ActionScript 2.0 :: Any Way To Start Playing Movie When 20 Percent Loaded?
Sep 21, 2004
Is there a way to make a if statement that only loads like 20% then it plays. I always used things that wait for the whole movie to be loaded. I just want to give a head start of 20% to the movie.
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Jan 26, 2004
I'm building a quite large flash movie with hundreds of movieclips (with their own preloaders) with approx 150 frames in the _root timeline. But I've until now never been very confident with preloaders, and that is causing me hairloss.
Once the user enter the site, I want a preloader to come up, but I want to use actionscript to start playing frame 2 once frame 2 content is loaded, not start playing frame 2 once the WHOLE movie is loaded.
I use the below code for simple preloading with no feedback of progress, however it loads the whole movie before it start playback of frame 2:
if (_framesloaded>=_totalframes) {
gotoAndPlay (2);
} else {
gotoAndPlay (1);
}
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Jan 26, 2004
I'm building a quite large flash movie with hundreds of movieclips (with their own preloaders) with approx 150 frames in the _root timeline. But I've until now never been very confident with preloaders, and that is causing me hairloss.
Once the user enter the site, I want a preloader to come up, but I want to use actionscript to start playing frame 2 once frame 2 content is loaded, not start playing frame 2 once the WHOLE movie is loaded.
I use the below code for simple preloading with no feedback of progress, however it loads the whole movie before it start playback of frame 2:
if (_framesloaded>=_totalframes) {
gotoAndPlay (2);
} else {
gotoAndPlay (1);
}
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Oct 15, 2008
I'm building an application that's basically a frame in that another SWF file is displayed. My application loads SWF files generated by a server and displays them. As memory consumption increases over time, it it necessary that I unload the current SWF from time to time and replace it with a new SWF. I use SWFLoader to load the remote SWF file. I create a new SWFLoader object for each new SWF and remove the old SWFLoader as soon as the new SWF can be displayed. Now my problem: SWFLoader sporadically does not start playing the loaded SWF. All of the SWF files that I load start with the same set of instructions. When all goes well, the SWFLoader gets some ProgressEvents and then an Event.INIT. After that the SWF starts playing. In some cases, however, I only get the progress events, but the INIT is never fired. In that case the SWF doesn't start playing. The number of bytes received reported by the progress event is the same as in the case when it goes right.
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Feb 2, 2009
I have recently updated to Flash CS4 and AS3 from Flash 8 - apart from one issue I have with the Sound Object. There seems to be a delay in the loaded MP3 playing when told to. This means that I am unable to add SFX to the game I am developing for a client, because the sound plays about 1-2 seconds after it is told to play. How to tee the Sound up, so that it plays immediately?
The process I am using is this:
Class defined to load all game assets defined in XML
All Sounds are loaded into their own Sound Object and a reference to each is held in an array and passed to the relevant Class (i.e. Player). The relevant Class tells the reference to the Sound to play - it plays, but 2 seconds after the collision detection Event has told the sound to play.
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Nov 22, 2008
The preloader I usually use executes an addChild(loadedMovie)statement in response to an Event.COMPLETE event from the loaded swf's contentLoaderInfo object (a common approach, I believe.) The problem with this (as many of us know) is that the loaded swf starts running before the Event.COMPLETE event gets thrown, which means that once the child is added, it is already a few frames into its timeline. What I need is a way for the loaded swf not to start playing til its COMPLETE event gets thrown.
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Aug 17, 2010
I have a large SWF flash file being loaded by a parent SWF and I would like to start playing the film being loaded, let's say, when it is 50% completed. According to my expected user's bandwidth and the size of my film I will calculate the best moment to do that (the film could be 20%, 30% or 50% loaded). I want to leave users waiting the minimum and I don't need to wait until my flash is 100%.
Ok, that said, here is the problem. I am in ActionScript 3. I have one film loading another and I want to anticipate the loaded film start. I have an onProgressHandler(mProgress:ProgressEvent) function (with listener launched by ProgressEvent.PROGRESS) and I have a regular onLoadComplete(e:Event) function (with listener launched by Event.COMPLETE). I could check for 20% completed during my regular onProgressHandler. But then, when I have identified this point has been reached, how can I anticipate the launching of the film? I mean, my Event.COMPLETE handler passes the e:Event and I can use e.target to get the loaded object into my film. But what happens if I want to start that process before it is complete? I cannot pass this e:Event because the COMPLETE handler hasn't been launched yet...
One important thing to say. The film that is loading is almost empty. It is very light. The heavy film is the one being loaded and I want to attach that film being loaded to a movie clip in my film before it has completed loading.
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Feb 3, 2010
I mean youtube or any other streaming video site, but I've seen it on Youtube. There are times that the loaded bar shows that more than enough video stream has been loaded so the player could play it but it suddenly pauses and shows the loading icon?
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May 30, 2005
I've been working with this tutorial and have got it to work for the most part: [URL]. However the preload bar doesn't start until around 30%. After that, it works great. Is there any reason it wouldn't be displaying the bar right off the bat?
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May 21, 2011
What i need is a code that forexample is placed on the first frame of my movie. Also i have there a stop(); code. What i need is on random time intervals, the movie to start playing from FRAME 2. Those intervals to be restricted maximum for 2-3 minutes. I mean for example not to wait an hour or so for the function to be executed.
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Apr 22, 2005
I am new to this site and I have to say its amazing, just what I was looking for. I have figured how this MP3player works: [URL] BUT my problem is, I cant get it to start playing as soon as the movie loads. Instead of clicking the trak I want it to play then clicking the 'play' button before it starts playing, I want it to start playing the first track as soon as the movie loads.
