ActionScript 2.0 :: 1 Button With Multiple Rollout/over Actions?
Apr 18, 2011
I have a project where I need my button to have more than one function.the link to my flash file is:(tried to upload but it keeps saying invalid file)I have a countdown within frames 1-90. I didn't convert it to a movie clip because I have a flash movie that needs to run after it, which I put in frame 90.The way it runs right now with my rollover/out actions is perfect, BUT IT'S REVERSED from what I need. so close! grrr!
I need the countdown to stop if you move the mouse away.Then when the video starts (after the countdown), I need the rollout action to disable. If I can get this to work, I will be putting an exit out button on the flv movie so the user may exit out, using the button instead of the rollout action of the mouse.
Brief summary:
countdown frames - rollover/rollout
flv movie - no mouse actions
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Similar Posts:
Apr 17, 2011
I have a project where I need my button to have more than one function.I attached my file.I have a countdown within frames 1-90. I didn't convert it to a movie clip because I have a flash movie that needs to run after it, which I put in frame 90.The way it runs right now with my rollover/out actions is perfect, BUT IT'S REVERSED from what I need. so close! grrr!I need the countdown to stop if you move the mouse away.Then when the video starts (after the countdown), I need the rollout action to disable. If I can get this to work, I will be putting an exit out button on the flv movie so the user may exit out, using the button instead of the rollout action of the mouse.Brief summary:countdown frames - rollover/rollout flv movie - no mouse actions
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Oct 30, 2011
is it possible to add multiple actions to the same button.e.g.on stage theres only one button, on first click it should make mc1 visible , on second click it should make mc2 visible and so on.
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Dec 3, 2009
I have a symbol that is movieclip (symbol name switch) which has got a switch on/off image inside it, if u click it, the 'switch on' image comes (frame 5) and when u click again the 'switch off' image comes (frame 1) Nw i want the symbol such that when i press it not only does the 'switch on' image come, but also change the image of another movieclip (symbol name 0bit) which is in the root timeline and not inside "switch" symbol
PS: Am using Flash CS4
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Jul 23, 2011
So I have the following Actions for my button:b1.buttonMode = true;b1.addEventListener(MouseEvent.ROLL_OVER,onButtonOver);b1.addEventListener(MouseEvent.ROLL_OUT,onButtonOut);
b1 is my MC button Instance name. I want to add several other MC button names to this ActionScript (b2, b3, etc). How can I add the other MC button names without just copying and pasting the whole code with new instances?
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Oct 10, 2009
In the first frame of an fla I have the code below, only the functions in red works. When rolling over the second only the first function in blue works but the mouse freezes when attempting to rollout (green). But if I remove the code from the first frame and code each seperate button the functions work.
Any reason for this
stop();
btn_shopping.onRollOver = function () {
gotoAndStop(2)_root.main_mc.gotoAndStop(1065);
} btn_shopping.onRollOut = function () {
gotoAndStop(1)_root.main_mc.gotoAndPlay(162);
} btn_pen.onRollOver = function () {
gotoAndStop(3)_root.main_mc.gotoAndStop(1066);
} btn_pen.onRollOut = function (){
gotoAndStop(1)_root.main_mc.gotoAndPlay(283);}
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Jan 22, 2010
I am creating a "Kiosk" to be used in flash using ActionScript 2.0 with individual scenes. At the end of each scene is an outro and the beginning of each is an intro to give the impression of them all appearing seamless.So on each button I have added the following [code]Frame 180 is where the outro plays to enter the selected scene of that button. I would then like add to this piece of script that I want that button to go to that scene after the outro is played. So it would have something like gotoAndPlay(scene xx);The only other solution I have at the moment would be to make an outro of each scene for each button to jump to but this having 8 scenes it would end up adding up to 64 outros in total.So would there be a solution to simply have each button jump to the one outro then jump to its own scene?
