ActionScript 1/2 :: Detect The Name Of Any Object Pressed?

Aug 12, 2010

I need to detect the name of any object pressed that is on the stage. This needs to be done by simply pressing the mouse on that particular object on screen.I tried looking down the Mouse.addEventListener and myObject.target route but did not get very far. Baring in mind that this needs to be done in AS2. I have found a way to do it in AS3 but could not work out how to reverese this as so it works within AS2

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ActionScript 3.0 :: Detect When A Key Was Pressed?

Sep 13, 2010

Im getting kinda frustrated as I try to come up with a simple way of telling when a key was just pressed... I've used both senoculars KeyObj class and the KEY_DOWN event, but i dont quite work as a would want the to work (if i press enter I get a zillions events - i just want ONE).

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ActionScript 3.0 :: How To Detect That No Keys Pressed

Jan 9, 2012

I am doing a Flash game for school with parallax scrolling. Though I am going a much simpler way of the art, I am having one major error. My error is that when I stop pressing the Up Arrow Key, my ship does not move. All that my ship does, is sit there doing nothing, except for the following; exhausting fuel and showing the flame animation. Detecting if the Up Arrow Key (evt.keyCode == 38), I have tried both code below:

ActionScript Code:
!evt.keyCode == 38
and

ActionScript Code:
evt.keyCode != 38

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ActionScript 2.0 :: Cannot Detect All Key Pressed OnKeyDown

Aug 12, 2009

Here is the code I used:

Code:
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
trace("DOWN -> Code: " + Key.getCode() + " ACSII: " + Key.getAscii() + "

[Code].....

It is an usual code to listen the key presed on the keyboard. For some reason, I cannot detect any letter-key exept letters "w", "x", "d" and "J". I tested it on a different computer and results are the same.

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ActionScript 2.0 :: Detect When Other Buttons Pressed?

Mar 31, 2005

my fla file will be attached below. (its not the greatest looking thing but i just need to understand how to do what i want it to). i've got a navigation menu at the bottom of my stage with 2 movieclips. each movieclip has an instance of a button inside, a motion tween of a _alpha graphic flying in, and text to distinguish each button.

my problem #1: on the stage when you hit 'home', it'll fly in, but when you hit 'schedules' next, that will fly in too, right over anything i would have placed on 'home'. i'd like to prevent that by maybe having an outro animation (like a reverse of the intro animation) that can check whether another button was pressed before playing & when its completely off the stage, to play the next content corresponding to the button pressed.

my problem #2: i dont like how everytime when on the stage, i press the 'home' button or 'schedules' button multiple times, that they keep replaying the animation. i'd like it to know that its already been pressed & doesnt need to play again. i have a feeling this problem might be an easier one to figure out but i'm drawing a blank with it.

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ActionScript 2.0 :: Detect Which Button Has Been Pressed?

Nov 29, 2002

I've played with this thing forever, here's my script:

if (_root.navigation.whois.onPress) {
loadMovie("content.swf", _root.contentarea);
_root.targetx = 140;

[code].....

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ActionScript 2.0 :: Cannot Detect All Keys Pressed OnKeyDown

Aug 12, 2009

Cannot Detect All Key pressed onKeyDown

Here is the code I used:

Code:
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
trace("DOWN -> Code: " + Key.getCode() + " ACSII: " + Key.getAscii() + "

[Code]....

It is an usual code to listen the key presed on the keyboard. For some reason, I cannot detect any letter-key exept letters "w", "x", "d" and "J". I tested it on a different computer and results are the same. It is driving me crazy. I am not sure what is the problem.

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ActionScript 3.0 :: Wont Detect UP ARROW KEY Being Pressed

Dec 11, 2009

[code]This code will trace "up is pressed." into the output panel whenever the UP ARROW KEY is pressed.Try pressing up a couples times to make sure it works.Now hold down the SPACE BAR and the LEFT ARROW KEY at the same time.Try pressing up while you hold BOTH those keys down, and it wont detect the UP ARROW KEY being pressed.It also wont detect the UP ARROW KEY being pressed if you hold down the combination CTRL+LEFT ARROW KEY.