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Feb 16, 2009
I cannot get the main movie (mainVidMC.mainVid) to start playing again once the KirshLearnMore1_F8_Lg_001.flv has finished playing. It throws an error:
[Code]...
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Dec 24, 2009
I have a interactive movie clip with buttons. The problem I have with my movie clip is that whilst the movie is playing and I click the forebtn, it stops the movie. Ideally I would like the movie clip to start playing straight away when I press the fore button.
[Code]..
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Feb 3, 2009
I'm creating a movie with heavy animation and audio in Flash CS4. I have a preloader that I purchased from flash den.com and I believe it's pre set to begin the movie when the total file is done loading. But I want the movie to begin when half the total .swf file is loaded. Here is my code on frame 1
FRAME 1:
var amountLoaded:Number = _root.getBytesLoaded()/_root.getBytesTotal();
preloader._width = amountLoaded * 250;
loadText.text = Math.round(amountLoaded * 100) + "%";
[code]...
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Oct 3, 2009
So I made a few buttons with sounds within them and when I publish it they work just fine. But what I want them to do is;
Say I click a Button.The sound starts playing.Then I click it again, before the sounds done playing.I want it to stop the playing sound and start playing the button I just clicked on, whether it be the same button, or a different one.Right now it just ends up sounds like an echo because it'll play it as many times as you click it.
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Apr 13, 2010
The problem I have is I click the play button and start playing. Then I click next and when I click play for another song the songs overlap. How can I stop whatever song is playing and start playing the new one? Has to stop the prev song when I click play_brn.
[Code]...
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Aug 15, 2011
I've created a preloader in which an object moves along a curve. I want this object to move as the percentage increases, much like a loading bar would increase as the percent loaded goes up. right now my object moves over 3 seconds and not percentage.[code]...
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Aug 10, 2009
I want my externally loaded flv-movie to unload itself when it is done playing. I read something about cue-Points but didn't find anything useful.
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Aug 5, 2004
I have a problem with sounds in this movie. I have a sounds file that I would like to play as soon as the movie is loaded, but I dont want it to stream because I want to loop it and I want it to be done with AS. I saw a Tutorial where the sound would load as soon as the movie started but it wouldn't play until the play button was pressed. I want the song to play as soon as the sound is loaded. The Tutorial is Creating a Volume Control Silder. [URL]
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Dec 6, 2011
For my FLVPlayBack player, I want a "% loaded" message before the video begins, which counts upwards.This wouldn't be a problem if this was just the usual bytesTotal/bytesLoaded calculation, but this is a progressive video that plays with playWhenEnoughDownloaded(). In other words, I'm not counting up to when the entire video has loaded, but to when the video is going to start, based on playWhenEnoughDownloaded().
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Feb 27, 2005
I`m making a preloader and everything seems to go ok, except that i want to show how much percent of the movie`s been loaded (basing on the Bytes not the frames), but i havent find the way to do it
Note; i made 200 layers, each two has a number from 0 to 1oo,and the actions to check and if not yet go back and check again. An if statement that goes like this
loadpercent = getBytesLoaded()/getBytesTotal()*100;
if (loadpercent != 1) {
gotoAndPlay(2); //on this frame is an action to go back and check//
[Code].....
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Jan 31, 2007
im trying to make a pre-loader, that based on the percent loaded, displays text. So at 5% it says "loading" and at 10% "still loading" , etc. Im guessing there is a way to say percenttotal=5, entertext=still loading target=instancenameoftextbox I've gotten the loader tutorial on the site here to work, i just want to add this to it.
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Jun 30, 2010
On loading the first frame of the movie I am trying to load a map at 50% scale. I tried loading into the frame where the map is located...
Code:
map_mc._xscale=50
map_mc._yscale=50
That did not work.
I will be inserting hotspots which will bring it to 100%scale.
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Nov 19, 2011
Here is the action scrip that I created. Correct it if you can.
Process.visible = false;
Cycles.visible = false;
stop();
[Code]....
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Apr 4, 2011
I need a preloader to include an external .swf (iPhone_334x500.swf) that is dynamically added later in the timeline. Currently, the preloader goes to 100% and then begins to load the external swf before completing and going to frame 2. Rather than just appear to sit at 100% for 20 secs while it is still loading my external swf, I would like to include the external swf's load time in the preloader data.
This is my "preloader" code on frame 1, which is empty except for the AS. (Just a basic bar and percent preloader.) I included all of my code just in case, so please ignore the font embedding and masking if it makes it easier.
[Code]....
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Sep 26, 2005
I can make a normal preloader, with a bar and percent shown and so on... But I want to make a little thing in the middle of the preloader that rotates faster and faster when the percent loaded goes up. This is what I thought would work:
[Code].....
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Aug 4, 2004
I want to create a preloader (in flash)(with the "percent-loaded"-thingie) for an external .html file that I want to load. Here's my code:
[Code].....
On the "main" frame" I've put a getURL action on a movieclip. Can this work.???? I'm still new at this and a bit confused?
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Sep 1, 2009
How do I make a flash website begin on a frame other than number 1? I hope there's a way to do this.
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Nov 24, 2003
I need to tell a external movie (.swf file) to start play when I click on a button. I have made a site in dreamweaver where the topframe is in flash and the middleframe in html and the bottomframe in flash. I have 2 buttons on the topframe and I want when I click on one of them the
bottom flash file starts to play.
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Nov 24, 2003
I have made a site in dreamweaver where the topframe is in flash and themiddleframe in html and the bottomframe in flash.I have 2 buttons on the topframe and I want when I click on one of them the bottom flash file starts to play.
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