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Jan 14, 2006
I hacked together a bunch of code I've found throughout the most excellent Kirupa and added a bunch of stuff myself.(Mad props to Scotty and Seniculor (sp?) btw)Everything I added works except the rollover function for multiple MC's that are created when the gallery generates.I want the buttons to continue fading out after rollout.Once you roll in to another MC the rollout function stops.It should work like a "wave" effect when you roll over all the buttons quickly.I've played around with local variables, deleting enterframes, etc. etc. but just can't get anything to work.I only included applicable code so please ignore any extra "}" I may have left in there when I pasted.[code]
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Jun 20, 2009
I have navigation set up, where on rollover of each button 3 separate movieclips are affected. On release another movieclip is effected and a swf is loaded. Fine so far - here is the code (where the first mclip is where the buttons are located and the command goes to a frame in that mclip, the 2nd mclip is called 'copy' and the 3rd is called 'date')(the mclip effected on release is called 'overs'):-
[Code]....
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Jun 20, 2009
I have navigation set up, where on rollover of each button 3 separate movieclips are affected. On release another movieclip is effected and a swf is loaded. Fine so far - here is the code (where the first mclip is where the buttons are located and the command goes to a frame in that mclip, the 2nd mclip is called copy and the 3rd is called date)(the mclip effected on release is called overs):-
[Code]...
The last time i put a problem on to this forum, i also spent a long time pasting my code and trying to describe my problem in detail, i then received an email from someone asking me what my problem was! Please only reply with questions based on what i've put here, if it doesn't make any sense to you then don't worry about it. If it does make sense to anyone out there tho, or if you have a better way of turning rollover states on and off, please dont' hestitate to get in touch with me.
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Jul 12, 2005
Take a look at the following sites; and notice their menus. Both have a rollover and rollout on their buttons, and when the button is hit the button stays down until another button is pressed. In the scissor sisters site, the neon bar still fades out after another has been pressed.
Franz Ferdinand
Scissor Sisters
I am trying to achieve this myself with my own site, which you can view in progess here:
My Site
I have mastered the button rollOver and rollOut effect, in which i gathered the code from a kirupa tutorial. My problem is, getting the neon bar to stay underneath teh last button that has been pressed.The main movie is located on the main timeline in frame 2, because frame 1 contains the pre loader.
The actions for frame 2 of the main timeline are:
Code:
stop();
movieLoader.loadMovie("news.swf");
total = movieLoader.getBytesTotal();
loads = movieLoader.getBytesLoaded();
[code]....
Now the buttons are not buttons, they are movieclips, which are located on the stage, and have instance names of b1 for news, b2 for biography etc etcInside the movieclip, the animation of the neon bar fading in takes 25 frames, and this has a stop action on the end.
This code is placed on the first frame:
Code:
stop();
news.onEnterFrame = function(){
if(rewind == true)
[code]....
So now my problem is to make sure that the last button clicked leaves the underline bar down until the next button is pressed.
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Mar 23, 2007
I started working on a little page of mine, and I already ran into some trouble hehe. I'm kind of learning as I go along. Heres the script I'm having some trouble with:
ActionScript Code:
this.qmbacking.onRollOver = function() {
//tweens rolling in the menu
[code]......
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Dec 12, 2006
I have 4 size buttons like so:
S | M | L | XL
Now when a user rolls their mouse over each hit target(size) I have some frame animations that make a box come over and an opposite animation for when they roll out...but now when the user clicks a button I am having problems. I would love to have it so when the user clicks a button the box stays around the button and then if the user were to click a different button it would play the out animation of what was selected before and then the begining animation for the button hit now.So if I clicked the button "S" and then decided to click the button "L" it would play the out for "S" and then play the in animation for "L"
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May 21, 2009
There is a flash which have a small navigation on the buttom. There is a small arrow on the buttom when the mouse rollover on the arrow the arrow is gone dissaper and the navigation show on the stage. When i rollout the mouse its collaps but when my mouse pointer is in the swf area. If i have rollout quickly form the navigation out of the swf area (on html). It's not working.