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Actionscript 3 :: How Many Pressed Keys Flash Can Detect

Dec 1, 2009

I'm developing a little game. I use the following code to detect the keys pressed by the player:

[Code]...

Basically the shootKey will be hold down by the player almost all the time. And the changeColorKey will be pressed very often but not hold down. While testing I noted that holding the shootKey and the right arrow down, the onKeyUp events for the changeColorKey don't get fired. Holding the up or down arrow key instead of the right arrow has the same effect. If I hold the left arrow key the events get fired. Why does it occour? Is there something wrong with my code?

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ActionScript 3.0 :: Keyboard Event To Detect When A Key Is Pressed

Jan 6, 2011

I'm using a keyboard event to detect when a key is pressed. This is what it looks like:

Code:
private function keyPressed(event:KeyboardEvent)
{
switch(event.keyCode)
{
case Keyboard.CONTROL:
ctrlHandle=true;

[Code]...

It's worked up until now. I know that all the keys except the last one work because they carry out their function and the trace on DOWN works. However, for the last one, I've tried W and ALTERNATE (and got errors) and ESCAPE and TAB (both not doing anything, not even returning the trace).

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ActionScript 2.0 :: Detect The Enter Key Being Pressed On A Button?

Oct 14, 2004

How do you detect the enter key being pressed on a button..

I want 2 text boxes 1 for user name 1 for the password

and a button

the user enters username presses tab - enters password - presses tab - button gets focus - presses enter on the keyboard form gets submited

I can detect the enter key press but not when the button has the focus..

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ActionScript 2.0 :: Detect When Keys Are Pressed In Combination?

Aug 15, 2006

I've followed the thread there: [URL]

I understand that this class allow the script to detect when keys are pressed in combination.

But what is exactly the implementation when a key is used both in single and combination states. Let's say that you've the "q" key used alone and "shift-q"...how would one proceed to achieve this detection?

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ActionScript 2.0 :: Detect Enter Key Being Pressed On A Button

Oct 14, 2004

How do you detect the enter key being pressed on a button.. I want 2 text boxes 1 for user name 1 for the password and a button the user enters username presses tab - enters password - presses tab - button gets focus - presses enter on the keyboard form gets submited I can detect the enter key press but not when the button has the focus..

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ActionScript 2.0 :: Detect Number Of Times A Button Has Been Pressed?

Feb 7, 2009

I have 1 button that when pressed 1 time should play "movieclip 1" and when hit for the second time should play "mc 2" on so on untill "mc9"(each movieclip plays continously when once activated)

so I need the button to register how many times it has been activated to play the right movie at the right time

I know I saw a script once that would work sometime, just cant find at anymore

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ActionScript 3.0 :: Detect Which Keys Are Pressed In Input TextField?

Aug 23, 2009

I want to detect which keys are pressed while user input text into TextField.I tried something like

import flash.text.TextFormat;
import flash.text.TextField;
import flash.events.Event;[code].......

but this doesn't work.

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ActionScript 2.0 :: Detect The Enter Key Being Pressed While In A Input Textbox?

Feb 19, 2009

I got this code:

Code:
if(Key.isDown(Key.ENTER)&&_root.answer==_root.youranswer)
{
//game over code here
}

However the "youranswer" variable is represented by the value in an input textbox and when I push enter, it just blanks it out and it never matches.

If I change it from Key.ENTER to Key.SHIFT, it works.

But this game: [URL]

has it where it can detect Enter and do a check with an input text box. How does that work?

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ActionScript 3.0 :: Detect Number Of Times A Button Has Been Pressed - Attach New Mc Each Time?

Feb 7, 2009

with the following problem:I have 1 button that when hit 1 time shouldplay "movieclip 1"when hit for the second timeplays "mc 2"on so on untill mc9(each movieclip plays continously when once activated)

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ActionScript 2.0 :: Disable Clicking Through An Object So It Doesn't Effect Anything Under-neath The Object When Pressed?

