 2010

I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void {    addChild(loaderA);}   loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
 
Some of these swf files are animations which have code that states :

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ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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ActionScript 3.0 :: Error #2109: Frame Label <BUTTON INSTANCE NAME> Not Found In Scene <SCENE NAME>.

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I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
  
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[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

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the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()

this is my code:

stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
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[Code]...

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When I try and run my program (check .zip), I get the following error:

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ActionScript 2.0 :: GotoandPlay Scene Frame Label

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I know that you are not supposed to target a frame number but here's the deal.I have 2 scenes (Scene 1 and Scene 2). Both scenes are currently the same and I will be customizing them at a later date.The scenes are made up of multiple MC's and I need to target a particular frame. I have named the frame and tried the following script to no avail. When it does work, it goes to the first frame of Scene 2 every time like it is just traveling along the timeline and jumping to Scene 2.[code]

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1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?

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[code].....

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Goto Frame Label In Third Scene And Play Movie?

Nov 17, 2009

I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?

rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
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i have a button instance, within a movie clip within a scene. i can not get the gotoAndStop on a frame label within the scene to work. I CAN however get the gotoAndPlay code to work (which defeats the purpose).

[Code]...

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ActionScript 2.0 :: Calling Frame Label In MovieClip On Second Scene

Dec 28, 2004

I am in a second scene... and am trying to call a frame label in an mc in scene 2 is there a such thing as...
on(release) {
_thisScene.mymc.gotoAndStop("framelabel");
}
this scene?

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ActionScript 3.0 :: GotoAndStop In Scene 4 - Frame Label Info Not Found

Apr 10, 2010

I have this script in Scene 4:
stop();
import flash.events.MouseEvent;
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at flash.display::MovieClip/gotoAndStop()
at ig_index_3_fla::MainTimeline/bClick()

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I'm incorporating Flash for the first in my site [URL] it should a simple navigation but it has had me stuck for a while. I would like users to click any button on the stage (listed or thumbnails) and open a MC, then close the MC, using a close button , then return to Scene One, which is frame labeled "home".

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Here is some sample code from The last frame of the MC actions.

stop();
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May 9, 2009

My navigation file just doesnt seem to work heres the code:
stop();
function navigation(event:MouseEvent):void{
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about_btn.addEventListener(MouseEvent.CLICK,navigation);
portfolio_btn.addEventListener(MouseEvent.CLICK,navigation);
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I'm having a problem trying to call an specific label or frame in a secondary MC.

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I have a button on my main timeline that calls an external swf file into an empty container movie. How do I load external swf file and play on a particular frame label?

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ActionScript 2.0 :: Call A Frame Label In Another Movie Clip?

Jun 22, 2006

I'm trying to goto a frame label from within one movie clip, into another movie clip.For example, the structure is like this:MovieClip called 'allButtons'inside this clip, there are three movie clips with buttons in them, called 'buttonOne, buttonTwo, buttonThree'.Now, say I'm inside the movieclip 'buttonOne', which is inside the 'allButtons' clip. I want to goto a frame label within 'buttonTwo' called 'buttontwo'. How do I do this

on (release) {
buttonTwo.gotoAndPlay("buttontwo");
}

[code].....

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label PubPlayer Not Found In Scene PubPlayer

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I've got this output: ArgumentError: Error #2109: Frame label pubPlayer not found in scene pubPlayer.
at flash.display::MovieClip/gotoAndPlay()
at MTAssignment2General_fla::Backround_2/goVideos()
and my code is:
stop();
function goVideos (e:MouseEvent):void{
gotoAndPlay("pubPlayer");
}
video_btn.addEventListener(MouseEvent.CLICK, goVideos);

does anyone know what i need to do in order to dont have errors?

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ActionScript 2.0 :: Movieclip In Frame 1 Scene 1 To Finish Before Skipping To Frame 2 Scene 1

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I want the movieclip in Frame 1 Scene 1 to finish before skipping to Frame 2 Scene 1 im using gotoAndStop("Scene 1", 2); at the end of the MC

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Actionscript 3 :: Change A Frame Label Within A GotoAndStop('label') With The Parameters In A Function?

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Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:

// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});

[code]....

However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.

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I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
var Ball1:ball = new ball(x,y);

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currently after looking in help, google and forums this is all I could find

Code:

var ["Ball"+currentball]:ball = new ball(x,y);

but this doesn't seem to work and just causes

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I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.

on (press) {
go to Scene 2, frame 25 ?????????????????????
}

What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button

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I have 2 SWF (swf1 and swf2). I want to load swf 2 into 1, but getting it start on a label or a particular frame.

I use this to load SWF 2

Code:

on(release){
loadMovie("movie2.swf",0);
}

How do i target it to start from a label in a scene from movie2.swf?

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ActionScript 2.0 :: When Press The Movie Clip It Goes To Specific Scene Label

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i have a menu with 8 buttons and every movie clip of them have the following script on it

[Code]....

what i need is when i press the movie clip it goes to specific scene label. i tried this code

on (release) {_parent._parent.gotoAndPlay("b")
}

but it doesnt work with movie clip but works with buttons only , so is there any equivalent code to use with the main code above of movie clip.

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is there an action script code that enables the timeline to automatically enter a frame label on entering a certain frame.

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I'm trying to get this function to target myClip_mc and movethe frame head to another frame label.

var counter:Number = 1;
//textBeGone
invisible_btn.onRelease = function(){
counter++;
if(counter % 2 = true) {

[code].....

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