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Sep 22, 2009
I am fairly new to Flash and I am wanting to create a virtual tour through a house. I DON'T want the panoramic views; I want to be able to have the buttons walk the user forward through the house and look side to side. I have successfully made the left, right, and forward buttons look side to side and move forward for one sequence, but once I add multiple "If" scripts for the forward button it messes everything up. Furthermore, when I want the forward button to go back to its screen when on the left screen it doesn't want to seem to work.
All this is to say how do I get a button to do different "if" functions from frame to frame.
The code I currently have looks like this:
stop();
up_btn.onRelease = function() {
if (_root._currentframe == 4) {
[code]....
it seems to mess up the entire button. It will only do the first command in the structure. All of it has been VERY frustrating and I don't know how to structure it so that it will go to the desired frame but also go back to the frame I want when looking left or right.
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Oct 5, 2006
how to group objects together so that you can change their parimeters all at once. Like if I have a 7 boxes on screen with the instance name box1, box2, ect..... and i wanted to do change them via action script, like make them all partailly invisible when an event happens. How would I do that. I've tried stuff like
box = ["_root.red", "_root.blue"];
box._rotation = 40;
and
box = [_root.red, _root.blue];
[Code]....
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May 4, 2009
I have a simple graphic in Scene One which when you mouse over it, it changes to Scene Two where there are several round buttons that people can navigate with. What I want is that when the mouse is dragged away from the stage where the buttons are in Scene Two, you are taken back to Scene one. I can't seem to work this out. I only to want to go back to Scene One when the mouse is completely out of the SWF.
I made another button and made a square hit point that covers the stage and put that on the level above the other round button levels but this then doesn't allow you to activate and click the buttons underneath the square button. I just want a rollOut when the mouse comes completely off the SWF back to Scene One. Am I missing something?
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Jul 25, 2009
i have made a button with a rollover and rollout state. Everything seems to work fine but only once, When you want to use the button again. It does not seem to start again on "rollover". it only does the rollout script.
stop();
import flash.events.MouseEvent;
btn1.addEventListener(MouseEvent.MOUSE_OVER, over);
[Code]....
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Nov 17, 2009
i have followed the complex button tutorial today to design a websites buttons..
I wanted each button to link to a seperate frame for each seperate page of the site.
The roll out effect is all in one movieclip, with the actions on frame one (below)
//stop(); this.onEnterFrame = function(){
[Code]....
but I have had no success, it works perfectly for URL's typically!
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Feb 3, 2010
want to simplify coding and wondered if there was a way to write a script that could be used on multiple objects without having to write it to address each object individually. I am building a simple menu where I want the menu link to rise and scale up when the button for it is rolled over and then return to its original position when the mouse rolls off. I know I can write this per button and per item, but wanted to see if there was a way to write it once and then apply the action to everything. EX. My menu consists of 5 items (and respective buttons) home_mc (home_btn), menu_mc, dining_mc, contact_mc, specials_mc.If I write the code
home_btn.addEventListener(MouseEvent.MOUSE_OVER, homeOver);
home_btn.addEventListener(MouseEvent.MOUSE_OUT, homeOff);
function homeOver(MouseEvent) {
[code].....
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Oct 2, 2007
What i want to do is assign actions to each individual movieclip using a for loop.. let me explain Say i have 5 MovieClips on the stage... With instance names clip1, clip2, clip3.... Now what i want to do is assign a OnRollOver and OnRelease to each 1 So individual code for each would be something like this.
[Code].....
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Sep 28, 2010
I need some help figuring out why my rollout is not working on this menu:I put some little close buttons at the bottom just to link them closed for now.Rollout isn't working.My code for each link is a movie clip with two frames for example links on "mens"Frame 1:
Code:
stop();
mens.addEventListener(MouseEvent.ROLL_OVER, mensMouseOver, false, 0, true);
[code].....