Feb 5, 2012

how I can disable clicking through an object so it doesn't effect anything under-neath the object when pressed.

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ActionScript 2.0 :: Snap - Press Button To Detect The Last Button Pressed And If The Shapes Match

Jan 12, 2009

I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?

[Code]...

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ActionScript 2.0 :: Detect The Pressed Movieclip Outof 4 Movieclip?

Jun 13, 2011

i am new to flash AS,i have 4 movieclips, those have the 4 option of a question, when i select the answer,if it correct means my score will increase otherwise it will show alert,for that first i have to press the any one movieclip out of 4 options, in AS3.0 addEventHandler will work for AS2.0 what will i use to achive this

[Code]...

in this answer1, answer2,answer3,answer4 are the movieclip for 4 options

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IDE :: Object To Vanish When Spacebar Is Pressed

Nov 8, 2009

I am using flash 8 and actionscript 2 I am new to coding so am unsure how to perform certain tasks Im creating a game where i need, to press the spacebar button upon nearing an object and then that object vanishes.

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ActionScript 2.0 :: Cause Object To Vanish When Spacebar Is Pressed

Nov 7, 2009

I am using flash 8 and actionscript 2

how to perform certain tasks

Im creating a game where i need, to press the spacebar button upon nearing an object and then that object vanishes.

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ActionScript 3.0 :: Make A Button That When Pressed It Resets/changes The Position Of A Object?

Nov 6, 2010

button to reset position (action-script 3)  how do you make a button that when pressed it resets/changes the position of a object yes i am new to action script 3 but not to flash i want button to change the x y coordinates back to the original but dont know how?     

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ActionScript 2.0 :: Move An Object Along The X Axis Continuously After A Button Is Pressed?

Jun 30, 2010

I want to move an object along the x axis continuously after a button is pressed until the object reaches a point. How can I achieve this?

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ActionScript 2.0 :: Make A Box That Fades In When Pressed On The Button And Fade Out When Pressed For The Second Time?

Nov 16, 2004

I have a function on root:

_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();[code]....

This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say

on (press){
_root.fade = true;
}

the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?

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Detect Whether An Object Is Fully Ontop Of Another?

Mar 26, 2010

With Flash, is it possible to detect whether an object is fully ontop of another ?E.g. I have a rectangle (floor surface) and a circle (furniture).

Now I want to detect whether the circle is fully in (=over) the rectangle, and not just whether it hits the rectangle somewhere.

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ActionScript 3.0 :: Detect That One Dragging Object Over Another?

Nov 29, 2009

I need detect that one dragging object over another.

1 example: use hitTestObject like here link 2 example: compare coordinates of two objects.

Code:
function drag(e:MouseEvent):void {
trace(e.target.x);
e.updateAfterEvent();
}

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ActionScript 3.0 :: Detect If Object Is Visible?

Nov 9, 2010

when i do zoom in (by scaleX and scaleY), some of the object are shown and others disappear somewhere in the game area and on zoom out i see the whole grid again, the point is that i need to detect which objects are currently shown to the player and which aren't and hiding in the rest of the game's area.

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Actionscript 3.0 :: Way To Detect Parent Object

Jul 27, 2010

How do i actually detect an object from parent(maintimeline)? I'm trying to add a listener on this loaded picture_mc such that when it's drag to this specific object, box_mc on the maintimeline, picture_mc will perform some animation.

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ActionScript 2.0 :: Detect Object Stop With X & Y?

Aug 12, 2005

I'm trying to detect when an object (a golf ball) in my game stops bouncing. I need to track it's x and y position and tell when they both equal a set figure (the hole) a hitTest wasn't working as it was detecting each ball bounce not when it stopped rolling. So when the x and y both equal a figure.

if ((this._x = -106.5) && (this 47.55)){
_root.cheer.play();
}

This doesn't seem to work.

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