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Aug 29, 2010
I have movieclip controlled by a button. by rollover on the button the movieclip transition starts working and I want that on rollout the movieclip will disappear in smooth fade. (the movieclip and the button have an instance name).
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Dec 30, 2009
I have looked all over internet and so many different forums but no1 has the answer yet but here is what i rly wanna do in AS2 :
lets say i have a button(which is a MovieClip and not an actual button) tweening in size to 150% from frame 1 to 40 and then another tween sizing it back to 100% from frame 40 to 80. Then when some1 Rolls Over the button you see this animation going in a loop from 1 to 80 and again and again etc. BUT i actually want a Roll OUT that finishes the animation to frame 80 (even when some1 rolls out on frame 10 or so) and then returns to and stops on frame 1.
This seems quite easy to me and i used several stuff including currentframe etc but i cant make it to work.
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Jun 30, 2005
I have created a slide out menu using a tutorial (http:url...) the only differences are my buttons slide out to the right and they should do this when the user mouses over and then slide back when they mouse out. Unfortunately I am getting an error on the rollOut which I apply to 'dummy button' movie clip in the dropdown movie clip which allows the 2nd menu to slide back. This is the actionscript I'm using:
onClipEvent (mouseUp) {
tellTarget ("_root.reverse") {
gotoAndPlay ("subbuttons1");[code]....
how I can get this to work (?), I can't upload the .fla here as it is too large but you should be able to view the tutorial fla if needed...
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Sep 24, 2007
i need to make a button out of an image and i want it to go BW (black & white) when rollOver and back to color when RollOut.
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Jan 24, 2008
this is what i have ON THE BUTTON itself. (i'm using it to generate a stack of buttons, which work almost perfectly)
Code:
on(release)
{
this.text_txt.textColor = 0xFFFFFF;
this.base_mc._alpha = 100;
[code].....
now what happens is that everything works UNTIL i select a button. THEN it no longer reports (traces) when i mouse over it. (problem 1) ALSO once i select another button, the old button alpha doesn't reset to 0 and now i have TWO buttons that don't report on the rollOver. they still work, oddly enough, in terms of loading fullRes...how do i fix it? 'currSel', BTW, is defined in the main AS body...
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Nov 12, 2009
I am a complete novice in Flash and action scripting, but i'm trying to create a button for a website that simply fades in on roll over and fades out on roll off. I've successfully managed to make the roll over effect work, but i'm struggling to figure out how to reverse the animation on roll off.
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Feb 10, 2011
I have 7 buttons on my stage (buttonA, buttonB, etc) all MC's. I would like to control the RollOver, RollOut & CLick with AS3. At first I thought I could just tell my button Listener where to go
i.e. gotoAndStop(2) which is RollOver state.
or gotoAndStop(3) which is Click state.
and gotoAndStop(1) which is RollOut state.
But when I "Click" and then rollout, I need the button to stay "clicked" until some other button is "clicked".
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Feb 9, 2009
I'm in the process of building a Flash AS3 navigation for a client's website. The horizontal navigation has five main links, and a secondary navigation will drop down under three of them on rollover (this part isn't complete yet). The rollover and rollout states are animated: on rollover they gradually change color; on rollout they gradually change back to the original color.Well, I've finally gotten the code figured out (my first foray into AS3 after finally being comfortable with some things in AS2!). However, depending on how you move the mouse (i.e., if you move the mouse over the button too quickly), the rollover state remains on rollout and I can't figure out why. Can someone help? I also need to know how to designate an active state when the button is clicked (say, if you clicked on Projects, the Projects button would be highlighted (the rollover state) when you're on that page.The link to the in-progress navigation is located here: http:[url].... And this is the AS:
var homeLink:URLRequest = new URLRequest("../index.htm");
var mySound:Sound = new clickSound();
home_mc.buttonMode = true;[code]......
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